
; Lezione15e2.s	- Visualiziamo due pic hires insieme, una a 256 colori e
;		  l'altra in HAM8. Notate differenza?

	SECTION	AgaRulez,CODE

;	Include	"DaWorkBench.s"	; togliere il ; prima di salvare con "WO"

*****************************************************************************
	include	"startup2.s"	; Salva Copperlist Etc.
*****************************************************************************

		;5432109876543210
DMASET	EQU	%1000001110000000	; copper, bitplane DMA

WaitDisk	EQU	30	; 50-150 al salvataggio (secondo i casi)

START:

;	Puntiamo la pic AGA

	MOVE.L	#PICTURE,d0
	LEA	BPLPOINTERS,A1
	MOVEQ	#8-1,D7		; num. bitplanes
POINTB:
	move.w	d0,6(a1)
	swap	d0
	move.w	d0,2(a1)
	swap	d0
	addi.l	#80*100,d0	; Lunghezza di un bitplane
	addq.w	#8,a1
	dbra	d7,POINTB		;Rifai D1 volte (D1=num of bitplanes)

	MOVE.L	#PICTUREham,d0
	LEA	BPLPOINTERSham,A1
	MOVEQ	#8-1,D7		; num. bitplanes
POINTBham:
	move.w	d0,6(a1)
	swap	d0
	move.w	d0,2(a1)
	swap	d0
	addi.l	#80*100,d0	; Lunghezza di un bitplane
	addq.w	#8,a1
	dbra	d7,POINTBham		;Rifai D1 volte (D1=num of bitplanes)


; Per la figura 256 colori

	LEA	LogoPal(PC),A0		; indirizzo della color palette 
	LEA	COLP0+2,A1		; Indirizzo del primo registro
					; settato per i nibble ALTI
	LEA	COLP0B+2,A2		; Indirizzo del primo registro
					; settato per i nibble BASSI
	MOVEQ	#8-1,d7			; 8 banchi da 32 registri ciascuno
	bsr.s	MettiColori


; Per la figura HAM8

	LEA	LogoPalham(PC),A0	; indirizzo della color palette 
	LEA	COLP0ham+2,A1		; Indirizzo del primo registro
					; settato per i nibble ALTI
	LEA	COLP0Bham+2,A2		; Indirizzo del primo registro
					; settato per i nibble BASSI
	MOVEQ	#2-1,d7			; 2 banchi da 32 registri ciascuno
	bsr.s	MettiColori


	MOVE.W	#DMASET,$96(a5)		; DMACON - abilita bitplane, copper
	move.l	#CopList,$80(a5)	; Puntiamo la nostra COP
	move.w	d0,$88(a5)		; Facciamo partire la COP
	move.w	#0,$1fc(a5)		; Fmode azzerato, burst normale
	move.w	#$c00,$106(a5)		; BPLCON3 resettato
	move.w	#$11,$10c(a5)		; BPLCON4 resettato

LOOP:
	BTST	#6,$BFE001
	BNE.S	LOOP
	RTS


; Questa routine, che e' presente anche nella mia demo WORLD OF MANGA, serve
; per leggere la palette a 24 bit, in questo caso inclusa con un INCBIN
; In pratica converte ogni colore a 24 bit, che si presenta nel formato di
; una long $00RrGgBb, dove R = nibble alto di RED, r = nibble basso di RED,
; G = nibble alto di GREEN eccetera, nel formato della copperlist aga, ossia
; in due word $0RGB con i nibble alti e $0rgb con i nibble bassi.

MettiColori:
ConvertiPaletteBank:
	moveq	#0,d0
	moveq	#0,d2
	moveq	#0,d3
	moveq	#32-1,d6	; 32 registri colore per banco

DaLongARegistri:	; loop che trasforma i colori $00RrGgBb.l nelle 2
			; word $0RGB, $0rgb adatte ai registri copper.

; Conversione dei nibble bassi da $00RgGgBb (long) al colore aga $0rgb (word)

	MOVE.B	1(A0),(a2)	; Byte alto del colore $00Rr0000 copiato
				; nel registro cop per nibble bassi
	ANDI.B	#%00001111,(a2) ; Seleziona solo il nibble BASSO ($0r)
	move.b	2(a0),d2	; Prendi il byte $0000Gg00 dal colore a 24bit
	lsl.b	#4,d2		; Sposta a sinistra di 4 bit il nibble basso
				; del GREEN, "trasformandolo" in nibble alto
				; di del byte basso di D2 ($g0)
	move.b	3(a0),d3	; Prendi il byte $000000Bb dal colore a 24bit
	ANDI.B	#%00001111,d3	; Seleziona solo il nibble BASSO ($0b)
	or.b	d2,d3		; "FONDI" i nibble bassi di green e blu...
	move.b	d3,1(a2)	; Formando il byte basso finale $gb da mettere
				; nel registro colore, dopo il byte $0r, per
				; formare la word $0rgb dei nibble bassi

; Conversione dei nibble alti da $00RgGgBb (long) al colore aga $0RGB (word)

	MOVE.B	1(A0),d0	; Byte alto del colore $00Rr0000 in d0
	ANDI.B	#%11110000,d0	; Seleziona solo il nibble ALTO ($R0)
	lsr.b	#4,d0		; Shifta a destra di 4 bit il nibble, in modo
				; che diventi il nibble basso del byte ($0R)
	move.b	d0,(a1)		; Copia il byte alto $0R nel color register
	move.b	2(a0),d2	; Prendi il byte $0000Gg00 dal colore a 24bit
	ANDI.B	#%11110000,d2	; Seleziona solo il nibble ALTO ($G0)
	move.b	3(a0),d3	; Prendi il byte $000000Bb dal colore a 24 bit
	ANDI.B	#%11110000,d3	; Seleziona solo il nibble ALTO ($B0)
	lsr.b	#4,d3		; Shiftalo di 4 bit a destra trasformandolo in
				; nibble basso del byte basso di d3 ($0B)
	ori.b	d2,d3		; Fondi i nibble alti di green e blu ($G0+$0B)
	move.b	d3,1(a1)	; Formando il byte basso finale $GB da mettere
				; nel registro colore, dopo il byte $0R, per
				; formare la word $0RGB dei nibble alti.

	addq.w	#4,a0		; Saltiamo al prossimo colore .l della palette
				; attaccata in fondo alla pic
	addq.w	#4,a1		; Saltiamo al prossimo registro colore per i
				; nibble ALTI in Copperlist
	addq.w	#4,a2		; Saltiamo al prossimo registro colore per i
				; nibble BASSI in Copperlist

	dbra	d6,DaLongARegistri

	add.w	#(128+8),a1	; salta i registri colore + il dc.w $106,xxx
				; dei nibble ALTI
	add.w	#(128+8),a2	; salta i registri colore + il dc.w $106,xxx
				; dei nibble BASSI

	dbra	d7,ConvertiPaletteBank	; Converte un banco da 32 colori per
	rts				; loop. 8 loop per i 256 colori.

; Palette salvata in binario con il PicCon (opzioni: save as binary, non cop)

LogoPal:
	incbin	"Pic640x100x256.pal"

LogoPalHAM:
	incbin	"pic640x100xham8.pal"

;*****************************************************************************
;*				COPPERLIST				     *
;*****************************************************************************

	CNOP	0,8	; Allineo a 64 bit

	section	coppera,data_C

COPLIST:
	dc.w	$8E,$2c81	; DiwStrt
	dc.w	$90,$2cc1	; DiwStop

; Nota: il ddfstart/stop HIRES sarebbero $003c e $00d4, ma con il burst attivo
; va bene lo stesso valore del LOWRES, ossia $0038 e $00d0.

	dc.w	$92,$0038	; DdfStart
	dc.w	$94,$00d0	; DdfStop
	dc.w	$102,0		; BplCon1
	dc.w	$104,0		; BplCon2
	dc.w	$108,-8		; Bpl1Mod (burst 64bit, modulo=modulo-8)
	dc.w	$10a,-8		; Bpl2Mod (come sopra)

		    ; 5432109876543210
	dc.w	$100,%1000001000010001	; 8 bitplane HIRES 640x256. Per
					; settare 8 planes setto il bit 4 e
					; azzero i bit 12,13,14. Il bit 0 e'
					; settato dato che abilita molte
					; funzioni AGA che vedremo dopo.

	dc.w	$1fc,3		; Burst mode a 64 bit

BPLPOINTERS:
	dc.w $e0,0,$e2,0	; primo 	bitplane
	dc.w $e4,0,$e6,0	; secondo	   "
	dc.w $e8,0,$ea,0	; terzo		   "
	dc.w $ec,0,$ee,0	; quarto	   "
	dc.w $f0,0,$f2,0	; quinto	   "
	dc.w $f4,0,$f6,0	; sesto		   "
	dc.w $f8,0,$fA,0	; settimo	   "
	dc.w $fC,0,$fE,0	; ottavo	   "

; In questo caso la palette viene aggiornata da una routine, per cui basta
; lasciare azzerati i valori dei registri.

	DC.W	$106,$c00	; SELEZIONA PALETTE 0 (0-31), NIBBLE ALTI
COLP0:
	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$e00	; SELEZIONA PALETTE 0 (0-31), NIBBLE BASSI
COLP0B:
	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$2C00	; SELEZIONA PALETTE 1 (32-63), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$2E00	; SELEZIONA PALETTE 1 (32-63), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$4C00	; SELEZIONA PALETTE 2 (64-95), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$4E00	; SELEZIONA PALETTE 2 (64-95), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$6C00	; SELEZIONA PALETTE 3 (96-127), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$6E00	; SELEZIONA PALETTE 3 (96-127), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$8C00	; SELEZIONA PALETTE 4 (128-159), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$8E00	; SELEZIONA PALETTE 4 (128-159), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$AC00	; SELEZIONA PALETTE 5 (160-191), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$AE00	; SELEZIONA PALETTE 5 (160-191), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$CC00	; SELEZIONA PALETTE 6 (192-223), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$CE00	; SELEZIONA PALETTE 6 (192-223), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$EC00	; SELEZIONA PALETTE 7 (224-255), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$EE00	; SELEZIONA PALETTE 7 (224-255), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	dc.w	$9007,$fffe	; aspetta la fine del logo
	dc.w	$100,$201	; zero bitplanes

; Il RAW e' salvato con PicCon, dunque si puo' puntare normalmente.

BPLPOINTERSham:
	dc.w $e0,0,$e2,0	; primo 	bitplane
	dc.w $e4,0,$e6,0	; secondo	   "
	dc.w $e8,0,$ea,0	; terzo		   "
	dc.w $ec,0,$ee,0	; quarto	   "
	dc.w $f0,0,$f2,0	; quinto	   "
	dc.w $f4,0,$f6,0	; sesto		   "
	dc.w $f8,0,$fA,0	; settimo	   "
	dc.w $fC,0,$fE,0	; ottavo	   "

; Questo e' l'ordine dei bitplanes se salvate il RAW con AgaConv
;
;	dc.w $e8,0,$ea,0	; terzo	       bitplane
;	dc.w $ec,0,$ee,0	; quarto	   "
;	dc.w $f0,0,$f2,0	; quinto	   "
;	dc.w $f4,0,$f6,0	; sesto		   "
;	dc.w $f8,0,$fA,0	; settimo	   "
;	dc.w $fC,0,$fE,0	; ottavo	   "
;	dc.w $e0,0,$e2,0	; primo 	   "
;	dc.w $e4,0,$e6,0	; secondo	   "


; In questo caso la palette viene aggiornata da una routine, per cui basta
; lasciare azzerati i valori dei registri.

; *NOTA: IN HAM8 BASTA DEFINIRE 64 COLORI, NON TUTTI E 255!!!!!

	DC.W	$106,$c00	; SELEZIONA PALETTE 0 (0-31), NIBBLE ALTI
COLP0ham:
	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$e00	; SELEZIONA PALETTE 0 (0-31), NIBBLE BASSI
COLP0Bham:
	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$2C00	; SELEZIONA PALETTE 1 (32-63), NIBBLE ALTI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	DC.W	$106,$2E00	; SELEZIONA PALETTE 1 (32-63), NIBBLE BASSI

	DC.W	$180,0,$182,0,$184,0,$186,0,$188,0,$18A,0,$18C,0,$18E,0
	DC.W	$190,0,$192,0,$194,0,$196,0,$198,0,$19A,0,$19C,0,$19E,0
	DC.W	$1A0,0,$1A2,0,$1A4,0,$1A6,0,$1A8,0,$1AA,0,$1AC,0,$1AE,0
	DC.W	$1B0,0,$1B2,0,$1B4,0,$1B6,0,$1B8,0,$1BA,0,$1BC,0,$1BE,0

	dc.w	$9507,$fffe

		    ; 5432109876543210
	dc.w	$100,%1000101000010001	; 8 bitplane HIRES 640x256 HAM8. Per
					; settare 8 planes setto il bit 4 e
					; azzero i bit 12,13,14. Il bit 0 e'
					; settato dato che abilita molte
					; funzioni AGA che vedremo dopo.
					; Settando il bit 11 attivo l'HAM8

	dc.w	$f907,$fffe
	dc.w	$100,$200

	dc.w	$FFFF,$FFFE	; Fine della copperlist

;******************************************************************************

; Figura RAW ad 8 bitplanes, cioe' a 256 colori

	CNOP	0,8	; allineo a 64 bit

PICTURE:
	INCBIN	"Pic640x100x256.RAW"	; (C) by Cristiano "KREEX" Evangelisti

; Figura RAW ad 8 bitplanes, in HAM8.

	CNOP	0,8	; allineo a 64 bit

PICTUREHAM:
	INCBIN	"pic640x100xham8.RAW"

	end

Sembrano uguali! Eppure sopra sono 256 colori, sotto ham8!
Forse nel power si nota qualche pixel nella versione a 256 colori...
Comunque l'ham8 si noterebbe meglio con una foto scannerizzata.

