



                       Ultima IV
                       =========

                  The Quest of the Avatar


    This game is very complicated and takes time to solve, some of these notes
should greatly help you find the Codex.

Command Keys:

A- attack, push key for direction of swing
B- Board a vessel or Mount
C- Cast a readied magic spell
D- Descend a ladder
E- Enter a location
F- Fire a ships cannons
G- Get chest, opens chest
H- Hole up and Camp, allows your party to rest up and heal


- More (Y)/N/NS? nb s







I- Ignite a torch
J- Jimmy lock, use to open locked doors with magic keys
K- Klimb up ladder
L- Locate position, must have sextant (found in buccaneers den)
M- Mix Reagents, mix herbs for spells
N- New order
O- Open door, indicate direction
P- Peer at gem, maps out area around you
Q- Quit and Save
R- Ready a weapon
S- Search, underneath you for hidden items
T- Talk with icon in designated direction
U- Use, item found while searching
V- Volume
W- Wear armor, indicate player
X- Xit, to leave a ship or mount
Y- Yell, While on a horse, iether "Giddyup" or "whoa"
Z- Ztats, displays all your players information and items






1= Sulphurous Ash
2= Ginseng
3= Garlic
4= Spider Silk
5= Blood Moss
6= Black Pearl
*7= Nightshade  >>Found only at J'F" , C'O" or in woods by Sacrifice Shrine<<
*8= Mandrake Root  >>Found in Fens of Dead and Bloody Plains, A swamp in
field<
"*"= These Reagents can only be found at the darkest of the night.


    Spells                                          Reagents
    ======                                          ========

A- Awaken, wakes sleeping member                      2,3
B- Blink, Teleports you in a given direction          4,5
C- Cure, heals poison and such                        2,3








D- Dispell, destroys a magic field                   1,3,6
E- Energy Field, Fire, Poison, lightning or Sleep    1,4,6
F- Fireball, Just what it says                        1,6
G- Gate, teleport to a moon portal                   1,6,8
H- Heal, restores some hitpoints                      2,4
I- Iceball, nastier than a Fireball                   6,8
J- Jinx, makes enemies fight each-other              6,7,8
K- Kill, destroys the given creature                  6,7
L- light, longer than an Ever-ready!                   1
M- Magic Missle, weakest energy missle                1,6
N- Negate, allows no magic during a battle           1,3,8
O- Open, disarms and opens chests                     1,5
P- Protection, Defends you a bit better              1,2,3
Q- Quickness, Allows more than one attack            1,2,5
R- Resurrect, Revives the dead                    1,2,3,4,5,8
S- Sleep, Ancient form of Valium                      2,4
T- Tremor, Earthquake that kills lots of monsters    1,5,8








U- Undead, "Turns" undead so that they flee           1,3
V- View, just like peering at a gem                   7,8
W- Wind Change, makes you the Weather man             1,5
X- Xit, Gets you out of a Dungeon...QUICK            1,4,5
Y- Y(up), lets you teleport up a level                4,5
Z- Z(Down), Teleports you down a level                4,5

    Different spells take different amounts of magic power, some of the spells
will leave you totally drained or won`t work unless you have enough points.
















              Mantra [ Rune            [ Shrine                     [Stone
----------------------------------------------------------------------------
Compassion    MU     Britain, the inn  [In mnts. past poison Bridge [Despise
Honesty      AHM     Moonglow          [Island North of Moonglow   [in
moongate
Spirituality  OM     Britainnia,$$$room [Black moongate at minoc   [In
mountain
Sacrifice    CAH     Minocs forge fires [Over double bridge,Vesper [Orange
Justice      BEH   orge fires [Over doubleuality  OM     Britaew, Top Jail     [NW corner of island, in poison [Wrong
Valor         RA     Jhelom, in tower  [S of Jhelom, across water  [Destard
Humility     LUM     In Paws Hills     [N bank of isle of Abyss ["S" black
moon
Honor       SUMM     Trinsic, SW corner[SW of Trinsic, in poison 
[Shame,purple

    Ask people about each virtue, rune, mantra, shrine, job, codex, and abyss.
Once you get a mak of isle of Abyste at mia and rune go to its shrine and meditate once, then LATER
twice, and then much LATER three times.  If you act like a priest and uphold
each virtue you'll eventually become a partial avatar in that form, go see the
Seer HAWKWIND every once and a while at the main castle.

 Credits to-----> Dekay
                  WC146
              Wizards Castle main




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