#include "exec/types.h"
#include "intuition/intuition.h"
#include "math.h"

struct IntuitionBase *IntuitionBase;
struct Window *NoBorder;
struct GfxBase *GfxBase;
struct RastPort *r;
struct Screen *Scrn;
struct IntuiMessage *mesg;

#define INTUITION_REV 29
#define GRAPHICS_REV 29

main()
{
 ULONG flags,mclass;
 SHORT x,y,w,h,d,c0,c1,factor,k;
 USHORT mode;
 VOID OpenALL();
 register double i, j;

 OpenALL();

 /* ======Open een hires custom screen====== */

 y=0;
 w=640;
 h=400;
 d=4;
 c0=0x00;
 c1=0x01;
 mode=HIRES;

 Scrn=(struct Screen *)
         make_screen(y,w,h,d,c0,c1,mode,NULL);

 /* ======open een borderless window ====== */

 x=y=0;
 w=640;
 h=200;
 flags = ACTIVATE|SMART_REFRESH|BORDERLESS;
 NoBorder=(struct Window *)
             make_window(x,y,w,h,NULL,flags,Scrn);

 /* ======zetten van colorregisters====== */

  SetRGB4(ViewPortAddress(NoBorder),0,0,0,0);
  SetRGB4(ViewPortAddress(NoBorder),1,15,15,15);  /* pen 1 wit  */

 r=NoBorder->RPort;
 SetAPen(r,1);
 factor = 50; /* amplitude */

 for(i=0;i<640;i++)
  {
   j=factor*sin((double)i*0.0174533);
   for(k=0;k<100;k=+4)
   WritePixel(r,(long)i,(long)j+51+k);
  }



 /* ======Close de windows in volgorde====== */

 Wait(1<<NoBorder->UserPort->mp_SigBit);

 while((mesg=(struct IntuiMessage *)
     GetMsg(NoBorder->UserPort))!=NULL)
  {
   mclass=mesg->Class;
   ReplyMsg(mesg);
  }
  if(mclass==MOUSEBUTTONS || mclass==WINDOWCLOSE)
   {
     CloseWindow(NoBorder);
     CloseScreen(Scrn);

   }
}

VOID OpenALL()
{
 /*==Intuition==*/

 IntuitionBase=(struct IntuitionBase *)
            OpenLibrary("intuition.library",INTUITION_REV);

 if(IntuitionBase==NULL)
    exit(FALSE);

 /*==Graphics Library==*/

 GfxBase=(struct GfxBase *)
          OpenLibrary("graphics.library",GRAPHICS_REV);

 if(GfxBase==NULL)
    exit(FALSE);
}

make_window(x,y,w,h,name,flags,screen)
SHORT x,y,w,h;
UBYTE *name;
ULONG flags;
struct Screen *screen;

{
 struct NewWindow NewWindow;

 NewWindow.LeftEdge = x;
 NewWindow.TopEdge = y;
 NewWindow.Width = w;
 NewWindow.Height = h;
 NewWindow.DetailPen = -1;
 NewWindow.BlockPen = -1;
 NewWindow.Title = name;
 NewWindow.Flags = flags;
 NewWindow.IDCMPFlags = CLOSEWINDOW|MOUSEBUTTONS;
 NewWindow.Type = CUSTOMSCREEN;
 NewWindow.FirstGadget = NULL;
 NewWindow.CheckMark = NULL;
 NewWindow.Screen = screen;
 NewWindow.BitMap = NULL;
 NewWindow.MinWidth = 0;
 NewWindow.MinHeight = 0;
 NewWindow.MaxWidth = 0;
 NewWindow.MaxHeight = 0;

 return(OpenWindow(&NewWindow));

}



make_screen(y,w,h,d,color0,color1,mode,name)
SHORT y,w,h,d;
UBYTE color0,color1,*name;
USHORT mode;
{
 struct NewScreen NewScreen;

 NewScreen.LeftEdge = 0;
 NewScreen.TopEdge = y;
 NewScreen.Width = w;
 NewScreen.Height = h;
 NewScreen.Depth = d;
 NewScreen.DetailPen = color0;
 NewScreen.BlockPen = color1;
 NewScreen.ViewModes = mode;
 NewScreen.Type = CUSTOMSCREEN;
 NewScreen.Font = NULL;
 NewScreen.DefaultTitle = name;
 NewScreen.Gadgets = NULL;
 NewScreen.CustomBitMap = NULL;

 return(OpenScreen(&NewScreen));
}

tekenpixel(col,rast,s,t)
long col,s,t;
struct RastPort *rast;
{

}

