V. HISTORY ---------- V1.00 14-Oct-92 First official release V1.01 16-Oct-92 PlayAnim24: *Optimized memory handling. Now fragmented or split up memory banks can also be used for animation data. *Playback can now be aborted by either pressing the left mousebutton or the "Escape"-Key. MakeAnim24: *Bug with pathnames > 50 characters fixed. *Conversion can now be aborted by pressing and holding down the "Escape"-Key during conversion. V1.2 22-Oct-92 PlayAnim24: *Loading an animation can now be aborted by pressing the "Escape"-Key. *Bug while playing 8 bit hires animation from harddrive fixed. *Supports DELTA compression in all modes. This compresses rendered animations by about %50, while playback speed increases by 3-8 frames. MakeAnim24: *Choice between DELTA compression for rendered animation or uncompressed RAW format for digitized frames. V1.3 26-Oct-92 PlayAnim24: *The current framenumber can now be shown while playing the animation. *Now only uses Workbench interface if actually started from Workbench. Can be used from CLI as standard CLI command or forced into Workbench interface by typing "PlayAnim24 @". Makeanim24: *Four Workbench tooltypes added: WIDTH=320 for horizontal scaling size HEIGHT=200 for vertical scaling size MODE=18 color mode 8,12,15,18 or 24 COMPRESSION=DELTA1 use DELTA1 or RAW compression *Size restriction of source images changed. Now you can keep the source screen size. It is not possible to enlarge a source image. *Improved handling of looping anims. Now appends two additional frame in DELTA mode to the animation for smoother transitions from last to first frame. V1.4 20-Nov-92 PlayAnim24: *Replaced "Show Frame Nr" option with multitasking toggle. *Pressing the right mousebutton pauses animation during playback. *Added preferences file that stores pathname MakeAnim24: *Added "File overwrite" requester for output filename *Renamed last two frames during DELTA conversion to "Ext." *If source image is smaller than selected size, sliders are set automatically to size of source image. *If source image is in 8 bit, now automatically switches into 8 bit mode. *Anim Size shows current filesize, with percentage of how much DELTA saved over RAW. *First two frames are stored in DELTA as well, previously they were stored in RAW format. *Separate Pathnames for source images and destination anim file. *Corrected Percentage while converting images of same size (used to go from 0-40%, now 0-100%) *Added preferences file that stores pathnames V1.5 23-Dec-92 PlayAnim24: *Uses new A4000 AGA mode for 24 and 15 bit playback, speed increase of %20-%30 ! *Playback rate value didn't round correctly, fixed. *Changed speed selection from percentage to frames per second. MakeAnim24: *Small bug fix in "File Exists" Requester routine, might have caused problems on 1.3 machines. *New "Delta 2" compression format for approximately %15-%25 size reduction over "Delta 1". *Uses Topaz8 for all text output. V1.6 02-Feb-93 PlayAnim24: *Fixed bug which caused crash after 18 minutes of playing. *Animlength used to show wrong value on Delta animations, fixed. MakeAnim24: *Fixed memory overflow bug in Delta 2 mode. *'Black Screen bug' in scaling routine fixed. Thanks to James Caldwell for bug report.