Hell's Multi-Hacker Written by: Satans Son Copyright © 1993 John Hughes. All rights reserved. Version 3.0 Release 2.0 o Allow a little more time in the first initialization of the modem for a response code. It was giving almost none. o Sped up and shortened intro a little bit. o When you restart the program from somewhere within, it skips the intro. o Added save to DH0: option. o The Main Menu is now mouse driven. o Restructured the source code considerably which made many routines run much more efficient. o Also shortened the length of the source code before adding anything. o The program doesn't eat hardly as much processor time as it did before. It now runs in the background without slowing down any programs in memory. This is a major change from Release 1.0 which hogged the processor all of the time! o In most places where it says to press a key, you can now also click the mouse button. o This version requires you to have a Hayes Compatible modem that supports the ATX4 command. I am assuming that 99.9% of you have this feature, if not please notify me, and I will make a change! If your modem doesn't support this, you may not be able to use this program. War Dialer V1.8 o War Dialer now has a mouse driven setup. o You can now skip up to 30 numbers in the War Dialer. o The timer is now automatically turned to ON when you select the start or end time. o Added a 'Return to Main Menu' gadget to the War Dialer setup screen. o War Dialer now adds the correct amount of time, plus a little for leeway, to the count down timer when searching for numbers with dial tones. Code Hacker V2.0 o Now puts the Long distance phone numbers in the correct order when you delete one in the middle of the series. o You can now have an infinite amount of defaults in the Code Hacker. o There is now only one menu within the War Dialer, instead of two. o The Code Hacker defaults file is now located in the S: directory and has a new somewhat compressed structure. o Added mouse driven menu to Code Hacker. o Added a 'Return to Main Menu' gadget to the Code Hacker menu. o Added a 'Return to Menu' gadget to Code hacker setup screen. o Allow the string sent to the modem to be in intervals...simulating infinitly long strings, allowing longer codes and before and after strings! Your modem will have to be able to use a ; in an AT command! o Random code mode uses 0's now. o Starting from 000... in sequential code mode now works correctly. o The timer is now automatically turned to ON when you select the start or end time. PCP Hacker V1.3 o Added use of the telenet watts number. o Now uses 0's in id and password. o Now only runs at 1200bps due to problems with working at other baud rates. This should be corrected in the future. VMB Hacker V1.1 o Just reorganized the code a little. Ring Detector V1.1 o Just reorganized the code a little. Irritator V1.1 o Just reorganized the code a little. Simple Term V1.0 o Nothing. [ That's why it's so simple. :) ] o This is pretty much just a function to help me debug! Future Updates: o Selectable modem ports for users with more than one modem. o Add a ASL file requester for saving defaults. o A Continue War Dialing from previous use option. o Be able to Edit Code Hacker Defaults. o Be able to select defaults in the Code Hacker with the mouse. o Be able to use a common set of Destination carrier numbers in the code hacker, that your can add, delete, load, save, and pick which ones you want for each of your default. o Hack code in code hacker in descending sequencial order. o Completely revise the code hacker's progress screen, making it more graphical, clearer, and quicker to comprehend. o Allow you to use the mouse driven edit screen to edit your current defaults, while in the process of hacking in the code hacker! o Allow you to print and save good codes after code hacking. o Add a hacker that will search for addresses on Telenet. o Make the PCP hacker's ID, Password and destination more user definable, so that it will hack more than just PCP accounts. o Automatically save #'s to any disk while war dialing.(not just ram)