Master Soundtracker V1.0 - A Little Instruction. ------------------------------------------------ Update : Juli-1988. Update done by : TIP of THE NEW MASTERS INSTRUCTIONS : TIP of TNM / Based on J.C. / DOC-Instruct for older ST's. ----------------------------------------------------- Modifications by TNM !!: ------------------------ BackSpace-Repeat Filter control during play! (some A500+A2000) 4 Channel Equalizer with on/off Function Faster printroutine Faster Scrolling with ALT or SHIFT + Cursor Keys Copy function for patterns with ALT + F3-F5 All Cuts are going to the Copy-Buffer Record-Instruction Better KeyHandler (No auto-repeat while gurksing with disk) Better colors, better styling and better charset Directory routine with recognizing same disks 23 Channel spectrum analyzer Save+Load packed songs (I'll include it after typing the text) Max Instrument length 32K !! And last but not least: Full integrated Digital-Sampler with Cut Functions And a possibility to save digi-samples P.S.: There is a possibility to Quit the ST (If you are good,you'll find it) Patterns. --------- Any piece of music written with SoundTracker is build up from patterns. SoundTracker holds a table with information about the sequence in which these parts must be played. With 'Position' you determine your position in the table. With 'Pattern' you define what pattern to play at that position. 'Length' defines the total size of the table. The Keys. --------- The original version of the SoundTracker had a German keymap. This Soundtracker supports a standard USA keymap and this ensures compatibility with ALL Amigas. The keys on your Amiga have been grouped to represent the layout of a two-octave piano-keyboard. You can "shift" the keyboard one octave up or down with the aid of the F1 and F2 keys, thus incrementing the range of the keyboard to three octaves. While editing: -------------- Cursor-keys - move cursor. shift + Cursor-keys - move cursor fast. alt + Cursor-keys - move cursor faster. F6 - Set cursor to first line of pattern. F7 - Set cursor to 16th line of pattern. F8 - Set cursor to 32nd line of pattern. F9 - Set cursor to 48th line of pattern. F10 - Set cursor to last line of pattern. DEL - Delete note under cursor. shift + F3 - Cut selected voice of actual pattern to copy buffer. shift + F4 - Copy selected voice of actual pattern into copy-buffer. shift + F5 - Copy copy-buffer to selected voice of actual pattern. alt + F3 - Cut selected pattern to copy buffer. alt + F4 - Copy pattern into copy-buffer. alt + F5 - Copy copy-buffer to selected pattern. Instruments. ------------ You can use up to fifteen different instruments in one music-piece. All instruments are listed in the preset-list. The volume is allways 64 but you can change it to each value between 0 and 64. To change the other values of each instrument you have to load the preset-editor. With that tool you can change the whole preset-list. Notes. ------ C#1 3 C 2 3 / / | \| / / | Arpeggio,portamento,volume,speed and filter info. / / Command / Inst# Note to be played. Note : This is simply the note that must be played by that particular ---- instrument. Inst# : This is the number of the instrument that must be used to play ----- the note. When the instrument number is zero, the last selected instrument will be used. Command : This number tells SoundTracker what special functions must be ------- preformed while playing the note. These functions are as follows : 0 - Normal play or arpeggio. 1 - Portamento up. 2 - Portamento down. C - Set volume. E - Set filter on/off! F - Set speed. Info : This byte contains the additional information for the commands. ---- Arpeggio : Arpeggio is used for simulating accords. It does this by -------- rapidly changing the notes while playing an instrument. Arpeggios are selected whenever the info byte has a non-zero value and no other commands are selected. When arpeggios are used, SoundTracker looks five times during the play of one note, at the information contained in the info byte. Each nibble (4 bits) in this byte defines how many notes SoundTracker must add to the the note currently playing. In each of the five passes SoundTracker does the following with the information contained in the info byte : 1 - Add the first nibble to the current note. 2 - Add the second nibble to the current note. 3 - Play the current note. 4 - Add the first nibble to the current note. 5 - Add the second nibble to tSKS AT ALL! (ONE SONG DISK,TWO INSTRUMENT DISKS) ---------------------------------------------------------------------------- Improvements by TNM in the PED+ =============================== New KeyRoutine Faster scrolling Up and Down with shift+cursor keys New Charset Instrument Length: Up to 32KB ($8000)