Objects ·  Tools · Polygon · Modify ·  Multiply ·  Display

Modeler - Modify
Move
This is used to move an object or its parts to another location in the Modeler, within the same layer. First select an object, polygon, points, or volume. Then select the Move command, and hold the mouse button on one of the planar views while dragging it in the desired direction. The selected parts will move the same distance and direction as the mouse is dragged. These parts may be moved in any of the three planar views.
Rotate
This is used to rotate an object or its parts around an axis in the Modeler, within the same layer. First select an object, polygon, points, or volume. Then select the Rotate command, and hold the mouse button on one of the planar views while dragging it in the desired direction. The selected parts will rotate about the axis where the mouse was initially clicked at as the mouse is dragged. These parts may be rotated in any of the three planar views.
Size
This is used to resize an object or its parts about its axis in the Modeler, within the same layer. First select an object, polygon, points, or volume. Then select the Size command, and hold the mouse button on one of the planar views while dragging it in the desired direction. The selected parts will become larger if the mouse is moved to the right, and they will become smaller if moved to the left. These parts will be resized in all of the three planar views.
Stretch
This is used to resize an object or its parts about an axis in the Modeler, within the same layer. First select an object, polygon, points, or volume. Then select the Stretch command, and hold the mouse button on one of the planar views while dragging it in the desired direction. The size of the object will change depending on how the mouse is dragged, growing either larger or smaller. Only two of the three axes will be affected using this command, as opposed to using the Size command. These parts will be resized in all of the three planar views.
Drag
This is used to move a point or multiple points to another location in the Modeler, within the same layer. Any point in the three planar views may be moved simply by selecting the point and dragging it to a new location. If multiple points are aligned under the same pointer location, each point will be dragged. If you wish to limit the points that may be dragged to a specific polygon or volume, you may selected the polygon or points before using the Drag command. This will only allow those preselected points to be dragged, although they need not be. The selected points will move the same distance and direction as the mouse is dragged. These points may be moved in any of the three planar views.
Shear
This is used to slant a polygon or multiple polygons in relation to the selected group of polygons. Any axis in the three planar views may be sheared simply by selecting that view and dragging the mouse. The effect of shearing will be reflected in the other planar views as well as the current planar view.
Twist
This is used to twist a polygon or multiple polygons in relation to the selected group of polygons. Any axis in the three planar views may be twisted simply by selecting that view and dragging the mouse. The effect of twisting will be reflected in the other planar views as well as the current planar view. Objects are twisted about the point initially selected by the mouse pointer in any of the planar views.
Taper 1
This is used to taper a polygon or multiple polygons in relation to the selected group of polygons. Any axis in the three planar views may be tapered simply by selecting that view and dragging the mouse. The effect of tapering will be reflected in the other planar views as well as the current planar view. Objects are tapered about the point initially selected by the mouse pointer in any of the planar views. All polygons are tapered proportional to the mouse pointer movement across one axis, unlike Taper 2.
Taper 2
This is used to taper a polygon or multiple polygons in relation to the selected group of polygons. Any axis in the three planar views may be tapered simply by selecting that view and dragging the mouse. The effect of tapering will be reflected in the other planar views as well as the current planar view. Objects are tapered about the point initially selected by the mouse pointer in any of the planar views. All polygons are tapered proportional to the mouse pointer movement across two axes, unlike Taper 1.
Bend
This is used to bend a polygon or multiple polygons in relation to the selected group of polygons. Any axis in the three planar views may be bent simply by selecting that view and dragging the mouse. The effect of bending will be reflected in the other planar views as well as the current planar view. Objects are bent about the point initially selected by the mouse pointer in any of the planar views.
Magnet
This is used to push or pull a group of points in an object magnetically. This is done by creating a magnetic area of influence or by preselecting a group of points which may be modified. The area of magnetic influence may be created by selecting the three planar views with the left mouse button, by dragging a box at its corners. The box may also be dragged without modifying its shape by dragging the handle at the ceneter of the box. Points within the magnetic area may be pushed or pulled by dragging with the right mouse button. The points will be pushed or pulled towards the hidden mouse pointer.
Vortex
This is used to create a vortex effect, or inward spiral, on an object or group of points. This is done by creating an area of influence which includes the objects or points to be modified. First drag a box using the left mouse button in the desired planar views. Points within the area may be modified by selecting a central point using the right mouse button and then dragging the mouse as the points are spun about the eye of the vortex.
Pole 1
This is used to resize an object or its parts about an axis in the Modeler, within the same layer. This is done by creating an area of influence which includes the objects or points to be modified. First drag a box using the left mouse button in the desired planar views. The size of the object within that area will change depending on how the mouse is dragged, growing either larger or smaller. Only one of the three axes will be affected using this command, as opposed to using the Pole 2 command. These parts will be resized in all of the three planar views.
Pole 2
This is used to stretch an object or its parts about an axis in the Modeler, within the same layer. This is done by creating an area of influence which includes the objects or points to be modified. First drag a box using the left mouse button in the desired planar views. The size of the object within that area will change depending on how the mouse is dragged, growing either larger or smaller. Two of the three axes will be affected using this command, as opposed to using the Pole 1 command. These parts will be resized in all of the three planar views.
Numeric
This is used to alter precise values regarding the size and location of the selected objects. This is also used to modify other values that are unique to the given objects or commands.