@3By: Gremlin Year: 1987 Price: £7.99 Memory: 48K/128K @1 Hero Matt Trakker is jetting about in space in his car Thunderhawk looking for his mates and trying to find and blow away the VENOM base. It's all done in plan-view in four scrolling landscapes. The first one's called Boulder Hill and it's very yellow. At first you've no idea what's going on. Stand still for a second and you'll get blasted before you can say shaboinggg! by loads of tanks which rumble into the screen. To avoid having your bits blown off first time out, you have to work out what's going on - which means reading the lengthy instructions. Collecting things has to be done in order or you won't get anywhere. Firstly, find and pick up a scanner, by driving over it. Then, collect six pieces of a scanner security key in the same method. Then switch to the assembly screen, and then put the pieces of key together to form a letter. Then you can activate a scanner and locate the first of your missing agents. The idea is to get the agent, find his mask and then when you've got both agents and both masks, bomb the VENOM base and you're home and dry. I must admit that I didn't like @3MASK@1 at first. The graphics are strictly monochrome, and @5Gremlin@1 is gleefully employing the same 'momentum' movement that was used in @6The Final Matrix@1 which means you move about like you're on ice. Things whizz about pretty quickly, and while you're still trying to get yourself together, something bombs the hell out of you and it's back to square one. So I was getting pretty impatient. Then suddenly I'd found my first agent and I was hooked... One of the good things about @3Mask@1 is that it's big, but not too big to handle. There are four main locations, Boulder Hill, Pre- Historic, Far-Future and the VENOM base itself. Each contains a variety of different things to dodge and destroy, including freight trains, pterydactyls, erupting snakes and exceedingly unpleasant giant spiders. What with the scanners, keys, repair kits and agents to pick up and collect, life is never dull when driving Matt Trakker's Thunderhawk. There's something for everyone in @3Mask@1. It's one of those games that employs elements of shooties, thinkies, arcadies - you name it, it's there. And far from being overly complicated, it's all really accessible and highly addictive. By far the hardest part is assembling the security key, which is what really lifts @3Mask@1 out of the ordinary. The only blackish mark on @Mask@1's character is I'm sure some people will quickly get bored with being unable to assemble that key, and may decide @3Mask@1 is just too complex to bother with. Hopefully though, there aren't too many who'll think like that because, if @3Mask@1 is one thing, it's definitely well worth persevering with. @4 Rating: 9/10 Reviewer:@5 Tamara Howard @1 Diagnosis: Jam-packed with puzzles to solve and enemies to destroy. Needs patience, perseverance, and more than a little luck! #3HINTS AND TIPS @1 Use your bombs carefully. There's no point in dropping them near tanks and suchlike - they'll only move away and you'll have wasted time (not to mention a bomb). Instead blow up solid objects so that you can explore more parts of the landscape. Pick up the six pieces of the security key before you even think about trying to assemble it. Then try each bit against each other one. It doesn't take long because the computer won't let you put two pieces together that don't fit. Keep your eyes peeled. Bits of security keys, the odd scanner, even a mask might be hidden somewhere you wouldn't think of, and you can't afford to miss anything. Get up those rocks and look around a bit. Remember where the repair kits are. Each kit will repair two units of damage, and you can't pick up a kit unless you've sustained that amount of damage. Keep repairing Thunderhawk regularly, and you'll be alright. @2 Software Ratings @1 ================ @4 1/10 Avoid this game under all circumstances. 2/10 Poor and/or massively overpriced. 3/10 Dull and uninteresting, if not actually awful. 4/10 Fairly average. Nothing to get excited about. 5/10 OK but nothing special. 6/10 Not bad, some good points. 7/10 Pretty good. Worth a look. 8/10 Good stuff. 9/10 Very good indeed. 10/10 Brilliant. Classic The best program of its type.