This is the part of Team Net where we let you in on what's going on in the ultra fascinating, high-powered international wheeling and dealing software industry power-elite world of Team 17. If it looks to you like a load of press releases bunged out on the net, that's because you lack industry perspective... or something!

Read about:



Worms

What's it all about?
In the wormderful world of Worms, you live by one rule - kill or be killed. This turns-based game is outrageously violent and outrageously funny! Up to four platoons of four worms battle it out over a multi-directional scrolling landscape with a variety of weapons at each worm's disposal. The winner is the person who has a worm (or worms) surviving at the end of the fracas.

Worms - what are they good for?

What the press have said so far...

What else can we say? Worms will be the hit game of 1995.

Published by: Team17 & Ocean Software
Original concept: Andy Davidson
Scheduled for: October 1995
Formats: PC, PC CD-ROM, PC Windows, Mac, Mac CD-ROM, PowerMac, All Amigas, CD32, Playstation, Saturn, Jaguar, Megadrive, SNES, CD-i, Gameboy

How hard is your Worm?

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Alien Breed 3D

An all new Amiga experience is happening right here...

But the Alien Breed series has one more giant step to take in 1995...

Alien Breed 3D

Alien Breed 3D ain't no fairground ride.

Alien Breed 3D ain't no Sunday picnic.

Alien Breed 3D is all-out, non-stop, alien warfare... and they don't take prisoners.

Developed by: Andy Clitheroe
Available: Autmumn 1995
Formats: A1200, A4000, CD32
Price: 29.99

Alien Breed 3D... It'll rip your head off!

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Final Over - Arcade Sports Cricket

What's it all about?
At last, there is a cricket game which has all the crucial features you'd expect and more! But more importantly, Final Over has been developed with that Team17 speciality in mind - playability.

As a one or two player game, Final Over harnesses the finest cricketing qualities and techniques in a single, complete package. But the real beauty of the game is that whilst being the most comprehensive game of its ilk, it still remains easy to play and forever entertaining. What's more, with Final Over being the follow-up to the hugely popular and highly acclaimed Arcade Pool and King Pin, users are promised a cricket game that is equally authentic, addictive and part of a well loved Arcade Sports series that has thrilled Amiga gamesplayers to new realms of gamesplaying heaven!

Final Over pushes back the boundaries...

Final Over: Arcade Sports Cricket - you'll have a Lara laughs with what is yet another fantastic addition to the all-new, whiter than white sporting series from Team17.

Developed by: Alan Carter
Scheduled for: July 1995
Formats: All Amigas, CD32
Price: 12.99 (disk), 14.99 (CD)

Team17 - Continuing their great tradition of great games at great prices

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IFL Soccer
(Interactive Football League Soccer)

What's it all about?

IFL Soccer is an immensely comprehensive, statistically based football management simulation covering the vast majority of European competition. The game allows a number of players to simultaneously compete in most of the European leagues and cup competitions.

Aiming to provide players with an immersive, atmospheric environment which portrays real-life scenarios, IFL is the ultimate in football management games for home computer formats. IFL has to be the next purchase after your season ticket... and it's cheaper and reusable every year, too!

IFL Soccer scores with...

The final result...
IFL Soccer really is the most comprehensive soccer management game ever - you just have to look at the facts above to appreciate how we can say this with such certainty. But not only this, Team17 continue to surpass all others in both innovation and imagination by including the original 'short game' option and a game where all the European leagues are operating simultaneously.

Take the usual Team17 flair together with Ocean's expertise and experience, and you know IFL Soccer is destined to capture the heart of every aspiring soccer manager. So fasten your laces, sharpen your studs (?) and let's go play some ball!

Published by: Team17 & Ocean Software Developed by: Roger Womack (coder), David Bland (graphics) Game style: Sport simulation Scheduled for: September 1995 Formats: PC, PC CD-ROM, Mac O/S disk, Mac CD-ROM

Team17 - We don't gob on the pitch... just on the opposition

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Arcade Pool/Overdrive CD-ROM Twinpack

Arcade Pool
Arcade Pool is the sport epitomised with swift, skilful gameplay which fulfils the desires of every aspiring player. Forget having to chalk your cue, forget having to assess the situation from every conceivable angle before being able to pot a ball...
Arcade Pool is just that - an arcade game that's meant to be fun, accessible and value for money. Take a look at what's on offer:

Overdrive
When you feel the need, Overdrive will satisfy your craving for speed unreservedly. This top-down arcade racing game has already been a giant-sized hit on the Amiga and now the PC gamesplayer will have the chance to relish in the oodles of playability and fast-paced action.

Sense the exhilaration:

Arcade Pool / Overdrive
Format: PC CD-ROM
Release date: Out now!
Price: 19.99

Team 17 - Great games at great prices

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Rollcage

What's it all about?
Rollcage is the most advanced 3D racing game yet for PC and PC CD-ROM platforms. This fully texture-mapped off-road racer pushes the PC to its maximum, utilising every capability of even the most powerful PCs in order to optimise gameplay.

Initiated in June 1994, intense development has seen the creation of an all-new, dynamic 3D engine which operates at super-smooth speeds even during the most demanding moments of gameplay. Not only are the techniques used unique and revolutionary but the gameplay has been carefully researched, planned and finely tuned to make one gripping, all-round racing entertainment package. Examine the startling facts for yourself and you'll see that Team17 have a sure-fire hit on their hands...

Rollcage roars to the glory of...

Minimum spec...
386DX-33
4Mb RAM
VGA graphics
1Mb HD space (CD version)
MS DOS 3.3

Minimum spec with texture-mapping...
486SX-25
4Mb RAM
Local Bus Video
VGA graphics
1Mb HD space (CD)
MS DOS 3.3

Detects and uses:
Extra memory
All major soundcards
SVGA 640x480

Enhanced graphics on Pentiums

Published by: Team17 & Ocean Software
Developed by: Mat Cook (coder), Dan Cook (graphic artist)
Scheduled for: October '95
Formats: PC, PC CD-ROM, Playstation, Saturn, Jaguar

Team 17 - Not just a pretty game!

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Speris Legacy

What's it all about?
Unsurpassable arcade adventure awaits the intrepid explorer who dares to enter the world of Speris. As Cho, it is vital you protect your rightful inheritance to the kingdom from the evil Gallus who wants to rule the land with an iron fist. But how can you stop him? You must devise a strategy and see it through to the end for that is the only way you can repel Gallus and stop his despicable intentions.

Enter into informative, sometimes frightening but often light-hearted conversation with the many charismatic creatures of the land. Discover treasures, use curious objects to overcome puzzles and hazards, uncover the deepest, darkest secrets of Speris. There is so much to do but quandaries await courageous Cho from around every corner he turns.

Speris Legacy is beautifully designed, appealing to all yet always holding something charming and very special for the individual. Novel, imaginative and accomplished, Speris Legacy is a golden opportunity for you to sit back, relax and enjoy an elegant concoction of arcade fun and adventuring action.

A concotion of magical graphics and gameplay...

What the press have said so far...
Developed by: Binary Emotions
Scheduled for: July 1995
Formats: All Amigas, CD32

Team 17 - Making games people want to play

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Witchwood

The story so far...
Embracing the classic plot and storyline, Witchwood sees the player take control of Pip, the latest in heroes who must rescue the land of Witchwood from the shadowy spell of the traditionally evil witch. No marks for originality here but plenty of marks for inspirational gameplay and unbeatable playability. With many new features never before incorporated into an arcade adventure / RPG style game before, Witchwood is destined to flower into something more than a little special.

Witchwood barks up all the right kinds of tree...

PC machine requirements...
386/40 or above
VGA graphics
4Mb RAM
10Mb HD space
Supports all major soundcards

Published by: Team17 & Ocean Software
Developed by: Synergy
Game style: Arcade adventure
Scheduled for: Easter 1996
Formats: PC, PC CD-ROM, Playstation, Saturn, Jaguar, CD-i

Witchwood - Sleek, polished and delicately varnished.

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