General commands: . Repeats your last command of length greater than one. SCORE Display all attributes of your player. SC Display health, score and credits levels. WHO Display list of all human players currently in the game. HELP Access the on-line help system. HIGH Display the top 10 players and teams. ' Send to all players in the same room as you. " Yells to all within hearing distance. SHOUT Shouts to everyone in the complex. : Displays to all in the same room with your name prepended. EX[AMINE] Displays information which can be gained from a visual examination of the player. HEAL [ALL] Heals 5 points of damage, providing medical facilities are available in the current room. Costs 1 credit. With the ALL option, you will be fully healed at the flat cost of 50 credits. ADVANCE Advances your level in the indicated skill, providing medical facilities are available in the current room. The credit cost for this service begins at 100 and increases with higher levels. SUICIDE For use if life has gotten you down. BRIEF Toggles brief mode on or off. ANSI Toggle ANSI code output on or off. Room manipulation commands: N|E|S|W|U|D Move in the direction specified. L[OOK] Display a detailed description of the immediate area. This includes items on the floor and other players in your line of sight. L[OOK] N|E|S|W|U|D Looks at the room in the specified direction. GLANCE Display a short description of the immediate area. OPEN N|E|S|W|U|D Open a closed door in the specified direction. CLOSE N|E|S|W|U|D Close an open door in the specified direction. CLAIM Claims the current room, if possible, as your own. Players only get 1 claim each. Rooms which you have claimed may only be entered by you. TCLAIM Claims the current room for your team. UNCLAIM Unclaims the current room, which must belong to either you or your team. You may then reclaim a room somewhere else. Note that if you haven't used your claim and unclaim a team room, you still can only claim one more room! (ie. a claim is lost) REPAIR N|E|S|W|U|D Repair a damaged door or wall in the specified direction. Requires a construction kit. Item manipulation commands: I[NVENTORY] Display list of items carried. DROP <#> Drop the item from your inventory indicated by #. THROW <#> N|E|S|W|U|D Throws the specified item # from your inventory into the room in the direction specified. GET <#> Pick up the item from the current room's floor indicated by #. READY <#> Ready the indicated weapon in your inventory for combat. "ready 0" to unready your readied weapon. RELOAD [<#>] Reload your currently readied weapon, or the item specified by the optional # field. RECHARGE <#> Recharge an energy shield with a battery pack. REFUEL <#> Refuels the specified jetpack, providing you possess some rocket fuel. USE <#> Use the indicated item, which must be a kevlar vest or energy shield. Only one of each item may be in use at any one time. Using a teleporter will transport you to its receiver, if possible. ARM <#> Arm a grenade, explosives, smoke bomb, or tear gas cannister for detonation. Can also arm a jetpack for use. UNJAM [<#>] Will try to unjam your readied weapon or the optional specified weapon. Your success depends on your skill levels. DIRECT N|E|S|W|U|D Direct will attempt to direct the force of an armed bomb in the specified direction, to create a new room in that direction. Those with a low heavy weapons skill may do so unsuccessfully, and the bomb may create a room in the wrong direction. DISARM <#> Will disarm an armed jetpack. RECYCLE <#> Will recycle the indicated item from your inventory, providing there is a recyling bin in the current room. Credits are given for the service, the number of which varies with the item type. BUY Will buy the specified item, providing a vending machine is present in the current room. The items which can be bought are: pistols, 9mm ammo, .44 ammo, shells, battery packs, kevlar vests, and explosives. SET <#> Sets the specified radio to the given channel. Valid channels are in the range 1 to 250, with channel 1 being the accepted general channel. RADIO <#> Transmits a message using the specified radio. Combat commands: AIM , HIT , All of these commands cause you to KILL , SHOOT , attack the indicated player with your ATTACK readied weapon. AIM N|E|S|W|U|D Fires a rocket launcher in the specified direction, if readied and loaded.