
# Misc. Stuff

PPTH	""	# path for Imagine.pic
EDIT	"qed"	# text editor to use for "Edit Movie"
QUIK	"Lores"	# quickrender preset name
QURM	"Trace"	# quickrender rendering method
QUFF	"Ilbm"	# quickrender file format
QPTH	"hd0:lavori/new_quicks"	# path for quickrender pic
PSDR	""	# Postscript font directory
STGF	""	# Default staging file name
TDIR	""	# Path for temporary RGB files
OLDA	T	# flag - use "old" anti-aliasing in trace
GRON	T	# flag - grid on/off
BWLN	F	# flag - do lines in "B & W Shade"
COLN	F	# flag - do lines in "Color Shade"
WARN	T	# flag - warn about unsaved changes
WRNO	T	# flag - warn about overwriting existing object files
SREV	F	# flag - reverse lenses in 3D stereo
FRUN	F	# flag - free undo info before quickrender
FRCP	F	# flag - free copy/paste info before quickrender
FRMV	T	# flag - free editor "movie" before quickrender
FRPV	F	# flag - free persp view info after screen update
GNEW	T	# initial "Generate New ..." button state
DITH	T	# initial "Auto Dither" button state
USFC	F	# initial "Use Firecracker" button state
OPAL	F	# use OpalVision, not Firecracker
RTNA	T	# "use Retina", not Opal or Firecracker (for 24 bit display)
REMU	T	# expect RetinaEMU for Imagine screen: use SMOD and S256 settings
USAA	T	# use AA chip set if available
S256	F	# run 640x480 Imagine in a 256 color display (if possible)
RTGS	T	# flag: show real-time grey scale image while rendering
BGRD	555	# background color
FGRD	000	# edge color
REQC	e92	# requester & gadgets color (bounding box & drag points)
BVLB	fc7	# bright bevel color (points & group lines)
BVLD	b62	# dark bevel color (selected objects edges & points)
GRID	666	# grid color
PICK	66f	# picked edge color
PPNT	f66	# picked point color
SPCK	c6f	# selected picked edge
SPPT	ff6	# selected picked point
BWLC	0f0	# line color in "B & W Wire/Shade"
COLC	fff	# line color in "Color Shade"
STAR	888	# star color in "Trace" and "Scanline"
COL0	000	# "color 0" RGB value for stills
QSKY	000000	# "Quickrender" background color
GENC	010101	# "genlock" color for non-Amiga IFFs
NUMS	3	# number of screens to use in Make Movie
EDLE	30	# anti-aliasing threshold
AARC	255	# anti-aliasing rays per pixel limit
RSDP	8	# "resolve depth" (multiple reflections)
GNDN	16	# # of divisions in ground
OCTD	6	# # levels in oct-tree (6 max)
SMOD	0	# imagine screen width: 0=640,1=800,2=1024,3=1280
STRT	2	# startup in: 1=proj 2=detail 3=form 4=cycle 5=spline
GNDS	1024.000	# ground size
SCRL	0.250	# scroll percantage (of screen width/height)
GSIZ	20.000	# initial grid size
QINT	255.000	# "Quickrender" light intensity
OTRL	-1	# max oct-tree RAM in KBytes (or -1)
OTFL	140	# min free RAM after oct-tree (Kb) (or -1)
ATPT	"attribs/quick"	# Attributes path
AT01	"Gold"	# 1st attribute name
AT02	"Chrome"	# 2nd attribute name
AT03	"Mirror"	# 3rd attribute name
AT04	"Steel"	# 4th attribute name
AT05	"Brass"	# 5th attribute name
AT06	"Glass"	# 6th attribute name
AT07	"Ketsup"	# 7th attribute name
AT08	"Coco"	# 8th attribute name
AT09	"Flesh"	# 9th attribute name
AT10	"Tireblk"	# 10th attribute name
AT11	"RedChrm"	# 11th attribute name
AT12	"BluChrm"	# 12th attribute name
AT13	"GrnChrm"	# 13th attribute name
AT14	"RedGlass"	# 14th attribute name
AT15	"BluGlass"	# 15th attribute name
AT16	"GrnGlass"	# 16th attribute name
AT17	"Peach"	# 17th attribute name
AT18	"Cream"	# 18th attribute name
AT19	"Pink"	# 19th attribute name
AT20	"Violet"	# 20th attribute name
AT21	"Gray"	# 21st attribute name
AT22	"DkGreen"	# 22nd attribute name
AT23	"Tech"	# 23rd attribute name
AT24	"Blood"	# 24th attribute name
AT25	"RadioGrafia"	# 25th attribute name
DCLR	ffffff	# Default for new object color attribute
DREF	000000	# Default for new object reflect attribute
DFIL	000000	# Default for new object filter attribute
DSPC	000000	# Default for new object specular attribute
DHRD	0	# Default for new object hardness attribute
DRGH	0	# Default for new object roughness attribute
DSHI	0	# Default for new object shininess attribute
DBRI	0	# Default for new object brightness attribute
DIOR	1.000	# Default for new object index of refraction attribute
DFOG	0.000	# Default for new object fog length attribute
SPHP	4	# Number of points used for scanline perfect sphere
SSLE	5	# Soft Shadow Light Elements (10..200) more=SLOWER!

# Rendering Presets

PSET	Shoot,45,34,1,1,AAcs
PSET	HAM Overscan,352,282,11,10,HAM
PSET	HAM Quarterscreen,160,128,11,10,HAM
PSET	Laced HAM,320,512,22,10,HAM|LACE
PSET	Laced HAM Overscan,352,564,22,10,HAM|LACE
PSET	Laced HAM Quarterscreen,160,256,22,10,HAM|LACE
PSET	Lores,320,256,11,10,AAcs
PSET	Lores Overscan,352,282,11,10
PSET	Lores Quarterscreen,160,128,11,10,AAcs
PSET	Hires,640,512,11,10,HIRES|LACE
PSET	Hires Overscan,704,564,11,10,HIRES|LACE
PSET	Hires Quarterscreen,320,256,11,10,HIRES|LACE
PSET	OpalHires,640,512,11,10,HAM|HIRES|LACE
PSET	OpalLaced,320,512,22,10,HAM|LACE
PSET	OpalLores,320,256,11,10,HAM
PSET	OpalHires Overscan,736,576,11,10,HAM|HIRES|LACE
PSET	OpalLaced Overscan,368,576,22,10,HAM|LACE
PSET	OpalLores Overscan,368,286,11,10,HAM
PSET	HAM8,320,256,11,10,AAcs|HAM
PSET	Hires8,640,512,11,10,AAcs|HIRES|LACE
PSET	Laced HAM8,320,512,22,10,AAcs|HAM|LACE
PSET	Hires HAM8,640,512,11,10,AAcs|HAM|HIRES|LACE
PSET	45*34,45,34,1,1,AAcs
PSET	75*57,75,57,1,1,AAcs
PSET	Hi,640,256,11,20,AAcs|HIRES
PSET	Hi2,64,26,11,20,AAcs|HIRES

# Function Keys

FD01	650	# Pick Select
FD02	660	# Unpick Select
FD03	670	# Unpick Last
FD04	391	# Add Axis
FD05	394	# Add Primitive
FD06	4e1	# Pick Method: Click
FD07	510	# Attributes Requester
FD08	4e2	# Pick Method: Drag Box
FD09	4e3	# Pick Method: Lasso
FD10	4d1	# Magnetism On/Off
FD11	650	# Pick Select
FD12	660	# Unpick Select
FD13	670	# Unpick Last
FD14	150	# Action Editor
FD15	190	# Preferences Editor
FD16	110	# Project Editor
FD17	160	# Font Editor
FD18	120	# Forms Editor
FD19	130	# Cycle Editor
FD20	140	# Stage Editor

FF06	610	# Select/Click
FF08	620	# Select/Drag Box
FF09	630	# Select/Lasso
FF13	150	# Font Editor
FF14	150	# Action Editor
FF15	190	# Preferences Editor
FF16	110	# Project Editor
FF17	120	# Detail Editor
FF19	130	# Cycle Editor
FF20	140	# Stage Editor

FC14	150	# Action Editor
FC15	190	# Preferences Editor
FC16	110	# Project Editor
FC17	120	# Detail Editor
FC18	130	# Forms Editor
FC20	140	# Stage Editor

FS01	540	# Pick Select
FS02	550	# Unpick Select
FS03	560	# Unpick Last
FS11	540	# Pick Select
FS12	550	# Unpick Select
FS13	560	# Unpick Last
FS14	150	# Action Editor
FS15	1a0	# Preferences Editor
FS16	110	# Project Editor
FS17	120	# Detail Editor
FS18	130	# Forms Editor
FS19	140	# Cycle Editor

FA13	160	# Font Editor
FA15	1a0	# Preferences Editor
FA16	110	# Project Editor
FA17	120	# Detail Editor
FA18	130	# Forms Editor
FA19	140	# Cycle Editor
FA20	150	# Stage Editor

FP01	650	# Pick Select
FP02	660	# Unpick Select
FP03	670	# Unpick Last
FP04	380	# Add Axis
FP05	560	# Make Continuous
FP06	461	# Pick Method: Click
FP07	570	# Make Discontinuous
FP08	462	# Pick Method: Drag Box
FP09	463	# Pick Method: Lasso
FP11	650	# Pick Select
FP12	660	# Unpick Select
FP13	670	# Unpick Last
FP14	160	# Action Editor
FP15	190	# Preferences Editor
FP16	110	# Project Editor
FP17	120	# Detail Editor
FP18	130	# Forms Editor
FP19	140	# Cycle Editor
FP20	150	# Stage Editor


# User Gadgets

DBTN	250,"ZI"	# Zoom in
DBTN	260,"ZO"	# Zoom out
DBTN	290,"Wire"	# Wireframe perspective display
DBTN	2a0,"Solid"
DBTN	2b0,"Shad"
DBTN	2c0,"NewMd"
DBTN	110,"Proj"
DBTN	140,"Stage"
DBTN	550,"Mold"
DBTN	650,"F 1"
DBTN	3a0,"Trns"
DBTN	394,"PRM"
DBTN	6a0,"Find"
DBTN	510,"Attr"
DBTN	1a0,"Q R"
DBTN	180,"Undo"
DBTN	380,"Del"
DBTN	240,"Red"
DBTN	720,"Grp"
DBTN	730,"UnGrp"
DBTN	710,"States"
DBTN	170,"Quit"

FBTN	210,"Coords"	# Coordinates On/Off
FBTN	250,"ZI"	# Zoom in
FBTN	260,"ZO"	# Zoom out
FBTN	510,"...NoSym"	# Symmetry off
FBTN	520,"FS"	# Front (Top) view symmetry
FBTN	530,"RS/TS"	# Right (Front) view symmetry
FBTN	540,"Both"	# Symmetry in both views
FBTN	550,"90"	# "90 degree" symmetry
FBTN	710,"...Select"	# Select cross section
FBTN	720,"+Key"	# Make key cross section
FBTN	730,"-Key"	# Unmake key cross section
FBTN	740,"Copy"	# Copy from another cross section
FBTN	750,"Cancel"	# Cancel cross section command
FBTN	410,"...Edit"	# Edit mode
FBTN	420,"Add"	# Add mode
FBTN	430,"Del"	# Delete mode

CBTN	210,"Coords"	# Coordinates on/off
CBTN	250,"ZI"	# Zoom in
CBTN	260,"ZO"	# Zoom out
CBTN	410,"Grp"	# Group Mode
CBTN	420,"Obj"	# Object Mode
CBTN	540,"Add"	# Add Mode
CBTN	510,"Pivot"	# Pivot Mode
CBTN	520,"Twist"	# Twist Mode
CBTN	530,"Move"	# Move Mode

SBTN	210,"Coords"	# Coordinates on/off
SBTN	250,"Z I"	# Zoom in
SBTN	260,"Z O"	# Zoom out
SBTN	2d0,"CView"	# Camera View
SBTN	750,"Goto"	# Go to specified frame
SBTN	310,"Load"
SBTN	322,"Light"
SBTN	3c0,"Track"
SBTN	321,"Axis"
SBTN	290,"Wire"
SBTN	2a0,"Solid"
SBTN	340,"Del"
SBTN	580,"Find"
SBTN	370,"Trns"
SBTN	3h0,"Attr"
SBTN	3e0,"QAll"
SBTN	3g0,"QNone"
SBTN	280,"Ctr"
SBTN	390,"Pos"
SBTN	3a0,"Algn"
SBTN	3b0,"Size"
SBTN	170,"SaveC"
SBTN	110,"PrEd"
SBTN	120,"DetEd"
SBTN	150,"ActEd"

ABTN	210,"Add"	# Add action bar mode
ABTN	220,"Delete"	# Delete action bar mode
ABTN	230,"Info"	# Action bar info mode
ABTN	240,"Cut"
ABTN	250,"Copy"
ABTN	260,"Paste"
ABTN	270,"Find"
ABTN	280,"Sort"
ABTN	290,"Cancel"
ABTN	110,"Proj"
ABTN	150,"Stage"
ABTN	120,"Detail"
ABTN	170,"Save Changes"

PBTN	250,"Z I"
PBTN	260,"Z O"
PBTN	430,"PickK"
PBTN	450,"CtrlK"
PBTN	440,"AddK"
PBTN	560,"MakeC"
PBTN	570,"MakeD"
PBTN	550,"MakeLine"
PBTN	3a0,"AddPts"
PBTN	3b0,"DelPts"
PBTN	3c0,"SavePts"
PBTN	310,"Load"
PBTN	320,"Save"
PBTN	280,"Center"
PBTN	240,"Red"
PBTN	540,"Break"
PBTN	530,"Frac"
PBTN	510,"Del"
PBTN	461,"Click"
PBTN	462,"D-Box"
PBTN	463,"Lasso"
PBTN	464,"Lock"


# End Of File
