============= A L I E N S ============= Stephen Peter, June 1989. INTRODUCTION This program is loosely based on a BASIC program from "The big fat Book of Computer Games" by Tim Hartnell, 1984. This program was written in Turbo Pascal v.5. AIM This is a simple "Aliens attacking Earth" game. Your objective is to RAM all the (defenceless) Alien ships before they can land on Earth; while doing this you must avoid the alien Droids which will try to RAM you! PLAY The game is played on a representation of near Earth space. The Aliens start on the left of screen, Earth is on the right and you are in the middle. To complicate matters, there are stationary mines which will blow up ships if hit, and moving "meteors" which destroy anything they hit! The game logic is very simple but the skill levels (1-9) allow the game to be sped up to considerably increase the level of difficulty. MOVEMENT Two sets of movement keys can be used: 1) on the keyboard main section: A (up) | Z (down) < (left) -- > (right) 2) on the numeric keypad: 8/up arrow (up) | 4/left arrow (left) --+-- 6/right arrow (right) | 2/down arrow (down) LEGEND The (text) characters below represent the objects in the game: A Alien ships (your targets) D Alien droids * stationary mines þ meteors H Human Ship (you) ============================================================================== REGISTRATION If you would like to receive the latest version of this program, send $15 to the address below. SOURCE LISTING For a commented source listing of the program, send $35 to the address below. ============================================================================== please address any comments to: SPETER SOFTWARE PO BOX 643 LANE COVE N.S.W. 2066 AUSTRALIA ==============================================================================