/*

Name:
MPLAYER.C

Description:
The actual modplaying routines

Portability:
All systems - all compilers

*/
#include <stdlib.h>
#include "mikmod.h"

UNIMOD *pf;                     /* <- this modfile is being played */
UWORD reppos;                   /* patternloop position */
UWORD repcnt;                   /* times to loop */
UWORD vbtick;                   /* tick counter */
UWORD patbrk;                   /* position where to start a new pattern */
UBYTE patdly;                   /* patterndelay counter */
UBYTE patdly2;                  /* patterndelay counter */
UWORD numrow;                   /* number of rows on current pattern */
SWORD  posjmp;                   /*      flag to indicate a position jump is needed...
							changed since 1.00: now also indicates the
							direction the position has to jump to:

							0: Don't do anything
							1: Jump back 1 position
							2: Restart on current position
							3: Jump forward 1 position
						*/
int   forbid;                   /* forbidflag */
static int isfirst;

/*
	Set forbid to 1 when you want to modify any of the mp_sngpos, mp_patpos etc.
	variables and clear it when you're done. This prevents getting strange
	results due to intermediate interrupts.
*/


AUDTMP mp_audio[32];    /* max 32 channels */
UBYTE  mp_bpm;                  /* beats-per-minute speed */
UWORD  mp_patpos;               /* current row number (0-255) */
SWORD  mp_sngpos;               /* current song position */
UWORD  mp_sngspd;               /* current songspeed */
UWORD  mp_channel;              /* channel it's working on */
BOOL   mp_extspd=1;             /* extended speed flag, default enabled */
BOOL   mp_panning=1;    /* panning flag, default enabled */
BOOL   mp_loop=0;               /* loop module ? */
UBYTE  mp_volume=100;   /* song volume (0-100) */
AUDTMP *a;                              /* current AUDTMP it's working on */


UWORD mytab[12]={
	1712*16,1616*16,1524*16,1440*16,1356*16,1280*16,
	1208*16,1140*16,1076*16,1016*16,960*16,907*16
};

static UBYTE VibratoTable[32]={
	0,24,49,74,97,120,141,161,
	180,197,212,224,235,244,250,253,
	255,253,250,244,235,224,212,197,
	180,161,141,120,97,74,49,24
};


/* linear periods to frequency translation table: */

UWORD lintab[768]={
16726,16741,16756,16771,16786,16801,16816,16832,16847,16862,16877,16892,16908,16923,16938,16953,
16969,16984,16999,17015,17030,17046,17061,17076,17092,17107,17123,17138,17154,17169,17185,17200,
17216,17231,17247,17262,17278,17293,17309,17325,17340,17356,17372,17387,17403,17419,17435,17450,
17466,17482,17498,17513,17529,17545,17561,17577,17593,17608,17624,17640,17656,17672,17688,17704,
17720,17736,17752,17768,17784,17800,17816,17832,17848,17865,17881,17897,17913,17929,17945,17962,
17978,17994,18010,18027,18043,18059,18075,18092,18108,18124,18141,18157,18174,18190,18206,18223,
18239,18256,18272,18289,18305,18322,18338,18355,18372,18388,18405,18421,18438,18455,18471,18488,
18505,18521,18538,18555,18572,18588,18605,18622,18639,18656,18672,18689,18706,18723,18740,18757,
18774,18791,18808,18825,18842,18859,18876,18893,18910,18927,18944,18961,18978,18995,19013,19030,
19047,19064,19081,19099,19116,19133,19150,19168,19185,19202,19220,19237,19254,19272,19289,19306,
19324,19341,19359,19376,19394,19411,19429,19446,19464,19482,19499,19517,19534,19552,19570,19587,
19605,19623,19640,19658,19676,19694,19711,19729,19747,19765,19783,19801,19819,19836,19854,19872,
19890,19908,19926,19944,19962,19980,19998,20016,20034,20052,20071,20089,20107,20125,20143,20161,
20179,20198,20216,20234,20252,20271,20289,20307,20326,20344,20362,20381,20399,20418,20436,20455,
20473,20492,20510,20529,20547,20566,20584,20603,20621,20640,20659,20677,20696,20715,20733,20752,
20771,20790,20808,20827,20846,20865,20884,20902,20921,20940,20959,20978,20997,21016,21035,21054,
21073,21092,21111,21130,21149,21168,21187,21206,21226,21245,21264,21283,21302,21322,21341,21360,
21379,21399,21418,21437,21457,21476,21496,21515,21534,21554,21573,21593,21612,21632,21651,21671,
21690,21710,21730,21749,21769,21789,21808,21828,21848,21867,21887,21907,21927,21946,21966,21986,
22006,22026,22046,22066,22086,22105,22125,22145,22165,22185,22205,22226,22246,22266,22286,22306,
22326,22346,22366,22387,22407,22427,22447,22468,22488,22508,22528,22549,22569,22590,22610,22630,
22651,22671,22692,22712,22733,22753,22774,22794,22815,22836,22856,22877,22897,22918,22939,22960,
22980,23001,23022,23043,23063,23084,23105,23126,23147,23168,23189,23210,23230,23251,23272,23293,
23315,23336,23357,23378,23399,23420,23441,23462,23483,23505,23526,23547,23568,23590,23611,23632,
23654,23675,23696,23718,23739,23761,23782,23804,23825,23847,23868,23890,23911,23933,23954,23976,
23998,24019,24041,24063,24084,24106,24128,24150,24172,24193,24215,24237,24259,24281,24303,24325,
24347,24369,24391,24413,24435,24457,24479,24501,24523,24545,24567,24590,24612,24634,24656,24679,
24701,24723,24746,24768,24790,24813,24835,24857,24880,24902,24925,24947,24970,24992,25015,25038,
25060,25083,25105,25128,25151,25174,25196,25219,25242,25265,25287,25310,25333,25356,25379,25402,
25425,25448,25471,25494,25517,25540,25563,25586,25609,25632,25655,25678,25702,25725,25748,25771,
25795,25818,25841,25864,25888,25911,25935,25958,25981,26005,26028,26052,26075,26099,26123,26146,
26170,26193,26217,26241,26264,26288,26312,26336,26359,26383,26407,26431,26455,26479,26502,26526,
26550,26574,26598,26622,26646,26670,26695,26719,26743,26767,26791,26815,26839,26864,26888,26912,
26937,26961,26985,27010,27034,27058,27083,27107,27132,27156,27181,27205,27230,27254,27279,27304,
27328,27353,27378,27402,27427,27452,27477,27502,27526,27551,27576,27601,27626,27651,27676,27701,
27726,27751,27776,27801,27826,27851,27876,27902,27927,27952,27977,28003,28028,28053,28078,28104,
28129,28155,28180,28205,28231,28256,28282,28307,28333,28359,28384,28410,28435,28461,28487,28513,
28538,28564,28590,28616,28642,28667,28693,28719,28745,28771,28797,28823,28849,28875,28901,28927,
28953,28980,29006,29032,29058,29084,29111,29137,29163,29190,29216,29242,29269,29295,29322,29348,
29375,29401,29428,29454,29481,29507,29534,29561,29587,29614,29641,29668,29694,29721,29748,29775,
29802,29829,29856,29883,29910,29937,29964,29991,30018,30045,30072,30099,30126,30154,30181,30208,
30235,30263,30290,30317,30345,30372,30400,30427,30454,30482,30509,30537,30565,30592,30620,30647,
30675,30703,30731,30758,30786,30814,30842,30870,30897,30925,30953,30981,31009,31037,31065,31093,
31121,31149,31178,31206,31234,31262,31290,31319,31347,31375,31403,31432,31460,31489,31517,31546,
31574,31602,31631,31660,31688,31717,31745,31774,31803,31832,31860,31889,31918,31947,31975,32004,
32033,32062,32091,32120,32149,32178,32207,32236,32265,32295,32324,32353,32382,32411,32441,32470,
32499,32529,32558,32587,32617,32646,32676,32705,32735,32764,32794,32823,32853,32883,32912,32942,
32972,33002,33031,33061,33091,33121,33151,33181,33211,33241,33271,33301,33331,33361,33391,33421
};




#define LOGFAC 2*16

UWORD logtab[]={
	LOGFAC*907,LOGFAC*900,LOGFAC*894,LOGFAC*887,LOGFAC*881,LOGFAC*875,LOGFAC*868,LOGFAC*862,
	LOGFAC*856,LOGFAC*850,LOGFAC*844,LOGFAC*838,LOGFAC*832,LOGFAC*826,LOGFAC*820,LOGFAC*814,
	LOGFAC*808,LOGFAC*802,LOGFAC*796,LOGFAC*791,LOGFAC*785,LOGFAC*779,LOGFAC*774,LOGFAC*768,
	LOGFAC*762,LOGFAC*757,LOGFAC*752,LOGFAC*746,LOGFAC*741,LOGFAC*736,LOGFAC*730,LOGFAC*725,
	LOGFAC*720,LOGFAC*715,LOGFAC*709,LOGFAC*704,LOGFAC*699,LOGFAC*694,LOGFAC*689,LOGFAC*684,
	LOGFAC*678,LOGFAC*675,LOGFAC*670,LOGFAC*665,LOGFAC*660,LOGFAC*655,LOGFAC*651,LOGFAC*646,
	LOGFAC*640,LOGFAC*636,LOGFAC*632,LOGFAC*628,LOGFAC*623,LOGFAC*619,LOGFAC*614,LOGFAC*610,
	LOGFAC*604,LOGFAC*601,LOGFAC*597,LOGFAC*592,LOGFAC*588,LOGFAC*584,LOGFAC*580,LOGFAC*575,
	LOGFAC*570,LOGFAC*567,LOGFAC*563,LOGFAC*559,LOGFAC*555,LOGFAC*551,LOGFAC*547,LOGFAC*543,
	LOGFAC*538,LOGFAC*535,LOGFAC*532,LOGFAC*528,LOGFAC*524,LOGFAC*520,LOGFAC*516,LOGFAC*513,
	LOGFAC*508,LOGFAC*505,LOGFAC*502,LOGFAC*498,LOGFAC*494,LOGFAC*491,LOGFAC*487,LOGFAC*484,
	LOGFAC*480,LOGFAC*477,LOGFAC*474,LOGFAC*470,LOGFAC*467,LOGFAC*463,LOGFAC*460,LOGFAC*457,
	LOGFAC*453,LOGFAC*450,LOGFAC*447,LOGFAC*443,LOGFAC*440,LOGFAC*437,LOGFAC*434,LOGFAC*431
};


SWORD Interpolate(SWORD p,SWORD p1,SWORD p2,SWORD v1,SWORD v2)
{
	SWORD dp,dv,di;

	if(p1==p2) return v1;

	dv=v2-v1;
	dp=p2-p1;
	di=p-p1;

	return v1 + ((SLONG)(di*dv) / dp);
}


UWORD getlinearperiod(UBYTE note,UWORD fine)
{
	return((10L*12*16*4)-((UWORD)note*16*4)-(fine/2)+64);
}


UWORD getlogperiod(UBYTE note,UWORD fine)
{
	UBYTE n,o;
	UWORD p1,p2,i;

	n=note%12;
	o=note/12;
	i=(n<<3)+(fine>>4);                     /* n*8 + fine/16 */

	p1=logtab[i];
	p2=logtab[i+1];

	return(Interpolate(fine/16,0,15,p1,p2)>>o);
}


UWORD getoldperiod(UBYTE note,UWORD c2spd)
{
	UBYTE n,o;
	ULONG period;

	if(!c2spd) return 4242;         /* <- prevent divide overflow.. (42 eheh) */

	n=note%12;
	o=note/12;
	period=((8363L*mytab[n]) >> o )/c2spd;
	return period;
}



UWORD GetPeriod(UBYTE note,UWORD c2spd)
{
	if(pf->flags&UF_XMPERIODS){
		return (pf->flags&UF_LINEAR) ? getlinearperiod(note,c2spd) : getlogperiod(note,c2spd);
	}
	return(getoldperiod(note,c2spd));
}



void DoEEffects(UBYTE dat)
{
	UBYTE nib;

	nib=dat&0xf;

	switch(dat>>4){

		case 0x0:       /* filter toggle, not supported */
				break;

		case 0x1:       /* fineslide up */
				if(!vbtick) a->tmpperiod-=(nib<<2);
				break;

		case 0x2:       /* fineslide dn */
				if(!vbtick) a->tmpperiod+=(nib<<2);
				break;

		case 0x3:       /* glissando ctrl */
				a->glissando=nib;
				break;

		case 0x4:       /* set vibrato waveform */
				a->wavecontrol&=0xf0;
				a->wavecontrol|=nib;
				break;

		case 0x5:       /* set finetune */
/*                              a->c2spd=finetune[nib]; */
/*                              a->tmpperiod=GetPeriod(a->note,pf->samples[a->sample].transpose,a->c2spd); */
				break;

		case 0x6:       /* set patternloop */

				if(vbtick) break;

				/* hmm.. this one is a real kludge. But now it
				   works. */

				if(nib){                /* set reppos or repcnt ? */

					/* set repcnt, so check if repcnt already is set,
					   which means we are already looping */

					if(repcnt>0)
						repcnt--;               /* already looping, decrease counter */
					else
						repcnt=nib;             /* not yet looping, so set repcnt */

					if(repcnt)                      /* jump to reppos if repcnt>0 */
						mp_patpos=reppos;
				}
				else{
					reppos=mp_patpos-1;     /* set reppos */
				}
				break;


		case 0x7:       /* set tremolo waveform */
				a->wavecontrol&=0x0f;
				a->wavecontrol|=nib<<4;
				break;

		case 0x8:       /* not used */
				if(mp_panning) a->panning=nib<<4;
				break;

		case 0x9:       /* retrig note */

				/* only retrigger if
				   data nibble > 0 */

				if(nib>0){
					if(a->retrig==0){

						/* when retrig counter reaches 0,
						   reset counter and restart the sample */

						a->kick=1;
						a->retrig=nib;
					}
					a->retrig--; /* countdown */
				}
				break;

		case 0xa:       /* fine volume slide up */
				if(vbtick) break;

				a->tmpvolume+=nib;
				if(a->tmpvolume>64) a->tmpvolume=64;
				break;

		case 0xb:       /* fine volume slide dn */
				if(vbtick) break;

				a->tmpvolume-=nib;
				if(a->tmpvolume<0) a->tmpvolume=0;
				break;

		case 0xc:       /* cut note */

				/* When vbtick reaches the cut-note value,
				   turn the volume to zero ( Just like
				   on the amiga) */

				if(vbtick>=nib){
					a->tmpvolume=0;                 /* just turn the volume down */
				}
				break;

		case 0xd:       /* note delay */

				/* delay the start of the
				   sample until vbtick==nib */

				if(vbtick==nib){
					a->kick=1;
				}
				else a->kick=0;
				break;

		case 0xe:       /* pattern delay */
				if(vbtick) break;
				if(!patdly2) patdly=nib+1;                              /* only once (when vbtick=0) */
				break;

		case 0xf:       /* invert loop, not supported */
				break;
	}
}


void DoVibrato(void)
{
	UBYTE q;
	UWORD temp;

	q=(a->vibpos>>2)&0x1f;

	switch(a->wavecontrol&3){

		case 0: /* sine */
			temp=VibratoTable[q];
			break;

		case 1: /* ramp down */
			q<<=3;
			if(a->vibpos<0) q=255-q;
			temp=q;
			break;

		case 2: /* square wave */
			temp=255;
			break;
	}

	temp*=a->vibdepth;
	temp>>=7;
	temp<<=2;

	if(a->vibpos>=0)
		a->period=a->tmpperiod+temp;
	else
		a->period=a->tmpperiod-temp;

	if(vbtick) a->vibpos+=a->vibspd;        /* do not update when vbtick==0 */
}



void DoTremolo(void)
{
	UBYTE q;
	UWORD temp;

	q=(a->trmpos>>2)&0x1f;

	switch((a->wavecontrol>>4)&3){

		case 0: /* sine */
			temp=VibratoTable[q];
			break;

		case 1: /* ramp down */
			q<<=3;
			if(a->trmpos<0) q=255-q;
			temp=q;
			break;

		case 2: /* square wave */
			temp=255;
			break;
	}

	temp*=a->trmdepth;
	temp>>=6;

	if(a->trmpos>=0){
		a->volume=a->tmpvolume+temp;
		if(a->volume>64) a->volume=64;
	}
	else{
		a->volume=a->tmpvolume-temp;
		if(a->volume<0) a->volume=0;
	}

	if(vbtick) a->trmpos+=a->trmspd;        /* do not update when vbtick==0 */
}


void DoVolSlide(UBYTE dat)
{
	if(!vbtick) return;             /* do not update when vbtick==0 */

	a->tmpvolume+=dat>>4;           /* volume slide */
	a->tmpvolume-=dat&0xf;
	if(a->tmpvolume<0) a->tmpvolume=0;
	if(a->tmpvolume>64) a->tmpvolume=64;
}



void DoS3MVolSlide(UBYTE inf)
{
	UBYTE lo,hi;

	if(inf){
		a->s3mvolslide=inf;
	}
	inf=a->s3mvolslide;

	lo=inf&0xf;
	hi=inf>>4;

	if(hi==0){
		a->tmpvolume-=lo;
	}
	else if(lo==0){
		a->tmpvolume+=hi;
	}
	else if(hi==0xf){
		if(!vbtick) a->tmpvolume-=lo;
	}
	else if(lo==0xf){
		if(!vbtick) a->tmpvolume+=hi;
	}

	if(a->tmpvolume<0) a->tmpvolume=0;
	if(a->tmpvolume>64) a->tmpvolume=64;
}



void DoXMVolSlide(UBYTE inf)
{
	UBYTE lo,hi;

	if(inf){
		a->s3mvolslide=inf;
	}
	inf=a->s3mvolslide;

	if(!vbtick) return;

	lo=inf&0xf;
	hi=inf>>4;

	if(hi==0)
		a->tmpvolume-=lo;
	else
		a->tmpvolume+=hi;

	if(a->tmpvolume<0) a->tmpvolume=0;
	if(a->tmpvolume>64) a->tmpvolume=64;
}


void DoXMPanSlide(UBYTE inf)
{
	UBYTE lo,hi;
	SWORD pan;


	if(inf!=0) a->pansspd=inf;
	else inf=a->pansspd;

	if(!vbtick) return;

	lo=inf&0xf;
	hi=inf>>4;

	/* slide right has absolute priority: */

	if(hi) lo=0;

	pan=a->panning;

	pan-=lo;
	pan+=hi;

	if(pan<0) pan=0;
	if(pan>255) pan=255;

	a->panning=pan;
}



void DoS3MSlideDn(UBYTE inf)
{
	UBYTE hi,lo;

	if(inf!=0) a->slidespeed=inf;
	else inf=a->slidespeed;

	hi=inf>>4;
	lo=inf&0xf;

	if(hi==0xf){
		if(!vbtick) a->tmpperiod+=(UWORD)lo<<2;
	}
	else if(hi==0xe){
		if(!vbtick) a->tmpperiod+=lo;
	}
	else{
		if(vbtick) a->tmpperiod+=(UWORD)inf<<2;
	}
}



void DoS3MSlideUp(UBYTE inf)
{
	UBYTE hi,lo;

	if(inf!=0) a->slidespeed=inf;
	else inf=a->slidespeed;

	hi=inf>>4;
	lo=inf&0xf;

	if(hi==0xf){
		if(!vbtick) a->tmpperiod-=(UWORD)lo<<2;
	}
	else if(hi==0xe){
		if(!vbtick) a->tmpperiod-=lo;
	}
	else{
		if(vbtick) a->tmpperiod-=(UWORD)inf<<2;
	}
}



void DoS3MTremor(UBYTE inf)
{
	UBYTE on,off;

	on=(inf>>4)+1;
	off=(inf&0xf)+1;

	a->s3mtremor%=(on+off);
	a->volume=(a->s3mtremor < on ) ? a->tmpvolume:0;
	a->s3mtremor++;
}



void DoS3MRetrig(UBYTE inf)
{
	UBYTE hi,lo;

	hi=inf>>4;
	lo=inf&0xf;

	if(lo){
		a->s3mrtgslide=hi;
		a->s3mrtgspeed=lo;
	}

	if(hi){
		a->s3mrtgslide=hi;
	}

	/* only retrigger if
	   lo nibble > 0 */

	if(a->s3mrtgspeed>0){
		if(a->retrig==0){

			/* when retrig counter reaches 0,
			   reset counter and restart the sample */

			a->kick=1;
			a->retrig=a->s3mrtgspeed;

			if(vbtick){                     /* don't slide on first retrig */
				switch(a->s3mrtgslide){

					case 1:
					case 2:
					case 3:
					case 4:
					case 5:
						a->tmpvolume-=(1<<(a->s3mrtgslide-1));
						break;

					case 6:
						a->tmpvolume=(2*a->tmpvolume)/3;
						break;

					case 7:
						a->tmpvolume=a->tmpvolume>>1;
						break;

					case 9:
					case 0xa:
					case 0xb:
					case 0xc:
					case 0xd:
						a->tmpvolume+=(1<<(a->s3mrtgslide-9));
						break;

					case 0xe:
						a->tmpvolume=(3*a->tmpvolume)/2;
						break;

					case 0xf:
						a->tmpvolume=a->tmpvolume<<1;
						break;
				}
				if(a->tmpvolume<0) a->tmpvolume=0;
				if(a->tmpvolume>64) a->tmpvolume=64;
			}
		}
		a->retrig--; /* countdown */
	}
}


void DoS3MSpeed(UBYTE speed)
{
	if(vbtick || patdly2) return;

	if(speed){                      /* <- v0.44 bugfix */
		mp_sngspd=speed;
		vbtick=0;
	}
}


void DoS3MTempo(UBYTE tempo)
{
	if(vbtick || patdly2) return;
	mp_bpm=tempo;
}


void DoToneSlide(void)
{
	int dist,t;

	if(!vbtick){
		a->tmpperiod=a->period;
		return;
	}

	/* We have to slide a->period towards a->wantedperiod, so
	   compute the difference between those two values */

	dist=a->period-a->wantedperiod;

	if( dist==0 ||                          /* if they are equal */
		a->portspeed>abs(dist) ){       /* or if portamentospeed is too big */

		a->period=a->wantedperiod;      /* make tmpperiod equal tperiod */
	}
	else if(dist>0){                                /* dist>0 ? */
		a->period-=a->portspeed;        /* then slide up */
	}
	else
		a->period+=a->portspeed;        /* dist<0 -> slide down */

/*      if(a->glissando){

		 If glissando is on, find the nearest
		   halfnote to a->tmpperiod

		for(t=0;t<60;t++){
			if(a->tmpperiod>=npertab[a->finetune][t]) break;
		}

		a->period=npertab[a->finetune][t];
	}
	else
*/
	a->tmpperiod=a->period;
}


void DoPTEffect0(UBYTE dat)
{
	UBYTE note;

	note=a->note;

	if(dat!=0){
		switch(vbtick%3){
			case 1:
				note+=(dat>>4); break;
			case 2:
				note+=(dat&0xf); break;
		}
		a->period=GetPeriod(note+a->transpose,a->c2spd);
		a->ownper=1;
	}
}


void PlayNote(void)
{
	INSTRUMENT *i;
	SAMPLE *s;
	UWORD period;
	UBYTE inst,c;
	UBYTE note;

	if(a->row==NULL) return;

	UniSetRow(a->row);

	while(c=UniGetByte()){

		switch(c){

			case UNI_NOTE:
				note=UniGetByte();

				if(note==96){                   /* key off ? */
					a->keyon=0;
					if(a->i && !(a->i->volflg & EF_ON)){
						a->tmpvolume=0;
					}
				}
				else{
					a->note=note;

					period=GetPeriod(note+a->transpose,a->c2spd);

					a->wantedperiod=period;
					a->tmpperiod=period;

					a->kick=1;
					a->start=0;

					/* retrig tremolo and vibrato waves ? */

					if(!(a->wavecontrol&0x80)) a->trmpos=0;
					if(!(a->wavecontrol&0x08)) a->vibpos=0;
				}
				break;

			case UNI_INSTRUMENT:
				inst=UniGetByte();
				if(inst>=pf->numins) break;             /* <- safety valve */

				a->sample=inst;

				i=&pf->instruments[inst];
				a->i=i;

				if(i->samplenumber[a->note]>=i->numsmp) break;

				s=&i->samples[i->samplenumber[a->note]];
				a->s=s;

				/* channel or instrument determined panning ? */

				if(s->flags& SF_OWNPAN){
					a->panning=s->panning;
				}
				else{
					a->panning=pf->panning[mp_channel];
				}

				a->transpose=s->transpose;
				a->handle=s->handle;
				a->tmpvolume=s->volume;
				a->volume=s->volume;
				a->c2spd=s->c2spd;
				a->retrig=0;
				a->s3mtremor=0;

				period=GetPeriod(a->note+a->transpose,a->c2spd);

				a->wantedperiod=period;
				a->tmpperiod=period;
				break;

			default:
				UniSkipOpcode(c);
				break;
		}
	}
}




void PlayEffects(void)
{
	UBYTE c,dat;

	if(a->row==NULL) return;

	UniSetRow(a->row);

	a->ownper=0;
	a->ownvol=0;

	while(c=UniGetByte()){

		switch(c){

			case UNI_NOTE:
			case UNI_INSTRUMENT:
				UniSkipOpcode(c);
				break;

			case UNI_PTEFFECT0:
				DoPTEffect0(UniGetByte());
				break;

			case UNI_PTEFFECT1:
				dat=UniGetByte();
				if(dat!=0) a->slidespeed=(UWORD)dat<<2;
				if(vbtick) a->tmpperiod-=a->slidespeed;
				break;

			case UNI_PTEFFECT2:
				dat=UniGetByte();
				if(dat!=0) a->slidespeed=(UWORD)dat<<2;
				if(vbtick) a->tmpperiod+=a->slidespeed;
				break;

			case UNI_PTEFFECT3:
				dat=UniGetByte();
				a->kick=0;                              /* temp XM fix */
				if(dat!=0){
					a->portspeed=dat;
					a->portspeed<<=2;
				}
				DoToneSlide();
				a->ownper=1;
				break;

			case UNI_PTEFFECT4:
				dat=UniGetByte();
				if(dat&0x0f) a->vibdepth=dat&0xf;
				if(dat&0xf0) a->vibspd=(dat&0xf0)>>2;
				DoVibrato();
				a->ownper=1;
				break;

			case UNI_PTEFFECT5:
				dat=UniGetByte();
				a->kick=0;
				DoToneSlide();
				DoVolSlide(dat);
				a->ownper=1;
				break;

			case UNI_PTEFFECT6:
				dat=UniGetByte();
				DoVibrato();
				DoVolSlide(dat);
				a->ownper=1;
				break;

			case UNI_PTEFFECT7:
				dat=UniGetByte();
				if(dat&0x0f) a->trmdepth=dat&0xf;
				if(dat&0xf0) a->trmspd=(dat&0xf0)>>2;
				DoTremolo();
				a->ownvol=1;
				break;

			case UNI_PTEFFECT8:
				dat=UniGetByte();
				if(mp_panning) a->panning=dat;
				break;

			case UNI_PTEFFECT9:
				dat=UniGetByte();
				if(dat) a->soffset=(UWORD)dat<<8;       /* <- 0.43 fix.. */
				a->start=a->soffset;
				if(a->start>a->s->length) a->start=a->s->length;
				break;

			case UNI_PTEFFECTA:
				DoVolSlide(UniGetByte());
				break;

			case UNI_PTEFFECTB:
				dat=UniGetByte();
				if(patdly2) break;
				patbrk=0;
				mp_sngpos=dat-1;
				posjmp=3;
				break;

			case UNI_PTEFFECTC:
				dat=UniGetByte();
				if(vbtick) break;
				if(dat>64) dat=64;
				a->tmpvolume=dat;
				break;

			case UNI_PTEFFECTD:
				dat=UniGetByte();
				if(patdly2) break;
				{
					int hi=(dat&0xf0)>>4;
					int     lo=(dat&0xf);
					patbrk=(hi*10)+lo;
				}
				if(patbrk>64) patbrk=64;        /* <- v0.42 fix */
				posjmp=3;
				break;

			case UNI_PTEFFECTE:
				DoEEffects(UniGetByte());
				break;

			case UNI_PTEFFECTF:
				dat=UniGetByte();

				if(vbtick || patdly2) break;

				if(mp_extspd && dat>=0x20){
					mp_bpm=dat;
				}
				else{
					if(dat){                        /* <- v0.44 bugfix */
						mp_sngspd=dat;
						vbtick=0;
					}
				}
				break;

			case UNI_S3MEFFECTD:
				DoS3MVolSlide(UniGetByte());
				break;

			case UNI_S3MEFFECTE:
				DoS3MSlideDn(UniGetByte());
				break;

			case UNI_S3MEFFECTF:
				DoS3MSlideUp(UniGetByte());
				break;

			case UNI_S3MEFFECTI:
				DoS3MTremor(UniGetByte());
				a->ownvol=1;
				break;

			case UNI_S3MEFFECTQ:
				DoS3MRetrig(UniGetByte());
				break;

			case UNI_S3MEFFECTA:
				DoS3MSpeed(UniGetByte());
				break;

			case UNI_S3MEFFECTT:
				DoS3MTempo(UniGetByte());
				break;

			case UNI_XMEFFECTA:
				DoXMVolSlide(UniGetByte());
				break;

			case UNI_XMEFFECTP:
				DoXMPanSlide(UniGetByte());
				break;

			default:
				UniSkipOpcode(c);
				break;
		}
	}

	if(!a->ownper){
		a->period=a->tmpperiod;
	}

	if(!a->ownvol){
		a->volume=a->tmpvolume;
	}
}




SWORD InterpolateEnv(SWORD p,ENVPT *a,ENVPT *b)
{
	return(Interpolate(p,a->pos,b->pos,a->val,b->val));
}


SWORD DoPan(SWORD envpan,SWORD pan)
{
	return(pan + (((envpan-128)*(128-abs(pan-128)))/128));
}

SWORD DoVol(ULONG a,SWORD b,SWORD c)
{
	a*=b;
	a*=c;

	return(a>>23);
}


void StartEnvelope(ENVPR *t,UBYTE flg,UBYTE pts,UBYTE sus,UBYTE beg,UBYTE end,ENVPT *p)
{
	t->flg=flg;
	t->pts=pts;
	t->sus=sus;
	t->beg=beg;
	t->end=end;
	t->env=p;
	t->p=0;
	t->a=0;
	t->b=1;
}



SWORD ProcessEnvelope(ENVPR *t,SWORD v,UBYTE keyon)
{
	if(t->flg & EF_ON){

		/* panning active? -> copy variables */

		UBYTE a,b;
		UWORD p;

		a=t->a;
		b=t->b;
		p=t->p;

		/* compute the envelope value between points a and b */

		v=InterpolateEnv(p,&t->env[a],&t->env[b]);

		/* Should we sustain? (sustain flag on, key-on, point a is the sustain
		   point, and the pointer is exactly on point a) */

		if((t->flg & EF_SUSTAIN) && keyon && a==t->sus && p==t->env[a].pos){
			/* do nothing */
		}
		else{
			/* don't sustain, so increase pointer. */

			p++;

			/* pointer reached point b? */

			if(p >= t->env[b].pos){

				/* shift points a and b */

				a=b; b++;

				if(t->flg & EF_LOOP){
					if(b > t->end){
						a=t->beg;
						b=a+1;
						p=t->env[a].pos;
					}
				}
				else{
					if(b >= t->pts){
						b--;
						p--;
					}
				}
			}
		}
		t->a=a;
		t->b=b;
		t->p=p;
	}
	return v;
}

/*
long GetFreq2(long period)
{
	float frequency;

	frequency=8363.0*pow(2,((6*12*16*4.0)-period)/(12*16*4.0));
	return(floor(frequency));
}
*/

long GetFreq2(long period)
{
	int okt;
	long frequency;
	period=7680-period;
	okt=period/768;
	frequency=lintab[period%768];
	frequency<<=2;
	return(frequency>>(7-okt));
}

void MP_HandleTick(void)
{
	int z,t,tr;

	if(isfirst){           
		/* don't handle the very first ticks, this allows the
		   other hardware to settle down so we don't loose any 
		   starting notes
		*/
		isfirst--;
		return;
	}

	if(forbid) return;      /* don't go any further when forbid is true */

	if(MP_Ready()) return;

	if(++vbtick>=mp_sngspd){

		mp_patpos++;
		vbtick=0;

		if(patdly){
			patdly2=patdly;
			patdly=0;
		}

		if(patdly2){

			/* patterndelay active */

			if(--patdly2){
				mp_patpos--;    /* so turn back mp_patpos by 1 */
			}
		}

		/* Do we have to get a new patternpointer ?
		   (when mp_patpos reaches 64 or when
		   a patternbreak is active) */

		if( mp_patpos == numrow ) posjmp=3;


		if( posjmp ){
			mp_patpos=patbrk;
			mp_sngpos+=(posjmp-2);
			patbrk=posjmp=0;
			if(mp_sngpos>=pf->numpos){
				if(!mp_loop) return;
				mp_sngpos=pf->reppos;
			}
			if(mp_sngpos<0) mp_sngpos=pf->numpos-1;
		}


		if(!patdly2){

			for(t=0;t<pf->numchn;t++){

				tr=pf->patterns[(pf->positions[mp_sngpos]*pf->numchn)+t];
				numrow=pf->pattrows[pf->positions[mp_sngpos]];

				mp_channel=t;
				a=&mp_audio[t];
				a->row=(tr<pf->numtrk) ? UniFindRow(pf->tracks[tr],mp_patpos) : NULL;

				PlayNote();
			}
		}
	}

	/* Update effects */

	for(t=0;t<pf->numchn;t++){
		mp_channel=t;
		a=&mp_audio[t];
		PlayEffects();
	}

	for(t=0;t<pf->numchn;t++){
		INSTRUMENT *i;
		SAMPLE *s;
		SWORD envpan,envvol;

		a=&mp_audio[t];
		i=a->i;
		s=a->s;

		if(i==NULL || s==NULL) continue;

		if(a->period<40) a->period=40;
		if(a->period>8000) a->period=8000;

		if(a->kick){
			MD_VoicePlay(t,a->handle,a->start,s->length,s->loopstart,s->loopend,s->flags);
			a->kick=0;
			a->keyon=1;

			a->fadevol=32767;

			StartEnvelope(&a->venv,i->volflg,i->volpts,i->volsus,i->volbeg,i->volend,i->volenv);
			StartEnvelope(&a->penv,i->panflg,i->panpts,i->pansus,i->panbeg,i->panend,i->panenv);
		}

		envvol=ProcessEnvelope(&a->venv,256,a->keyon);
		envpan=ProcessEnvelope(&a->penv,128,a->keyon);

		MD_VoiceSetVolume(t,(DoVol(a->fadevol,envvol,a->volume)*mp_volume)/100);

		if(s->flags& SF_OWNPAN){
			MD_VoiceSetPanning(t,DoPan(envpan,a->panning));
		}
		else{
			MD_VoiceSetPanning(t,a->panning);
		}

		if(pf->flags&UF_LINEAR)
			MD_VoiceSetFrequency(t,GetFreq2(a->period));
		else
			MD_VoiceSetFrequency(t,(3579546UL<<2)/a->period);

		/*  if key-off, start substracting
			fadeoutspeed from fadevol: */

		if(!a->keyon){
			a->fadevol-=i->volfade;
			if(a->fadevol<0) a->fadevol=0;
		}
	}
}



void MP_Init(UNIMOD *m)
{
	int t;

	pf=m;
	reppos=0;
	repcnt=0;
	mp_sngpos=0;
	mp_sngspd=m->initspeed;

	vbtick=mp_sngspd;
	patdly=0;
	patdly2=0;
	mp_bpm=m->inittempo;

	forbid=0;
	mp_patpos=0;
	posjmp=2;               /* <- make sure the player fetches the first note */
	patbrk=0;

	isfirst=2;              /* delay start by 2 ticks */

	/* Make sure the player doesn't start with garbage: */

	for(t=0;t<pf->numchn;t++){
		mp_audio[t].kick=0;
		mp_audio[t].tmpvolume=0;
		mp_audio[t].retrig=0;
		mp_audio[t].wavecontrol=0;
		mp_audio[t].glissando=0;
		mp_audio[t].soffset=0;
	}
}



int MP_Ready(void)
{
	return(mp_sngpos>=pf->numpos);
}


void MP_NextPosition(void)
{
	forbid=1;
	posjmp=3;
	patbrk=0;
	vbtick=mp_sngspd;
	forbid=0;
}


void MP_PrevPosition(void)
{
	forbid=1;
	posjmp=1;
	patbrk=0;
	vbtick=mp_sngspd;
	forbid=0;
}


void MP_SetPosition(UWORD pos)
{
	if(pos>=pf->numpos) pos=pf->numpos;
	forbid=1;
	posjmp=2;
	patbrk=0;
	mp_sngpos=pos;
	vbtick=mp_sngspd;
	forbid=0;
}
