============================================================================ CNet Searcher (Word Search) Game HISTORY FILE, by Dotoran of Frontiers! ============================================================================ - v1.20 - - Released: September 14, 1996. - Bug Fixes: - It was possible to FIND and SELECT the SAME word more than once. This effected the "number of words left to find" counter. Now, it is NOT possible to select a word once it has already been found. - New Features: - You can now SAVE the game you are currently playing. The next time you enter the game, a check is made to see if you have a SAVED game, and you'll be asked if you want to CONTINUE the game. You can only save ONE game, and you'll be asked for confirmation to OVERWRITE an existing saved game, if one should be found. Once a game has been SOLVED, if it is also seen that you CONTINUED the game, the saved game file will be DELETED from the disk. - v1.11 - - Released: September 3, 1996. - New Features: - Added an initial check of the user's line width(which must be 80 or higher), and their terminal type(which must be set to IBM-ANSI) else they'll be told they need to use these settings before being allowed to play the game. - Added a Carrier Check routine to check for lost carriers. - Will now ask if the player wants to look at the word list BEFORE the puzzle is initially displayed. - The "Q"uit option slightly modified, so as to allow you to go back and select a different puzzle, without exiting the game. You now MUST press "Q" to exit the game, as pressing ENTER will result in aborting the request to QUIT the game. - When word lists are displayed, the comment about skipped words is only shown if words ACTUALLY were skipped. (Was a bit silly to have it displayed in puzzles where ALL words were hidden). - A check was done to see if the number of SKIPPED words was EQUAL to the TOTAL number of words, and IF so, player is told this, then returned to the Puzzle Selection menu. - v1.10 - - Released: September 2, 1996. - Bugs squashed: - If an ODD number of puzzles existed, you'd see an odd entry where the next EVEN puzzle would have gone. (One that should NOT have been presented at all) - New Features: - A 17th puzzle on "Trek Names" was sent by Mugwump(Nate Daken), so was also included in this distribution. Thanks Nate! - Added the ability to SKIP the hiding of "frozen" words(those that seem like they're taking forever to hide. You can also opt to SKIP hiding the REST of the words. - Added a new CLUE type: ALL WORDS - On a separate screen, you'll be shown the list of words this puzzle was based on. Words that were NOT hidden(because you chose to SKIP them above) are color coded YELLOW, while those words you have already found are coded in RED. Words that are in CYAN are still hidden and waiting for you to find them! - The clue TYPES have been coded to activate using the 1, 2, and 3 keys, instead of letter keys, so those users who are spending the time playing the game using the Numeric Keypad won't have to move their hands while using clues either! - v1.01 - - Bug Fix Release: August 23, 1996. - It was impossible to enter a puzzle number greater than 9(a 2-digit number), so the initial input routine had to be modified. - v1.00 - - First Release: August 17, 1996. ============================================================================ Frontiers BBS (716)/823-9892! ============================================================================