GAME GENIE(tm) FOR SUPER NES(tm) CODES

(c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available through 
VideoGames & Computer Entertainment for the private use of Game 
Genie owners. No commercial use without authorization. This file 
may be freely distributed for private, non-commercial use as long as 
it is not altered and all text remains intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not 
manufactured, distributed or endorsed by Nintendo of America Inc. 
Super NES is a trademark of Nintendo of America Inc. Game titles are 
trademarks of their respective owners. Game Genie is a trademark of 
Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051.

CONTENTS OF THIS FILE
1.	Best of the Best (tm) Game
2.	Dragon's Lair (tm) Game
3.	King Arthur's World (tm) Game
4.	Populous (tm) Game
5.	Sonic Blast Man (tm) Game
6.	Super Valis IV (tm) Game

Best of the Best (tm) Game
We've got some awesome codes to help you on your way to "The 
Kumate" and the ultimate accolade as the "Best of the Best". Use 
BEST Codes 9 thru 12 and no one will be able to stop you.
BEST
CODE	KEY IN . . .	EFFECT . . .
1	828D-D409	Infinite special moves
2	DFC3-6D69	1 special move
3	D6C3-6D69	8 special moves
4	BAC3-6F69	No special moves for player 2
DON'T USE CODE 5 WITH CODES 2 OR 3
5	D4C3-0DAD	Player 1 can play with any boxer
6	DCC3-0FDD	Less strength
7	DCC3-0F0D	Less resistance
8	DCC3-0F6D	Less reflexes
9	74C3-0FDD	More strength
10	74C3-0F0D	More resistance
11	74C3-0F6D	More reflexes
12	D68F-AD65	Virtually infinite energy
Remember to pick 'n' mix your codes.
Best of the Best Championsip(tm), (c) 1992 Loriciel Published under 
license from Loriciel.


Dragon's Lair (tm) Game
Help Dirk rescue Daphne the gorge Princess from the clutches of that 
warty dragon with these awesome sword slashin' Game Genie Codes.  
DRAG Code 1 is the one for you if you are as clumsy as Dirk looks.
DRAG
CODE	KEY IN . . .	EFFECT . . .
1	3C8C-0FA4	Don't take hits from monsters
2	DD89-0404	Start with 1 life
3	D989-0404	Start with 6 lives
4	D689-0404	Start with 9 lives
5	3C62-D70F	Infinite lives
6	5D89-6D04	Slow timer
7	4989-6D04	Faster timer
8	4A84-64D4	Stop timer
9	DF86-0DD4	Start with the dagger 
10	D486-0DD4	Start with the shuriken
11	DF88-0F64	1 coin gives 10
Remember to pick 'n' mix your codes.
Dragon's Lair is a trademark of the Bluth Group Ltd.

King Arthur's World (tm) Game
If Code 35 is used on a level that does not normally start with 
Wizards/Dark Wizards, the Wizards/Dark Wizards will have no 
spells. Codes 3 thru 8 have no use until Real World Level 1. For Codes 
4 thru 8, the Cost of Freedom screen will show 100 Gold being 
subtracted, but the player will retain the correct amount. For Codes 
9 thru 33, surrendering causes the player to restart on Training 
Level 1. Losing or resetting will restart the player on the selected 
level.
CODE	KEY IN . . .	EFFECT . . .
1	1060-D7E6	Start with 100 gold
2	EC60-D7E6	Start with 250 gold
3	6D60-0F86	Retry current level for no gold
4	DF88-A72D + DF69-0FE6	Retry current level for 1 gold
5	DC88-A72D + DC69-0FE6	Retry current level for 10 gold
6	FB88-A72D + FB69-0FE6	Retry current level for 25 gold
7	7488-A72D + 7469-0FE6	Retry current level for 50 gold
8	A688-A72D + A669-0FE6	Retry current level for 200 gold
9	F561-DD86	Start on training level 2
10	FB61-DD86	Start on training level 3
11	F161-DD86	Start on training level 4
12	F261-DD86	Start on training level 5
13	F361-DD86	Start on training level 6
14	FE61-DD86	Start on training level 7
15	4D61-DD86	Start on training level 8
16	FC61-DD86	Start on training level 9
17	DF61-DD86	Start on real world Level 1
18	D461-DD86	Start on real world Level 2
19	D761-DD86	Start on real world Level 3
20	D061-DD86	Start on real world Level 4
21	D961-DD86	Start on goblin underworld level 1
22	D161-DD86	Start on goblin underworld level 2
23	D561-DD86	Start on goblin underworld level 3
24	D661-DD86	Start on goblin underworld level 4
25	D861-DD86	Start on goblin underworld level 5
26	DA61-DD86	Start on cloud world level 1
27	D261-DD86	Start on cloud world level 2
28	D361-DD86	Start on cloud world level 3
29	DE61-DD86	Start on cloud world level 4
30	FD61-DD86	Start on cloud world level 5
31	FF61-DD86	Start on cloud world level 6
32	F461-DD86	Start on cloud world level 7
33	F961-DD86	Start on cloud world level 8
34	8EA8-642F + 8EAC-6F2F	Unlimited men--if you have at 
least one of that type
35	CBEB-6405 + F0EB-6465 + DDEB-64A5	Start with many men
36	8EBC-6DEC	Unlimited spells--must have at least one to 
use
37	C4EE-6D79 + 7DEE-6D59 + D4EE-6D89	Start with 4 of each 
type of spell

Populous (tm) Game
1	DD30-64DD	Allows you to select any World from the 
Conquer screen with the B and X buttons
2	DC6C-6F09	Your population starts at 10 instead of 3 for 
battles 0 thru 4
3	F06C-6F09	Your population starts at 20 instead of 3 for 
battles 0 thru 4
4	F36C-6F09	Your population starts at 30 instead of 3 for 
battles 0 thru 4
5	DC6C-6F69	His population starts at 10 instead of 3 for 
battles 0 thru 4
6	F06C-6F69	His population starts at 20 instead of 3 for 
battles 0 thru 4
7	F36C-6F69	His population starts at 30 instead of 3 for 
battles 0 thru 4
8	DD6C-6D69	You have no Supreme Commands available for 
battles 0 thru 4
9	7E6C-6D09	He has all Supreme Commands available for 
battles 0 thru 4
10	DC6C-67A9	Your population starts at 10 instead of 3 for 
battles 5 thru 9
11	F06C-67A9	Your population starts at 20 instead of 3 for 
battles 5 thru 9
12	F36C-67A9	Your population starts at 30 instead of 3 for 
battles 5 thru 9
13	DC68-6DD9	His population starts at 10 instead of 3 for 
battles 5 thru 9
14	F068-6DD9	His population starts at 20 instead of 3 for 
battles 5 thru 9
15	F368-6DD9	His population starts at 30 instead of 3 for 
battles 5 thru 9
16	DD6C-67D9	You have no Supreme Commands available for 
battles 5 thru 9
17	7E6C-64A9	He has all Supreme Commands available for 
battles 5 thru 9
18	DC68-6409	Your population starts at 10 instead of 2 for 
battles 10 thru 14
19	F068-6409	Your population starts at 20 instead of 2 for 
battles 10 thru 14
20	F368-6409	Your population starts at 30 instead of 2 for 
battles 10 thru 14
21	DC68-6469	His population starts at 10 instead of 2 for 
battles 10 thru 14
22	F068-6469	His population starts at 20 instead of 2 for 
battles 10 thru 14
23	F368-6469	His population starts at 30 instead of 2 for 
battles 10 thru 14
24	DD68-6F69	You have no Supreme Commands available for 
battles 10 thru 14
25	7E68-6F09	He has all Supreme Commands available for 
battles 10 thru 14

Sonic Blast Man (tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	D76B-D46D	Start with 11 lives instead of 3
2	DDA5-6F60	Infinite lives
3	DDAD-ADDF	Start with 0 Dynamite Punches
4	D9AD-ADDF	Start with 5 Dynamite Punches
5	D5AD-ADDF	Start with 7 Dynamite Punches 
6	DBAD-ADDF	Start with 9 Dynamite Punches 
7	C2C3-0464	Infinite Dynamite Punches
8	7AB9-0DD7	Start with 3/4 energy
9	46B9-0DD7	Start with 1/2 energy
10	F0B9-0DD7	Start with 1/4 energy
11	7AB5-A407	Continue with 3/4 energy
12	46B5-A407	Continue with 1/2 energy
13	F0B5-A407	Continue with 1/4 energy
14	C2A9-04AD	Protection against most enemy hits
15	C2C3-0DAD	Protection against repeated hits on the head 
when an enemy is holding you
16	C2AC-A4A4	Infinite credits
17	C2A9-0F6F	Super Glove worth nothing
18	DDA4-070F	Hamburger worth nothing
19	9DA4-070F	Hamburger restores energy fully
20	DDAF-040F	Apple worth nothing
21	9DAF-040F	Apple restores energy fully
22	33BC-0F0F	Start on Stage 2
23	CBBC-0D6F + 3CBC-0FDF + 62BC-0F0F + D4BC-0DAF	Start 
on Stage 3
24	CBBC-0D6F + 3CBC-0FDF + 62BC-0F0F + D7BC-0DAF 	Start 
on Stage 4
25	CBBC-0D6F + 3CBC-0FDF + 62BC-0F0F + D0BC-0DAF 	Start 
on Stage 5

Super Valis IV (tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	042C-ADD7	Allows you to select EASY mode on the 
options screen
2	DD66-A7A7	Infinite usage for all special attacks
3	C2AA-0DAF	Protection from most enemy attacks
4	C280-0FDD	Heart worth nothing
5	F684-0F0D	Heart worth more
6	4684-0F0D	Heart worth much more
DON'T COMBINE ANY OF CODES 7 THRU 13. ALSO, YOU DO NOT HAVE TO 
HAVE ANY ITEMS FOR THE CODES TO WORK
7	CB62-6767 + D762-67A7	Item is always Search
8	CB62-6767 + DF62-67A7	Item is always Three Way Beam
9	CB62-6767 + D462-67A7	Item is always Bomber
10	CB62-6767 + D062-67A7	Item is always Homing
11	CB62-6767 + D962-67A7	Item is always Heart
12	CB62-6767 + D162-67A7	Item is always Armor
13	826F-A467	Selecting and item does not remove it from 
the menu of available items
