Usage
Please read Protection
advice before.
At first you have to load
a savegame. If you copied this tool to your
UFO drawer, you have
to change only the dir to one of the game_x
drawers.
Data of the game will now be read.
Then the main window appears.
There are 6 Buttons for the most important
data of the game
SOLDIER : A window with the names of your
first 20 soldiers appears.
You can optimize
a soldier by clicking his name.
The following values will be set
| Timeunits |
|
should be enough |
| Health |
|
Maximum |
| Energie |
|
not more possible |
| Reaktion |
|
Maximum |
| Strengh |
|
not more possible |
| Shotability |
|
Maximum |
| Dropability |
|
Maximum |
| PSI Strengh |
|
it's enough |
| PSI Ability |
|
it's enough |
Injury : 0
soldier become healthy
Armour : Flying suit
BASES : At first appers
a window with all basenames
Only existing Bases can be modified.
If you click the name you can choose to change
the installation or the storage.
Installations
: A window with the 36 fields of the base
will appear.
| AL = Access Lift | PD = Plasmadefence |
| QU = Living Quarter | FD = Fusionsballdefence |
| LA = Laboratory | GS = GravShield |
| WS = Workshop | MS = MindShield |
| sR = small Radar | PL = PSI Laboratory |
| lR = large Radar | HW = Hyperwave-decoder |
| MD = Missledefence | H1 = Hangarfield left above |
| ST = General Store | H2 = Hangarfield right above |
| AC = Alien Containment | H3 = Hangarfield left below |
| LD = Laserdefence | H4 = Hangarfield right below |
Click to a field and you can choose a building.
When you change a field the time to build is
set to 1. (technical reasons)
Stores
: the buttons Weapons, Munition, other equipment and
craft equipment are explaning themselves
By clicking an object you can choose the value
OTHERS : the Money and the actual day can be changed
MONEY : the money is set to 1 000 000 000 through
a click (should be enough)
DAY : a number from 1 to 31 can be choosen
SAVE : saves the data back to the savegame
ABOUT : info
QUIT
: you can leave this program (hey great)