/*
 *  audio_dummy.cpp - Audio support, dummy implementation
 *
 *  Basilisk II (C) 1997-1999 Christian Bauer
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "sysdeps.h"
#include "prefs.h"
#include "audio.h"
#include "audio_defs.h"

#define DEBUG 0
#include "debug.h"


// Supported sample rates, sizes and channels
int audio_num_sample_rates = 1;
uint32 audio_sample_rates[] = {44100 << 16};
int audio_num_sample_sizes = 1;
uint16 audio_sample_sizes[] = {16};
int audio_num_channel_counts = 1;
uint16 audio_channel_counts[] = {2};


/*
 *  Initialization
 */

void AudioInit(void)
{
	// Init audio status and feature flags
	AudioStatus.sample_rate = audio_sample_rates[0];
	AudioStatus.sample_size = audio_sample_sizes[0];
	AudioStatus.channels = audio_channel_counts[0];
	AudioStatus.mixer = 0;
	AudioStatus.num_sources = 0;
	audio_component_flags = cmpWantsRegisterMessage | kStereoOut | k16BitOut;

	// Sound disabled in prefs? Then do nothing
	if (PrefsFindBool("nosound"))
		return;

	// Audio not available
	audio_open = false;
}


/*
 *  Deinitialization
 */

void AudioExit(void)
{
}


/*
 *  First source added, start audio stream
 */

void audio_enter_stream()
{
}


/*
 *  Last source removed, stop audio stream
 */

void audio_exit_stream()
{
}


/*
 *  MacOS audio interrupt, read next data block
 */

void AudioInterrupt(void)
{
	D(bug("AudioInterrupt\n"));
}


/*
 *  Set sampling parameters
 *  "index" is an index into the audio_sample_rates[] etc. arrays
 *  It is guaranteed that AudioStatus.num_sources == 0
 */

void audio_set_sample_rate(int index)
{
}

void audio_set_sample_size(int index)
{
}

void audio_set_channels(int index)
{
}


/*
 *  Get/set volume controls (volume values received/returned have the left channel
 *  volume in the upper 16 bits and the right channel volume in the lower 16 bits;
 *  both volumes are 8.8 fixed point values with 0x0100 meaning "maximum volume"))
 */

bool audio_get_main_mute(void)
{
	return false;
}

uint32 audio_get_main_volume(void)
{
	return 0x01000100;
}

bool audio_get_speaker_mute(void)
{
	return false;
}

uint32 audio_get_speaker_volume(void)
{
	return 0x01000100;
}

void audio_set_main_mute(bool mute)
{
}

void audio_set_main_volume(uint32 vol)
{
}

void audio_set_speaker_mute(bool mute)
{
}

void audio_set_speaker_volume(uint32 vol)
{
}
