€ƒ*;
¥‹(*__fgptr)();
¥Š*PLANEPTR;
BltBitMap(ƒBitMap*,,,ƒBitMap*,,,,,,,„*);
‹BltTemplate(„*,,,ƒRastPort*,,,,);
‹ClearEOL(ƒRastPort*);
‹ClearScreen(ƒRastPort*);
TextLength(ƒRastPort*,„*,);
Text(ƒRastPort*,„*,);
SetFont(ƒRastPort*,ƒTextFont*);
ƒTextFont*OpenFont(ƒTextAttr*);
‹CloseFont(ƒTextFont*);
AskSoftStyle(ƒRastPort*);
SetSoftStyle(ƒRastPort*,,);
‹AddBob(ƒBob*,ƒRastPort*);
‹AddVSprite(ƒVSprint*,ƒRastPort*);
‹DoCollision(ƒRastPort*);
‹DrawGList(ƒRastPort*,ƒViewPort*);
‹InitGels(ƒVSprint*,ƒVSprite*,ƒGelsInfo*);
‹InitMasks(ƒVSprite*);
‹RemIBob(ƒBob*,ƒRastPort*,ƒViewPort*);
‹RemVSprite(ƒVSprite*);
‹SetCollision(,__fgptr,ƒGelsInfo*);
‹SortGList(ƒRastPort*);
‹AddAnimOb(ƒAnimOb*,,ƒRastPort*);
‹Animate(,ƒRastPort*);
‹GetGBuffers(ƒAnimOb*,ƒRastPort*,);
‹InitGMasks(ƒAnimOb*);
‹DrawEllipse(ƒRastPort*,,,,);
AreaEllipse(ƒRastPort*,,,,);
‹LoadRGB4(ƒViewPort*,Ÿ*,);
‹InitRastPort(ƒRastPort*);
‹InitVPort(ƒViewPort*);
‹MrgCop(ƒView*);
‹MakeVPort(ƒView*,ƒViewPort*);
‹LoadView(ƒView*);
‹WaitBlit(‹);
‹SetRast(ƒRastPort*,);
‹Move(ƒRastPort*,,);
‹Draw(ƒRastPort*,,);
AreaMove(ƒRastPort*,,);
AreaDraw(ƒRastPort*,,);
‹AreaEnd(ƒRastPort*);
‹WaitTOF(‹);
‹QBlit(ƒBlitNode*);
‹InitArea(ƒAreaInfo*,Ÿ*,);
‹SetRGB4(ƒViewPort*,,,,);
‹QBSBlit(ƒBlitNode*);
‹BltClear(„*,,);
‹RectFill(ƒRastPort*,,,,);
‹BltPattern(ƒRastPort*,ƒRastPort*,,,,,);
ReadPixel(ƒRastPort*,,);
‹WritePixel(ƒRastPort*,,);
‹Flood(ƒRastPort*,,,);
‹PolyDraw(ƒRastPort*,,Ÿ*);
‹SetAPen(ƒRastPort*,);
‹SetBPen(ƒRastPort*,);
‹SetDrMd(ƒRastPort*,);
‹InitView(ƒView*);
‹CBump(ƒUCopList*);
‹CMove(ƒUCopList*,,);
‹CWait(ƒUCopList*,,);
VBeamPos(‹);
‹InitBitMap(ƒBitMap*,,,);
‹ScrollRaster(ƒRastPort*,,,,,,);
‹WaitBOVP(ƒViewPort*);
GetSprite(ƒSimpleSprite*,);
‹FreeSprite();
‹ChangeSprite(ƒViewPort*,ƒSimpleSprite*,Ÿ*);
‹MoveSprite(ƒViewPort*,ƒSimpleSprite*,,);
‹LockLayerRom(ƒLayer*);
‹UnlockLayerRom(ƒLayer*);
‹SyncSBitMap(ƒLayer*);
‹CopySBitMap(ƒLayer*);
‹OwnBlitter(‹);
‹DisownBlitter(‹);
ƒTmpRas*InitTmpRas(ƒTmpRas*,„*,);
‹AskFont(ƒRastPort*,ƒTextAttr*);
‹AddFont(ƒTextFont*);
RemFont(ƒTextFont*);
PLANEPTR AllocRaster(,);
‹FreeRaster(PLANEPTR,,);
‹AndRectRegion(ƒRegion*,ƒRectangle*);
‹OrRectRegion(ƒRegion*,ƒRectangle*);
ƒRegion*NewRegion(‹);
ClearRectRegion(ƒRegion*,ƒRectangle*);
‹ClearRegion(ƒRegion*);
‹DisposeRegion(ƒRegion*);
‹FreeVPortCopLists(ƒViewPort*);
‹FreeCopList(ƒCopList*);
‹ClipBlit(ƒRastPort*,,,ƒRastPort*,,,,,);
‹XorRectRegion(ƒRegion*,ƒRectangle*);
‹FreeCprList(ƒcprlist*);
ƒColorMap*GetColorMap();
‹FreeColorMap(ƒColorMap*);
GetRGB4(ƒColorMap*,);
‹ScrollVPort(ƒViewPort*);
‹UCopperListInit(ƒUCopList*,);
‹FreeGBuffers(ƒAminOb*,ƒRastPort*,);
‹BltBitMapRastPort(ƒBitMap*,,,ƒRastPort*,,,,,);
OrRegionRegion(ƒRegion*,ƒRegion*);
XorRegionRegion(ƒRegion*,ƒRegion*);
AndRegionRegion(ƒRegion*,ƒRegion*);
‹SetRGB4CM(ƒColorMap*,,,,);
‹BltMaskBitMapRastPort(ƒBitMap*,,,ƒRastPort*,,,,,,”);
AttemptLockLayerRom(ƒLayer*);ˆNO_PRAGMAS…†ClearEOL 2až…†ClearScreen 30ž…†TextLength 36 8903…†Text 3c 8903…†SetFont 42 8902…†OpenFont 48‘…†CloseFont 4ež…†AskSoftStyle 54ž…†SetSoftStyle 5a 10903…†AddBob 60³…†AddVSprite 66³…†DoCollision 6cž…†DrawGList 72 8902…†InitGels 78 a9803…†InitMasks 7e‘…†RemIBob 84 a9803…†RemVSprite 8a‘…†SetCollision 90 98003…†SortGList 96ž…†AddAnimOb 9c a9803…†Animate a2³…†GetGBuffers a8 9803…†InitGMasks ae‘…†DrawEllipse b4 3210905…†AreaEllipse ba 3210905…†LoadRGB4 c0 9803…†InitRastPort c6ž…†InitVPort cc‘…†MrgCop d2ž…†MakeVPort d8³…†LoadView dež…†WaitBlit e4 0…†SetRast ea 902…†Move f0 10903…†Draw f6 10903…†AreaMove fc 10903…†AreaDraw 102 10903…†AreaEnd 108ž…†WaitTOF 10e 0…†QBlit 114ž…†InitArea 11a 9803…†SetRGB4 120 3210805…†QBSBlit 126ž…†BltClear 12c 10903…†RectFill 132 3210905…†ReadPixel 13e 10903…†WritePixel 144 10903…†Flood 14a 102904…†PolyDraw 150 80903…†SetAPen 156 902…†SetBPen 15c 902…†SetDrMd 162 902…†InitView 168ž…†CBump 16ež…†CMove 174 10903…†CWait 17a 10903…†VBeamPos 180 0…†InitBitMap 186 210804…†WaitBOVP 192‘…†GetSprite 198´…†FreeSprite 19e 1…†ChangeSprite 1a4 a9803…†MoveSprite 1aa 109804…†LockLayerRom 1b0 d01…†UnlockLayerRom 1b6 d01…†SyncSBitMap 1bc‘…†CopySBitMap 1c2‘…†OwnBlitter 1c8 0…†DisownBlitter 1ce 0…†InitTmpRas 1d4 9803…†AskFont 1da 8902…†AddFont 1e0ž…†RemFont 1e6ž…†AllocRaster 1ec¶…†FreeRaster 1f2 10803…†AndRectRegion 1f8³…†OrRectRegion 1fe³…†NewRegion 204 0…†ClearRectRegion 20a³…†ClearRegion 210‘…†DisposeRegion 216‘…†FreeVPortCopLists 21c‘…†FreeCopList 222‘…†XorRectRegion 22e³…†FreeCprList 234‘…†GetColorMap 23a 1…†FreeColorMap 240‘…†GetRGB4 246´…†ScrollVPort 24c‘…†UCopperListInit 252´…†FreeGBuffers 258 9803…†OrRegionRegion 264³…†XorRegionRegion 26a³…†AndRegionRegion 270³…†AttemptLockLayerRom 28e d01‡