+---------------------------------------------------------------------------+ __ __ | | | | _| |___ ______ ____| |_ .------\ \/ \/ /----------------------------------------. | \ | \ | \ | / | | \______/\_______\_____/ | | __ | | | | | | _| |____ ______ ______ __________ ______ | | \ _ \/ \/ \/ \/ \ | `--------------------\ -\ | \ |___\ | | \ | \-------' ZnX/bAD kARMA!\___|___/\_______\__| \__|___|___/\_______\ +---FLIGHT OF THE AMAZON QUEEN 100% SOLVE---------------[AMIGA VERSION]-----+ Originally typed in by KtN/MeLLoW Improved, checked & played to the end by ZyniX/bAD kARMA! -THE HOTEL- USE CURTAIN-ROPE & GET WIG PULL SHEETS AND TIE 'EM TOGETHER (USE SHEET ON SHEET) USE SHEET-ROPE ON RADIATOR & CLIMB DOWN (USE SHEET-ROPE) MOVE LADDER, TAKE FAKE BREASTS & TAKE CROWBAR (ON TOP OF THE SHELVES) CLIMB BACK UP THE SHEETS, AND USE CROWBAR ON CHEST, LOOK AT CHEST, NOW YOU'LL HAVE A TOWEL! CLIMB DOWN AGAIN, AND WALK THE STAIRS, TALK TO BELLBOY, AND ASK ABOUT THE KEY UNTIL YOU CAN SAY A LINE THAT "LOLA" IS YOUR FRIEND AND ASKED YOU TO GET THE KEY. WALK TO THE LAUNDRY ROOM AGAIN, AND USE KEY ON DOOR (WITH THE STAR ON IT) TALK TO LOLA, AND WHEN SHE TAKES A SHOWER, GIVE HER THE TOWEL. WALK OUT THE DOOR, AND USE DRESS.. WALK TO MAIN HALL AND FROM THERE TO THE TRUCK. YOU WILL BE FOLLOWED BY THE GOONS WHO'VE RECOGNIZED YOU ON THE TRUCK, PICK UP HAY, PICK UP OIL, USE OIL AT GOONS CAR. AT THE AIRPORT, WHEN YOU TALK TO ANDERSON, BE SURE TO INSULT HIM GOOD!!! -THE JUNGLE- YOU'VE CRASHED AND YOU'RE INSIDE THE AIRPLANE. OPEN BAG, LOOK AT IT & AT THE CHAIRS AND TALK TO SPARKY. ASK FOR THE BEEF JERKY! TALK TO FAYE WALK OUTSIDE THE PLANE ONTO THE LILYPAD, USE BEEF JERKY ON PIRANAS, TAKE THE PIECE OF PROPELLOR, AND USE KNIFE AT THE STEM OF THE LILYPAD. PADDLE TO THE SHORE (USE PROPELLOR ON LILYPAD) ON SHORE, TALK TO BOTH OF 'EM (SPARKY AND FAYE) WALK TO THE UPPER PATH, TALK TO PARROT, USE KNIFE ON VINE, WALK BACK TO SPARKY AND FAYE, WALK TO THE LOWER PATH, USE VINE ON SUPPORT ROPE, AND TAKE BANANA. GO BACK TO SPARKY, GO UP, KEEP WALKING UP, UNTIL YOU REACH A GORILLA. GIVE BANANA, AND TALK TO DA NON-EXISTING ASSWIPE.. KEEP TALKING UNTIL YOU CAN SAY THAT HE DOESN'T EXIST.. HE WILL VANISH. WALK TO PINNACLE (UP), GOTO TRADER BOBS.. WALK INTO TRADER BOBS SHOP (TO THE RIGHT) AND TALK TO TRADER BOB. HE'LL TELL YOU THAT A PRINCESS IS MISSING AND THAT FLODA HAS SOMETHING TO DO WITH IT. GIVE BEEF JERKY TO BOB AND HE'LL PAY FOR IT. YOU NOW HAVE SOME MONEY. GO BACK TO THE PINNACLE, AND GOTO THE FLODA CAMP. ENTER THE HOUSE (IGNORE THE DOG FOR NOW!), TALK TO THE SECRETAIRE, AND TELL HER YOUR'E THE FURMIGATOR, AND WHEN SHE ASKS ABOUT YOUR EQUIPMENT, TELL HER IT'S IN YOUR CAR. GO BACK TO THE PINNACLE AND WALK BACK TO THE CRASH SITE, ALL THE WAY TO THE PLACE WHERE YOU FOUND A BANANA GUESS WHAT... ANOTHER BANANA!! TAKE IT! TALK TO SPARKY, AND ASK FOR A FILE... GO BACK TO TRADER BOB'S SHOP, TALK TO NAOMI, AND ASK HER ABOUT HER MERCHANDISE, AND ABOUT THE VACUUMCLEANER (VACUUM-THINGY). TAKE THE VACUUMCLEANER, AND HEAD FOR FLODA AGAIN. TALK TO THE SECRETARY AND YOU CAN PASS NOW. WALK TO THE TOP PATH, AND LOOK AT COUCH. AGAIN SOME MONEY!!! YOU'RE RICH!! WALK TO THE RIGHT PATH, AND TALK TO COOK. ASK ABOUT WHAT HE'S MAKING.. HE'LL TELL YOU ABOUT HIS MASTERS SENSITIVE TEETH. GIVE BANANA TO COOK... NOW HE'S OUT OF THE WAY, TAKE A CAN OF DOG FOOD, AND TAKE CHEEZE-BITZ WALK TO THE RIGHT DOOR, OPEN MAILBAG, LOOK AT MAILBAG, NOW YOU'VE GOT A LETTER. OPEN FOOTLOCKER, AND TAKE SQUEEZY TOY. GOTO THE DOG, AND GIVE SQUEEZY TOY. DON'T BOTHER TO ENTER THE SHED YET, THAT COMES LATER ON. TAKE A FLOWER FROM THE FLOWERBED WALK TO THE PINNACLE, AND HEAD FOR THE JUNGLE (TO THE RIGHT) GO RIGHT UNTIL YOU COME TO A VICIOUS DINOSAUR (IT'S THE GORILLA AGAIN) TALK TO HIM UNTIL YOU CAN SAY, "SORRY BUDDY, BUT YOU DON'T EXIST", ENTER THE HOLLOW LOG AND GO RIGHT. WALK UNTIL YOU COME ACROSS A ORCHID SWARMING WITH WASPS, USE VACUUMCLEANER ON WASPS, AND PICK UP ORCHID. GO BACK TO WHERE THE FISH IS TRYING TO TRAP THE BEETLE AND GO UP. YOU'LL FIND TWO GUYS WEARING LEDERHOSEN. TALK TO BOTH OF THEM. THE TALL ONE WILL TELL YOU ABOUT BEING CAPTURED BY AMAZONES, AND ABOUT THEM KICKED OUT BECASUE OFF A RASH, TELL HIM YOU'LL TRY TO FIND A CURE FOR HIM. TALK TO THE READING GUY ABOUT COMMANDER ROCKET HE'LL GIVE YOU A COMIC-BOOK... (HAPPENS TO BE THE ONE SPARKY LOOKS FOR!) GO BACK TO SPARKY, AND GIVE HIM THE COMICBOOK.. YOU'LL GET IT BACK, AND YOU'LL GET A FILE. READ (USE) COMMANDER ROCKET COMIC, AND A LOOSE PAGE WILL FALL OUT... USE THE PIECE YOU FOUND IN THE PLANE WITH THE LOOSE PAGE, AND YOU'LL HAVE A BLUEPRINT OFF A ROCKETPACK.. GOTO THE PLACE WHERE YOU GOT THE BANANA, AND PICK UP ANOTHER ONE! GO BACK TO THE JUNGLE AND WALK UNTIL YOU STUMBLE ACROSS A MISSION (MARY-LOU, JIMMY AND 3 MONKEYS.) TALK TO MARY LOU, UNTIL YOU CAN ASK HER TO SWAP SOMETHING.. GIVE FILE TO MARY-LOU AND YOU'LL GET A PIGMY-ENGLISH DICTIONAIRE. TALK TO THE PRIEST, AND ASK ABOUT THE THREE TOED SLOTH. GIVE BANANA TO MONKEY WITH COCONUT. YOU'LL GET HIS COCONUT. GO BACK TO TRADER BOB, AND TALK TO THE CHIEF (FAT GUY SITTING I A CHAIR) TALK TO WITCHDOCTOR, AND ASK FOR A RASH CURE. ENTER BOBS SHOP, AND GIVE ORCHID TO BOB, NOW YOU'RE A SPECIAL COSTUMER, YOU'LL GET A NET FROM HIM... TALK TO NAOMI, SHE'LL TELL YOU ABOUT THE PARROT DRINKING HER PERFUME.. TELL HER YOU'LL TRY TO FIND SOMETHING FOR HER... GOTO CRASH SITE, USE NET TO GET THE PERFUME (THAT FAYE THREW IN THE WATER). GO BACK TO TRADER BOB, AND GIVE PERFUME TO NAOMI, SHE'LL GIVE YOU HER HAIR SCICCORS. GO TO THE PLACE WHERE YOU'VE SEEN THE THREE TOED SLOTH HANGING, AND GIVE THE FLOWER FROM FLODA'S PLACE TO THE SLOTH. USE SCICCORS ON SLOTH. USE KNIFE ON COCONUT. GOTO THE WITCHDOCTOR AT TRADER BOB'S AND GIVE COCONUT, HAIR AND VACUUMCLEANER TO HIM. NOW YOU'VE GOT A RASH POTION. GO BACK TO THE GUY WITH THE RASH (IN THE JUNGLE) AND GIVE IT TO HIM.. NOW YOU'VE GOT MORE MONEY!.. (PS... IF YOU STUMBLE ACROSS A STONE WALL WHERE A AMAZONE ENTERS IT, DO NOT GO IN THERE YET!!!) GO BACK TO BOB'S PLACE. BUY RECORD FROM HIM, AND GOTO FLODA AGAIN! WALK TO THE LIBRARY, AND USE RECORD ON THE PLAYER. WHOW.. A SECRET ELEVATOR!!! GO DOWN WITH IT... YOU WILL COME TO THE RED HALLWAY FIRST. OPEN DOOR, ENTER DOOR AND LOOK AT CRATES AT THE LEFT OF THE SCREEN. YOU WILL FIND A CAN OPENER. GO DOWN. YOU COME TO THE YELLOW HALLWAY. GIVE LETTER TO GUY THERE (JOHN). HE'LL START TO CRY AND YOU CAN ENTER THE ROOMS THERE (HE WAS THE GUARD). OPEN BOTTOM LEFT DOOR AND CHECK OUT THE DUTY ROSTER ON THE WALL. LEAVE THE ROOM, GO UP AND UP-LEFT. YOU COME TO THE BLUE HALLWAY. OPEN DOOR AND ENTER ROOM. YOU'LL SEE A GUY THERE. WHEN HE ASKS WHO SENT YOU, TELL HIM THAT COLONEL JACKSON SENT YOU. HE'LL LEAVE. ENTER ROOM TO THE LEFT. TAKE BOOK ON THE DESK. USE CAN OPENER ON BOOK...WHAT'S THIS... A KEY!!. LEAVE THE ROOM AND GO UP (FIRE EXIT) CHECK THE SHELVES FOR SUPER-WEENY-POTION AND TAKE IT... OPEN DOGFOOD WITH CAN OPENER. USE WEENYPOTION ON DOGFOOD.. DO NOT GO UP THE STAIRS YET! (THIS LEADS TO THE JAILCELL) GOTO THE BIG GUY CALLED "KLUNK" (GREEN HALLWAY) AND TALK TO HIM TELL HIM HE'S A WEENY, YOU'LL FIGHT, AND GIVE HIM THE DOGFOOD.. TALK AGAIN TO HIM, AND TELL HIM THAT HE'S A MAYOR LEAGUE WEENY... ENTER THE ROOM HE WAS GUARDING.. LEAVE ROOM WITHOUT TOUCHING ANYTHING. GO BACK TO THE FIRE EXIT. GO UP THE STAIRS. YOU HAVE FOUND THE JAILCELL. PRINCESS AZURA IS INSIDE! USE KEY ON DOOR.. LATER ON YOU'LL BE AT THE FRONT DOOR AGAIN WHILE THE ALARM IS GOING OFF... TAKE THE PENCIL. USE THE MANNEQUINS.. WHEN THE GUARD IS GONE, TALK TO AZURA, SHE HAS SEEN THE CODE THE GUARD USED TO OPEN THE DOOR!.. VIOLA.. THE DOOR IS OPEN..... WHEN THE PRINCESS IS GONE, ENTER THE BUILDING AGAIN, AND GO TO THE OFFICE OF THE MAD PROFESSOR...(GREEN HALLWAY) USE PENCIL ON NOTEPAD.. YOU'LL HAVE A CODE! GOTO THE YELLOW HALLWAY, AND ENTER THE TOP LEFT DOOR. MOVE THE GREEN CABINET. HEY.. IT'S A SAFE!!... USE CODE ON SAFE, OPEN SAFE.. PICK UP SAFE (YOU'LL GET A PADLOCK KEY AND A ROCKETPLAN) GO BACK OUTSIDE. GO PAST THE DOG, OPEN SHED, ENTER THE SHED, USE THE PADLOCK-KEY ON THE PADLOCK, OPEN CRATE, LOOK AT CRATE.. NOW YOU HAVE A ROCKETPACK... GOTO THE PLACE WHERE A FISH IS TRYING TO GET A BEETLE.. USE NET ON BEETLE (IN THE JUNGLE) GOTO BOB, TELL HIM YOU RESCUED THE PRINCESS.. AND ASK FOR HER HOME... GOTO THE WALL WHERE THE AMAZONE WENT IN, AND PUSH BUTTONS... YOU'LL BE CAPTURED... TALK TO TIRED PRISONER, AND TALK TO PRISONER WITH PUPPETS... TELL HIM YOU LIKE THE PUPPETS, AND ARGUE WITH HIM UNTILL HE GIVES YOU A PUPPET... THE PRISONERS WILL ARGUE WITH EACH OTHER, AND FAYE WILL COME DOWN... TALK TO HER, AND APOLOGISE..(MULTIPLE TIMES). YOU'LL MEET THE PRINCESS AGAIN.. SHE'LL GIVE YOU A HORN... OH SHIT.. THERE'S THE PROFESSOR!!!.. THREATENING TO KILL THE AMAZONES... YOU'LL HAVE TO FIND THE SKULL FOR HIM!.. GO OUTSIDE (TO THE LEFT). WALK TO PINACLE, AND GOTO THE FERRY.. (ON TOP OF THE SCREEN!) TALK TO FISHING DEATH... HE'S PISSED OFF COZZ HE'S CATCHING NOTHING! TALK TO HIM UNTIL YOU MENTION HIM HE HAS NO BAIT, GIVE HIM THE BEETLE... AND TALK TO HIM AGAIN... ASK HIM TO GIVE YOU A RIDE ACROSS... -THE TEMPLE- ENTER THE TEMPLE.... WALK TROUGH THE DOORS, AND PICK UP ALL BODY'S... THE'LL TURN TO DUST! PICK UP WHAT THEY LEAVE BEHIND. WHEN YOU COME ACROSS THE RAT-DINO, GIVE HIM SOME CHEEZE-BITZ GO BACK TO THE ENTRANCE, AND USE THE RIBCASE, LEGBONE, AND SKULL IN THE HOLES IN THE WALL... WALK TO THE "MACHINE" AND USE ARMBONE ON SOCKET, USE MONEY ON SLOT AND BINGO... THE JACKPOT!!.. A SECRET ENTRANCE HAS OPENED! ENTER IT..... THE GUARDIAN WILL GIVE YOU A RIDDLE... ANSWER WITH "WOULD IT BE SOME KIND OF STRANGE ANIMAL" AND THEN WITH THE "I KNOW.. IT'S MANKIND .... LINE" YOU NOW MAY ENTER.. WALK TO THE RIGHT DOOR, AND KEEP WALKING THROUGH THE DOORS UNTIL YOU SEE A BODY, AND THREE ZOMBIES... TALK TO THE FRONT ZOMBIE, AND ASK WHERE THE PRINCE IS... UNTIL YOU CAN GET HER TO OPEN THE SARCOPHAGUS.. A PIECE OF MUMMY-WRAPPING WILL COME OUT... PICK IT UP... AND TALK TO THE ZOMBIE AGAIN... TELL HER YOU PULLED SOME RAGS FROM THE SARCOPHAGUS.. SHE'LL OPEN IT AGAIN.. AND THEY WILL LEAVE... OPEN THE SARCOPHAGUS, AND USE KNIFE ON THE VINES... MOVE SARCOPHAGUS, AND ENTER THE ENTRANCE... USE KNIFE ON TREE-SAP, AND TAKE TREESAP .. USE TREESAP ON FOUNTAINHEAD... PICK UP BLUE JEWEL... GET SOME MORE TREESAP WALK ON TO THE LEFT BUT DON'T USE THE LEVER YET!.. GO LEFT, GO TO STATUE, AND USE PUPPET ON STONE DISC.. GO TO THE PREVIOUS ROOM AND USE LEVER.. WALK TO THE STATUE'S MOUTH, ENTER IT. USE STONE DISC ON SPINDLE AT THE RIGHT HAND SIDE OF THE SCREEN, AND USE VINES ON THE STONE DISC, GO BACK TO THE PLACE YOU'VE MET THE GUARDIAN (MAIN HALL), AND WALK TO THE RIGHT DOOR, USE THE VINE ON THE BIG WHEEL.. USE BAT ON BIG WHEEL, AND VIOLA... A PASSAGE WILL OPEN. ENTER IT. THERE'S A PICK. PICK UP PICK. USE BAT ON THE WHEEL AGAIN, SO THE BIG ROCK COMES DOWN AGAIN.. WALK BACK TO THE MOUTH OF THE HUGE STATUE, AND ENTER IT. ENTER THE NEXT DOOR. A BIG STALACTITE WILL BE HERE.. USE THE PICK ON IT, AND A FLINT WILL DROP OFF... PICK IT UP, AND USE IT ON THE LIGHTER... USE MUMMYWRAPPINGS ON THE ARMBONE, AND THE LIGHTER ON THE TORCH. USE PICK ON THE HOLE IN THE WALL (TO THE LEFT). IT'LL BREAK DOWN... BEHIND IS IS A TREASURE ROOM... WITH A CRYPT... YOU CAN'T DO ANYTHING HERE YET... GOTO THE MAIN HALL AGAIN AND ENTER THE LEFT DOOR, WALK UNTIL YOU SEE A BIG SNAKE.. USE TORCH ON THE SNAKE.. AND ENTER THE ROOM.. WALK TO THE RIGHT DOOR, LOOK AT THE BODY, YOU'LL FIND A PIECE OF ROCK AND AN I.D HERE.. WALK LEFT, THEN ALL THE WAY RIGHT, THEN LEFT AGAIN ENTER THE DOOR ON YOUR LEFT. USE THE JEWEL YOU FOUND ON THE RIGHT EYE, AND PICK UP THE BIG STICK ON THE LEFT. GO BACK TO THE ROOM WITH THE LIZARD-HEADS (WITH DEATHRAY(RED ONE)) AND ENTER THE LOWER RIGHT DOOR. GO TO THE CAGE, LOOK AT SUPPORT ROPE, AND TALK TO THE GUY IN THE CAGE, (YOU'VE MET HIM BEFORE.. TWICE!!) UNTIL YOU CAN SAY THAT YOU'VE GOT AN IDEA.. PULL THE LEVER ON THE STATUE ON THE LEFT...NOTHING HAPPENS... GO BACK TO THE CAGE AND TELL HIM YOU'VE GOT ANOTHER IDEA. TELL HIM TO UNTIE THE ROPE. HE'LL UNTIE THE ROPE, YOU MUST PULL THE LEVER AGAIN AND THE GUY IS FREE. HE IS VERY THANKFULL!!.. HE PULLS A GUN!! BUT..... FOR SAVING HIS LIFE, HE WILL NOT KILL YOU!!... GO LEFT, AND ENTER THE DOOR UPSTAIRS, THEN ENTER THE UPSTAIRS (BRIGHT) DOOR, GO BACK TO THE "MAIN HALL" WHERE THE HUGE STATUE IS, AND WALK INTO ITS MOUTH! ENTER THE DOOR WHERE YOU BASHED DOWN THE WALL (WHERE THE HOLE WAS) GO TROUGH IT, AND USE THE BIG STICK ON THE CRYPT. LOOK INSIDE THE CRYPT, WHOW.. A CEWL MASK!!... USE THE REST OF THE MUMMY-WRAPPINGS ON THE DEATHMASK.. NOW IT'S CLEAN ANS SHINY.. GO BACK TO THE "MAIN HALL" AND ENTER THE LEFT DOOR, WALK ALL THE WAY UNTIL YOU'RE IN THE ROOM WITH THE BIG WATERFALL... ENTER THE DARK ENTRANCE (LOWER RIGHT), WALK PAST THE BODY, AND ALL THE WAY RIGHT UNTIL YOU REACH THE LIZARD-HEADS (RED DEATHRAY) USE DEATHMASK ON LIZARD-HEAD, AND WALK BETWEEN THEM TROUGH THE DOOR. USE TREE-SAP (IF YOU TOOK ANY EXTRA LIKE I SAID!!) ON BAT, USE STICKY BAT ON GREEN JEWEL. GO BACK TO THE LIZARDHEADS AND WALK ALL THE WAY RIGHT, UNTIL YOU REACH THE STATUE WHERE YOU PUT THE FIRST JEWEL IN, USE GREEN JEWEL IN HIS LEFT EYE... A SECRET PASSAGE WILL OPEN... DO NOT ENTER ANY OF THE DOORS AT THE MOMENT. YOU WILL HEAR A GUY THAT GOT SQUASHED. YUPS.. IT IS (OR WAS IN THIS CASE HEHE) THE GUY YOU RESCUED FROM THE CAGE. GO BACK TO THE LIZARD-HEADS, AND TROUGH THE TOP DOOR, WALK LEFT, WALK ON AND ENTER THE BRIGHT DOOR UPSTAIRS. GOTO THE MAIN HALL! ENTER THE RIGHT DOOR, UNTIL THE PLACE WHERE THE SARCOPHAGUS WAS, AND ENTER THE OPENING.. WALK ALL THE WAY TO THE LEFT, UNTIL YOU REACH THE FLAT BODY. LOOK AT THE BODY...AND YOU'LL FIND ANOTHER PIECE OF ROCK... USE KNIFE ON BAT, USE TREESAP ON BIT OF STONE, AND USE THE OTHER PIECE OF STONE ON THE STICKY BIT OF STONE.. WHATTA YA KNOW... A STONE KEY!!... GOTO THE "AIR"EVATOR AND PULL THE LEVER, WALK TROUGH THE LEFT DOOR THEN GO TROUGH THE RIGHT BOTTOM DOOR, AND KEEP WALKING UNTIL YOU REACH THE LIZARD-HEADS, WALK ON TROUGH THE RIGHT UNTIL THE STATUE WHERE YOU PUT THOSE GEMS IN HIS EYES.. WALK TROUGH THE RIGHT DOOR... GO TO THE STATUE WITH THE HOLE IN IT'S BELLY, AND USE THE STONE KEY ON THE STATUE... WHATTA YA KNOW... ANOTHER FUCKIN' SECRET ENTRANCE... GO DOWN AND CROSS THE BRIDGE... HEY.. THERE'S THE LITTLE DINO-RAT AGAIN!!... GIVE CHEEZE-BITZ TO DINO-RAT AND FOLLOW HIM, KEEP DOING THAT UNTIL YOU COME IN A ROOM WITH A BIG "STATUE" WITH WALL PANELS AND WALL MARKINGS ON IT.. LOOK AT THE WALL-MARKINGS ON THE BOTTOM RIGHT OF THE STATUE, (THEY'LL BE TRANSLATED FOR YOU WITH THE DICTIONNARY) THEN MOVE THE RIGHT WALL-PANEL, AFTER THAT DO THE SAME WITH THE LEFT ONE! A CHAIR COMES DOWN... DON'T TRY TO USE IT... FOR NOW... GO TROUGH THE RIGHT DOOR, USE VACUUM-CLEANER ON MOSAIC. WHEN THAT IS DONE, WALK TO THE WALL, AND PRESS THE BOTTOM MARKING IN THE SECOND ROW (EMBOSSED) (FROM THE TOP DOWN!) AND THEN THE THIRD MARKING IN THE THIRD ROW (ALSO EMBOSSED) A DOOR OPENS... GO TROUGH IT... TALK TO THE GUARDIAN ANSWER WITH "OFCOURSE, I'M JOE ALMAXQUOTTL, PRINCE FOR HIRE" AND SHE'LL ASK FOR A KEY... GIVE HER THE CROWN.. YOU CAN TAKE THE SKULL... GOTO THE ROOM WHERE THE CHAIR CAME DOWN.. AND USE IT... THERE YOU GO... - FLODA'S PRISON - AFTER TALKING TO THE MAD PROF... TAKE THE MUG, AND USE IT ON THE DOOR.. FAYE AND ANDERSON WILL COME UP, AND FREE YOU (WITH A BIG GUN WICH DISOLVES THE WHOLE CELL-DOOR!!) GO BACK TO TRADER BOBS SHOP, AND BUY THE ALCOHOL... (HE'LL ASK FOR YAR I.D, SO YOU BETTER HAVE IT!!!) IS YOU HAVE IT, READ THE BLUEPRINT OF THE COMMANDER ROCKET COMIC.. USE ALCOHOL ON THE ROCKET-PACK... USE ROCKET-PACK ON THE PINNACLE... AND THERE HE GOES AGAIN..... AFTER A ROUGH FLIGHT.. HE LANDS IN THE VALLEY OF MISTS.. FAYE WILL TALK TO YOU, AND SAY THAT YOU MUST FOLLOW HER.... WELL THEN.. FOLLOW HER.... WHAT'S THIS... SHE'S GONE... AND A BIG DINO IS BLOCKING YOUR WAY... WALK TO THE TOP OF THE SCREEN.. AND KEEP WALKING UNTIL YOU SEE SOME BRANCHES... USE KNIFE ON BRANCHES AND GIVE THEM TO THE DINO.. WALK ALL THE WAY DOWN, AND SHE WILL HAVE MOVED. WALK TO THE RIGHT... WALK TO THE LEFT... HEY... 2 DINO'S EATING OFF A CARCASS... WHAT'S THAT... THEY RUN AWAY???... A VICIOUS DINO ARRIVES... GOOD THING YOU COULD HIDE BEHIND A ROCK IN TIME!! WELL.. LET'S SEE IF THAT DINO IS SCARED OFF A T-REX!!!.. USE HORN (THE ONE YOU GOT FROM PRINCESS AZURA). WALK RIGHT... THERE IS A WHOLE GROUP OF PEOPLE HERE... SPARKY, FAYE, ANDERSON, AZURA AND THE PROF ARE HERE, ALSO 2 GUARDS, AND A STRANGE STATUE... THE PROF THREATENS TO TURN YOU INTO A DINO, AND THEN HE THREATENS TO TURN AZURA INTO A DINO, UNLESS YOU PUT THE CRYSTAL SKULL INTO THE STATUE.... (YOU'RE A SMART GUY, SO YOU DO IT!!) SHIT... TROUBLE.. IT COMES ALIVE. BUT... BUT.... BUT..... COOL!!.. HE SAYS HE OBEYS THE GUY WHO ACTIVATED HIM!!!... NOW THE PROF IS REALLY PISSED OFF... HE FIRES HIS DINO-RAY... BUT THE CRYSTAL ENTITY REFLECTS IT, AND THE RAY HITS THE PROF HIMSELF!!.. HE TURNS INTO A DINO... BUT... TROUBLE AGAIN!!... THIS TIME FOR REAL!!!!!! BECAUSE THE RAY WAS REFLECTED BY THE CRYSTAL ENTITY.. THE PROF SOMEHOW GOT POWERS SIMULAR TO THAT OF THE CRYSTAL ENTITY... AND THEY ARE GOING TO FIGHT!!... YOU'LL HAVE TO STOP THEM BEFORE THEY KILL EACHOTHER!!.. PICK UP THE DINO RAY AND TALK TO FAYE USE RAYGUN ON PROF/DINO. HE WILL REFLECT IT ONTO FAYE. USE RAYGUN ON FAYE. ASK HER TO TURN AROUND HER MIRROR. USE RAYGUN AGAIN ON THE PROF/DINO AND IT WILL REFLECT VIA THE MIRROR ONTO SPARKY. USE RAYGUN ONTO SPARKY AFTERWARDS (ALL AUTOMATICALLY). THEN GIVE THE DEATHMASK TO SPARKY... HE PUTS IT ON.. USE THE DINO-RAY ON THE MAD PROF/DINO... HE REFLECTS THE RAY... IT HITS FAYE'S MIRROR, WHICH REFLECTS IT TOWARDS SPARKY... THE DEATHMASK REFLECTS IT AGAIN TOWARDS THE MAD PROF/DINO.. AND KABOOM... THE PROF IS GONE.... ENJOY THE END! - THE END - ZyniX/bAD kARMA! Me thinks KtN typed this in from a PC solution that has appeared in some magazine. Some things are different (as you will see if you compare my solution to his). Nevertheless, a big thank you to KtN/MeLLoW for helping me on my way! +---------------------------------------------------------------------------+