The AtariLink Directory - Last updated 2 Jan 1995 This file is not maintained by, overseen by, endorsed, or otherwise associated with Atari Corp. or any of its subsidiaries. It's a listing of Atari users maintained by myself only. I also didn't even write this warning or the Jag logo, they're from R. Jung's Jaguar FAQ. =) BTW, since this IS the AtariLink Directory, I'm open to including the ST if enough people tell me they're interested. Keep in mind that I know -nothing- about the system, though. All I know is that Midi Maze is a great multiplayer game... Any other ST games link up like this? Info first, description later. =) BATTLEWHEELSDOOMSPACEWARULTRAVORTEX A _ _ ____ _ _ _ ____ T | | / |/ ___\| | | | / | _ \ T | | / | | __| | | | / | |_| | L /| | |/ / | | |_ | | | |/ / | _ < E | |_| / _ | |__| | |_| / _ | | \\\ S \___/_/ |_|\____/ \___/_/ |_|_| \\\ P \\\ HEREAIRCARS BTW, the names comprising the "box" are simply titles that I'm pretty sure are going to use the network and/or modem, but I could be wrong, you know. City E-mail Name ---------------------------------------------------------------------- Berkeley, CA osserman@ocf.berkeley.edu Brian Osserman Glendale, CA ddhyett@jord.jpl.nasa.gov Denny Hyett Los Angeles, CA howard@lloyd.com Howard Chu San Leandro, CA btribble@ocf.berkeley.edu Bobby Tribble Snt Cruz/Stanford, CA darmok@leland.stanford.edu Phil Patton Stockton, CA mbates@netcom.com Marlin Bates Studio City, CA sammcgee@crl.com Sam McGee Melrose Park, IL d.iacovelli1@genie.geis.com Dan Iacovelli West Lafayette, IN ab@cc.purdue.edu Allen Braunsdorf Boston, MA penfold@ccs.neu.edu Karl von Laudermann Detroit, MI ad503@detroit.freenet.org Edward Barrett Hastings, NE kennyk@freenet.fsu.edu Kenny Kant New York City, NY reid@dsm.fordham.edu Darin Reid Cincinnati, OH thompsdd@ucunix.san.uc.edu Don Thompson Columbus, OH mbmccabe@bronze.coil.com Matt McCabe Lancaster, PA donald@epix.net Donald Way Lewisburg, PA svensson@bucknell.edu Christian Svensson Cheyenne, WY otrtims@aol.com Tim Steed Laramie, WY almo@plains.uwyo.edu Ethan Larson Zwolle, Netherlands vdleij@phil.ruu.nl Joost van der Leij Ronneby, Sweden di94rkr@pt.hk-r.se Richard Krejstrup Wermland, Sweden chris@p5.tnogobl.ct.se Christian Andersson RAMPAGEWARBIRDSCHECKEREDFLAGXENOPHOBEZARLORMERCENARYCALIFORNIAGAMES O __ ____ __ __ _ __ __ H B | | \ \/ / |\ \ | | \ \/ / A O | | \ / / | \ \ | | \ \/ N S | | \/ / | \ \| | <\_> G Q |__|_ | | | |\ | /\ \ H U |____| |_| |__| \__| /_/\_\ A A I SOCCERJOUSTBATTLEWHEELSRAMPARTSLIMEWORLDGAUNTLETCYBERBALLXYBOTSBILL * Bad E-mail address. If you're reading this please update! City E-mail Name ---------------------------------------------------------------------- Berkeley, CA osserman@ocf.berkeley.edu Brian Osserman Berkeley, CA mconst@csua.berkeley.edu Michael Constant Glendale, CA ddhyett@jord.jpl.nasa.gov Denny Hyett Hayward, CA wastrel@jotunheim.ebay.sun.com William Osser Los Angeles area legrand@tesla.mbi.ucla.edu Scott Le Grand Los Angeles, CA howard@llyod.com Howard Chu Milpitas, CA jonin@netcom.com Daniel Oak Mountain View, CA *robocop@cup.portal.com (ref) Robert Hanson Mountain View, CA *robocop@cup.portal.com (ref) Gary Hanson Sacramento, CA wglahol@eis.calstate.edu Bill Glaholt San Francisco, CA temert@eis.calstate.edu Jason Ligon San Jose, CA *robocop@cup.portal.com David Cagle San Leandro, CA btribble@ocf.berkeley.edu Bobby Tribble San Leandro, CA jchew@ctp.org Jonathan Chew San Luis Obispo, CA fdeleon@oboe.calpoly.edu Francis deLeon Snt Cruz/Stanford, CA darmok@leland.stanford.edu Phil Patto So. SF Bay Area, CA wilsont@rahul.net Timothy Wilson Stockton, CA mbates@netcom.com Marlin Bates Denver, CO dweinste@carl.org Dave Weinstein Chicago, IL whitema@rtsg.mot.com Michael White Melrose Park, IL d.iacovelli1@genie.geis.com Dan Iacovelli Northbrook, IL trixter@mcs.com Jim Leonard West Lafayette, IN ab@cc.purdue.edu Allen Braunsdorf New Orleans, LA bcantin@aol.com Barry Cantin College Park, MD jadams@eng.umd.edu Josh Adams Ellicott City, MD jonke@kong.gsfc.nasa.gov Steve Jonke Rockville, MD mbarton@us.oracle.com Mike Barton Boston area jco@bbn.com John Orthoefer Boston area-Waltham laird@marble.com Laird Popkin Boston area-NH Border nugget@genesis.nred.ma.us Ralph Barbagallo Detroit, MI ad503@detroit.freenet.org Edward Barrett Winston-Salem, NC majors@kbrown.oldcampus.yale.edu Tony Majors Albuquerque, NM marms@sandia.gov Mike Arms Las Cruces, NM 101011@acca.nmsu.edu Stomper (?) Las Cruces, NM jafickli@nmsu.edu tgfe/Jordan Ficklin Cleveland, OH davewt@ncoast.org David Wright Columbus, OH mbmccabe@bronze.coil.com Matt McCabe Columbus, OH harmon@math.ohio-state.edu Jim Harmon Kenton, OH d-woodard@onu.edu Daniel Woodard Lancaster, OH rbatina@infinet.com Robert Batina South Carolina porter@charlie.ece.scarolina.edu Robert V Porter IV Austin, TX rene@dvorak.amd.com L. Rene' Castro Austin, TX bbishop@austin.ibm.com Brad Bishop Austin, TX bgilbert@natinst.com Ben Gilbert Richmond, VA cde1jdp@cabell.vcu.edu Joel Priddy Laramie, WY almo@plains.uwyo.edu Ethan Larson Ottawa Ontario Canada costa@aix1.uottawa.ca Costa Karamalis Montreal, Qc smokin@thym.remm.uqam.ca Joseph Hogan Bristol, England ange@hplb.hpl.hp.com Andy Norman York, England andrew@minster.york.ac.uk Andrew Hague Denmark mrdo@diku.dk Lars Jeppesen Fahrdorf, Germany cookie@cookie.syd.de Stefan Damerau Kaiserslautern, Germany gehm@student.uni-kl.de Rouven Gehm Zwolle, Netherlands vdleij@phil.ruu.nl Joost van der Leij Cordoba, Spain javier@druuna.uco.es Javier Alvarez Uriarte Ronneby, Sweden di94rkr@pt.hk-r.se Richard Krejstrup Australia kerrinp@byron.apana.org.au Kerrin Pine Australia kerrinp@byron.apana.org.au(ref)Andrew Ellis Sydney, Australia dchallis@extro.ucc.oz.au Darren Challis --- "What is the AtariLink Directory?" One of the greatest features of Atari's line of products is their link-ability. The Lynx allows up to 8 players to compete against each other simultaneously. The Jaguar has the ability for players to compete via networked game or over the modem. The AtariLink Directory is a way for anyone with e-mail access to hook up and play. For networked games all you need to do is look for someone on the list who lives in an area near you (or an area you'll be visiting) and drop them an e-mail message to set up a time and place to get together and Link up! Modem games are even easier as they're only a phone call away. You don't have to give out any personal information, just your e-mail address and what area you live in. Mail you get about Linking up can be handled in any way you want, including ignoring it if you're in a bad mood. =) TO ADD OR UPDATE YOUR ENTRY: Just send e-mail to btribble@ocf.berkeley.edu and include your e-mail address, name, and area that you live in. If you want to include some line of text I can include it under your entry. Users of outside services that can access Internet mail such as CompuServe, America Online, GEnie, etc. are welcome to join. For friends who want to join but don't have an e-mail address, include your e-mail address for referrals. The latest version of the directory can be viewed by fingering "btribble.link@ocf.berkeley.edu". A copy of a recent version of the list is also at Andy Eddy's (vidgames@netcom.com - an extremely nice guy, BTW) FTP site at ftp.netcom.com in pub/vi/vidgames/faqs. If you are looking for a FAQ chances are it's there. Also, here's the plug for his magazine - read Gamepro! =) MISC: Some things I'm wondering about are: Does one need the Atari voice modem to play modem games, or can you use a regular computer modem as a substitute? I have a USR 14.4 Sportster external, so that's mainly why I'm asking here... =) Can one play modem games over the Internet, allowing savings of long-distance phone bills? The main problem with this is that the Jaguar has no terminal program (so far =) and I don't know what connecting through a PC, unscrewing your cable, and attaching it to your Jag would do. There's a lot of if's here, and actually I doubt this would work, but it's neat idea... This paraphrased from the Doom FAQ - How can I play DOOM (a modem game =) over the Internet? ============================================= Enter IHHD -- the Internet Head to Head Daemon designed by Jim Knutson. Your host needs to be running UNIX as its operating system. The IHHD software is available via anonymous FTP at "rex.pfc.mit.edu" in the "pub/IHHD/src" directory as the file "dialer1.6.4.shar". After you've successfully retrieved the "dialer1.6.4.shar" file from the FTP site, you need to prepare the IHHD to run on your UNIX system. (1) mkdir IHHD (2) mv dialer1.6.4.shar IHHD (3) cd IHHD (4) sh dialer1.6.4.shar (5) make You should now see a whole mess of files in the IHHD directory, most importantly "dialer", "tcpdialer", "tcpanswer", "call", and "showlog". If there's an error, try the above steps again, re-retrieve the "dialer1.6.4.shar" file from "rex.pfc.mit.edu" using the instructions above, or call for help. To get connected using IHHD, set up a time to play with another Internet modem player, ideally using E-mail to make the prior arrangements. Make sure you and your opponent use the same baud rate and line settings for your modems. Make sure data compression, error correction, and hardware flow control on your modem are off. (Just for DOOM?) Start your favorite terminal program, call up your Internet host and login normally. Contact the other player by sending a short E-mail message indicating that you are on the net and ready to play, and return to your UNIX prompt. Type "cd IHHD". You may have to type "terminal download," if you do not have it activated already. Type "dialer opponent's.host" to start the IHHD connection. Another way to connect is to type "tcpdialer opponent's.host" while your opponent types "tcpdialer -answer". Regardless of which method you use to connect, type short text messages followed by a carriage return until you see your opponent acknowledge you. Unless you have "local echo" set to ON in your serial settings, you will not see the text you type. Exit by hitting CTRL-C if something goes wrong. If your connection looks fine, exit your terminal program and change to your DOOM directory and start a game with the "modem already connected" setting. You can now proceed to play DOOM as if you were connected via a regular phone line. Unfortunately, sporadic delays and warping may occur with your IHHD connection, depending on the quality of the connection and on what's going on on the Internet at that particular times. Then again, you might just have a cruddy Internet connection. To gauge the quality of the connection, type "ping -s opponent's.host" at the UNIX prompt. You should get a listing of "ping times", which you may stop at any time by pressing "CTRL-C". Try pinging some other hosts you know to get an idea of how much ping times vary, and use this data to guesstimate the quality of your connection. Another way to judge the quality of your connection is to simply look at the other player. If he's jumping all over the place, you've got a cruddy connection. If he's relatively smooth and steady, you've got a good connection.