Short: Learn OOP with MUI! (Version 1.0) Author: BLiZZeR@dame.de (Maik Schreiber) Uploader: BLiZZeR@dame.de (Maik Schreiber) Type: dev/mui Introduction ------------ Have you ever wondered about how MUI's object oriented programming techniques work? Did you look at psi.c over and over again, but didn't get the point? Well, here's the final solution. OOPExample is a small example demonstrating MUI's OOP. If you don't learn it from OOPExample, you'll never learn it! ;-))) Simply read the source code OOPExample.c, it explains all you have to know. OOPExample has been tested and compiles fine under MaxonC++ 4.0, SAS/C 6.57 and StormC 1.1. Updates are always available at http://home.pages.de/~bZ/projekte/oopexample/ Compiling OOPExample -------------------- For MaxonC++, load the project file OOPExample.project, set your working directory and compile the project. NOTE: Do *NOT* use and GetBaseReg(), because it does not work correctly! Always create a large code model! For SAS/C, simply type "smake" on the command line prompt. For StormC, load the project file OOPExample.¶, set all directories to your needs and compile the project. Dice and GCC users: If OOPExample doesn't compile with your compiler, please add all necessary changes for your compiler and send the result with some additional notes to me! Help other users of the same compiler to get it work! Copyright --------- OOPExample.c is Copyright © 1997 by Maik "BLiZZeR" Schreiber. Permission is hereby granted, without licence or written agreement, to re-use all parts of the OOPExample source code, to modify it in any way or whatever. You are allowed to use the whole example for anything you want. OOPExample is *NOT* Public Domain! If you re-use any part of its source code, you must include the above copyright notice ("... is Copyright ...") into the documentation of your program.