






 
                       ----------------------
 
                             TURBO DUEL
                          ================

                       ----------------------


                        © OverFlow Inc. 1991







Contents:
---------


              TDuel                 - the game.
              TDuel.doc             - this wacky dox. 







DISCLAIMER:
-----------

   Blaa blaa. Blaa.... ...... ...shareware... blaa blaa... 
   ...blaa blaa .... don't copy blaa blaa.... or we will..
   blaa...blaa blaa.... (C)... blaablaa.. registered... blaa
   .....trademard of blaa blaa blaa. However, blaa blaa... 
   cost of ... blaa blaa. Blaa blaa... consumded...blaablaa...
   crack... blaa...hash hash...no coke!

   Turboduel is a registered trademark... blaablaa.. OverFlow
   blaablaa...blaa.... Lightbikes is blaa blaa.... 

   Unauthorized blaa blaa.... blaa blaa blaa etc.... lending,
   hiring, spreading.....blaa blaa... blaa ask promise... blaa.
   ...free... blaa blaa...included...blaa blaa.







Presentation:
-------------

Another boring game in the Tron / Light Bikes -series.

Needs two players - two joystics - one Amiga - one TV/Monitor

Official Release Date:  24-Jun-91






Crediz:
-------

Programming:   Hay / OverFlow Inc.
Graphic works: Spinky Pal / OverFlow Inc.
Awesome muzak: Mr.Spaghetto / OverFlow Inc.     (& docs typed)



If, for some reason, You would like to send us something
(beer, letters, beer, flowers, money, beer...), write to

(Spinky Pal):             Mika Kontio
                          Viljamintie 3
                          01800 Klaukkala
                          FINLAND

He will pass the messages to all of us, we live very close
to each other.







Game option menu:
-----------------

The functions available are: 

Rounds:   Selects how many rounds must be won until the winner is clear.

Stars:    Of course! Selectable starfield on the playfield - Whoooooww!

Speed:    Speed 00 - Normal,  01 - Fast    ...   06 - Lunatic fast! 

Music:    Turn it off if you want to.

Start the game:    Check it out!









Playing the game:
-----------------

Your task is to "drive" the other line in the screen with joystick
so that you force your friend (driving the other line) to collide
either the edges of the playing area, or your line.

If both of the players run into each other directly, no points are
given.

Pressing fire button you can increase your speed. That's where the
mysterious "Turbo" comes from.

That was it!









Other notices:
--------------

* The game has been tested under A500 Kickstart 1.2 PAL, A500 Kickstart
  1.3 PAL, A590 Hard Disk drive and 0.5 MB Fast RAM. Execute from CLI.

  No working under other systems can be guaranteed.

* If you find the game crash, or the game crashes other background tasks,
  throw Spinky a letter!

* Is this game addictive? ...I don't have time to explain, gotta go and
  play some more!....

* If the game doesn't open screen at the first time, reset the machine
  and try again - the memory may be too fragmented.

* If you get tired, right mouse button should neatly exit the game, and
  let you back to dos.






Future plans:
-------------

Turbo Duel II. Will contain:

 4 players simultaneously, playfield editor (extra walls, other tricks), 
 more awesome music, more stunning graphics, more bugged code!

 ... yeah, and 4D vectors, copper-plasma..blaa blaa... 1MB Chip blaa 
 blaa.... Blaa blaa ...filled vectors blaa blaa... 




...have funnnnnnn!
