38
Shear
Wygnij
pnmshear -noantialias @REQ1@ UC:Temp.ppm >UC:Tempus.ppm ;Shear by(max: 89)°|Wygnij o (max: 89)°
Spread
Rozpraszaj
ppmspread @REQ1@ UC:Temp.ppm >UC:Tempus.ppm ;Displace by|Rozpraszaj o
Lighten
Rozjaônij
ucnfx UC:Temp.ppm UC:Tempus.ppm LGT @REQ1@ ;Lighten by(max:100)%|Rozjaônij o (max:100)%
Darken
Przyciemnij
ucnfx UC:Temp.ppm UC:Tempus.ppm DRK @REQ1@ ;Darken by(max:100)%|Przyciemnij o (max:100)%
Crop
Przytnij
ucnfx UC:Temp.ppm UC:Tempus.ppm CUT @REQ3@ ;Select area to crop|Zaznacz obszar do wyciëcia
Smear
Rozetrzyj
ucnfx UC:Temp.ppm UC:Tempus.ppm SME @REQ1@;Begin at line|Zacznij od linii
Earthquake
Trzësienie ziemi
ucnfx UC:Temp.ppm UC:Tempus.ppm EQU @REQ1@ ;Maximal "quake" by|Maksymalnie "trzëô" o
Emboss
Emboss
ppmrelief UC:Temp.ppm >UC:Tempus.ppm
Edge-Detect
Detekcja krawëdzi
uctool UC:Temp.ppm pgmedge UC:Tempus.ppm
Flip horizontal
Odbicie poziome
pnmflip -lr UC:Temp.ppm >UC:Tempus.ppm
Flip vertical
Odbicie pionowe
pnmflip -tb UC:Temp.ppm >UC:Tempus.ppm
Gray
Szaroôci
ucnfx UC:Temp.ppm UC:Tempus.ppm GRA
Halfpic
Póîobraz
ucnfx UC:Temp.ppm UC:Tempus.ppm HBI $AktPic
Invert
Inwersja
ucnfx UC:Temp.ppm UC:Tempus.ppm INV
Noise-low
Szum, sîaby
ucnfx UC:Temp.ppm UC:Tempus.ppm NOE 10
Noise-med
Szum, ôredni
ucnfx UC:Temp.ppm UC:Tempus.ppm NOE 6
Noise-high
Szum, silny
ucnfx UC:Temp.ppm UC:Tempus.ppm NOE 3
Oil
Obraz olejny
uctool UC:Temp.ppm pgmoil UC:Tempus.ppm
Smooth 3
Wygîadzanie 3
pnmconvol Convols/Smooth3 UC:Temp.ppm >UC:Tempus.ppm
Smooth 5
Wygîadzanie 5
pnmconvol Convols/Smooth5 UC:Temp.ppm >UC:Tempus.ppm
Smooth 7
Wygîadzanie 7
pnmconvol Convols/Smooth7 UC:Temp.ppm >UC:Tempus.ppm
Sinus
Sinus
ucnfx UC:Temp.ppm UC:Tempus.ppm SIN
Cosinus
Cosinus
ucnfx UC:Temp.ppm UC:Tempus.ppm COS
Tangens
Tangens
ucnfx UC:Temp.ppm UC:Tempus.ppm TAN
Funky
Funky
ucnfx UC:Temp.ppm UC:Tempus.ppm FUN
Light-Dark vertical gradient
Pion. przejôcie jasny-ciemny
ucnfx UC:Temp.ppm UC:Tempus.ppm FON
Rozciâgnij
Stretch
ucnfx UC:Temp.ppm UC:Tempus.ppm STR @REQ1@;Rozciâgnij o|Stretch by
Pikselizuj
Pixelise
ucnfx UC:Temp.ppm UC:Tempus.ppm PIX @REQ1@;Pixelise by|Pikselizuj o
Faluj
Wave
ucnfx UC:Temp.ppm UC:Tempus.ppm WA1 @REQ1@;Wave by|Faluj o
Fast 256 colors
Szybkie 256 kolorów
ucnfx UC:Temp.ppm UC:Tempus.ppm F8B
Ordered 256
Ordered 256
ppmdither UC:Temp.ppm >UC:Tempus.ppm
Replace Color
Zamieï kolor
ucnfx UC:Temp.ppm UC:Tempus.ppm RCL @REQ@;ReqDesc/ReplColE|ReqDesc/ReplColPL
Wish
Wytrzyj
ucnfx UC:Temp.ppm UC:Tempus.ppm WSH @REQ1@;Wish by|Wytrzyj o
XOR
EOR
ucnfx UC:Temp.ppm UC:Tempus.ppm XOR @REQ1@;XOR by|EOR o
Filter red
Filtruj czerwony
ucnfx UC:Temp.ppm UC:Tempus.ppm DER
Filter green
Filtruj zielony
ucnfx UC:Temp.ppm UC:Tempus.ppm DEG
Filter blue
Filtruj niebieski
ucnfx UC:Temp.ppm UC:Tempus.ppm DEB
Create button
Utwórz przycisk
ucnfx UC:Temp.ppm UC:Tempus.ppm BUT @REQ@ ;ReqDesc/ButtonE|ReqDesc/ButtonPL
