static struct TextAttr MyFont = {"topaz.font",TOPAZ_EIGHTY,FS_NORMAL,FPF_ROMFONT };

static struct NewScreen NewScreenStructure = {
   0,0,   /* screen XY origin relative to View */
   640,200,   /* screen width and height */
   3,   /* screen depth (number of bitplanes) */
   BLACK,WHITE,   /* detail and block pens */
   HIRES,   /* display modes for this screen */
   CUSTOMSCREEN,   /* screen type */
   &MyFont,   /* pointer to default screen font */
   "Studio 16",   /* screen title */
   NULL,   /* first in list of custom screen gadgets */
   NULL   /* pointer to custom BitMap structure */
};

static USHORT Palette[] = {
   0x0b85,   /* color #0 */
   0x0FDa,   /* color #1 */
   0x0951,   /* color #2 */
   0x0000,   /* color #3 */
   0x0f00,   /* color #4 */
   0x0da4,   /* color #5 */
   0x0610,   /* color #6 */
   0x0d95    /* color #7 */
   };

#define PaletteColorCount 8

static struct NewWindow NewWindow = {
   200,
   15,
   400,
   175,
   BLACK,
   WHITE,
   CLOSEWINDOW,
   ACTIVATE|NOCAREREFRESH|WINDOWDRAG|WINDOWDEPTH|WINDOWCLOSE,
   0,0,
   "AW's TEST window", /** TITLE **/
   0,0,
   40,20,640,200,
   CUSTOMSCREEN
   };
