I was trying to simulate white bolts with a bluish haze on the
outside:
- Add a default plane and modify the following settings:
COLOR FILTER
R 0 255
G 108 255
B 255 255
Brightness
255
- Add the DANCINGSPARK texture (Z axis perpendicular to the plane):
Column One Two
____ ____
2 0
0.1 0
168 0
173 1
195 1
0 0.2
3 5
0 0
- Transform the size of the axis to (144, 144, 144), or whatever
looks good.
This will give You a transparent plane You can put thru another object to make
it look electrified. How 'bout some blob clouds, complete with lightning
strike!
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