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Amiga Cheats, Hints, and Tips direct from C+VG Magazine...
Scribed into a file by Cowboy of the Darkside and Trauma Hounds
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BATMAN: THE MOVIE
~~~~~~~~~~~~~~~~~
	Haven't tried to see if this works yet but I'm sure there's no harm
in trying.  When the screen with both Batman and The Joker appears, type in
JAM, keeping each key depressed keeping each key depressed for a couple of
seconds before going on to the next one, and then keep pressing the M key
until the screen turns upside down.  When you start the game, press F10 and
you automatically advance a level.

ROBOCOP
~~~~~~~
	Okay, the total solution for Robocop and the way to do it...

	Level One: The Street
	~~~~~~~~~~~~~~~~~~~~~
		The most important things to remember is not to rush though
the levels - you only get into all sorts of trouble.  Always crouch down
when criminals run towards you, then hit them.
		If there are gunmen on the pavement, simply crouch down
and fire and they'll be unable to get you.  The men dressed in blue are a
real pain so when they jump towards you, kill them when they're in punching
distance just before they land.  And don't give them a chance to fire at
you.
		At the end of the level is ED-209 - he approaches when the
last man is killed.  Fire as he comes towards you, then jump as he fires
downwards at you, and open fire as he retreats.  Keep doing this
manouver until the machine is drestroyed.

	Level Two: The HideOut
	~~~~~~~~~~~~~~~~~~~~~~
		The criminals fire from high platforms so try and knock
them out fast.  Watch out for the chainsaw men as they try and jump on
you, and be careful of the door which slams down.
		If you're having trouble with the criminals who fire out
of windows, jump onto crates and avoid their fire, then quickly leap off
and fire back.
		The van is the final obstacle on this level - try and
approach it with at least some three way bullets.  It only takes a couple
of shots to kill all of them men riding on top, then keep firing until the
van blows up with ease.

	PhotoFit
	~~~~~~~~
		This section can get very confusing.  The best tactic is
to concentrate on one side of the face - for example, if you're matching
the ears, just try and match the right ear, rather than looking at the
face as a whole.

	Level Three: The JunkYard
	~~~~~~~~~~~~~~~~~~~~~~~~~
		The main problem here are the giant magnets and the car
crushers.  To get past them easily, just position Robocopso his gun just
touches the obstacle, and when it rises to just above head height, rush
under it.
		To stand a chance of beating the giant crane you need the
manta gun, so when you get it, be careful not to waste it on standard
villains - punch them to save bullets.  Stand on the left of the screen,
and let rip when the crane approaches.

	Hostage Section
	~~~~~~~~~~~~~~~
		The way to succeed here is to aim just to the right of
the villain at about chest height and keep firing.  He eventually walks
into the firing line and drops dead.

	Level Four: Narcotics Factory
	~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
		Keep an eye out for falling beams, and stay alert because
the criminals attack from all angles in large groups - be especially careful
they don't come out of the doors in front of you.
		The end of level guardian is another crane.  It's useful if
you can save some mants shots like on the previous level.  If you run out,
just stay to the extreme left and keep jumping and firing.

	Level Five: OCP
	~~~~~~~~~~~~~~~
		As well as criminals, you also have gun turrets firing at
you, which should be taken out as quickly as possible.
		The guardian is a green ED-209 - he's tough and you need to
fire and dodge quickly to survive.  Just jump when he shoots back and fire
whenever there's an opportunity to do so.

	Thermograph Photofit
	~~~~~~~~~~~~~~~~~~~~
		Like the other photofit, concentrate on one half of the face.

	Level Six: OCP
	~~~~~~~~~~~~~~
		The gun turrets shoot at you from higher levels but they're
a lot easier to take out.
		Look at the force fields before you attempt to cross them,
they come on in predictable patterns and it's easy to rush out when it's
safe to cross.
		The best way to deal with the robot bombers is to kneel
and fire before they start chucking explosives around.  Watch out for


criminals and gun turrets when you're travelling up in the lifts - they
tend to fire at you.  Don't be afraid to whizz back down again if things
aren't so hot.
		Another ED-209 lies in wait at the end of the level.  This
one needs a few accurate hits before it'll explode.

	Final Stage: President Held Hostage
	~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
		As with the other hostage stage, stay just to the right of
Dick Jones and he should walk into your line of fire - although take
care here as he moves left and right faster than the previous villain.  Just
remember to keep following him with your gun sight and you should be able
to hit him.
		Good Luck - and stay out of trouble.

FORGOTTEN WORLDS
~~~~~~~~~~~~~~~~
	Here's a quick and easy tip for this brill Amiga blaster.  On title
screen, type ARC then hit HELP.  Now press S for next shop and N for next
level.

THUNDER-BLADE
~~~~~~~~~~~~~
	On the high score table, type CRASH and you can skip levels by
pressing HELP.  Couldn't be simpler eh?

FALCON
~~~~~~
	Just press X, SHIFT, and CONTROL for increased afterburner,
eight sidewinders, and a full magazine.  I don't know if this cheat works
on mission disks but there's no harm in trying.

AFTERBURNER
~~~~~~~~~~~
	Fly to the top left of the screen to avoid incoming missiles.  Slow
down on levels 8 and 17 to avoid rocks, and go full speed to dodge infra-red
missiles.

ARKANOID II
~~~~~~~~~~~
	When all your lives are lost and the title screen comes on, hit
CAPS LOCK and type MAGENTA.  Press S while playing to open the gets to the
next level.  Another cheat can be activated by pressing CAPS LOCK and
typing DALEY when the title screen appears.

ROBOCOP
~~~~~~~
	Mirror, mirror on the wall, who's not going to get killed at all?
You, because this infinate energy cheat is yours for the taking if you
pause the game and type BEST KEPT SECRET (complete with the spaces).

HELTER SKELTER
~~~~~~~~~~~~~~
	For tons of lives follow these intructions...  In a two player
game, player one must firstly get an extra life.  Then, both players
must lose all of their lives.  Player two will return with 99 lives and,
when he loses only one life, player one will recieve 99 lives too.

CYBERNOID II
~~~~~~~~~~~~
	When the title screen appears, type NECROMONICON to ward off
death.  Also, if you pause the game and press N you will proceed to the
next level.  Alternatively, press L to restart the current level.

SPHERICAL
~~~~~~~~~
	Here are the passwords to let you progress to the later levels...
RADAGAST  YARMAK  ORCSLAYER  SKYFIRE  MIRGAL  GHANIMA  GLIEF  MOURNBLADE
JADAWIN  GUMBA  CHACHMAL

KULT
~~~~
	For a game of it's size, the solution is pretty titchy, but...
	Go to the ring, the go to the Passage of Faithful to kill the
Protozorq wich is preventing you from entering.  Pick up his Zapstick.
Go to the noose and use the Solar Eyes.  Take the left rope.  Push the
lever and press the eye underneath the lever.  Pass through the trapdoor
and wait in the pink gallery until 1:02.  Return to the noose and use the
Solar Eyes.  Go to the Master's Orbit and enter the Master's Eye.  Inspect
the master and search his body.  Take the whistle and use it.  Take the egg
in the cavity and return to the Passage of Faithful.  Enter and turn left
twice.  Pull the bolt and pass the bars.  Use extreme violence to tame
Delios then dive.  Zone scan.  Enter the passage the go straight ahead, turn
left and follow the passage.  Talk to Normajeen and Ash and tell the truth.
Zone Scan.  Lift the Stone slab and take the flask (the bean is not needed).
Left gallery, then trapdoor.  Go to the Threshold of Truth and kil the
priestess.  Put the egg in the open mouth.  Inspect the Lectern.  PSI shift
on the top left statuette.  Exit and go to In The Presence of God.  Go to
the Placating Powers.  Kill the first priestess after the ceremony.
Brainwarp the second one the give her the flash to drink from.  Get the
sacrificial blade and the mask.  Go to Presence of God the Saura's Repose.
Put the statuette into the niche and the monkey in the tunnel.  Go to
Presence of God and count the stars on the starry wall.  Enter the passage
and wait until THEY come.  Use extreme violence on his Saintless Zorq.
Use Brainwarp and Harssk and PSI Shift on the trapdoor.  Wait until they
reach the top of the ladder and throw your blade at Harssk.  And that's it!

SHADOW OF THE BEAST
~~~~~~~~~~~~~~~~~~~
	Insert Disk One and when Beast title appears, press the left
mouse button and joystick button together and keep the depressed until
you are asked to insert disk two.  You are now the proud recpient of
uninsert disited lives.

NEW ZEALAND STORY
~~~~~~~~~~~~~~~~~
	On level 2.4, stand at the entrance to the room in which the giant
octopus is located and fire to the right a few times.  A Warp will appear
which, when entered, will take you to the beginning of level 3.1.

SIM CITY
~~~~~~~~
	Citizens less than willing to agree to higher taxes?  At the
beginning of each year, set the tax rate from the budget level to zero %.
Play in the usual way until Decemeber, or November if the speed is set at
high).  Go to the budget window and set the tax rate to maximum (20%).
Return to the editor.
	When the budget window pops up in January, reset the tax rate to
zero %.  This way the income will always be maximum and the citizens will
live happily, believing that they live without taxes.

ARKANOID II
~~~~~~~~~~~
	When the title screen appears, type ROBOCOPPETER, which enables the
continuous mode.

FALCON
~~~~~~
	For a full belt of cannon rounds and eight AIM 9L missiles, press
CONTROL, Left ALTERNATE, and X.  Also, as landing is near impossible, go
to End Of Mission to end the game and get your medals and points.

THUNDERCATS
~~~~~~~~~~~
	If you're finding this game a bit hard when you come to the
"Rescue Tygra" stage, find a place where bonuses pop up frequently, and
grab them.  If you're careful, this'll give you loads of lives.

MARBLE MADNESS
~~~~~~~~~~~~~~
	Stay where you are on the first level of this enjoyable game for a
suprise.

SUPER HANG-ON
~~~~~~~~~~~~~
	And the best cheat yet, (I saved this one for last) for an
interesting twist, why not give your motorcycle Machine Guns?  To activate
this cheat mode, you must beat the high score on the current continent
high score table.  Africa is fairly easy.  Enter 750J on the high score
table and it should change to "....".  The cheat mode is now enabled.  To
get into the cheat mode, hold down Control, left Alternate, Z and T while
the attract screen changes from the credits screen to the options screen.
The cheat mode screen appears when you let go of the T and you will be
prompted to enter new coefficients for the road turn effect using the
numeric keypad.  Once the cheat mode has been enabled, it can not be
disbaled, so it is worthing remembering that the initial settings are 60
for outer turn and 45 for inner.  The bike gains machine guns when the cheat
mode is activated.  It is used by pressing the Amiga key.  The stream of
bullets can be used to destroy other bikes or roadside obstacles except
check points and goal gates.

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Imported by Midnight Maniac & Mayday

