GAME GENIE(tm) FOR SUPER NES(tm) CODES

(c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the 
private use of Game Genie owners. No commercial use without 
authorization. This file may be freely distributed for private, non-
commercial use as long as it is not altered and all text remains 
intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not 
manufactured, distributed or endorsed by Nintendo of America Inc. 
Super NES is a trademark of Nintendo of America Inc. Game titles are 
trademarks of their respective owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 
5,112,051.

CONTENTS OF THIS FILE
1.	Aliens 3(tm) Game
2.	B.O.B.(tm) Game
3.	Bazooka Blitzkrieg(tm) Game
4.	Cacoma Knight in Bizyland(tm) Game
5.	Congo's Capers(tm) Game
6.	Cool World(tm) Game
7.	Doomsday Warrior(tm) Game
8.	Dungeon Master(tm) Game
9.	E.V.O.(tm) Game
10.	Family Dog(tm) Game
11.	Final Fight 2(tm) Game
12.	Nigel Mansell's World Championship Racing(tm) Game
13.	Pocky and Rocky(tm) Game
14.	Vegas Stakes(tm) Game

Aliens 3(tm) Game
AL3
CODE	KEY IN . . .	EFFECT . . .
1	EE26-37D4	Slower fuel consumption for flame 
thrower
2	7D26-37D4	Faster fuel consumption for flame 
thrower
3	FD36-44D1	Start with more rifle clips
4	4D36-44D1	Start with even more rifle clips
5	D036-44D1	Start with fewer rifle clips
6	FD3B-4F01	Start with more grenade clips
7	4D3B-4F01	Start with even more grenade clips
8	D03B-4F01	Start with fewer grenade clips
CODES 9 THRU 12 WORK ON EXTRA CLIPS ONLY, NOT THE ONES YOU 
START WITH
9	742A-44A4	Less ammo in rifle clips
10	CD2A-44A4	More ammo in rifle clips
11	D923-3D64	Less ammo in grenade clips
12	F023-3D64	More ammo in grenade clips
13	3C28-44D4	Infinite ammo for pulse rifle
14	3C22-3D64	Infinite ammo for grenade launcher
15	3C25-3704	Infinite oil for flame thrower
16	D464-1D60	Take less damage
17	DD6D-1700	Maximum energy from medi-kits
18	D76D-1DA0	Less energy from medi-kits
19	EE6B-CD00	Longer invulnerability after being hit
20	DD64-1D60	Most attacks do no damage--can 
switch on and off
Alien 3 is a trademark of Twentieth Century Fox Film Corporation.

B.O.B.(tm) Game
BOB
CODE	KEY IN . . .	EFFECT . . .
1	3C37-A7D4	Infinite weapons--except for flame
2	DDC0-C770	Maximum weapons on pick up
3	CD61-0D64	Slow down timer
4	7961-0D64	Speed up timer
5	3CC7-3F85	Infinite remotes
Weapon codes:
6	F0A6-1D59	Start with 20 3-way
7	F0A6-1FE9	Start with 20 flame
8	F0A6-1759	Start with 20 rocket
9	F0AB-1DE9	Start with 20 bolt
10	F0AB-1459	Start with 20 wave
DON'T COMBINE CODES 11 THRU 15, WHICH START YOU WITH THE 
SPECIFIED REMOTE INSTEAD OF THE SPRING REMOTE
11	DDA8-1F89	Start with 3 flash
12	DFA8-1F89	Start with 3 shield
13	D4A8-1F89	Start with 3 umbrella
14	D0A8-1F89	Start with 3 helicopter hat
15	D9A8-1F89	Start with 3 floating bomb
16	D1A8-1479	Start with 6 of selected remote
17	DEA8-1479	Start with 15 of selected remote
18	D666-0DDD	Start with 9 lives
19	D966-0DDD	Start with 6 lives
20	DD66-0DDD	Start with 1 life
21	4A6E-0F0D	Infinite lives
B.O.B. is a trademark of Electronic Arts.

Bazooka Blitzkrieg(tm) Game
BAZOO
CODE	KEY IN . . .	EFFECT . . .
1	D9AC-1706	Fewer missiles picked up
2	F0AC-1706	More missiles picked up
3	DCAB-14A6 + DCAB-17A6	Only 10 missiles picked up--SET 
MISSILES TO 10
4	F3AB-14A6 + F3AB-17A6	30 missiles allowed
5	4AB5-3DAF	Immune to most damage
6	D4AF-1406	Less energy picked up from 'L' pods
7	DCAF-1406	More energy picked up from 'L' pods
8	4EAF-1406	A lot more energy picked up from 'L' 
pods
Bazooka Blitzkrieg is a trademark of Bandai America, Inc.

Cacoma Knight in Bizyland(tm) Game
BIZ
CODE	KEY IN . . .	EFFECT . . .
1	DD67-DD00	Start with 1 life
2	D067-DD00	Start with 5 lives
3	D667-DD00	Start with 9 lives
4	4ACB-DDD9	Infinite lives--player 1
5	4ACC-D709	Infinite lives--player 2
6	DB67-DFA0	Start game with 9 credits
DON'T USE CODES 7 THRU 12 IN VS. MODE
7	6260-D4D0 + DF60-DDA0	Start on stage 2-1
8	6260-D4D0 + D460-DDA0	Start on stage 3-1
9	6260-D4D0 + D760-DDA0	Start on stage 4-1
10	6260-D4D0 + D060-DDA0	Start on stage 5-1
11	6260-D4D0 + D960-DDA0	Start on stage 6-1
12	6260-D4D0 + D160-DDA0	Start on stage 7-1
2-player competitive game only:
13	6A69-DFA9	Player 1 has more lives
14	BA69-DFA9	Player 1 has fewer lives
Cacoma Knight in Bizyland is a trademark of Seta USA Inc.

Congo's Capers(tm) Game
With CONG Codes 9 and 10 you will occasionally have to press the start button 
because the screen pauses on impact with a enemy.
CONG
CODE	KEY IN . . .	EFFECT . . .
1	DDAC-4F09	Start with 1 life
2	D9AC-4F09	Start with 6 lives
3	D6AC-4F09	Start with 9 lives
4	DDB0-44D4	1 life after continue
5	D9B0-44D4	6 lives after continue
6	D6B0-44D4	9 lives after continue
7	DDEC-CF6D	Infinite lives
8	64B9-4FD4	Start as Super Congo
9	CB69-34D7	Stay as Super Congo(you may 
change if you walk on spikes)
10	CBB2-340D + D4B2-346D	1 ruby turns you into Super Congo
Congo's Caper is a trademark of Data East USA Inc

Cool World(tm) Game
COOL
CODE	KEY IN . . .	EFFECT . . .
1	DBBE-DD07	Start with 9 lives
2	DB8F-6DAD	Continue with 9 lives
3	C2B6-D4DC	Infinite lives
4	D4B4-6761 + D4BE-07A1	Most nickels worth 2 on pick-up
5	DCB4-6761 + DCBE-07A1	Most nickels worth 10 on pick-up
6	DD8D-046F + DD8D-04AF	'A nickel for your life' costs nothing 
when you say yes
7	3187-64DD	Start with 1 nickel instead of 0
8	3187-64DD + 3387-640D	Start with 10 nickels
9	DDA6-DFA4 + DDA6-D4D4	Opening a bank account costs 
nothing (you still need to have at 
least 10 nickels)
10	DD85-0DDF + DD85-0D0F	Bank withdrawals cost nothing (you 
need at least 1 nickel in your 
account)
11	DD8C-0F6F + DD8C-0FAF	Bank deposits cost nothing (you still 
need at least 1 nickel)
12	DDC8-ADA5 + DDC8-AFD5	High-low game at the Gold Rush 
costs nothing
13	C2B2-DF67	Infinite continues
Cool World is a trademark of Paramount Pictures.

Doomsday Warrior(tm) Game
1	82C7-046F	Infinite health--matches last forever
2	CBB2-ADDD + D0B2-AD0D + 6DB2-A46D	Always get 4 bonus 
points for improving abilities
3	D9B9-64DD	On normal level, start with all stats at 
2 bars instead of 0
4	DDB0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Sledge(tm)
5	DFB0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Layban(tm)
6	D4B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Amon(tm)
7	D7B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Daisy(tm)
8	D0B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against P-Lump(tm)
9	D9B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Grimrock(tm)
10	D1B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Nuform(tm)
11	D5B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 7 fights are 
against Shadow(tm)
12	D6B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Ashura(tm)
13	DBB0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are 
against Main(tm)
14	DDB7-AFAD	All fights are in order (you don't 
choose your opponent)
15	DD83-D4AF	You can heal completely, not just to 
the top of each segment
16	3C8E-DDAF	Don't heal at all
Doomsday Warrior, Sledge, Layban, Amon, Daisy, P-Lump, Grimrock, Nuform, 
Shadow, Ashura and Main are trademarks of Renovation Products, Inc.

Dungeon Master(tm) Game
DUNGE Codes 5 thru 88 only need to be used once. They only work on saved 
games. Enter the desired codes, load a saved game, then save it again. The 
effects then stay with the saved game. On some Game Genies, some of the 
codes may be changed by the Game Genie(tm), so when you return to the code 
screen by pressing Reset, they will be different than when first entered. This is 
OK. If it happens, you do not have to correct the code, but can restart the game 
using the modified code.
DUNGE
CODE	KEY IN . . .	EFFECT . . .
1	85B5-07D9	Almost no mana loss--MUST HAVE 
ENOUGH TO CAST
2	85CF-0F29	Food meter doesn't go down
3	85C5-0FB9	Water meter doesn't go down
4	ECDC-F26F	1st character has 250 maximum hit 
points
5	ECDA-220F	2nd character has 250 maximum hit 
points
6	ECD3-B2D4	3rd character has 250 maximum hit 
points
7	ECDD-BAA7	4th character has 250 maximum hit 
points
8	A0DC-F36F + DBDC-F3AF	1st character has 250 maximum 
stamina
9	A0DA-230F + DBDA-236F	2nd character has 250 maximum 
stamina
10	A0D3-B3D4 + DBD3-B304	3rd character has 250 maximum 
stamina
11	A0DD-B2A7 + DBDD-B3D7	4th character has 250 maximum 
stamina
12	ECDC-FE6F	1st character has 250 maximum 
mana
13	ECDA-2E0F	2nd character has 250 maximum 
mana
14	ECD3-BED4	3rd character has 250 maximum 
mana
15	ECDD-B3A7	4th character has 250 maximum 
mana
16	17D8-F36F	1st character has 99 current strength
17	17D2-230F	2nd character has 99 current 
strength
18	17DE-B3D4	3rd character has 99 current strength
19	17DF-B2A7	4th character has 99 current strength
20	17D8-F30F	1st character has 99 maximum 
strength
21	17D2-23DF	2nd character has 99 maximum 
strength
22	17DE-B2A4	3rd character has 99 maximum 
strength
23	17DF-B267	4th character has 99 maximum 
strength
24	17D8-FE0F	1st character has 99 current dexterity
25	17D2-2EDF	2nd character has 99 current 
dexterity
26	17DE-B3A4	3rd character has 99 current 
dexterity
27	17DF-B367	4th character has 99 current 
dexterity
28	17D8-FEDF	1st character has 99 maximum 
dexterity
29	17D2-23AF	2nd character has 99 maximum 
dexterity
30	17DE-B364	3rd character has 99 maximum 
dexterity
31	17DF-B307	4th character has 99 maximum 
dexterity
32	17DA-FADF	1st character has 99 current wisdom
33	17D2-2EAF	2nd character has 99 current wisdom
34	17DE-BE64	3rd character has 99 current wisdom
35	17DF-BE07	4th character has 99 current wisdom
36	17D8-FEAF	1st character has 99 maximum 
wisdom
37	17D2-2E6F	2nd character has 99 maximum 
wisdom
38	17DE-BE04	3rd character has 99 maximum 
wisdom
39	17DF-BED7	4th character has 99 maximum 
wisdom
40	17DA-FAAF	1st character has 99 current vitality
41	17D3-2A6F	2nd character has 99 current vitality
42	17DD-2A04	3rd character has 99 current vitality
43	17D4-BAD7	4th character has 99 current vitality
44	17DA-FA6F	1st character has 99 maximum 
vitality
45	17D3-2A0F	2nd character has 99 maximum 
vitality
46	17DD-2AD4	3rd character has 99 maximum 
vitality
47	17DF-BEA7	4th character has 99 maximum 
vitality
48	17DA-F26F	1st character has 99 current anti-
magic
49	17D3-220F	2nd character has 99 current anti-
magic
50	17DD-22D4	3rd character has 99 current anti-
magic
51	17D4-BAA7	4th character has 99 current anti-
magic
52	17DA-F20F	1st character has 99 maximum anti-
magic
53	17D3-22DF	2nd character has 99 maximum anti-
magic
54	17DD-2AA4	3rd character has 99 maximum anti-
magic
55	17D4-BA67	4th character has 99 maximum anti-
magic
56	17DA-F30F	1st character has 99 current anti-fire
57	17D3-23DF	2nd character has 99 current anti-fire
58	17DD-22A4	3rd character has 99 current anti-fire
59	17D4-B267	4th character has 99 current anti-fire
60	17DA-F3DF	1st character has 99 maximum anti-
fire
61	17D3-22AF	2nd character has 99 maximum anti-
fire
62	17DD-2264	3rd character has 99 maximum anti-
fire
63	17D4-B207	4th character has 99 maximum anti-
fire
64	5EDA-FEAF	1st character is a level 15 fighter
65	5ED2-F20F	1st character is a level 15 ninja
66	5ED2-F3AF	1st character is a level 15 healer
67	5ED3-FA0F	1st character is a level 15 wizard
68	5ED3-2E6F	2nd character is a level 15 fighter
69	5EDE-22DF	2nd character is a level 15 ninja
70	5EDE-236F	2nd character is a level 15 healer
71	5EDD-FAD4	2nd character is a level 15 wizard
72	5EDD-2E04	3rd character is a level 15 fighter
73	5EDF-2AA4	3rd character is a level 15 ninja
74	5EDF-2304	3rd character is a level 15 healer
75	5EDF-2EA4	3rd character is a level 15 wizard
76	5ED4-BED7	4th character is a level 15 fighter
77	5ED7-BA67	4th character is a level 15 ninja
78	5ED7-B3D7	4th character is a level 15 healer
79	5ED7-BE67	4th character is a level 15 wizard
80	D5D8-FAAF	1st character has a nearly full food 
meter
81	D5D8-F20F	1st character has a nearly full water 
meter
82	D5D2-2A6F	2nd character has a nearly full food 
meter
83	D5D2-22DF	2nd character has a nearly full water 
meter
84	D5DE-BA04	3rd character has a nearly full food 
meter
85	D5DE-BAA4	3rd character has a nearly full water 
meter
86	D5DF-BAD7	4th character has a nearly full food 
meter
87	D5DF-BA67	4th character has a nearly full water 
meter
Dungeon Master is a trademark of Nintendo of America Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.

E.V.O.(tm) Game
DINO
CODE	KEY IN . . .	EFFECT . . .
1	C96E-07FB	Protection from most hazards
2	DD60-D18B	Food replenishes hit points to full
3	D566-A7F8	Less damage from stronger 
creatures
4	C964-A726	Horn never breaks
E.V.O. is a trademark of Enix/Almanic.

Family Dog(tm) Game
1	DCA2-CDA9	Cheese treats worth 10 super barks 
instead of 5
2	D5A2-CDA9	Cheese treats worth 7 super barks
3	D4A2-CDA9	Cheese treats worth 2 super barks
4	DDA2-CDA9	Cheese treats worth nothing
5	DB6F-17AD	Start with 90 super barks instead of 
20
6	D56F-17AD	Start with 70 super barks 
7	D96F-17AD	Start with 50 super barks 
8	DD6F-17AD	Start with no super barks 
9	C2C2-3465	Don't lose super barks when you 
lose a life
10	C2AE-CD69	Infinite super barks as long as you 
have at least one
11	DB6F-1DAD	Start with 93 lives instead of 4
12	D96F-1DAD	Start with 53 lives
13	D76F-1DAD	Start with 33 lives
14	DB6F-1D6D	Start with 9 lives
15	DF6F-1D6D	Start with 1 life
16	C2A8-C7D9	Infinite lives
17	DB67-14DD	Start with more health
18	D467-14DD	Start with less health
19	82C6-37D5	Protection from most hits--vacuum 
and falls still hurt
20	3C87-17A5	Bones do not restore any health
21	9DA0-CF67	Start in the hallway
22	10A0-CF67	Start in the living room
23	13A0-CF67	Start in the hallway to the kitchen
24	64A0-CF67	Start in the kitchen
25	6AA0-CF67	Start in the hallway to back door
26	B1A0-CF67	Start outside in the yard
27	83A0-CF67	Start in the kennel interior
28	3DA0-CF67 + DFA0-CFA7	Start in the kennel exterior
29	E0A0-CF67 + DFA0-CFA7	Start in the woods and trees
30	FAA0-CF67 + D4A0-CFA7	See the ending
Family Dog is a trademark of Warner Bros. Inc.

Final Fight 2(tm) Game
FF2
CODE	KEY IN . . .	EFFECT . . .
1	DDCE-1D6B	Infinite lives 
2	DDCF-C7D6	Start with 1 life
3	D4CF-C7D6	Start with 3 lives
4	D1CF-C7D6	Start with 7 lives
5	DBCF-C7D6	Start with 10 lives
6	DDA0-1DDC	Infinite time
7	D4A0-1DDC	Faster timer
8	0DED-1DAC	Barbecue restores vitality 50% 
instead of 95%
9	DDED-1DAC	Barbecue worth nothing
10	6DEE-470C	Soft drink restores vitality 95%
11	DDEE-470C	Soft drink worth nothing
12	33C5-1404	Both players can select same 
character
13	DDB4-4708	Players 1 and 2 can't harm each 
other in a 2-player game
14	D46A-14AF	Slow motion--SWITCH OFF 
EFFECTS UNTIL PLAY BEGINS
15	DFCC-C4DB	Hitting someone with your super 
move makes you invincible
16	0DCC-C4DB	Hitting someone with your super 
move uses all your energy
Final Fight 2 is a trademark of Capcom Co. Ltd.

Nigel Mansell's World Championship Racing(tm) Game
NIGEMAN
CODE	KEY IN . . .	EFFECT . . .
1	C96B-1705 + C9B1-4D61	Almost no tire wear (causes graphic 
distortion in the pits)
2	E481-3467	Only 1 lap required on all tracks
3	D461-4FBA	Only 3 laps required in South Africa
4	D461-44FA	Only 3 laps required in Mexico
5	D461-44BA	Only 3 laps required in Brazil
6	D461-47FA	Only 3 laps required in Spain
7	D461-47BA	Only 3 laps required in San Marino
8	D465-4DFA	Only 3 laps required in Monaco
9	D465-4DBA	Only 3 laps required in Canada
10	D465-4FFA	Only 3 laps required in France
11	D465-4FBA	Only 3 laps required in Britain
12	D465-44FA	Only 3 laps required in Germany
13	D465-44BA	Only 3 laps required in Hungary
14	D465-47FA	Only 3 laps required in Belgium
15	D465-47BA	Only 3 laps required in Italy
16	D466-4DFA	Only 3 laps required in Portugal
17	D466-4DBA	Only 3 laps required in Japan
18	D466-4FFA	Only 3 laps required in Australia
19	DF62-0953	Start in Mexico in the Full Season
20	D462-0953	Start in Brazil
21	D762-0953	Start in Spain
22	D062-0953	Start in San Marino
23	D962-0953	Start in Monaco
24	D162-0953	Start in Canada
25	D562-0953	Start in France
26	D662-0953	Start in Britain
27	DB62-0953	Start in Germany
28	DC62-0953	Start in Hungary
29	D862-0953	Start in Belgium
30	DA62-0953	Start in Italy
31	D262-0953	Start in Portugal
32	D362-0953	Start in Japan
33	DE62-0953	Start in Australia
34	FD62-0953	Start on extra course (stats are for 
South Africa but the course is 
different)
35	DF3E-015A	Full season ends after South Africa
36	D43E-015A	Full season ends after Mexico
37	D73E-015A	Full season ends after Brazil
38	D03E-015A	Full season ends after Spain
39	D93E-015A	Full season ends after San Marino
40	D13E-015A	Full season ends after Monaco
41	D53E-015A	Full season ends after Canada
42	D63E-015A	Full season ends after France
43	DB3E-015A	Full season ends after Britain
44	DC3E-015A	Full season ends after Germany
45	D83E-015A	Full season ends after Hungary
46	DA3E-015A	Full season ends after Belgium
47	D23E-015A	Full season ends after Italy
48	D33E-015A	Full season ends after Portugal
49	DE3E-015A	Full season ends after Japan
Nigel Mansell's World Championship Racing is a trademark of Gametek.

Pocky and Rocky(tm) Game
ROCK 
CODE 	KEY IN . . . 	EFFECT . . . 
1	CB2D-DFDF	Stop timer
2	DDA7-AD65	Infinite lives--Pocky(tm)
3	DD35-0761	Infinite lives--Rocky(tm)
4	DF62-A7D4	1 life--Pocky
5	D162-A7D4	6 lives--Pocky
6	DB62-A7D4	9 lives--Pocky
7	DF62-A704	1 life--Rocky
8	D162-A704	6 lives--Rocky
9	DB62-A704	9 lives--Rocky
10	C933-A794	Infinite energy--Pocky
11	C93E-A797	Infinite energy--Rocky
12	4032-A4F4	Weapons don't deplete when hit--
Pocky
13	4033-AFF7	Weapons don't deplete when hit--
Pocky
14	D43F-6FF4	Blue ball acts as red ball--Pocky
15	DF3D-6424	Red ball acts as blue ball--Pocky
16	D43B-6F27	Blue ball acts as red ball--Rocky
17	DF36-67B7	Red ball acts as blue ball--Rocky
FOR CODES 18 AND 19, YOU MUST HAVE AT LEAST 1 LIFE REMAINING 
FOR OTHER PLAYER TO STEAL
18	DBAA-AD60	9 lives stolen from Rocky
19	DB3A-DD69	9 lives stolen from Pocky
Pocky and Rocky is a trademark of Natsume Inc.

Vegas Stakes(tm) Game
Player 1 settings work in both the Vegas adventure and multi-player games.
VEGAS
CODE	KEY IN . . .	EFFECT . . .
1	DF81-A4D7	Player 1 starts with $488
2	DF8B-AF07	Player 2 starts with $488
3	DF8A-AD67	Player 3 starts with $488
4	DF83-A7A7	Player 4 starts with $488
5	D681-A4D7	Player 1 starts with $2280
6	D68B-AF07	Player 2 starts with $2280
7	D68A-AD67	Player 3 starts with $2280
8	D683-A7A7	Player 4 starts with $2280
9	4181-A4D7	Player 1 starts with $9960
10	418B-AF07	Player 2 starts with $9960
11	418A-AD67	Player 3 starts with $9960
12	4183-A7A7	Player 4 starts with $9960
13	D481-A707	Player 1 starts with $132,072 
(highroller status)
14	D48B-A467	Player 2 starts with $132,072
15	D48A-AFA7	Player 3 starts with $132,072
16	D48E-AFD7	Player 4 starts with $132,072
CODES 17 THRU 19 MAY CAUSE GRAPHIC DISTORTION
17	DDA0-A4AD	You only need $34,464 to get 
highroller status
18	DDA8-640D	You only need $38,527 to win the 
game instead of $10 million
19	0AA8-640D	You only need $5,019,263 to win the 
game
20	DD87-04EC	Player wins pushes in blackjack
21	DF87-04EC	Dealer wins pushes in blackjack
Vegas Stakes is a trademark of HAL Laboratory, Inc./Nintendo.

