--> Tradewars Amiga --> By Jim Holzknecht --> Copyright 1990 by Hokey Software --> AmiExpress version by Professor Ratigan 1st version May 1993) --> Tempest version by JPS 1st version March 1995 First off, let me say that I did not WRITE this door, per se. I took mangled Skyline code and rewrote portions of the code so it would work with StarNet. I have tried to keep this as similar as possible to the original version I downloaded from the Skyline BBS I got it from. Below is the rest of the readme file the original author wrote. The only thing I edited below was reference to "JMP:" (Skyline's version of our "DOORS:" assignment). Have fun, I LOVE this game! I will continue to support it for registered AmiExpress sysops, so if you find any bugs, let me know! Please do NOT just fix it yourself (if you know how), because if you tell ME about a bug, then everyone who has ever downloaded it can get an update. Makes everyone happy that way, wouldn't you say? Vincent -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I have tried to put many features into the game. The game will run on a 1 megabyte system (use 2 color mode to be sure enough bytes are available). SETTING IT UP FOR THE FIRST TIME ================================ First of all, you need to have your DOORS: directory assigned on your harddrive. You also need the commands "sort" and the archive utility "LHA" in your assigned C: directory. Make sure you are in the directory with the other files in this .LZH file and then type: EXECUTE twsetup.execute Then just sit back and wait for it to get finished. The first thing you might notice is that the .execute file didn't delete the three .LZH files that were copied into the PLAYERS, UNIVERSE, and TEAMS directories. There is a reason for this. Also, depending on how lucky or unlucky you were in your installation, you may find that in the PLAYERS, UNIVERSE and TEAMS directories, the install did not un archive the .lzh file found in each one of the directories. Simply go into each directory and manually extract the .lzh file found there. Those files MUST be unarchived for the game to run!!!! If you ever wanted to restart the game, you will be able to use those files to get a fresh universe and fresh team and player files by un LZHing them. As of now, the program can support multi line usage, but only one player at a time can be in the door. The door takes care of that for you though. RESETTING THE GAME ================== To reset the game all you need to do is go into the players directory and unLZH the "playerfiles.lzh" file. Then go into the universe directory and unLZH the "unifiles.lzh" file. Also, while you are in the universe directory, delete the "fighters" file. That file just contains information about dropped fighters. Then finally go into the teams directory and unLZH the "teams.lzh" files. A NOTE ====== Periodically, you might get the message "Tradewars running under error conditions!" when you play the game. Just check the file in the tradewars directory called "errlog" and it will tell you what kind of error, what line number, and who was playing Tradewars at that time. If possible you might want to contact me about the error (although I probably eventually will find out about it...). After you take note of the error, just delete the "errlog" file and the "Tradewars running..." message will cease. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- and now a little word from JPS: I think The above says it all....docs are implemented in the game. Installation is ofcoz something like: [20-,*,*,*,*] =trade |REXX |doors:tradewars/tradewars.prx I'm not sure if all the info above is still valid, but i guess it is...... I have converted and tested this door in about 30 minutes, so I'm not sure if everything works allright....if not, v1.1 will follow shortly, just let me know what is wrong.... I mainly converted this door for myself, because i'm pretty bored lately, but if there are suggestions for additions , you know where to reach me...I still don't think I'm a bigtime programmer, so I'm not sure if I can implement all that is requested, but i'll give it a try. And I guess we all know by now what to do to get registered! greets and thanx: - The Skeleton : I would still like a working millenium......and a server...and a weektop for all confs without the sysop....and the million bucks! - Jaf : Thanx for taking the time to look at the door once! - Falco : Thanx for testing 3 turns. - Prof. Ratigan: Do you still exist ? well, tnx anyway for the rexx version being available....2 bad v2.1 was compiled..... - TMB : Maybe You have more luck with this game..... Me is 2b reached here: _______________________________________________________________ -=] +31-104-165-552 - 3 NODEZ RINGDOWN USR V.EVERYTHING! [=- _______________________________________________________________ ______/\ .___________________________________________ \ | / \| ____ \ _/ | / ___/ _____ ________ \ / | \ \\ \ ____/ |/\| \ \_ \ \_ \| ___) | |\ \ / | \ \\ \_ |_| / \_ \_ | \_ | \_ \ \_| l/ \_ \_______\_|\___/_|\ ______/___/_____/_____/_____/_______/ \/ Support BBS for Tempest BBS Software & BBS Utils _______________________________________________________________ -=] A3000T/040 - 1.5 GIG HD - 10 MEGS RAM - SYSDUDE:JPS [=- _______________________________________________________________