# File: a_info.txt


# This file is used to initialize the "lib/raw/a_info.raw" file, which is
# used to initialize the "artifact" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/a_info.raw" file.


# The artifact indexes are defined in "defines.h", and must not be changed.

# Artifacts 1-15 are "special", 16-63 are "armor", and 64-127 are "weapons".

# Hack -- "Grond" and "Morgoth" MUST have a rarity of one, or they might
# not be dropped when Morgoth is killed.  Note that they, like the "special"
# artifacts, are never created "accidentally".

# Artifacts now have descriptions.  Special thanks to J.R.R Tolkien, 
# without whom the words would be unwritten, the images unconceived, 
# the deed undone.  
#                                            -Leon Marrick
# Contributors: Jeff Butler, Neal Hackler, Ethan Sicotte, Pat Tracy, Divia

# Version stamp (required)

V:2.8.1



# The Phial of Galadriel

N:1:of Galadriel
I:39:4:1
W:1:1:10:10000
P:0:1d1:0:0:0
F:ACTIVATE | SEARCH |
F:INSTA_ART
D:A small crystal phial, with the light of Earendil's Star contained inside.  
D:Its light is imperishable, and near it darkness cannot endure.


# The Star of Elendil

N:2:of Elendil
I:39:5:1
W:30:25:5:32500
P:0:1d1:0:0:0
F:ACTIVATE | SEE_INVIS | HOLD_LIFE |
F:INSTA_ART | SPEED
D:The shining Star of the West, a famed heirloom of Elendil's house.


# The Arkenstone of Thrain
# Was +2 WIS/DEX

N:3:of Thrain
I:39:6:3
W:50:50:5:50000
P:0:1d1:0:0:0
F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_CHAOS |
F:INSTA_ART | SPEED | WIS | INT | ESP_ORC
D:A great globe seemingly filled with moonlight, the famed Heart of the 
D:Mountain, which splinters the light that falls upon it into a thousand 
D:glowing shards.


# The Amulet of Carlammas

N:4:of Carlammas
I:40:10:2
W:50:10:3:60000
F:CON | HIDE_TYPE | 
F:ACTIVATE | RES_FIRE | 
F:INSTA_ART
D:A fiery circle of bronze, with mighty spells to ward off evil.


# The Amulet of Ingwe

N:5:of Ingwe
I:40:11:3
W:65:30:3:90000
F:WIS | CHR | INFRA | HIDE_TYPE | 
F:SEE_INVIS | FREE_ACT | ACTIVATE | 
F:RES_ACID | RES_COLD | RES_ELEC | 
F:INSTA_ART
D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing 
D:of evil could stand.


# The Necklace 'Nauglamir'

N:6:'Nauglamir'
I:40:12:3
W:70:50:3:75000
F:STR | CON | INT | DEX | WIS | CHR | INFRA | HIDE_TYPE | 
F:SEE_INVIS | FREE_ACT | REGEN | LITE | SPEED
F:INSTA_ART
D:A carencet of gold, set with a multitude of shining gems of 
D:Valinor.  Despite its size, its weight seems as that of gossamer.


# The Ring of F'lar

N:7:of F'lar
I:45:52:5
W:50:35:2:75000
F:STR | INT | CON | CHR | STEALTH | HIDE_TYPE |
F:IM_FIRE | ACTIVATE | SEARCH |
F:ESP_DRAGONRIDER | SEE_INVIS | FLY |
F:INSTA_ART
D:The mighty ring of the Dragonrider F'lar that makes the wearer 
D:strong, smart and healthy.  It was once a ring of power and has been 
D:given to F'lar by Celegorm when he arrived on Arda with a full weyr 
D:of Dragonrider.


# The Ring of Barahir

N:8:of Barahir
I:45:32:1
W:50:25:2:75000
F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE | 
F:RES_POIS | ACTIVATE | SEE_INVIS | SEARCH |
F:INSTA_ART
D:A ring shaped into twinned serpents with eyes of emerald meeting beneath 
D:a crown of flowers, an ancient treasure of Isildur's house.


# The Ring of Tulkas

N:9:of Tulkas
I:45:33:4
W:70:50:2:175000
F:STR | DEX | CON | HIDE_TYPE | 
F:ACTIVATE | SPEED | ESP_EVIL
F:INSTA_ART
D:The treasure of Tulkas, most fleet and wrathful of the Valar.


# The Ring of Power (Narya)

N:10:of Power (Narya)
I:45:34:1
W:70:30:2:100000
P:0:1d1:10:10:0
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | FREE_ACT | SEE_INVIS | 
F:SLOW_DIGEST | REGEN | SPECIAL_GENE |
F:SUST_STR | SUST_DEX | IM_FIRE |
F:INSTA_ART
D:The Ring of Fire, set with a ruby that glows like flame.  Narya is one 
D:of the three Rings of Power created by the Elves and hidden by them from 
D:Morgoth.


# The Ring of Power (Nenya)

N:11:of Power (Nenya)
I:45:35:2
W:80:40:2:200000
P:0:1d1:11:11:0
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | 
F:FEATHER | REGEN | SHOW_MODS |
F:SUST_INT | SUST_WIS | IM_COLD | 
F:INSTA_ART
D:The Ring of Adamant, with a pure white stone as centerpiece.  Nenya is one 
D:of the three Rings of Power created by the Elves and hidden by them from 
D:Morgoth.


# The Ring of Power (Vilya)

N:12:of Power (Vilya)
I:45:36:3
W:90:50:2:300000
P:0:1d1:12:12:0
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | 
F:FEATHER | SLOW_DIGEST | REGEN |
F:SUST_INT | SUST_WIS | SUST_STR | SUST_DEX | IM_ELEC | 
F:INSTA_ART
D:The Ring of Sapphire, with clear blue gems that shine like stars, 
D:glittering untouchable despite all that Morgoth ever wrought.  Vilya is 
D:one of the three Rings of Power created by the Elves and hidden by them 
D:from Morgoth.


# The Ring of Power (The One Ring)

N:13:of Power (The One Ring)
I:45:37:5
W:100:100:2:5000000
P:0:1d1:15:15:0
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | CURSED | HEAVY_CURSE | INVIS | BLOWS | SPELL | MANA |
F:DRAIN_EXP | SEE_INVIS | REGEN | FREE_ACT |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | PERMA_CURSE |
F:SUST_STR | SUST_DEX | SUST_CON | 
F:SUST_INT | SUST_WIS | SUST_CHR | 
F:INSTA_ART
D:"Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh 
D:burzum-ishi krimpatul". Unadorned, made of massive gold, 
D:set with runes in the foul speech of Mordor, with power so great that it 
D:inevitably twists and masters any earthly being who wears it.


# The Anchor of Space-Time

N:14:of Space-Time 
I:39:14:0
W:30:12:15:50000
P:0:1d1:0:0:0:15
F:INSTA_ART
D:A powerful stone that provides a strong light for any who 
D:wields it. It is rumored that it may even protect the wearer from 
D:the passing of the time.


# This artifact has a low artifact level to prevent it being worthless for
# chars with poor magic skills.

# The Stone of Lore

N:15:of Lore
I:39:15:0
W:15:12:15:20000
P:0:1d1:0:0:0:15
F:ACTIVATE | SPECIAL_GENE |
F:INSTA_ART
D:A great emerald that fills your mind with images of knowledge and dreadful 
D:understanding as you stare into its depths.


# The Multi-Hued Dragon Scale Mail 'Razorback'
# Was (-2) INT | WIS | STEALTH | HIDE_TYPE, (-3) to hit, 30 pounds (?)

N:16:'Razorback'
I:38:6:0
W:90:9:500:400000
P:30:2d4:-4:0:25
F:FREE_ACT | IM_ELEC | SPECIAL_GENE |
F:RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | 
F:LITE | SEE_INVIS | AGGRAVATE | ESP_DRAGON
F:ACTIVATE
D:A massive suit of heavy dragon scales deeply saturated with many colors.  
D:It throbs with angry energies, and you feel the raw elemental might of  
D:untamed Lightning as you put it on.


# The Power Dragon Scale Mail 'Bladeturner'
# Was (-3) DEX | HIDE_TYPE, (-4) to hit, 50 pounds (?)

N:17:'Bladeturner'
I:38:30:0
W:95:3:600:500000
P:50:2d4:-8:0:35
F:HOLD_LIFE | REGEN | ESP_DRAGON
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FEATHER | FLY |
F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_BLIND | RES_CONF |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
F:ACTIVATE
D:A suit of adamant, set with scales of every color, surrounded in a nimbus  
D:of perfectly untramelled yet inextricably intermingled and utterly mastered 
D:powers elemental and ethereal.


# The Spear of Melkor

N:18:of Melkor
I:22:2:4
W:15:45:60:100000
P:0:3d10:12:24:0
F:STEALTH | INFRA | CURSED | HEAVY_CURSE | DG_CURSE | ESP_GOOD
F:RES_DARK | RES_BLIND | RES_LITE | RES_NETHER | RES_CONF
D:The mighty spear used once by Melkor to slay the trees of Valinor.


# The Adamantite Plate Mail 'Soulkeeper'

N:19:'Soulkeeper'
I:37:30:2
W:75:9:420:300000
P:40:2d4:-4:0:20
F:CON | 
F:HOLD_LIFE | SUST_CON | ESP_UNDEAD
F:RES_ACID | RES_COLD | RES_DARK | RES_NETHER | RES_NEXUS | RES_CHAOS | 
F:ACTIVATE
D:A suit of imperishable adamant, with conquerable strength to endure evil 
D:and disruptive magics, that protects the life force of its wearer like 
D:nothing else can.


# The Full Plate Armour of Isildur

N:20:of Isildur
I:37:15:1
W:30:3:300:50000
P:25:2d4:0:0:25
F:CON | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:RES_SOUND | RES_CONF | RES_NEXUS
D:A gleaming steel suit covering the wearer from neck to foot, with runes of 
D:warding and stability deeply engraved into its surface.


# The Metal Brigandine Armour of the Rohirrim

N:21:of the Rohirrim
I:37:9:2
W:30:3:200:30000
P:19:1d4:0:0:15
F:STR | DEX | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONF | RES_SOUND
D:A stiff suit of armor composed of small metal plates sewn to an 
D:inner layer of heavy canvas, and covered with a second layer of 
D:cloth.  Within it is the spirit of Eorl the Young, matchless in combat.


# The Mithril Chain Mail 'Belegennon'

N:22:'Belegennon'
I:37:20:4
W:40:3:150:135000
P:28:1d4:-1:0:20
F:STEALTH | WIS | INT |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
F:HOLD_LIFE | RES_NETHER | RES_DARK | RES_FEAR |
F:SEE_INVIS |
F:ACTIVATE
D:This wondrous suit of fine-linked chain shimmers as though of pure silver.  
D:It stands untouched amidst the fury of the elements, and a power of 
D:concealment rests within.


# The Mithril Plate Mail of Celeborn

N:23:of Celeborn
I:37:25:4
W:40:3:250:150000
P:35:2d4:-3:0:25
F:STR | CHR | HIDE_TYPE | ESP_ORC
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK | 
F:RES_DISEN | ACTIVATE
D:A shimmering suit of true-silver, forged long ago by dwarven smiths of 
D:legend.  It gleams with purest white as you gaze upon it, and mighty are 
D:it powers to protect and banish.


# The Chain Mail of Arvedui

N:24:of Arvedui
I:37:4:2
W:20:3:220:32000
P:14:1d4:-2:0:15
F:STR | CHR | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARDS | RES_NEXUS
D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded 
D:with leather.  You feel strong and tall as Arvedui, last king or Arnor, 
D:as you put it on.


# The Augmented Chain Mail of Caspanion

N:25:of Caspanion
I:37:6:3
W:25:9:270:40000
P:16:1d4:-2:0:20
F:INT | WIS | CON | HIDE_TYPE | 
F:RES_ACID | RES_POIS | RES_CONF | ACTIVATE
D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically 
D:reinforced at vital locations with a second layer of chain.  Magics to 
D:enhance body and mind lie within, and no door can hope to resist the wearer.


# The DragonRider flying suit of Mardra

N:26:of Mardra
I:36:16:5
W:70:3:80:80000
P:9:0d0:0:0:25
F:FREE_ACT | RES_BLIND | RES_CONF | RES_FEAR | SH_FIRE
F:REFLECT | RES_NEXUS | SH_FIRE | SUST_INT | SUST_CON | SUST_CHR |
F:STEALTH | ESP_DRAGONRIDER | CON | CHR | INT | ACTIVATE |
F:RES_ACID | RES_ELEC | IM_COLD | RES_COLD | AGGRAVATE | HEAVY_CURSE
D:The flying suit of Mardra, very powerful armour that protects 
D:the wearer from cold.  Wonderful as this mighty 
D:armour is, beware wearing it, for it has been cursed by a 
D:powerful wizard since Marda had it and is said to have gained 
D:an undesirable side effect.  


# The Soft Leather Armour 'Hithlomir' -> The DragonRider flying suit of T'ron

N:27:of T'ron
I:36:16:4
W:30:3:80:65000
P:9:0d0:0:0:20
F:REFLECT | RES_NEXUS | SH_FIRE | FLY |
F:STEALTH | ESP_DRAGONRIDER | CON | INT |
F:RES_ACID | RES_ELEC | IM_FIRE | RES_COLD |
D:The flying suit of T'ron.  It protecs the user from fire and 
D:imps are said to be less annoying with this on.  


# The Leather Scale Mail 'Thalkettoth'

N:28:'Thalkettoth'
I:36:11:3
W:20:3:60:25000
P:11:1d1:-1:0:25
F:DEX | HIDE_TYPE | SPECIAL_GENE |
F:RES_ACID | RES_SHARDS
D:A tunic and skirt sewn with thick, overlapping scales of hardened 
D:leather whose wearer moves with agility and assurance.


# The Pair of Soft Leather Boots of Thieves

N:29:of Thieves
I:30:2:4
W:40:3:20:50000
P:2:1d1:0:0:10
F:DEX | CHR | STEALTH | SEARCH | SPEED | HIDE_TYPE | 
F:FREE_ACT | FEATHER | RES_DARK | RES_LITE | ESP_GOOD | ESP_UNIQUE
D:A pair of boots that aids thieves in many ways.  
D:They are more agile and are said to cheat shopkeepers with 
D:this on.  They also allow you to run from foes after robbing 
D:them.  


# The Small Metal Shield of Thorin

N:30:of Thorin
I:34:3:4
W:30:6:65:60000
P:3:1d2:0:0:25
F:STR | CON | HIDE_TYPE | 
F:FREE_ACT | IM_ACID | RES_SOUND | 
F:RES_CHAOS | ESP_ORC
D:Envoking the strength and endurance of Thorin, King under the Mountain, 
D:this little metal shield is proof against the Element of Earth.


# The Large Leather Shield of Celegorm

N:31:of Celegorm
I:34:4:0
W:30:3:60:12000
P:4:1d2:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK
D:This shield emblazoned with a multitude of creatures not seen for ages 
D:once protected Celegorm, lord of Himlad; around it lies a mystic balance  
D:that contains the conflicts of the elements.


# The Large Metal Shield of Anarion

N:32:of Anarion
I:34:5:0
W:40:9:120:160000
P:5:1d3:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT | 
F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | ESP_EVIL
D:The great metal-bound shield of Anarion, son of Elendil, who Sauron found 
D:himself powerless to wither or diminish.


# The Beaked Axe of Hurin

N:33:of Hurin
I:22:10:3
W:20:15:180:90000
P:0:2d6:12:20:0
F:BLOWS | CON | HIDE_TYPE | BRAND_ACID
F:SLAY_ORC | SLAY_DEMON | ACTIVATE | SHOW_MODS
D:Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this 
D:troll-bane smoked in the black blood of Gothmog's guards.


# The Massive Iron Crown of Morgoth

N:34:of Morgoth
I:33:50:125
W:100:1:20:10000000
P:0:1d1:0:0:0
F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | 
F:RES_LITE | RES_DARK | RES_CONF | RES_NEXUS | 
F:LITE | SEE_INVIS | ESP_ALL |
F:CURSED | HEAVY_CURSE | PERMA_CURSE |
F:INSTA_ART
D:Two Silmarils of Feanor blaze from the thunderous crown of twisted 
D:iron. The corrupted metal feels at once as infernal as hellfire 
D:and as chilling as the Outer Darkness. One protrusion from the 
D:crown is abruptly ended where a third jewel might have shone.


# The Iron Crown of Beruthiel

N:35:of Beruthiel
I:33:10:-25
W:40:12:20:0
P:0:1d1:0:0:25
F:STR | DEX | CON | HIDE_TYPE | 
F:FREE_ACT | SEE_INVIS | ESP_ANIMAL | ESP_EVIL | ESP_NONLIVING | CURSED
D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which 
D:grants extraordinary powers of sight and awareness at a terrible physical 
D:cost.


# The Hard Leather Cap of Thranduil

N:36:of Thranduil
I:32:2:2
W:20:2:15:50000
P:2:0d0:0:0:10
F:INT | WIS | HIDE_TYPE | 
F:RES_BLIND | ESP_ORC | ESP_EVIL | ESP_TROLL
D:The hunting cap of King Thranduil, to whose ears come all the secrets of 
D:his forest domain.


# The Metal Cap of Thengel

N:37:of Thengel
I:32:3:3
W:10:2:20:22000
P:3:1d1:0:0:12
F:WIS | CHR | HIDE_TYPE
D:A ridged helmet made of steel, and embossed with scenes of valor in fine-
D:engraved silver.  It grants the wearer nobility and understanding.


# The Steel Helm of Hammerhand

N:38:of Hammerhand
I:32:6:3
W:20:2:60:45000
P:6:1d3:0:0:20
F:STR | DEX | CON | HIDE_TYPE | SPECIAL_GENE
F:RES_ACID | RES_NEXUS | ESP_ORC | ESP_TROLL | ESP_GIANT
D:A great helm as steady as the heros of the Westdike.  Mighty were the 
D:blows of Helm the Hammerhand!


# The _DRAGON_ Helm of Dor-Lomin

N:39:of Dor-Lomin
I:32:7:4
W:40:12:75:300000
P:8:1d3:0:0:20
F:STR | DEX | CON | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND | 
F:LITE | SEE_INVIS | ESP_DRAGON | ESP_DRAGONRIDER | ACTIVATE
D:The legendary dragon helm of Turin Turambar, a object of dread to the 
D:servants of Morgoth.

# The Iron Helm 'Holhenneth'

N:40:'Holhenneth'
I:32:5:2
W:20:5:75:100000
P:5:1d3:0:0:10
F:INT | WIS | SEARCH | HIDE_TYPE | 
F:RES_BLIND | SEE_INVIS | ACTIVATE
D:A famous helm of forged iron granting extraordinary powers of mind and 
D:awareness.


# The Iron Helm of Gorlim

N:41:of Gorlim
I:32:5:-1
W:20:5:75:0
P:5:1d3:25:25:10
F:INT | WIS | SEARCH | HIDE_TYPE | SHOW_MODS |
F:SEE_INVIS | NO_MAGIC |
F:RES_DISEN | RES_FEAR | FREE_ACT | RES_ACID | RES_COLD  | RES_POIS |
F:IM_COLD | ACTIVATE |
F:TELEPORT
D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most 
D:needed succor.


# The Golden Crown of Gondor

N:42:of Gondor
I:33:11:3
W:40:40:30:125000
P:0:1d1:0:0:15
F:STR | WIS | CON | HIDE_TYPE | SPEED |
F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | RES_ELEC | RES_CHAOS |
F:LITE | SEE_INVIS | REGEN | ACTIVATE
D:The shining winged circlet brought by Elendil from dying Numenor, emblem of 
D:Gondor though an age of the world.


# The Jewel Encrusted Crown of Numenor
# Stolen from Oangband

N:43:of Numenor
I:33:12:3
W:60:15:40:50000
P:0:1d1:0:0:15:0
F:INT | DEX | CHR | HIDE_TYPE | 
F:RES_SHARDS | RES_SOUND | RES_LITE | 
F:LITE | 
D:A crown of massive gold, set with wondrous jewels of thought and warding, 
D:worn by the kings of ancient Numenor.


# The Cloak 'Colluin' -> The Cloak of Valinor

N:44:of Valinor
I:35:1:0
W:50:50:10:40000
P:1:0d0:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE | ESP_GOOD
D:A cape worn by a hero from Valinor, a land utterly beyond the strife 
D:of Elements.


# The Cloak 'Holcolleth'

N:45:'Holcolleth'
I:35:1:2
W:5:45:10:13000
P:1:0d0:0:0:4
F:INT | WIS | STEALTH | HIDE_TYPE | 
F:RES_ACID | ACTIVATE
D:This elven-grey mantle possesses great powers of tranquility and of 
D:concealment, and grants the wearer the knowledge and understanding of 
D:the Sindar.


# The Cloak of Thingol

N:46:of Thingol
I:35:1:3
W:10:90:10:35000
P:1:0d0:0:0:18
F:DEX | CHR | HIDE_TYPE | 
F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE
D:A sable-hued cloak, with glowing elven-runes to restore magic showing calm 
D:and clear as moonlight on still water.


# The Cloak of Thorongil

N:47:of Thorongil
I:35:1:0
W:5:20:10:8000
P:1:0d0:0:0:10
F:FREE_ACT | RES_ACID | SEE_INVIS
D:A cloak of shimmering green and brown that grants sight beyond sight and 
D:shakes off holding magics.


# The Cloak 'Colannon'

N:48:'Colannon'
I:35:1:3
W:3:10:10:11000
P:1:0d0:0:0:15
F:STEALTH | 
F:RES_ACID | ACTIVATE
D:A crystal-blue cape of fine silk worn by a silent messenger of 
D:the forces of Law.


# The Shadow Cloak of Luthien

N:49:of Luthien
I:35:6:2
W:40:40:5:55000
P:6:0d0:0:0:20
F:INT | WIS | CHR | HIDE_TYPE | SPEED | STEALTH | INVIS |
F:RES_ACID | RES_FIRE | RES_COLD | SPECIAL_GENE | ACTIVATE
D:The opaque midnight folds, inset with a multitude of tiny diamonds, of 
D:this cloak swirl around you and you feel a hint, a fragment of the 
D:knowledge and power to restore that lay in Luthien, the most beautiful 
D:being who ever knew death.


# The Shadow Cloak of Tuor

N:50:of Tuor
I:35:6:4
W:40:40:5:35000
P:6:0d0:0:0:12
F:STEALTH | INVIS |
F:FREE_ACT | IM_ACID | SEE_INVIS
D:From the ruin of Gondolin did Tuor escape, through secret ways and travail, 
D:shielded by his cloak from a multitude of hostile eyes.


# The Main Gauche of Azaghal, which wounded Glaurung
N:51:of Azaghal
I:23:5:0
W:15:30:30:40000
P:0:2d5:12:14:0
F:KILL_DRAGON | IM_FIRE | ESP_DRAGON
D:The weapon of Azaghal when he wounded Glaurung.  It is deadly 
D:when fighting dragons and is said to make the breaths of fire 
D:completely harmless.  


# The Set of Leather Gloves 'Cambeleg'

N:52:'Cambeleg'
I:31:1:2
W:10:6:5:36000
P:1:0d0:8:8:15
F:STR | CON | HIDE_TYPE | 
F:FREE_ACT | SHOW_MODS
D:A hero's handgear that lends great prowess in battle.


# The Set of Leather Gloves 'Cammithrim'

N:53:'Cammithrim'
I:31:1:0
W:10:3:5:30000
P:1:0d0:0:0:10
F:FREE_ACT | RES_LITE | SUST_CON | LITE | ACTIVATE
F:SPECIAL_GENE |
D:These gloves glow so brightly as to light the way for the player and cast 
D:magical bolts with great frequency.


# The Set of Gauntlets 'Paurhach'

N:54:'Paurhach'
I:31:2:0
W:10:20:25:15000
P:2:1d1:0:0:15
F:RES_FIRE | ACTIVATE
D:A firey set of gauntlets that can even shoot fire from the user's
D:hands.  


# The Set of Gauntlets 'Paurnimmen'

N:55:'Paurnimmen'
I:31:2:4
W:10:20:25:33000
P:2:1d1:0:0:15
F:RES_COLD | ACTIVATE
F:SUST_CON | CON | REGEN
D:A set of handgear so icy as to be able to fire frost bolts.


# The Set of Gauntlets 'Pauraegen'

N:56:'Pauraegen'
I:31:2:0
W:10:20:25:11000
P:2:1d1:0:0:15
F:RES_ELEC | ACTIVATE
D:A set of handgear with sparks surrounding it, and able to fire electricity 
D:bolts.


# The Set of Gauntlets 'Paurnen'

N:57:'Paurnen'
I:31:2:0
W:10:20:25:12000
P:2:1d1:0:0:15
F:RES_ACID | ACTIVATE
D:A set of handgear so acidic that it may fire bolts of acid.


# The Set of Gauntlets 'Camlost'

N:58:'Camlost'
I:31:2:2
W:10:20:25:0
P:2:1d1:-11:-12:0
F:STR | DEX | HIDE_TYPE | RES_DISEN | RES_NEXUS | DG_CURSE |
F:HOLD_LIFE | RES_NETHER | RES_CHAOS | RES_POIS | IM_COLD | IM_FIRE |
F:AGGRAVATE | CURSED | SHOW_MODS | HEAVY_CURSE | TY_CURSE | TELEPORT
D:A pair of gauntlets that sap combat ability, named after the empty hand 
D:of Beren that once clasped a Silmaril.


# The Set of Cesti of Fingolfin

N:59:of Fingolfin
I:31:5:4
W:40:15:40:110000
P:5:1d1:10:10:20
F:DEX | HIDE_TYPE | 
F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS
D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who gave 
D:Morgoth seven mighty wounds and pain that will last forever.


# The Pair of Hard Leather Boots of Feanor

N:60:of Feanor
I:30:3:15
W:40:120:40:300000
P:3:1d1:0:0:20
F:SPEED | 
F:RES_NEXUS | ACTIVATE
D:This wondrous pair of leather boots once sped Feanor, creator of the 
D:Simarils and the mightiest of the Eldar, along the Grinding Ice and to 
D:Middle Earth at last. 


# The Pair of Soft Leather Boots 'Dal-i-thalion'

N:61:'Dal-i-thalion'
I:30:2:5
W:10:25:20:40000
P:2:1d1:0:0:15
F:DEX | HIDE_TYPE | CHR | SUST_CHR |
F:ACTIVATE | FREE_ACT |
F:RES_NETHER | RES_CHAOS | SUST_CON
D:A pair of high-laced shoes, strong against the powers of corruption and 
D:withering, that grant the wearer extraordinary agility.


# The Pair of Metal Shod Boots of Thror

N:62:of Thror
I:30:6:3
W:30:25:80:15000
P:6:1d1:0:0:20
F:STR | CON | HIDE_TYPE | SPEED
D:Sturdy foorwear of leather and steel as enduring as the long-suffering 
D:Dwarven King-in-exile who wore them.


# The Seeker Arrow of Bard
# This is, of course, from my 'Artifact Ammo' thread and doesn't need much
# explanation.  It's rather nasty and deals 1000 or more damage on a
# normal hit to a dragon. :)  Doesn't put a dent in Sky Drakes and Power
# Dragons, tho it's still good for helping to take down Smaug, Tiamat and
# the other dragon uniques.
# P+ changed name, rarity to 30

N:63:of Bard
I:17:2:0
W:55:30:2:50000
P:0:8d4:20:15:0
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | 
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON | 
F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS
D:Dealiest of arrowed, embued with elemental strength, this shaft is 
D:feared especially by the wyrmkin.


# The Main Gauche of Maedhros

N:64:of Maedhros
I:23:5:3
W:15:30:30:22500
P:0:2d5:12:15:0
F:INT | DEX | HIDE_TYPE | SPEED |
F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS
D:A short thrusting blade with a large guard worn by Maedhros the Tall, 
D:eldest son of Feanor.

# The Dagger 'Angrist'

N:65:'Angrist'
I:23:4:4
W:20:80:12:125000
P:0:2d4:10:15:5
F:DEX | HIDE_TYPE | STEALTH | SEARCH |
F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | BRAND_POIS |
F:FREE_ACT | RES_DARK | SUST_DEX | SEE_INVIS |
F:SHOW_MODS
D:Forged from meteoric iron, this long chopping dagger slices through  
D:ordinary metal as easily as its name, "Iron Cleaver" suggests.


# The Dagger 'Narthanc'

N:66:'Narthanc'
I:23:4:0
W:4:40:12:12000
P:0:1d4:4:6:0
F:BRAND_FIRE | RES_FIRE | ACTIVATE | SHOW_MODS | LITE | LEVELS
D:A fiery dagger finely balanced for deadly throws.


# The Dagger 'Nimthanc'

N:67:'Nimthanc'
I:23:4:0
W:3:40:12:11000
P:0:1d4:4:6:0
F:BRAND_COLD | RES_COLD | ACTIVATE | SHOW_MODS | LEVELS
D:A frosty dagger finely balanced for deadly throws.


# The Dagger 'Dethanc'

N:68:'Dethanc'
I:23:4:0
W:5:40:12:13000
P:0:1d4:4:6:0
F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS | LEVELS
D:A dagger covered in sparks and finely balanced for deadly throws.


# The Dagger of Rilia

N:69:of Rilia
I:23:4:0
W:5:40:12:35000
P:0:2d4:4:3:0
F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS
D:A large stilleto dagger that glistens with odorless poison, to which the 
D:wearer seems oddly immune.


# The Dagger 'Belangil'

N:70:of 'Belangil'
I:23:4:2
W:10:40:12:50000
P:0:2d4:6:9:0
F:DEX | HIDE_TYPE | SPEED | BLOWS |
F:BRAND_COLD | RES_COLD |
F:SEE_INVIS | SLOW_DIGEST | REGEN |
F:ACTIVATE | SHOW_MODS | BRAND_POIS
D:A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and 
D:an edge to wound the wind.


# The Bastard Sword 'Calris'

N:71:'Calris'
I:23:21:5
W:30:15:140:100000
P:0:5d4:-20:20:0
F:CON | HIDE_TYPE | 
F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN | 
F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | ESP_DRAGON | ESP_DEMON
D:This sword has runes of power incused on its ornate hint, and a single 
D:blood channel that gleams coldly blue as you grasp this mighty weapon of 
D:peril.


# The Broad Sword 'Aranruth'

N:72:'Aranruth'
I:23:11:4
W:20:45:50:125000
P:0:2d7:20:12:0
F:STR | DEX | CON | SUST_CON | SUST_STR
F:REGEN | FREE_ACT | SEE_INVIS |
F:RES_CHAOS | RES_NETHER | HOLD_LIFE | RES_FEAR |
F:RES_COLD | SPECIAL_GENE |
F:SLAY_DEMON | SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD |
F:BRAND_COLD |
F:SLOW_DIGEST | SHOW_MODS | HIDE_TYPE | BLESSED
D:The beautiful sword of Thingol with a hilt of gold and silver inlay, 
D:glistening icy enough to freeze the hearts of demons.  You feel supple 
D:and lightfooted as you hold it.


# The Broad Sword 'Glamdring'

N:73:'Glamdring'
I:23:16:1
W:20:20:150:40000
P:0:2d5:10:15:0
F:SEARCH | 
F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | LITE | 
F:SLOW_DIGEST | SHOW_MODS | ESP_ORC
D:This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs 
D:who dared to come near hidden Gondolin.


# The Broad Sword 'Aeglin'

N:74:'Aeglin'
I:23:16:4
W:20:90:150:95000
P:0:2d5:12:16:0
F:SEARCH | 
F:BRAND_ELEC | SLAY_ORC | KILL_DRAGON | RES_FEAR |
F:RES_ELEC | LITE | RES_FIRE | RES_POIS | ESP_ORC | ESP_DRAGON
F:SLOW_DIGEST | SHOW_MODS
D:Like unto Orcrist and Glamdring, and like them long lost, this sword is 
D:continually coved in tiny arcs of captive lighning that flash and dance 
D:eerily in the globe of light they create.


# The Broad Sword 'Orcrist'

N:75:'Orcrist'
I:23:16:3
W:20:20:150:40000
P:0:2d5:10:15:0
F:STEALTH | ESP_ORC
F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | LITE | 
F:SLOW_DIGEST | SHOW_MODS
D:This coldly gleaming blade is called simply "Biter", by orcs who came to 
D:know its power all too well.


# The Two-Handed Sword 'Gurthang'

N:76:'Gurthang'
I:23:25:2
W:30:30:200:100000
P:0:3d6:13:17:0
F:STR | HIDE_TYPE | VORPAL | ESP_DRAGON
F:KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS
D:A giant sword once wielded by mighty Turin, and an even greater dragonbane; 
D:for what wyrm could stand against the blade that bathed in Glaurung's 
D:blood?


# The Two-Handed Sword 'Zarcuthra'

N:77:'Zarcuthra'
I:23:25:4
W:30:180:250:205000
P:0:4d6:19:21:0
F:STR | CHR | INFRA | HIDE_TYPE | VORPAL |
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE | LITE |
F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | 
F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS
D:Dark runes and deadly stand stark against the naked steel of this awesome 
D:weapon, and you feel an stunning power of slaying and rending as you 
D:slowly approach.


# The Two-Handed Sword 'Mormegil'

N:78:'Mormegil'
I:23:25:10
W:30:15:250:0
P:0:4d6:-40:-60:-50
F:SPEED | IM_FIRE | RES_FIRE | BRAND_FIRE | RES_DISEN | RES_FEAR | DG_CURSE |
F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | LITE | LEVELS
D:A foul, twisted sword with blacked spines and knobs, whose very name is a 
D:curse upon the lips of Elves and Men.


# The Cutlass 'Gondricam'

N:79:'Gondricam'
I:23:12:3
W:20:8:110:28000
P:0:1d7:10:11:0
F:DEX | STEALTH | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER | 
F:SEE_INVIS | REGEN | SHOW_MODS
D:Famed sea-defender of Lebennin.  A short, slightly curved chopping blade  
D:with a perfect edge shining cleanly in the sun, an object of hate to the 
D:men of Umbar who met it in combat.


# The Executioner's Sword 'Crisdurian'

N:80:'Crisdurian'
I:23:28:0
W:40:15:260:111000
P:0:4d5:18:19:0
F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT | 
F:SLAY_ORC | SEE_INVIS | SHOW_MODS | VORPAL | BRAND_POIS
D:A giant's weapon, with a long blade tall and straight thrusting out from a 
D:massive double-pronged hint.  On its blade are written doomspells against  
D:both the living and undead.


# The Katana 'Aglarang'

N:81:'Aglarang'
I:23:20:5
W:35:25:50:40000
P:0:6d4:0:0:0:0
F:DEX | HIDE_TYPE | 
F:SUST_DEX | SHOW_MODS
D:An utterly perfect, cleanly chiseled sword, with a edge that effortlessly 
D:slices rock and bone, and spells to render the wearer lithe and nimble.  It 
D:is combat incarnate.


# The Long Sword 'Ringil'

N:82:'Ringil'
I:23:17:10
W:20:120:130:300000
P:0:4d5:22:25:0
F:SPEED | 
F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | 
F:FREE_ACT | RES_COLD | RES_LITE | LITE | SEE_INVIS | SLOW_DIGEST | REGEN | 
F:ACTIVATE | SHOW_MODS
D:The weapon of Fingolfin, High King of the Noldor; it shines like a column 
D:of ice lit by light unquenchable.  Morgoth came but unwillingly to meet it 
D:of old; his lame foot will remind him of its might should be meet it again.


# The Long Sword 'Anduril'

N:83:'Anduril'
I:23:17:4
W:20:40:130:80000
P:0:2d5:10:15:5
F:STR | HIDE_TYPE | 
F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT | 
F:RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS | LITE
D:The famed "Flame of the West", the Sword that was Broken and is forged 
D:again.  It glows with the essence of fire, its wearer is mighty in combat, 
D:and no creature of Sauron can withstand it.


# The Long Sword 'Anguirel'

N:84:'Anguirel'
I:23:17:2
W:20:30:130:40000
P:0:2d5:8:12:0
F:STR | CON | HIDE_TYPE | 
F:SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC | 
F:RES_LITE | LITE | SEE_INVIS | SHOW_MODS | VORPAL
D:Forged of black galvorn by the Dark-Elven smith Eol, this blade has the 
D:living lightning trapped inside.


# The Long Sword 'Elvagil'

N:85:'Elvagil'
I:23:17:2
W:20:15:130:30000
P:0:2d5:2:7:0
F:DEX | CHR | STEALTH | HIDE_TYPE | ESP_ORC | ESP_TROLL
F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS
D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden 
D:and secret places of the earth.


# The Rapier 'Forasgil'

N:86:'Forasgil'
I:23:7:0
W:15:8:40:15000
P:0:1d6:12:19:0
F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | LITE | SHOW_MODS
D:A slender, tapered blade whose wielder strikes cold criticals with deadly 
D:accuracy.


# The Sabre 'Careth Asdriag'

N:87:'Careth Asdriag'
I:23:11:1
W:15:8:50:25000
P:0:1d7:6:8:0
F:BLOWS | 
F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT | 
F:SLAY_ORC | SHOW_MODS | ESP_ANIMAL
D:An heirloom of the Lords of Rhun far to the east, and a name of 
D:dismay to creatures natural and unnatural.


# The Small Sword 'Sting'

N:88:'Sting'
I:23:8:2
W:20:25:75:100000
P:0:1d6:7:8:0
F:STR | DEX | CON | BLOWS | LEVELS | | ESP_ORC | ESP_UNDEAD
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_ORC | 
F:FREE_ACT | RES_LITE | LITE | SEE_INVIS | SHOW_MODS
D:"I will give you a name, and I shall call you Sting."  The perfect size  
D:for Bilbo, and stamped forever by the courage he found in Mirkwood, this  
D:sturdy little blade grants the wearer combat prowess and survival 
D:abilities he did not know he had.


# The Scimitar 'Haradekket'

N:89:'Haradekket'
I:23:18:2
W:20:8:130:111111
P:0:2d5:9:11:0
F:INT | WIS | BLOWS |
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DRAGON | SLAY_DEMON |
F:RES_CHAOS | RES_DISEN | RES_NEXUS | RES_NETHER | HOLD_LIFE |
F:SEE_INVIS | BLESSED |
F:SHOW_MODS
D:A damascened scimitar that seems wondrously easy to hold.  Famed in song as 
D:the "Sickle of Harad", and a deadly foe to the undead.


# The Short Sword Gilettar

N:90:'Gilettar'
I:23:10:2
W:20:8:80:35000
P:0:1d7:3:7:0
F:BLOWS |
F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS | SEE_INVIS | RES_DISEN
D:A stubby blade worn by Beren, whose horn sounded of old in the glades of 
D:Brethil.


# The Blade of Chaos 'Doomcaller'
# Was (-5) CON | HIDE_TYPE, +0 armor

N:91:'Doomcaller'
I:23:30:0
W:70:25:180:250000
P:0:6d5:18:28:-50
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL | 
F:SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:RES_CHAOS | SEE_INVIS | ESP_EVIL | AGGRAVATE | SHOW_MODS
F:CHAOTIC | VORPAL | BRAND_FIRE | BRAND_POIS | LITE | SPECIAL_GENE
D:This weapon of wrath, wracked by a desperate berserkergang, dives hungrily 
D:into the yielding flesh of your enemies.  You yourself fall under the  
D:shadow of death even as you inflict wounds that will not heal.

# The Long Sword 'Vorpal Blade'

N:92:'Vorpal Blade'
I:23:17:2
W:50:30:150:250000
P:0:5d5:32:32:0
F:VORPAL |
F:SLAY_EVIL |
F:FREE_ACT | LITE | SEE_INVIS | SLOW_DIGEST | REGEN | SPEED | STR |DEX
D:"One, two! One, two!  And through, and through, the vorpal blade
D:went snicker-snack!"

# The Beaked Axe of Theoden

N:93:of Theoden
I:22:10:3
W:20:15:180:40000
P:0:2d6:8:10:0
F:WIS | CON | HIDE_TYPE | 
F:SLAY_DRAGON | ESP_EVIL | ESP_UNDEAD | SLOW_DIGEST | ACTIVATE | SHOW_MODS
D:The narrow axe head, finely balanced by a crow's beak, of this weapon 
D:pierces through even the armour of Smaug himself, and you become aware of 
D:the minds of your enemies.


# The Glaive of Pain

N:94:of Pain
I:22:13:0
W:30:25:190:50000
P:0:9d6:0:30:0
F:SHOW_MODS | LEVELS
D:The massive chopper that crowns this glaive glows blood-red and black; 
D:fell spells of annihilation swirl and dance as you swing death's myrmidon 
D:down.


# The Halberd 'Osondir'

N:95:'Osondir'
I:22:15:3
W:20:8:190:22000
P:0:3d5:6:9:0
F:CHR | HIDE_TYPE | 
F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND | 
F:FEATHER | SEE_INVIS | SHOW_MODS | LITE | ESP_GIANT
D:Lordly and tall did Osondir stand against the wrath of giants, and 
D:clear-eyed in barrows fell, wielding a halberd glowing ruby red.


# The Pike 'Til-i-arc'

N:96:'Til-i-arc'
I:22:8:2
W:20:15:160:32000
P:0:2d5:10:12:10
F:INT | HIDE_TYPE | 
F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | ESP_GIANT
F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS | LITE
D:Within this long thrusting spear lie the spirits of frost giants and fire 
D:demons, who war forever, trapped by magely spells.  


# The Spear 'Aeglos'

N:97:'Aeglos'
I:22:2:4
W:15:45:50:180000
P:0:4d6:15:25:5
F:INT | WIS | HIDE_TYPE |
F:BRAND_FIRE | BRAND_ELEC |
F:SLAY_TROLL | SLAY_ORC | SLAY_GIANT |
F:FREE_ACT | RES_FIRE | RES_ELEC | RES_LITE |
F:SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS | LITE
D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of 
D:Elves, against which all the foul corruptions of Sauron dashed in vain.


# The Spear of Orome

N:98:of Orome
I:22:2:4
W:15:45:50:77777
P:0:1d6:15:15:0
F:INT | WIS | INFRA | HIDE_TYPE | SEARCH |
F:BRAND_FIRE |
F:SLAY_GIANT | SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | SLAY_DRAGON |
F:RES_FIRE | RES_LITE | HOLD_LIFE | RES_FEAR | LITE |
F:FEATHER | ESP_GIANT
F:LITE | SEE_INVIS |
F:ACTIVATE | BLESSED | SHOW_MODS
D:The thrusting spear of wise Orome the Vala, strong against giants of frost, 
D:which can melt rock or flesh with ease.


# The Spear 'Nimloth'

N:99:'Nimloth'
I:22:2:3
W:15:12:50:30000
P:0:1d6:11:13:0
F:STEALTH | RES_DARK | INFRA | SPEED |
F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS
D:A thin spike of thrice-forged steel caps a straight silvan shaft cut from 
D:a legendary tree, and spells to break the wills of the undead and strike 
D:cold into the breasts of your enemies lay upon this perfectly balanced 
D:spear.


# The Lance of Eorlingas

N:100:of Eorlingas
I:22:20:2
W:20:23:360:55000
P:0:3d8:3:21:0
F:DEX | HIDE_TYPE | 
F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS
D:"Forth Eorlingas!".  To the field of Cormallen Eorl the Young came beyond 
D:hope to save beleaguered Gondor, and from his lance fled massive trolls 
D:and dire wolves.


# The Great Axe of Durin

N:101:of Durin
I:22:25:3
W:30:90:230:150000
P:0:4d4:10:20:15
F:CON | HIDE_TYPE | ESP_EVIL
F:KILL_DRAGON | SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | 
F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS
D:The twin massive axe heads of this ancient demon's dread gleam with 
D:mithril inlay, which tell sagas of endurance, envoking the powers of 
D:Kazad-dum to protect the wearer and slay all evils found underground.


# The Great Axe of Eonwe

N:102:of Eonwe
I:22:25:2
W:30:120:230:200000
P:0:4d4:15:18:8
F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE | 
F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | ESP_NONLIVING
F:SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE | 
F:BLESSED | SHOW_MODS
D:The axe of Eonwe, leader of the Hosts of the West before the gates of 
D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of 
D:evil at a word, and grants Maia-like powers of body and mind.


# The Battle Axe of Balli Stonehand

N:103:of Balli Stonehand
I:22:22:3
W:30:15:170:90000
P:0:3d8:8:11:5
F:STR | CON | STEALTH | HIDE_TYPE | ESP_NONLIVING
F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER | 
F:SEE_INVIS | REGEN | SHOW_MODS
D:The twin blades of this weapon were forged in Belegost, and powerful forces 
D:to resist and endure lie ready for he who shall wield it once more.


# The Battle Axe 'Lotharang'

N:104:'Lotharang'
I:22:22:1
W:30:15:170:21000
P:0:2d8:4:3:0
F:STR | DEX | HIDE_TYPE | 
F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS
D:A superbly crafted double-bladed axe that slays the creatures of earth and 
D:allows rapid recovery from their blows.


# The Lochaber Axe 'Mundwine' -> of the Dwarves

N:105:of the Dwarves
I:22:28:10
W:30:8:250:80000
P:0:3d8:12:17:0
F:SLAY_EVIL | TUNNEL | INFRA | SEARCH | SLAY_GIANT |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_FEAR |
F:SHOW_MODS
D:A massive axe with twin razor-sharp heads, so large that it usually
D:requires two hands to wield, intricately engraved with spells to ward off
D:the elements and smite evil in filleted gold.


# The Broad Axe 'Barukkheled'

N:106:'Barukkheled'
I:22:11:3
W:20:8:160:50000
P:0:2d6:13:19:0
F:CON | HIDE_TYPE | 
F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | 
F:SEE_INVIS | SHOW_MODS
D:A royal heirloom of the southern coast, strong in combat against the evil 
D:creatures of earth.


# The Trident of Wrath

N:107:of Wrath
I:22:5:2
W:15:35:300:90000
P:0:3d8:16:18:0
F:STR | DEX | HIDE_TYPE | CHAOTIC |
F:SLAY_EVIL | SLAY_UNDEAD | RES_LITE | RES_DARK | SEE_INVIS | 
F:BLESSED | SHOW_MODS
D:A massive triple-pronged spear, so great it normally requires two hands to 
D:wield, evoking the spirit of Osse who with it pierced legions of 
D:evil and undead.


# The Trident of Ulmo

N:108:of Ulmo
I:22:5:4
W:30:90:70:120000
P:0:4d8:15:19:0
F:DEX | HIDE_TYPE | 
F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID | 
F:RES_NETHER | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | 
F:BLESSED | SHOW_MODS | SPECIAL_GENE |
D:The awesome weapon of the Vala Ulmo, Lord of Waters.  Mightest of all the 
D:powers of good save Manwe himself, Ulmo laughs to scorn the dread powers  
D:of the undead, and is utterly in command of the Element of acid.


# The Scythe 'Avavir'

N:109:'Avavir'
I:22:17:3
W:40:8:250:18000
P:0:5d3:8:8:10
F:DEX | CHR | HIDE_TYPE | 
F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD | 
F:RES_LITE | LITE | SEE_INVIS | ACTIVATE | SHOW_MODS
D:With elemental powers whose struggles turn this weapon red and purest 
D:white, this shining reaper bears within it a power of going forth and 
D:returning.


# The Long Sword of the Dawn

N:110:of the Dawn
I:23:17:3
W:40:120:130:250000
P:0:3d5:20:20:0
F:ACTIVATE | LITE | BRAND_FIRE | FREE_ACT | RES_FIRE | INFRA | LEVELS |
F:SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD | SLAY_DEMON | VORPAL | CLONE |
F:CHR | SUST_CHR | RES_FEAR | RES_LITE | RES_BLIND | REGEN | SHOW_MODS
D:Forged in the farthest East by a race of mighty spellcasters, this
D:shiny pale sword gleams with the rays of rising sun as you invoke
D:its power of commanding legions of powerful immortal warriors...



# The Mighty Hammer 'Grond'
# Was 30 pounds (?), -10 to speed
# The weight (100 pounds) of Grond yields about -4 to speed
# Note that it takes 18/200 strength to wield Grond correctly

N:111:'Grond'
I:21:50:2
W:100:1:1000:500000
P:0:9d9:5:25:10
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | SLAY_UNDEAD | NO_MAGIC |
F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE | 
F:RES_COLD | SEE_INVIS | ESP_ALL | AGGRAVATE | SHOW_MODS | INSTA_ART |
F:LEVELS | LIFE | ACTIVATE |
D:The mighty Hammer of the Underworld, blackened by doomspells of shattering, 
D:whose wielder holds the lives of all Morgoth's servants in his hand.


# The Flail 'Totila'

N:112:'Totila'
I:21:13:2
W:20:8:150:55000
P:0:3d6:6:8:0
F:STEALTH | 
F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONF | ACTIVATE | 
F:SHOW_MODS | LITE
D:A flail whose head befuddles those who stare as you whirl it around, and 
D:becomes a fiery comet as you bring it down.


# The Two-Handed Flail 'Thunderfist'

N:113:'Thunderfist'
I:21:18:4
W:45:38:300:160000
P:0:3d6:5:18:0
F:STR | HIDE_TYPE | 
F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC | 
F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS | LITE
D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost, 
D:with runes of strength in its handle, and flames and sparks that roar and 
D:crackle around its massive head.


# The Morning Star 'Bloodspike'

N:114:'Bloodspike'
I:21:12:4
W:20:30:150:30000
P:0:2d6:8:22:0
F:STR | HIDE_TYPE | 
F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS | 
F:SHOW_MODS
D:You feel strong and firm of foot as you whip the chain-suspended spiked orb 
D:around - and bath it in the blood of your foes.


# The Morning Star 'Firestar'

N:115:'Firestar'
I:21:12:0
W:20:15:150:35000
P:0:2d6:5:7:2
F:BRAND_FIRE | RES_FIRE | ACTIVATE | SHOW_MODS | LITE
D:A famed battle-lord of old, with a ruddy head, colored as embers are that 
D:can yet rise up in wrath.


# The Mace 'Taratol'

N:116:'Taratol'
I:21:5:0
W:20:15:200:50000
P:0:3d4:12:12:0
F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE | SHOW_MODS
D:A great ridged mace that surrounds you in a nimbus of living lightning; 
D:you remain utterly untouched, even as fat sparks crackle around your 
D:fingers and eyebrows.


# The War Hammer of Aule

N:117:of Aule
I:21:8:4
W:40:75:120:250000
P:0:9d3:19:21:5
F:WIS | HIDE_TYPE | 
F:KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON | 
F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS | 
F:SEE_INVIS | SHOW_MODS
D:The wondrous hammer of Aule, creator of the wise Dwarven lords of old.  
D:It bears magics of demolishing that no serpent or demon can withstand, and 
D:envokes the strength of mountains to ward off the tumult of the elements.


# The Quarterstaff 'Nar-i-vagil'

N:118:'Nar-i-vagil'
I:21:3:3
W:20:18:150:70000
P:0:1d9:10:20:0
F:INT | HIDE_TYPE | 
F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS | LITE
D:Named for a fiery star and set with gems of great worth binding mystic 
D:virtues of protection and thought.


# The Quarterstaff 'Eriril'

N:119:'Eriril'
I:21:3:4
W:20:18:150:20000
P:0:1d9:3:5:0
F:INT | WIS | HIDE_TYPE | LEVELS | ESP_EVIL
F:SLAY_EVIL | RES_LITE | LITE | SEE_INVIS | ACTIVATE | SHOW_MODS
D:The radiant golden staff of an Istari of legend, this wizard's companion 
D:grants keen sight and the knowledge of many hidden things.


# The Quarterstaff of Olorin

N:120:of Olorin
I:21:3:4
W:30:105:150:140000
P:0:2d9:10:13:0
F:INT | WIS | CHR | HIDE_TYPE | SEARCH | BRAND_FIRE | SPECIAL_GENE |
F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | LITE |
F:HOLD_LIFE | RES_FIRE | RES_NETHER | SEE_INVIS | ACTIVATE | SHOW_MODS
D:A staff tall and sturdy, with rough-hewn runes that invoke the element of 
D:Earth, and which strikes down all creatures who live in the shadow of 
D:mountains.


# The Mace of Disruption 'Deathwreaker'

N:121:'Deathwreaker'
I:21:20:6
W:80:38:400:444444
P:0:7d8:18:18:0
F:STR | TUNNEL | HIDE_TYPE | NO_TELE |
F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | BRAND_FIRE | 
F:IM_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE | LITE |
F:SHOW_MODS | BRAND_POIS | VAMPIRIC
D:A weapon so massive it seems beyond the strength of mortals, yet you feel 
D:the might of giants within you as you heft it.  As you grip the handle  
D:of ebony and steel, coronas of fire blaze and mighty spells to preserve 
D:magic activate around you.  You wield the Fear of Dragons and the Dispair 
D:of the Undead!


# The Lucerne Hammer 'Turmil'

N:122:'Turmil'
I:21:10:4
W:20:15:120:30000
P:0:2d5:10:6:8
F:WIS | INFRA | HIDE_TYPE | 
F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | LITE | REGEN | 
F:ACTIVATE | SHOW_MODS | ESP_ORC | ESP_TROLL | ESP_GIANT
D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as 
D:though moonlit, and it can strike as mighty a blow spiritually as 
D:physically.


# The Whip of Gothmog

N:123:of Gothmog
I:21:2:5
W:20:15:120:100000
P:0:3d6:15:16:0
F:CON | DEX | INFRA | HIDE_TYPE | 
F:BRAND_FIRE | SLAY_EVIL | SLAY_DEMON | RES_FIRE |
F:VORPAL | RES_LITE | LITE | REGEN | ESP_DEMON
F:SHOW_MODS


# The Long Bow 'Belthronding'

N:124:'Belthronding'
I:19:13:3
W:40:20:40:35000
P:0:0d0:20:22:0
F:DEX | STEALTH | HIDE_TYPE | 
F:RES_DISEN | XTRA_SHOTS | SHOW_MODS
D:The great bow of Beleg, made of black yew and strung with elven hair that 
D:faintly shines a pale clear gold.


# The Long Bow of Bard

N:125:of Bard
I:19:13:3
W:30:20:40:20000
P:0:0d0:17:19:0
F:DEX | HIDE_TYPE | ESP_DRAGON
F:FREE_ACT | XTRA_MIGHT | SHOW_MODS
D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that 
D:songs record.


# The Light Crossbow 'Cubragol'

N:126:'Cubragol'
I:19:23:10
W:50:25:110:50000
P:0:0d0:10:14:0
F:SPEED | 
F:RES_FIRE | XTRA_MIGHT | ACTIVATE | SHOW_MODS
D:A crossbow that grants fiery speed to he who finds it, and from which 
D:shoot bolts that blaze with flame unquenchable.


# The Mage Staff of Gandalf
# Realy powerful for a mage but extremely rare
# The ULTIMATE "weapon" for a Sorceror or a magic class

N:127:of Gandalf
I:6:1:12
W:127:220:20:9000000
P:0:1d1:-19:-19:0
F:INT | CHR | WIS | MANA | SPELL | ACTIVATE |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:SEE_INVIS | ESP_EVIL | ESP_DEMON | NEVER_BLOW | INFRA
F:PRECOGNITION | IM_FIRE
D:A simple, wooden wizard's staff. Unremarkable in all aspects... 
D:except that it pulses with overwhelming power.

# Boomerang Artifacts

N:128:of Beor
I:15:4:4
W:20:10:20:40000
P:0:4d5:8:12:0
F:DEX |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
D:Beor's boomerang makes the wielder agile offers 
D:some protections from the elements.  

N:129:'Glimdrir'
I:15:4:3
W:40:20:20:60000
P:0:5d5:15:16:0
F:DEX | SPEED | FREE_ACT | BRAND_POIS | SLAY_EVIL | SLAY_UNDEAD | REGEN
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | NO_TELE | CURSED
D:A powerful boomerang that makes one agile and fast, and that slays 
D:evil and undead creatures, but beware, teleportation will not be 
D:easy with this on!

# The Robe of Incanus [aka Gandalf]

N:130:of Incanus
I:36:2:3
W:30:20:20:60000
P:2:0d0:0:0:20
F:INT | WIS | SEARCH | HIDE_TYPE | 
F:SUST_INT | SUST_WIS | FREE_ACT | SEE_INVIS | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
D:Gandalfs long, flowing robe.  It provides insight and allows the 
D:wearer to see things not seen by all.  

# The Whip 'Lasher'

N:134:'Lasher'
I:21:2:3
W:20:5:30:50000
P:0:1d6:12:15:0
F:DEX | BLOWS | HIDE_TYPE | 
F:SLAY_ANIMAL | SLAY_ORC | BRAND_POIS | VORPAL | 
F:RES_POIS | FREE_ACT | ESP_ORC
D:A powerful whip that is deadly against orcs.  It poisons your foes 
D:and is said to go "snicker snack".  

# The Seeker Arrow 'Bullseye'

N:135:'Bullseye'
I:17:2:0
W:45:1:2:50000
P:0:7d4:20:15:0
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | 
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON | 
F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS
D:A powerful arrow that is feared by even the mightiest dragons.  

# The Bolt 'Travak'

N:136:'Travak'
I:16:0:0
W:5:1:2:5000
P:0:3d6:8:5:0
F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS
D:A bolt imbued with the powers of the elements.  

# The Harp of Master Robinton

N:137:of Master Robinton
I:14:6:3
W:60:10:20:100000
P:0:3d4:0:0:0
F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | ACTIVATE | STEALTH
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_DRAGONRIDER | ESP_UNIQUE |
D:This harp that once belonged to Master Robinton makes those who use 
D:it seem more beautiful.  It is also said that those who have 
D:used it found themselves walking faster, as if to an unheard beat.  

# The Drum of Piemur

N:138:of Piemur
I:14:5:2
W:40:10:15:80000
P:0:3d4:0:0:0
F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | ACTIVATE | STEALTH
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
D:Piemur's drum is much like the harp of Master Robinson.  It protects 
D:the wearer is many ways; by making him less noticable and sheilding 
D:from the elements.  It also makes them able to run away faster.  

# The Flute of Menolly

N:139:of Menolly
I:14:1:1
W:20:10:10:50000
P:0:3d4:0:0:0
F:CHR | SPEED | WIS | RES_SOUND | ACTIVATE | STEALTH
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_DRAGONRIDER
D:A pretty flute that makes those who play it more beatiful, wiser and 
D:faster. 

# The Pick of Erebor

N:140:of Erebor
I:20:4:5
W:50:15:127:150:55000
P:0:3d4:5:20:0
F:STR | TUNNEL | SUST_STR | HIDE_TYPE | LITE | ACTIVATE | CLIMB
D:A pick that provides a magical light to see by while tunneling.  

# The Drum of the Druedain

N:141:of the Druedain
I:14:5:4
W:19:10:15:10000
P:0:3d4:0:0:0
F:ACTIVATE | STEALTH | SEARCH | INFRA | RES_POIS | RES_DARK
D:The fabled Drum of the Druedain that will protect those who play it 
D:from darkness and poison attacks.  It also aids in the seeing of 
D:warm blooded creatures.  

# The Horn of Rohan

N:142:of Rohan
I:14:7:2
W:14:10:15:80000
P:0:3d4:0:0:0
F:ACTIVATE | CHR | WIS | ESP_DRAGON
D:A horn carved from the bones of the Dragon of Ered-Mithrin, this 
D:heirloom of the House of Eorl bestows to its user the gifts of 
D:courage and command.

# The Horn of Helm

N:143:of Helm
I:14:7:2
W:16:10:15:15000
P:0:3d4:0:0:0
F:ACTIVATE | STR | CON | IM_COLD | RES_NETHER | RES_FEAR
D:Heedless of cold, fearless of darkness -- besiegers fled at the wind 
D:of the solitary coming of King Helm Hammerhand, proclaimed by a single 
D:horn-blast in the dead of winter.

# The Horn of Boromir

N:144:of Boromir
I:14:7:3
W:18:10:15:18000
P:0:3d4:0:0:0
F:ACTIVATE | STR | RES_FEAR | RES_FIRE
D:Boromir's horn gives courage to the wearer.  


# The black axe of Gothmog, which slew Fingon

N:145:of Gothmog
I:22:28:-4
W:30:8:250:30000
P:0:3d8:14:19:0
F:BRAND_FIRE | CHR | ACTIVATE | SHOW_MODS | CURSED |  DG_CURSE |
D:The black axe of Gothmog, which struck Fingon at Nirnaeth. Mighty 
D:spells of evil make it unsafe in any hands but of the original wielder.


# The Seeker Arrow of Gondor

N:146:of Gondor
I:17:2:0
W:20:5:3:25000
P:0:10d8:10:20:0
F:SLAY_EVIL | SLAY_DEMON
D:An arrow that was created to rid the world from deamons.  


# The Long Sword of Eru Iluvatar
# The ULTIMATE weapon for a warrior class

N:147:of Eru Iluvatar
I:23:17:10
W:127:220:130:9000000
P:50:5d6:21:26:0
F:LIFE | CON | CHR |
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | VORPAL | IM_COLD |
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_DEMON |
F:FREE_ACT | RES_FIRE | RES_DARK | LITE | SEE_INVIS | SLOW_DIGEST | REGEN | 
F:ACTIVATE | SHOW_MODS | BLESSED |
F:PRECOGNITION | NO_MAGIC
D:A warm light bathes this translucent blade. The power of the fates are 
D:at the command of its wielder as the weapon passes Supreme Judgment on 
D:the inhabitants of Angband.


# The Wand of Fire Ball of Mithrandir

N:148:of Mithrandir
I:65:22:38
W:50:10:10:12000
P:0:2d4:0:0:0
F:RECHARGE
D:Mithrandir's wand that throws powerful fire balls at enemies.  It 
D:can be rechanged without blowing up, for it is built to hold 
D:much magical energy.


# The Wand of Stone to Mud of Thrain

N:149:of Thrain
I:65:6:25
W:10:10:10:3200
P:0:2d4:0:0:0
F:RECHARGE | SPECIAL_GENE |
D:The miner's friend.  This wand was used by Thrain to dig into the 
D:walls of the dungeon and is quite useful because it will never 
D:be destroyed.


# The Long Sword of Murazor (a.k.a. anti-Ringil)
# The next time someone wields an unidentified Long Sword (4d5) ...

N:150:of Murazor
I:23:17:-10
W:20:40:130:30000
P:0:4d5:-22:-25:0
F:SPEED | STR | WIS | CHR | ESP_UNDEAD
F:BRAND_FIRE | SEE_INVIS | SLOW_DIGEST | FREE_ACT |
F:VAMPIRIC | NO_TELE | AGGRAVATE | WRAITH | INVIS |
F:CURSED | HEAVY_CURSE | DG_CURSE | SHOW_MODS | CLONE |
D:Dark flames wreath the naked steel of the Witch-King of Angmar.  
D:A mighty curse to all those who wield it despite its master, 
D:the torture of the wraithworld awaits those who dare.


# The XBow/Bolt of the Elves
# The ULTIMATE bow/bolt for an archer class

# The Seeker Bolt of the Elves

N:151:of the Elves
I:18:2:0
W:127:220:130:100000
P:0:10d5:25:26:0
F:VORPAL | BRAND_COLD | BRAND_FIRE | BRAND_ELEC | BRAND_ACID | BRAND_POIS |
F:KILL_DRAGON | SLAY_GIANT | SLAY_TROLL | SLAY_UNDEAD | SLAY_ORC |
F:SLAY_DEMON | SLAY_EVIL |
D:Made during the war against Morgoth in the Belegriand, this powerfull 
D:bolt is the bane of Morgoth power.


# The Heavy Crossbow of the Elves

N:152:of the Elves
I:19:24:10
W:127:220:130:8000000
P:0:0d0:36:28:0
F:SEE_INVIS | SLOW_DIGEST | FREE_ACT | SPEED | DEX | CON | FLY |
F:XTRA_MIGHT | XTRA_SHOTS | IM_ELEC | REFLECT | INVIS | STEALTH |
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
F:RES_CHAOS | RES_DISEN | RES_CONF | RES_BLIND | INFRA | ESP_ORC | ESP_TROLL | ESP_EVIL |
F:PRECOGNITION | NO_MAGIC
D:Designed to be used with the Seeker Bolt of the Elves, this Crossbow 
D:is perfect against the terrible powers of Morgoth.


# The Soft Leather Armour of the Sandworm

N:153:of the Sandworm
I:36:16:5
W:30:3:80:65000
P:30:0d0:0:0:0
F:RES_POIS | RES_ELEC | RES_FIRE | RES_ACID | SPECIAL_GENE
F:TUNNEL | STR | STEALTH | INFRA | ESP_ANIMAL
D:This powerfull peice of armour was made using the rests of
D:the Sandworm Queen.

# The Phial of Undeath

N:200:of Undeath
I:39:7:-5
W:1:1:10:0
P:0:1d1:0:0:0
F:CURSED | INT | WIS | CON | DEX | CHR | STR | ACTIVATE |
F:INSTA_ART | DG_CURSE | ESP_UNDEAD
D:It appears like the Phial of Galadrial at first, but wait!  It 
D:is a cursed phail created by an evil wizard to lure adventurers 
D:into wielding it unknowingly.


# The template for artifacts corpses

N:201: 
I:9:1:0
W:200:1:10:0
P:0:1d1:0:0:0
F:INSTA_ART 


# The Palantir of Minas Tirith

N:202:of Minas Tirith
I:39:8:3
W:50:20:10:60000
P:0:1d1:0:0:0
F:WIS | CHR | ACTIVATE | ESP_UNIQUE
F:INSTA_ART
D:A shining white ball of unbreakable crystal, the ancient palantiri, 
D:or 'far-watchers' were used by kings of Numenor and later by the Exiles 
D:for rapid communication between distant lands.
