MagicSNs Complete PowerPC Amiga Programming Package =================================================== Well, this package is thought to be used by 68k programmers who want PPC Support for their future software. I will be talking about the following themes: A) Introduction B) Available Developper Software C) PowerPC Support in C or C++ D) PowerPC Support in ASM E) Mixed Binaries F) Coding PPC Shared Libraries ----------------------------------------------------------------------------- D) PowerPC Support in ASM:  Read the File ppctut.guide (Note: Only deals with the Syntax of StormPowerASM, the syntax of pASM looks different...). ppctut.guide is mainly a PPC ASM Coding Tutorial for people who already know 68k ASM. ppctut.guide does not yet explain indirect data. There are some differences in indirect data, mainly the XREF-ing of array has to be changed from:  XREF _array to XREF @__array and the name later changes in usage to this also. For further information, i advice to read the Docs of StormPowerASM. "You can find the ppctut.guide in the "PPCExtra" directory within the phoenix directory" As to my "background":  I am a student of computer science, shortly before finishing with studying, and an Amiga-fanatic of the first hour (started with the A500 a long time ago...). Some of my work in the past (all my PPC programs use the WarpOS Kernel, as i still believe in the Amiga, and WarpOS is very closely oriented at the current AmigaOS) - rtgmaster.library (for 68k and PPC) - ZhaDoomPPC (PPC-Doom-Port)  - WarpView (Imageviewer for 68k and PPC) - WarpAMP (Port of the AMP MPEG 3 Player to the WarpOS PPC Kernel) - Crystal 3D (Port of a game-related 3D-Engine) - formerly author of the "Amiga Texturemapping FAQ" - "adviser" concerning GFX Boards/PPC of some Amiga game firms - ppctut.guide (Introduction to PPC Assembly programming)  In case of questions, my contact address would be: Steffen Häuser Limburgstr. 127 73265 Dettingen/Teck Tel. 07021-51787 email: MagicSN@Birdland.es.bawue.de