*** KEYS FOR WARHEAD *** INTRODUCTION SCREEN. ------------ ------- ESC - Skip to The Main Screen SPACE - Double Text Speed Up Until Next Text Screen TITLE SCREEN. ----- ------- Any Key to Skip/Save/Load Screen IN GAME. -- ----- D - Data Screen F - Forward View H - Headup Display On/Off (Mainly Should Be on) L - Launch From SolBase M - Message Screen N - Navigation Screen (see Some Controls below) Q - Quad Jump to Selected Planet S - Solar System Chart T - Tatical Screen W - Weapons Display On/Off X - Zoom Out Z - Zoom In ESC - Launch Escape Pod ENTER - Alter vantage Point (On Numeric Pad) SPACE - Define Object In CrossHairs as PRIMARY TARGET HELP - Goto Save/Load,etc Menu NAVIGATION SCREEN ---------- ------ SPACE - Bring Up Dialoge bar AUTOPILOTS ---------- Number Keys are Normal keys On main keyboard 1 - Manual Operation 2 - Point At Primary Target 3 - Persue Primary Target 4 - Fine Positioning 5 - Slow Thrust 6 - Auto Fly And Hault 7 - Point in Direction of Motion 8 - Point in opposite Direction of Motion 9 - Stop Then Drop into AutoPilot Four 0 - Recenter Yoke 'F' KEYS,ETC ------------ F1 - Pseudo Stellar Missiles F2 - Stinger Missiles F3 - Reconaisse Missile (for those "Unknown" Craft ... Data Arrives!) F4 - Minez F5 - Target Drone F6 - X-Ray Laser Device RETURN - Mass Driver Cannon (MDC - Limited Shots...) Mouse Controls Left,Right,Up,Down ... Left Mouse Button - Forward Thrust Right Mouse Button - Reverse Thrust ------------------------------------------- * Tips,Tricks,etc (Not in Manual) * Docking In Station ------- -- ------- All Docks Are normally Manual,unless u use your Escape pod...But Save that For Emergency's....So Below is Some tips : 1.When u Leave Solbase (L) Just press the Mouse Button Once and Wait For Messages To tell u what to Do...Remember the 4 key will STOP you....(and Position in a Direction)...look at the Flashing nav Markers And Press Space To Lock On To them next use your Fine Tuning (4 key Enables This) To goto the Marker then wait for message if there is any...Next Look at the Station... Target.....Keep The Target in your Crosshairs,When u get to 150 away or near Recentre your target in CrossHairs Hold Steady not Moving Stars Around you Etc then press 1 And a jab at the left Mouse Button...Hopefully it Should take u in the station at 100 or So... other Hints ----------- There Are 39 Missions.....Mission 10 involves a Black hole With me...Becareful Stay Cool Doodez....... Storm God * SHARE AND ENJOY * *-*-*-*-*-*-*-*-*-*-*-*-*-* WARHEAD - MISSION GUIDE Typed in by PARASITE of LSD. MISSION 1 Get used to the ships main controls. All you have to do in this mission is fly 4000 M from solbase, turn around and face Solbase. Fly to the furthest beacon, and then fly in, when you get the appropriate cues for solbase. MISSION 2 Quad jump to Earth space, and fly towards the tech-ships. you will recieve a message telling you to return. Return and go into the space station. MISSION 3 Test the Stinger missiles in Venus space. Fly back and dock. MISSION 4 Test the Mass Driver Cannon which has been fitted to your ship. test, and fly back. MISSION 5 This mission lets you test the PRM or Pilot Recovery Module fitted to your ship. MISSION 6 In this mission you have ot patrol Mercury space. MISSION 7 Partol disturbances in Triton space. You will have to patrol a drone ship. Do not forget to send out a DGP or Data Gathering Probe to get information on the ship. MISSION 8 Engage unknown number of enemy (two A-Wings) in Triton space. Send out DGP before destroying them. MISSION 9 Four Corsairs have got into technical trouble, look after them until the support ship arrives. You will encounter some A-Wings, which you must destroy. MISSION 10 Check out the system CH-010 for unusual radiation levels. As soon as you get there you will find it has turned into a black hole. Read the message on your computer and then quad space back to Solbase and dock. MISSION 11 Follow up on information of the enemy in Alpha Centuri/Bainks. Patrol the space, read the message and return to Solbase. MISSION 12 Go to Niven/Tau Ceti and investigate new fighter design. You will have to deploy a DGP at the unknown target when it gets close enough. Then quad back to Solbase. MISSION 13 Check on a convoy of ships. Go to the lead ship and get very close between 5-100m). He will then charge his ship up so the convoy will make a quad jump. Return to Solbase. MISSION 14 A C-Wing has got past Solbase outer defense and penetrated Mars space. Hunt it down and destroy it. its easy to kill. Return to Solbase. MISSION 15 Test out the new proximity mines in Venus space. Fire them at dummy targets. MISSIOM 16 You will meet the beserker. Fire all you have, and make sure it hits! Read all the messages, and when the Bezerker sends "Leave this space creature, before I eat you", quad space back to Solbase. MISSION 17 Observe Bezerker in Tau Ceti/Protector space. Watch him and see if you can get a drone squadron with the DGP`s. When he follows you fire all weapons at him. Make sure they all hit, or you die later on in the game. MISSION 18 Routine patrol of Kruger-60 space. MISSION 19 If all was successful in the first two encounters with the bezerker, he will be in pluto space. hit him from a distance. MISSION 20 Routine patrol of Sigma Draconis. You will meet the Bezerker again and get called bach to Solbase. MISSION 21 You will be asked to check out emergency signals from Alpha Centuri/Wasp. MISSION 22 You will be asked to check a distress call coming from a medical convoy. You will encounter Bezerker yet again and be called back. MISSION 23 The bezerker gets personal. So must you and shake him off in anyway you can. Take him to CH-010 and wait for him to get sucked in and destroyed. When you've read the message and watched him vanish into the Black hole, it changes colour. Quad back to Solbase and get your congratulatory message. MISSION 24 Patrol Proximita Centuri/Goldenman. You will run into all three C- Wings. Destroy them and return when told to. MISSION 25 Check out new ship among the planets of Sirius two or three, so forget about going to all. Got to either or to both to find it. MISSION 26 Intercept and destroy the H-Wing around Earth's moon. But you will not be able to destroy it, only damage it. MISSION 27 Protect a fuel freighter heading for Solbase. Get out there fast and save it. Destroy all ships which come. MISSION 28 Investigate activity in Tau Ceti System. Start from Mote and work your way to Foot. Before you quad to Mote, make sure that you are stationary, otherwise you will go up in smoke. When the mines are destroyed, continue and quadspace every so often towards FOOT. When you get there you will be told to return. MISSION 29 Investigate single vessel in the Barnards/Ptolemy. MISSION 30 Follow the other FOE-57's to Kruger-60 space. Be ready for a suprize attack from a H-Wing. Use all weapons on it, even the MDC and it will blow up. Follow flight leaders instructions. MISSION 31 Destroy all vessels in tau Ceti/Gift system. Egg carriers must all be destroyed. MISSION 32 Destroy all ships in the Scorpion Nebula. Turn on tactical display to filter out interferance from the Nebula. You will also come accross a Syrian cloaking device. Destroy as much as possible. MISSION 33 Test the new X-Ray laser Mines in Venus space. MISSION 34 Destroy some of the massing ships in Saturn/Titan space. Use all weapons. MISSION 35 Sirian fleet has penetrated through to Solbase and is outside the base. Get the H-Wings first. Otherwise they will destroy the station. Once the ships have been destroyed, dock. MISSION 36 Test Pseudostallar warhead missiles in Venus space. Be careful, they are dangerous. MISSION 37 Destroy the reminants of the Sirian fleet with the weapons you have. They can be found in earthspace. MISSION 38 Follow super freighter from Pluto to Sirius Five and destroy the clone ship. Sit back and enjoy the final sequence. GENERAL NOTES To evade enemy missiles, fly backwards in front of the enemy and make sure you stay at least 3000m in front of him. That way his missiles run out of fuel before they can get anywhere near you. On mission 27 make sure that before you go to Mote you are not moving. If you are you will hit a mine and be destroyed. Do not fire any weapons unnecessarily or you will not go to the next mission. Solbase will not call you back, so when you quad space and dock you will be told to do it again because you made unautherised jumps. When firing Proximity mines the first two come out from the bottom and the second two from the top of the ship. When you fire at something, raise the nose slightly and fire the first two. Then lower the nose slightly, and fire the second two. Laser mines do not need the procedure. If you make any unnecessary quad jumps then you have to do the mission again. To finish the Bezerker, you must hit him with everything each time you see him. Fly backwards in front of him and fire weapons. Follow mission tips he will eventually be squashed by the Black hole. End.