JINXTER ========= Reviewed by Eric Holroyd This is an adventure by Magnetic Scrolls which comes in a very comprehensive package containing: 1: An adventure guide which tells all you need to know about playing the game, editing your typed commands, getting around the various locations, saving and restoring a game etc.etc. 2: A copy of the "Independent Guardian" with news about the to-ings and fro-ings of Len Wossname, Gavin Safari-Jacket, Sir Monty Starbogling, King Derek the Confused and many others. All this gives background to the game, as well as giving you an inkling of what's in store. 3: A two-page "Staff Memo" from the Department of Guardians giving some background to Aquitania, it's Green Witches, various investigations, results and recommendations etc. This again helps you to understand the plot and I suggest that you read it thoroughly several times. Incidentally, in one of the margins is a little note saying "George: old Wossname can deal with this one. Hugs and kisses---Cyril XX". 4: The program disk itself which comes in a box showing screen shots of the graphics (which are very good!) and which may, or then again may not, have even more clues for you. 5: A beermat competition in which you could win a prize of all Magnetic Scrolls games for life by answering the question on the beermat and sending it in to the address shown. This will be judged every six months for the next two years and there'll be a winner in each period. Good idea, eh? Basically the game is a race against time and chance in a land perpetually jinxed all the while suffering such indignities as: being sprayed with a cheese sandwich, falling 2000 feet into an artificial waterfall, getting folded, bent, spindled and generally mutilated, not to mention drunk, drowned and cursed. To give you a little more info about the scenario, Lady Luck has just about deserted everyone because the Bracelet of Turani has lost it's charms of power due to the Witches running out of Patience. Now you, the resident hero, must locate all of the missing charms and put the Bracelet back together again and use it's powers to quell the Witches, restore peace and love all round, not to mention finishing the game. In most of the situations in this perplexing, hilarious adventure, things behave just as they do in real life. Most of the time, that is. You'll need to play it to find out the exceptions though, I'm not going to tell you! There's no killing in Jinxter, nobody really gets injured and there's a nice "help" feature by way of a character called "Guardian" who pops up if you come to a halt & gives you a bit of advice. Some advice from me is that if you do halt and wait for him you lose some of your percentage of luck and that's serious. You'll need all your luck to finish the last puzzle. What you can do though, is find your way through the game then restart it to play right through to the finish. This is a very interesting game with a number of nice extra features. One is that you may have the game printed out as you go , also you have the option to select "Speech" which ensures that everything you type in and every reply that you get back will be spoken clearly by the computer. Using this you could probably play the game without even looking at the screen,but then you wouldn't see all those nice graphics would you? If you really don't want to see the graphics and play the adventure as a text-only job you can toggle graphics on and off with a simple command. Also, if you have poor eyesight you can make the screen lettering bigger with the command "Textsize". A nice touch. Jinxter plays very nicely and it's extremely witty and original. If you like a laugh (and you wouldn't have bought an Amiga if you didn't have a sense of humor) you'll get plenty from this game. Distribution is by Questor (02)662-7944. RRP $59.95