******************************************************************* * * * * DRAGON'S PYRAMIDS V1.0 NTSC version * * * * NOTE TO Dennis Jacobson: Hope you'll like this version ! * * * * AUTHOR: BOUHABEN THIERRY (LITTLE FRENCH GUY ! ) * * CODED WITH: BLITZ2 using an A1200 2Megs * * RELEASE DATE: 01/05/97 * * * ******************************************************************* FIRST POINT: ************ I'd like to say that "dragon's pyramids" is 100% freeware,feel free to copy it for your own DP packages,or other,but you MUST include this doc with. The only contribution i ask for is one of the following little thing: - All AGA demos are welcome - ALL DP utils and GAMES - Everything progs,libs,docs about AMOS PRO or BLITZ2 - any graphics,sound,modules that can help me for my futur games IMPORTANT!!! I 'm searching for an AGA extention for Amospro 2.0 and for the OS Devkit extention. So if you want to get in touch with me (bugs report or other) Email me pbouhaben@loansystem.com NOTE: ***** The NTSC game was quickly released after the PAL version for all of you, who complained about this. Instead of recode most of the game,i prefered to eliminate 1 line of each pyramids.This means that there is LESS tiles in each pyramids than in the PAL version.I tried to keep the same "SHAPE" of the pyramid for all levels and it seems to work perfectly in NTSC. If you find some ugly bugs do not hesitate to contact me. THE GAME: ********* I know, another clone of shangai,dragon tiles and so on... Well,in fact i wasn't satisfied of this two versions because the first one was pretty cool but only allow one pyramid to be resolved. And the second one didn't have a timer option and I didn't like the selection of the tiles (no way to deselect a tile,no enlightement etc...) So i decided to code a new one including the best of this two games that means: - selection of the two tiles with enlightement ! - deselection allowed (right mouse button) - timer included - a different color for each level of the pyramid (from dragon tiles) - a restart function (again from DT) - a moves function that show you any other possible moves and finally i have coded a challenge option that allow you to try futher pyramids before you run out of time. THE RULES: ********** Rather simple: you must click on two tiles that match (same symbol) and these two tiles must have at least a side free (no other tiles at the left or the rigth of the tile choosen).you can take it at any level of the pyramid. you win the game if you have match together all tiles (no tiles remaining) other way ,if you can't play a move then you'll have to restart or try a new pyramid. THE OPTIONS: ************ SOLITARY select this option when you want to play one pyramid at a time.You can select the pyramid you want and a time (or not) to resolve it . CHALLENGE choose one of the 3 challenges available and try to finish them before you run out of time ! THE END: ******** well this is v1.0 of the game and i don't plane to release an other version . So,if you find bugs, or if you have general comments or new ideas for the game let me know and i'll do my best to improve dragon's pyramids. have fun !!!