*--------------------------------------------------------------------------- VOCAB ACTION Health, Stats, Show, Statistics, Show Stats, Show Statistics, Status EQU Temp Health EQU RNum NeedToEat MULT RNum 10 SUB Temp RNum T ~BSCORE~N : @Score ~BNumber of Moves~N : @Moves IF OnPlanet = 1 THEN T ~BHealth~N : @Temp ~BTime of Day~N: IF DayNight > 0 THEN *DAY IF DayNightInc = 1 THEN *Morning IF DayNight < 20 THEN T Early Morning ELSE T Late Morning ENDIF ELSE IF DayNight < 20 THEN *Afternoon T Early Afternoon ELSE T Late Afternoon ENDIF ENDIF ELSE *NIGHT IF DayNightInc = 1 THEN *Evening T Evening ELSE *Late Night T Late Night ENDIF ENDIF ENDIF ENDACT ACTION HELP T Legal commands are... T N, S, E, W, NW, NE, SW, SE, U, D, North, South, East, West, NorthWest T NorthEast, SouthWest, SouthEast, Up, Down, I, INVENTORY, L, LOOK, T Q, Quit, Save, Load, HELP, STATS, HEALTH, etc. ENDACT ACTION SAY,SPEAK,TALK,YELL,SHOUT,SCREAM T No one pays any attention to you, and your throat starts to feel sore. ENDACT ACTION Examine Walls,Examine Wall,Look Walls,Look Wall,Inspect Walls,Inspect Wall IF OnPlanet = 1 THEN IF In = 0 THEN * Outside T You see several walls on different buildings, none of which interest you. ELSIF PLAYER IN Jail THEN T The walls are all made of the same grey cement-type material. The north T wall has a small barred window in it, and the west wall houses the only T door to the jail. All in all, it looks inescapeable. ELSE T The walls are drab, and do not interest you. ENDIF ELSE T The walls here are a uniform stainless steel, and fail to grab your attention. ENDIF ENDACT ACTION Examine Floor, Look Floor, Inspect Floor, Scope Floor IF OnPlanet = 1 THEN IF In = 0 THEN * Outside T When outside, the "Floor" is usually called the "Ground". ELSE IF PLAYER IN Jail THEN T The granite tiles in the floor are actually solid blocks. They prevent you T from digging your way out, and are much too heavy for you to lift, even if T you could get a good solid grip on one of them, which you can't. ELSE T The floor is wood, and looks well kept, but not polished or stained. ENDIF ENDIF ELSE T The floor, is made of a rough bluish rubber. ENDIF ENDACT ACTION Examine Ground, Look Ground, Inspect Ground, Scope Ground IF OnPlanet = 1 THEN IF In = 0 THEN * Outside T The ground is dirt, and looks like most dirt that you have seen. ELSE T When inside, the "Ground" is usually called the "Floor". ENDIF ELSE T The "Ground" looks more like a "Floor" to me. ENDIF ENDACT ACTION Examine Ceiling,Look Ceiling,Inspect Ceiling,Examine Roof, Look Roof IF OnPlanet = 1 THEN IF In = 0 THEN * Outside T The sky doesn't have a "Ceiling". ELSIF PLAYER IN Jail THEN T The roof not only looks strong, but it is also hopelessly out of reach. T As you look around, you notice that there are ~Bno~N funrnishings here, T not even a chair or a cot, except for a small sleeping mat on the floor. ELSE T The ceiling like most buildings here is made of wood. ENDIF ELSE T The stainless steel ceiling is uninteresting, as are the plain white lights T hanging from it. ENDIF ENDACT ACTION Examine Sky, Look Sky, Inspect Sky, Scope Sky IF OnPlanet = 1 THEN IF In = 0 THEN * Outside IF WeatherDir = 1 THEN T The weather appears to be getting worse, as more clouds start rolling in. ELSE T The weather appears to be getting better. ENDIF ELSE T It is very difficult to see the sky from inside a building without windows. ENDIF ELSE T This asteroid has no atmosphere, and the sky is always black, except for a T few stars that are usually visible. ENDIF ENDACT ACTION Look Podium, Examine Podium, Inspect Podium, Scope Podium IF PLAYER IN TownHall THEN T The podium is made of wood, but otherwise quite uninteresting. (That is, T assuming that it being made of wood ~Iwas ~Ninteresting.) ELSE T You don't see a Podium here. ENDIF ENDACT ACTION Look Counter, Examine Counter, Inspect Counter, Scope Counter IF PLAYER IN GeneralStore THEN T The counter is quite high, or maybe the floor on your side is quite low. T It is made of wood, and looks very plain. ELSE T You don't see a Counter here. ENDIF ENDACT ACTION Wash, Bathe, Clean, Wash Self, Bathe Self, Clean Self IF PLAYER IN WashYard THEN T You splash some cold water on your face, and scrub your hands and arms T until they are clean. You feel clean but cold. ELSE T You try to tidy yourself up, but it does little good. ENDIF ENDACT ACTION Get Hermit drink, Buy Hermit drink, Get man drink, Buy man drink IF OnPlanet = 1 THEN IF PLAYER IN Pub THEN IF Dollars > 5 THEN T You buy the hermit a drink. Rosie quickly comes by, takes your money, T and gives the hermit his drink. ADD Acceptability 10 SCORE 20 SUB Dollars 5 ELSE T Rosie comes by, and when you can't pay, refuses to give you any liquor, T no matter who it's for. SUB Acceptability 5 ENDIF ELSE T You can't buy the hermit a drink HERE. ENDIF ELSE T What are you talking about? ENDIF ENDACT ACTION Attack Justice, Kill Justice, Destroy Justice, Hit Justice IF OnPlanet = 1 THEN IF Justice IS ChasingPlayer THEN IF PLAYER IN Forest THEN RANDOM RNum 10 IF RNUM <= 4 THEN T You surprise the Justice as he is chasing you, and kill him with a swift T karate chop. This surprises you as you don't know karate. Maybe it was T just your breath. SCORE 20 ELSE T You almost succeed, but you trip, and miss the Justice with your first T attack. He quickly recovers, and doesn't give you time for a second T attack as he pins you to the ground with his crossbow. CALL KillPlayer ENDIF ELSIF PLAYER IN NorthForest THEN RANDOM RNum 10 IF RNUM <= 4 THEN T You surprise the Justice as he is chasing you, and kill him with a swift T karate chop. This surprises you as you don't know karate. Maybe it was T just your breath. SCORE 20 ELSE T You almost succeed, but you trip, and miss the Justice with your first T attack. He quickly recovers, and doesn't give you time for a second T attack as he pins you to the ground with his crossbow. CALL KillPlayer ENDIF ELSE T You should try attacking in a forest where you stand a chance of T surprising the Justice before he shoots you with his crossbow -- Like T he just did. So Sorry. CALL KillPlayer ENDIF ELSE T That wasn't nice. The justice didn't take kindly to your attempt either. T He seems to be wearing armor of some sort, and merely shakes off your T attack. He turns and draws his crossbow with one smooth move, and almost T as smoothly, he aims it at you and fires. Next time, pick on someone you T can beat up. CALL KillPlayer ENDIF ELSE T What are you talking about? ENDIF ENDACT ACTION Attack Justice with knife,Kill Justice with knife,Stab Justice with knife IF OnPlanet = 1 THEN RANDOM RNum 10 IF RNUM <= 8 THEN T You surprise the Justice as he is chasing you, and kill him with your T sharp little knife. SCORE 20 ELSE T You almost succeed, but you trip, and miss the Justice with your first T strike. He quickly recovers, and doesn't give you time for a second T attack as he pins you to the ground with his crossbow. CALL KillPlayer ENDIF ELSE T What are you talking about? ENDIF ENDACT ACTION Look Gate, Scope Gate, Examine Gate, Inspect Gate IF OnPlanet = 1 THEN IF PLAYER IN Gate THEN T This is the gate to the city. It is the only opening in the wall that borders T the entire southern edge of the city, from one mountain to another, along the T bank of the river. This is a heavy gate, and looks like it was made to T withstand a direct attack. ELSE T You can't see the city gate from here. ENDIF ELSE T What are you talking about? ENDIF ENDACT ACTION Open Gate, Push Gate, Unlock Gate IF OnPlanet = 1 THEN IF PLAYER IN Gate THEN T With great effort, you unlatch the gate and slowly swing it open. T You follow the gate out onto the bridge. GO Bridge ELSE T You can't do that from here. ENDIF ELSE T What are you talking about? ENDIF ENDACT ACTION Look Hotel Manager, Examine Hotel Manager, Inspect Hotel Manager IF OnPlanet = 1 THEN IF PLAYER IN ManagersOffice THEN T The hotel manager is a small man. He looks very stern, and very business- T like. He doesn't look like the talkative type. ELSE T You don't see any manager here. ENDIF ELSE T What are you taking about? ENDIF ENDACT ACTION Rent Room, Rent Hotel Room, Get Room, Get Hotel Room IF OnPlanet = 1 THEN IF PLAYER IN ManagersOffice THEN IF Manager NOT RentedRoom THEN IF Dollars > 5 THEN T The manager charges you five dollars and gives you the key to your room. T He says you have the North Suite, the best room in the Hotel. GRAB HotelKey SUB Dollars 5 SET Manager RentedRoom ELSE T The manager refuses you the key to the room when you can't pay. ENDIF ELSE T You already have rented the room. ENDIF ELSE T How do you intend to do that? ENDIF ELSE T What are you taking about? ENDIF ENDACT ACTION Climb Tree, Ascend Tree IF PLAYER IN Tree THEN MOVE U ELSE T What tree are you talking about. ENDIF ENDACT ACTION Climb down Tree, Descend Tree IF PLAYER IN Pub THEN MOVE D * moves the player DOWN from his current position ELSE T You aren't in a tree, how do you intend to do that? ENDIF ENDACT ACTION Enter Pod, Climb in Pod, Climb into Pod, Get in Pod, Get into Pod IF PLAYER IN FootHills THEN T You climb into the wrecked pod. ELSE T What are you talking about? ENDIF ENDACT ACTION Wait, Pause, Do Nothing T Time Passes. GO THISROOM ENDACT ENDVOCAB *---------------------------------------------------------------------------