======================================================================== This program will allow you to create your own screens for the game Crystal Hammer. It will allow you to set up the brick layout, and it won't allow you to edit any graphics, or background screens. I originally wrote it because I could'nt handle not knowing what lied past level 7. Now I know, so I don't play the game as much. (A warning to diehard CH players...) Thanks go out to GIB who created the BEST PD GAME I have ever seen for any microcomputer! (To the best of my knowledge it is PD. If is isnt then someone please let me know.) Comments/suggestions/contributions can be sent to Kevin Umbach 15962 - 106 A Avenue Edmonton, Alberta Canada T5P 0X5 I can also be contacted on the following bulletin boards in Edmonton: Edmonton RCPM (403) 454-6093 \ AMIEX (403) 425-8352 / @ 1200bps 8N1 24hrs/7days Source code is available by sending a disk and $5 to me at the above address. (To cover postage/packaging,etc..) HOW TO USE THIS PROGRAM ----------------------- On the Crystal hammer disk there is a file called PRMLEVEL. This is the file that contains the brick setup information. It is the file that the CRYED program modifies to create new screens. I highly recommend you make a BACKUP of this file so you can play the original levels if you give up at making your own. Here is how to create a backup file in CLI: 1> copy prmlevel prmlevel.backup Now copy the CRYED program onto your CH disk. You should now be ready to start creating your own customized screens. To run the editting program, just enter the following command in cli: 1> cryed When loaded and running, an editting grid, brick palette, and command list should be displayed as well as the current brick to be plotted. The current brick is indicated above the ^ character next to the brick palette. The number inside each brick in the palette is the number of times it must be hit before it 'breaks'. The solid white brick is unbreakable. Here is some info you should know : - there are 30 levels in the game - each level has 20 rows and 18 columns of bricks - there are 3 types of bricks 1. SOLID .. unbreakable, solid white in color 2. WHITE .. breakable, but dont fall when hit 3. COLORED .. breakable, falls when hit - each breakable brick can be adjusted to handle 1 to 5 hits before breaking The commands listed may be invoked by clicking the left mouse button on the command text. The command will be hilighted and the appropriate action taken. The best way to learn how to edit a level is to load the editor and play around with it. Well I've said enough about the editor, so have fun creating bizzare, colorful, and frustrating screens. Kevin Feb'88 PS. Sorry about the 'Mickey Mouse' save & load commands. If an error occurs while saving or loading a file, an error msg with the appropriate amigabasic error number will be displayed and the program will continue to run. Also try not to make any typing misteaks when entering the filename. Especially a comma. Or the screen can get real messy. Sorry.. If I only had more time....... ===========================================================================