Usage
 

        Please read Protection advice before.
 

        At first you have to load a savegame. If you copied this tool to your
        UFO drawer, you have to change only the dir to one of the game_x
        drawers.

        Data of the game will now be read.

        Then the main window appears. There are 6 Buttons for the most important
        data of the game

        SOLDIER  :   A window with the names of your first 20 soldiers appears.
          You can optimize a soldier by clicking his name.

                The following values will be set
 Timeunits
       200 
 should be enough 
 Health
255
 Maximum
 Energie
189
 not more possible
 Reaktion
255
 Maximum
 Strengh
127
 not more possible
 Shotability
255
 Maximum
 Dropability 
 255 
 Maximum
 PSI Strengh 
127
 it's enough
 PSI Ability
127
 it's enough

                     Injury           : 0        soldier become healthy
                     Armour        : Flying suit
 

        BASES     :  At first appers a window with all basenames
                     Only existing Bases can be modified.
                     If you click the name you can choose to change
                     the installation or the storage.
 

          Installations : A window with the 36 fields of the base
                     will appear.
 
 AL = Access Lift  PD = Plasmadefence
 QU = Living Quarter   FD = Fusionsballdefence
 LA = Laboratory   GS = GravShield
WS = Workshop   MS = MindShield
sR = small Radar  PL = PSI Laboratory
lR = large Radar  HW = Hyperwave-decoder
MD = Missledefence  H1 = Hangarfield left above
ST = General Store  H2 = Hangarfield right above
AC = Alien Containment   H3 = Hangarfield left below
LD = Laserdefence  H4 = Hangarfield right below 

                     Click to a field and you can choose a building.

                     When you change a field the time to build is
                     set to 1. (technical reasons)

           Stores  : the buttons Weapons, Munition, other equipment and
                        craft equipment are explaning themselves

                     By clicking an object you can choose the value

        OTHERS :  the Money and the actual day can be changed

                     MONEY : the money is set to 1 000 000 000 through
                             a click (should be enough)

                     DAY  : a number from 1 to 31 can be choosen
 

        SAVE        :  saves the data back to the savegame

        ABOUT     :  info

        QUIT      :  you can leave this program (hey great)