@database "OMNILINK BBS" @Node MAIN "Omnilink BBS System, Alpha Demo" _ __ . __ / \ . .._ .| .._ | |__) | | _ -+-.._ |__) _ _ ._ | ( )|V|| ||| || ||/ | \| || | |_) | || | | \/ \'_|| `.-| \_/ |||| |||_|| ||\ |__/|_||_|_|_, |_|| | |__/\_/(_|| |_| __ . ( _ -+- _ . . \ | |(_` | |_)|V| __)|_|._) |_|_,||| ._| ***************************************************************** * * * Get ready for the Premier Amiga BBS program of the future!! * * The Omnilink Corporation is proud to announce our * * commitment to the Amiga Computer and its loyal users * * So it is with great satisfaction that we give you this * * early peek at our OMNILINK BBS SYSTEM program!! * * * ***************************************************************** @{" Turn Page " link "menu"} @endnode @node "menu" "Omnilink Demo Main Menu" @toc "menu" These are just a FEW of the many screens already working on OMNILINK BBS Space does not permit us to show you everyone of them, but these are the ones of main insterest. Sorry for the laced display, but we wanted to show you the all the associated GUIs in one screen to help keep the size of this demo to a minimum. @{" OMNILINK GUI " link P1} Main BBS Workbench Panels @{" MESSAGE BASE " link P2} What is in store @{" DATABASES " link P3} Databases Galore! @{" USER EDITORS " link P4} Manage Users in every way @{" SKYPIX II " link P5} Bigger! Better! Faster! @{" MENU COMPILER " link P6} Making Things Really Easy @{" FINAL WORDS " link P7} That's not all, folks! *** Remenber to "CLICK" your RIGHT mouse button to end the pic display *** @endnode @node P1 "OMNILINK GUI" @toc "menu" Without giving too much away right now, here are just some of the hundreds of new features that will be available with Omnilink BBS! The Omnilink BBS GUI uses the Workbench screen and is handled as a COMMODITY, which means it has all the properties of a regular commodity. Omnilink takes a full modular aproach that allows for easier use and easier updating. This approach allows new features to be added by just dropping the new module within the BBS: assignment and the program will reconize the new module on boot-up. Users will be able to create their own modules. A Developers package will be released once the BBS is completed to all who request it. BTW if you are wondering what the blank gadgets are, then you are in for a treat!! They can be used by you to launch ANYTHING you want from them! Check out the "Gui Config Panel"! @{" BBS GUI w/GUI Config Editor Open " system "vt OL_MainBBSscreen1.iff"} @{" BBS GUI w/Runtime Line Control Open " system "vt OL_MainBBSscreen2.iff"} @endnode @node P2 "MESSAGE BASES" @toc "menu" The Message Base system is completely modular and programmed in OO C++ like the most of Omnilink BBS. Using the MOM (Mother Of Messages) concept, the user is able to add ANY message format he wishes to implement by dropping the module in to the BBS's path. Modules for all popular mail system will be available such as FIDO, MCI, QUIK, UUCP, etc. This mail system will be TCP-IP and network compatible. All mail types are handled by importers and exporters Utilizing OOP. There is nothing as expandable and easy as Omnilink! @{" MESSAGE BASE EDITOR " system "vt OL_MessBasEd.iff"} @endnode @node P3 "DATABASES" @toc "menu" The file editor will allow you full control of your files making things like adopting files, moving files, etc a breeze. Many of these routines were done efficiently to get the optimum speed possible. These routines are CD and NETWORK smart. No more clumsy kludges needed to manage your files. Global functions make it a breeze to manage large amounts of files at one time. User definable search options make hunting files a pleasure. Network and CD based files are moved over before transfer to allow the best transfer preformance. The File Base editor give you many options, such as different ways of giving credits for uploads, each database can be individually optioned. Accounting plans make it easy for those who need to use a BBS to do suport as well as sales online. All fully automated. The optional accouting software can keep track of users expenditures and produce invoices. The databases can even be linked across directories, devices and even networks! There are just too many features to list here! The Accounting Editor allows the sysop to configure the cost breakdown for a payed bbs. This makes Omnilink BBS easier to setup and manage. All options are masked through 3 different levels making it extreamly flexible. @{" FILE EDITOR " system "vt OL_FBEditr.iff"} @{" FILE BASE AREA EDITOR " system "vt OL_fileBSed.iff"} @{" CUSTOMER AREA EDITOR " system "vt OL_AccntEditor.iff"} @endnode @node P4 "USER EDITORS" @toc "menu" "How to set up an user, let me count the way!" You can create user groups each with their own powers. User may belong to multiple groups. As you can tell from the pic, each group can be customized in any way the sysop sees fit. Just think of the possibilities!! @{" USER GROUP EDITOR " system "vt OL_Grpedtr.iff"} Each individual user can be further optioned for any aspect of the BBS integral searches make it easy to manage your user lists. @{" USER EDITOR MAIN SCREEN " system "vt OL_usredtrmain.iff"} And can you believe all the ways you can manage each users important data?? @{" USER DATA EDITOR GUI " system "vt OL_usredtr1.iff"} This is that main control that determines what an user can do as well as where he is allowed. (If you are wondering what a doppleganger is..... look it up in a dictionary. Ours will do just about anything the real one can!" @{" USER CONTROL EDITOR " system "vt OL_usredtrcontrol.iff"} @endnode @node P5 "SKYPIX II" @toc "menu" You might remember the Skypix of old... Well this is Skypix II! a world beyond the old Skypix. Faster and more powerful. The new Skypix can do cell animation, multiple protocol transfer, music modules, sound samples, brush manipulatios, user definable wipes, as well as user definable color pattern fills, conditional branching within a skypix file, movable windows, flying requesters, smooth scrolling text, better palette control! Old Skypix files can be reduced greatly using the new protocol. Plus many more improvements. Watch for a new SKYPIX II demo coming soon! @{" SKYPIX II PIC 1 " system "vt OL_skypix1.iff"} @{" SKYPIX II PIC 2 " system "vt OL_skypix2.iff"} @endnode @node P6 "MENU COMPILER" @toc "menu" Making Menus are now a breeze!! The point and click menu header compiler makes menu creation so easy that falling off a log will seem like an engineering feat! This compiler will create your menu header to which you can attach your Skypix, ANSI, ASCII, RIP, OMNIPIX display file. This will allow those artists out there to create masterpieces! (Gee... these goes that Doppleganger again!!!) @{" MENU COMPILER GUI PIC 1" system "vt OL_Menucomp1.iff"} @{" MENU COMPILER GUI PIC 2" system "vt OL_Menucomp2.iff"} @endnode @node P7 "FINAL WORDS" @toc "menu" Here are a few pics of the Folks at Omnilink Corporation. (These are 256 color pics) @{" OMNILINK CREW & OFFICES #1 " system "vt OL_Crew1.iff"} @{" OMNILINK CREW & OFFICES #2 " system "vt OL_Crew2.iff"} If you are interested in Betatesting Omnilink BBS, please read and fill out the Beta_Questionaire found in the demo disk, and mail it to us or upload to our BBS. Finally, we would like to thank all those sysops who stuck by Skyline thru all the bad times. To those who kept the faith, we want you to know that there will be an excellent upgrade policy for those registered sysops. KEEP YOUR EYES OUT FOR AN ANIMATED BBS DEMO ALL DONE IN SKYPIX II! Thank you from, Osvaldo Benavides Omnilink Corp. Officer Program design / Arexx programming Joe Sera (The fastest programer in the east!) Program Design AS/C++ & ML Programming (as well as his own betatester!) @endnode @end