
#ifndef CNET_EDITOR
#define CNET_EDITOR

struct DrawElement {
	UBYTE	x;		/* x screen position */
	UBYTE	y;		/* y screen position */
	UBYTE	att;		/* the character's attribute (colors) */
	UBYTE	att2;		/* the character's attribute (others) */
	UBYTE	c;		/* the character */
	UBYTE	att0;		/* Was the attribute (underneath) */
	UBYTE	att20;		/* Was the attribute (underneath) */
	UBYTE	c0;		/* Was the character (underneath) */
};


#endif
