COMPUTER JARGON --------------- ACCELERATOR: A hardware expansion that speeds up the CPU. An accelerator makes everything move a lot faster. ie. maths-intensive software and some of the higher level graghics programs, like morphing and raytracing programs are more pleasing to use when it takes less time for their alloted tasks. AGNUS: This is the chip that has the last say when all the other chips want to access the Amiga's ChipRAM. Various versions of Agnus allow the chips to access different amounts of memory. The latest version allows 2 Megabytes of memory to be allocated for use. Each chip has to take it's turn with the ChipRAM. AMIGADOS: Disk Operating System AmigaDOS provides the Amiga with basic functions necessary for the computer to work. ARCHITECTURE: This term refers to what a computer looks like on the inside, rather than it's phisical design. The electronic configuration soto speak. ARCHIVE: An Archive is compressed storage system. A number of selected files may be archived(stored) into one file. (eg **.lha) .Archived files are very space efficient but they must be unarchived before use. Some popular Archivers on the Amiga are LHA, LZ, LHArc, Arc, Zoo AREXX: This is a language a bit like BASIC, but a lot slower. It,s advantage is that it can communicate with ARexx compatible programs, swapping data and providing Macro functions for tedious and repetitive operations. ARexx is the interprocess communication language which is suplied with every new Amiga. ASCII: The standard format for any text storage on the Amiga. BAUD RATE: This refers to the maximum cps(characters per second) which can be transmitted between two modems. For example; if you connect two modems at 2400 baud, the data will be transmitted at 240 characters per second. Similarly to connect at 9600 baud will give you a maximum of 960 cps. Please take note; these baud rates are only the maximum. If you telephone connection suffers from any interference then your transmission rate may be retarded somewhat. One other point to remember is that if your modem is faster than the one at the other end, you will only be able to recieve transmissions at the slower rate. BBS: Bulletin Board System A Bulletin Board is a program that sets a computer up to recieve phone calls from other computers for the express purpose of transmitting and recieving files; both text (eg. Netmail) and programs. Some BBS's ask the callers to pay a fee to access thier files. BEERWARE: Beerware is a similar concept to shareware in that allthough the software is initially free; after a trial period you are meant to pay the author if you like the program. Instead of giving the author money (as with shareware) Beerware accepts as much beer you think the program is worth. BITS: To grasp what you will read next, please read the piece about BYTES first. Hope you're happy with the explanation about Bytes. Now for BITS. Each and every Byte is subdivided into 8 binary units known as Bits. ie. A Bit is one eighth of a Byte. The number of Bits your computer is capable of handling at the same time is equivalent to the amount of data your computer is capable of processing and a Bit is the very smallest piece of data that can be represented in the computer's memory. (by a 1 or a 0.) The A1200 and A4000 are 32-bit machines. Most home computers are 16-bit. The greater the number of bits, the faster and more powerful your computer. BLITTER: Block Image Transfer device Used for the transferance of large areas of memory from A to B, or the combination of different areas of memory into one single image. Many computer games use the blitter to generate large graphic shapes. BOOT: To boot, means to read the information from floppy disk or hard disk to start up the computer's system. BRUSH: Whenever you draw a line in a paint package (ie. painting program) you use a brush. The brush can be one or more pixels wide. This means you can draw a thin line or a thick line, depending on how many pixels wide, your brush is. BRIDGEBOARD: An IBM emulating device. A complete PC on a single card that enables the use of standard PC cards and most PC software. BUFFER: A buffer is a storage space allocated for the storage of information before it is used by the computer. For example, your Amiga is probably capable of outputing data faster than your printer is able to print it, so most printers have a buffer in which to store the information from the Amiga until it can be printed. Another example is, a copy program uses a buffer when only one drive is used. The copy program uses a buffer to store the information read from the source disk befor writing to the destination disk. BUG: A term used by programmers to describe an incorrect piece of code within a program which stops the program operating in the correct manner. BYTES: A unit of data that can be found at a particular memory address. ie. A Byte is like a pidgeon-hole that is capable of storing a given amount of information. CD-ROM: Compact Disk Read Only Memory Because CDs store didgital data, they can be used fore computer data as well as for music. A CD can store about 600 Megabytes of Amiga data. This means one CD can represent up to 700 or more floppy disks of infomation. CD-ROM DRIVE: A drive that enables your computer to run programs stored on CDs rather than floppy disks and also play normal audio CDs. CDTV: Commodore Dynamic Total Vision A CDTV is basicaly an A500 that uses CDs rather than floppy disks. With the added feature of being able to play audio CDs as efficienly as the CD player in you HiFi cabinet. The CDTV is also capable of dispaying graphics stored on audio CDs denoted with CD+G. CHIP RAM: Memory accessible by the processor and the custom chips(Agnus, Paula, Denise). Used to store all sounds and graphics. Programs can be stored in chip RAM too, with the sacrifice of speed. CLI: Command Line Interface The program which enables you to type commands to AmigaDOS for the standard operations like copying and deleting files or listing a directory. Shell is more commonly used now. CLOCK SPEED: The speed at which the CPU operates, measured in MegaHertz(MHz), which basicaly means `ticks of the clock per second'. This does not necessarily show how powerful your computer is. You must also take into consideration, how many bits of data your computer is capable of processing at any one time. eg. The A1200 14MHz 32-Bit is more powerful than a PC 33MHz 16-Bit, especially when you cosider graphics applications. CO-PROCESSOR: A co-processor is any processor that is not the central processing unit(CPU). Denise is a co-prossor, so to a FPU or a DSP if added to your Amiga. COPPER: Co-processor This device is built into the Agnus chip and executes instructions at the same time as the processor. Used to generate sublty coloured backgrounds while the screen is being generated. CPS: Chacters Per Second A measure of printer speed. ie. The number of characters your printer is capable of printing per second. CPU: Central Processing Unit The chip that makes all the decisions and tells everything else what to do. Custom hardware can interupt the CPU if it's programs are in chip RAM. DENISE: This is the chip that controls the graphics display modes. eg. Super High-res and productivity etc. DIP: Dual In-line Package A memory chip(the original type) which looks like all chips used to before the advent of surface mount technology and space-saving pin outs. A typical DIP is a 256 x 4 DRAM, as used in the A590 hard drive and some accelerator cards. The main problem with these chips is the actual process of inserting them; the pins are easily bent. DSP: Digital Signal Processor This is a special co-processor that can be used for many differant calculations. Most commonly used for didgital sound processing. ECHOES: Are different 'files' that contain messages from BBS users. Each echoe deals with a particular subject so BBS users dont have to trudge through mounds of messages of no intest to them to find what they do want to know. There are many specific Amiga echoes that travel throughout Australia or around the world. Which means you can communicate with BBS users elswhere on this globe for the price of a local call. These echoes are public, that is, anyone anywhere in the world can read and write in them. There is another communication system for private mail, called Netmail. ECS: Enhanced Chip Set The redesigned custom chip set of the Amiga. First seen as part of the A500+ then A600. ENV: This is the directory used to store all environmental variables, and is usually set up by the Workbench startup-sequence as a directory in the RAM disk. FAST RAM: Memory that is only accesible by the processor. Programs stored in fast RAM run with more speed than those in chip RAM. FIDONET: There are Bulliten boards throughout the world that collect messages from their local users, then use the Fidonet system to transmit those messages every night, to their destination at other BBS's. Each Fidonet BBS recieves a packet of messages from the board behind it in the chain, stores them for it's own users, adds messages from those users then awaits a call from the BBS ahead of it in the chain to collect the resulting package. FLICKER: Flicker occurs when the eye can see the display being redrawn. ie. The computer physically redraws the screen many times every second and the faster the display is refreshed(or redrawn every second) the less flicker the eye expieriences. FLOW CONTROL: Sometimes it is useful for the connection rate between your Amiga and modem to be different from that between your modem and the remote modem. We call this flow control. Suposedly to ensure your computer and modem don't lose fragments of data between them. The most common flow control is RTS/CTS, which is hardware controlled, and XON/XOFF controlled by software. Both the Amiga and your modem must agree on the settings used. These can be set up using both the Amiga preferences and your terminal software settings. FPU: Floating Point Unit This can also be called a Maths Co-processor. eg. 68881 and 68882 FRAME GRABBER: A device for the capturing of live video data and coverting it into computer picture data. The results are usually a lot better than those with a video digitiser, which does the same job, except the video must be paused. FREEZER CARTRIDGE: A device for the examination of programs while they are running. Usually the cartridge has many built in utilities which help to obscure it's other more sinister uses. GIGABYTE: One Gigabyte (or one 'gig') represents 1,024 megabytes of memory. eg. 1.2gig = 1,228.8 megabytes of memory available for use. GUI: Graphical User Interface Basically; when you load workbench on the Amiga you are confronted with the Amiga's GUI. (Windows, Icons, Menus, Pointers) Meaning that contral of the computer is largely governed by the mouse and not the keyboard.(ie. Point and click.) HAM: Hold And Modify A graphics mode used by the Amiga to display 4096 colours. HARD DRIVE: Basically a big disk for storing all the programs that you use, including your workbench. A hard drive has a much faster access time than a floppy disk. So a higher rate of productivity is gained. ICON: Icons are the small pictures which some files and devices are given to help you locate them on the Workbench. IFF: Interchange File Format This is a standard way of storing pictures and sounds. Most art programs can load and save pictures in this form. IFF was invented by Electronic Arts and adopted by Commodore. KICKSTART: This is the name of the set of programs that are run when the Amiga is turned on. The Kickstart also contains many library functions for the use of programmers. Version releases of Kickstart to date are 1.1, 1.2, 1.3, 2.0, 2.04, 2.05, 2.1, 3.0 KILOBYTE: One Kilobyte (or one 'k') represents 1,024 bytes of memory. eg. 512k = 524,288 bytes of memory available for use. MENU: A menu is a little list that drops down from the top of the screen usually via. the depression of the right mouse button. The menu contains elements known as items and may in turn contain further menus. MORPH: Morphing is a digital effect that is relatively new to the Amiga. It's the process of smoothly altering the shape and colour of an image or scene to create a totally new image. This is a complex procedure in which each part of the original image actually changes colour and position. MFLOPS: Millions of floating point operations per second Unit of measurement used to determine the speed of an FPU. MIPS: Millions of instructions per second Unit of measurement used to determine the speed of the CPU. MEGABYTE: One Megabyte (or one 'meg') represents 1,024 Kilobytes of memory. eg. 3meg = 3,072 kilobytes of memory available for use. NETMAIL: If you want to send private messages to a particular person you should use Netmail. You might find a BBS that doesn't handle Netmail, but most BBS sysops will happily allow the transmission of Netmail, although some ask a fee to do so. PAULA: This is the sound chip. Paula can handle four channels of 8-bit digital sound at speeds of up to 44kHz. This is about the same sample rate of a CD. PD: Public Domain Software that can be legally copied and distributed freely by anybody is deemed to be PD. Pd is often called Freeware. Shareware and Licenseware also come under the rough heading of PD. PIXEL: The thousands of tiny dots that make up each screen are called pixels. POINTER: The pointer is the small sprite that follows the direction of the mouse.(by default a red arrow) The look of the pointer can be and often is re-designed. ROM: Read Only Memory Memory that is used to store the kickstart. This memory cannot be altered. ROMs have a permenent memory. RAY TRACING: This is what they call the generation of realistic pictures by using programs which allow the addition and use of variables pertaining to the laws of nature. eg. gravity,wind etc. RAM: Random Access Memory: Memory that can be altered and re-altered many times over. When the computer is turned off, everything in RAM is lost. This is not permanent memory like ROM. SANNER: A scanner is a hardware divice for reading pictures from magazines, posters etc. and converting them into computer graphics. Very handy for desk top publishing. SCRIPT FILE: A set of commands(saved as a text file) which you would otherwise have to type into a CLI or SHELL by hand. SHADOW ROM: Some accelerator boards have the option of allowing the use of some 32 bit Fast ram to store a copy of an alternate operating system. This is an alternate option to using a rom sharer. SHELL: Shell is a more recent version of a CLI. which works exactly the same way, but enables a little more flexability with many inbuilt commands. SIMM: Single In-line Memory Module SIMMs are the easiest and most widely supported method of expanding memory. Each SIMM contains eight or nine surface-mounted RAM chips on a small printed circuit board. SOUND SAMPLER: Is a hardware device that enables the conversion of electrical music signals into computer sound. Even the capture of live sound via. a microphone. SPRITE: A graghic object that is independant of the screen. eg. mouse pointers, enemy missiles etc. STARTUP-SEQUENCE: This is the name of the script file found in the S directory which is executed after a disk has booted. You use the startup-sequence to tell your Amiga what you want it to do. WINDOW: A Window is a box within the screen that usually has a title bar, (that contains the window name) scroll bars,(to show the full extent of the window and programs contained) and a resizing gadget in the lower right hand corner. A typical example of a window is the one that appears when you double-click on a disk icon. WORKBENCH: Is the set of programs which sets up the custom 'Point and click' interface on the Amiga screen. Not as keyboard intensive as CLI or SHELL, but lacks the flexability of direct commands. ZIP: ZigZag In-line Package Basically ZIPs mean a lot of memory in a small space. They do have disadvantages though. 1- they are not as commonly supported as SIMMs 2- ZIPs are more expensive than SIMMs. ZORRO: This is the generic name for the Amiga's expansion connector. The A1000, A500, A2000, A3000, and A4000 all use versions of this connector. The A600 and the A1200 use a PCMCIA connector instead.