***************************************************************************
*---------- MED - music editor, by Teijo Kinnunen 1989, 1990 -------------*
*---------- Instructions for version 2.00------------------8.4.1990-------*
***************************************************************************

Welcome  to use MED-music editor!!!  MED is basically just one SoundTracker-
clone,  but  in  this version there are even some features that SoundTracker
lacks (e.g.  MIDI-support).

First  few  words  about editing.  If you've used SoundTracker, you probably
know  these  things.   MED  doesn't  use  standard  notation (like DMCS, for
example).   Instead  the  music  is  represented  by note names and numbers.
Example:
                01  C-2 1000  --- 0000  E-5 K210  --- 0F20
                02  D-2 1000  E#1 4000  --- 0000  --- 0000
                03  --- 0000  --- 0000  --- 0000  --- 0000
                etc.

There  are  both  advantages  and disadvantages.  A disadvantage is that you
can't  print  notes that anybody could play.  The advantages are for example
faster  and  more  powerful editing and the possibility to control the sound
more powerfully.

The song consists of blocks, every block contains 64 lines.  There can be up
to 100 blocks and they can be played in any order and any number of times.

Then about the program itself:

MED's  user  interface  consists  of  eight  "modules",  each one containing
different  options.  Only one of these modules is visible on the screen at a
time.   You  can  select  the  currently  visible  module with eight gadgets
located  in  top  right  corner  of  the  screen.   The  modules are:

                        Files           loading/saving songs/samples
                        Playing         things connected with playing
                        Samples         handling samples
                        Block           cut/copy/paste etc.
                        Edit            editing
                        Misc.           miscellaneous (colors, guy, quit)
                        Midi            MIDI
                        Transpose       transposing, block extending

I'll explain the options better later.

If  you  want  to  try composing, follow these instructions:  Press Amiga-I.
Now  you  can write the name of sample to load.  Type Perco, for example and
press  Return  to  load  it.   Now you can play with the keyboard., which is
ordered  in  piano-style  e.g.   Q  = C, 2 = C#, W = D...  Then press Esc to
switch  editing on.  Now all notes you have typed will appear on the screen.
To  make  an empty note, press Del.  You can listen to the block by pressing
Alt-Space or "Play block" from (module) Playing.

If  your  song  takes  several  blocks (usually it does), you can create new
block  with  "New  block"  of  Block.   Then  you  have to make a list which
contains  numbers that tell in which order the blocks must be played to form
a  complete  song.   Choose module Playing.  On the right side of the module
there  is  a  frame  which contains number 0 highlighted.  It means that the
first  (and  only)  block  that  must  be played is block #0.  Click now the
down-arrow  gadget  and plus-gadget.  Now the song consists of two blocks (0
and 0).  Click + again.  Now MED plays blocks 0 and 1, when you choose "Play
song".   When  MED  has  played  the  song,  it  will  start  again from the
beginning.

---------------------------------------------------------------------
Key: means the keyboard equivalent
******** Files
        Load            Show the load gadgets
        Save            Show the save gadgets
        DF0, DF1...     Load the directory of DF0, DF1...
        Dir             The name of the current dir. If you want to see the
                        directory of ram disk, activate this gadget, clear
                        it, type ram: and press Return.
        File            The name of the file to load/save. This gadget
                        will be cleared after file access to prevent you
                        from accidents.
Load gadgets:
        Load song       Loads the song made with MED or older SoundTrackers.
                        Key: Amiga-L
        Sample          Loads sample to memory
        ST MOD          Loads SoundTracker 2.3/2.4-module to MED. This is
                        needed if you want to import SoundTracker-tunes.
                        Doesn't load older ST-modules.
Save gadgets:
        Song            Saves the song.
        Sample          Saves the sample (raw, no IFF).
        ST              Saves the song in old SoundTracker-format (only 16
                        samples).
        MOD             Saves the MED song as a module, which contains the
                        song and the samples. This is very useful with
                        MEDPlayer. Unlike SoundTracker, MED packs the song
                        also now.
        Obj             Saves the song and the samples as an object file,
                        which you need only if you're going to use song
                        made with MED in your own programs. !!! MED can't
                        load back the object files !!!
        Icon            This gadget is normally activated. Deactivate it
                        if you don't want to create icons with songs.

******** Playing
        Play song       Plays song from the beginning.
                        Key: Shift-Alt-Space, Amiga-P
        Play block      Plays this block from the beginning.
        Stop playing    Key: Space
        Continue song   Continues the song. Key: Shift-Space
        Continue block  Plays this block from the cursor. Key: Alt-Space
        Filter          Turns on/off the low-pass-filter in Amiga 500/2000.
                        The default is filter off. Key: Amiga-F
        Eq1, Eq2        Turns on/off the equalizers. Eq1 is the equalizer
                        that is normally visible only in PAL-Amigas. Eq2
                        is the set of colorful columns. As you can see, the
                        idea is outrageously copied from SoundTracker
                        (at least they look nice, don't they??)
        Sliding         Controls the sliding. Use 5 if you are listening
                        to tunes made with SoundTracker (tempo 06).
                        Key: Ctrl-5, 6
        (arrows)        Scroll the playing sequence list up/down.
                        Key: Ctrl-8, Ctrl-2 (numeric keypad)
        (+)             Increases the number of this block in the
                        playing sequence list. If the list pointer is under
                        the last sequence number, adds new number to the
                        list. Key: Ctrl-6 (num. keypad)
        (-)             Decreases the number of this block in the
                        psl (playing sequence list). If the list pointer
                        is under the last sequence number, deletes the
                        last number from the list. Key: Ctrl-4 (keypad)
        (small 0)       List pointer to the beginning. Key: Ctrl-7 (pad)
        (small 49)      List pointer to end of the list. Key: Ctrl-1 (pad)
        INS             Inserts a number to the middle of the list (where
                        the list pointer is). Key: Ctrl-0 (pad)
        DEL             Deletes a number from the list pointer.
                        Key: Ctrl-. (pad)
        INS (+ arrow)   Insert the number of this block to the middle of
                        the list. Key: Ctrl-5 (pad)
        Tempo           With this gadget, you can change the current speed
                        of playing.
******** Samples
        Jump!           If this is selected and jumping on, the mouse
                        pointer, named Topi, will jump when this sample
                        is played. Key: Amiga-J
        Remove          Removes this sample and frees the memory it uses.
        1st             First sample.           Key: Shift-Alt-curs. left
        <<              Previous sample.        Key: Shift-curs. left
        >>              Next sample.            Key: Shift-curs. right
        Last            Last sample.            Key: Shift-Alt-curs. right
        Load sample     Loads the sample. You have to type in the name to
                        the string gadget above. The sample will also load
                        when you push Return after you've written its name.
        Volume          Selects the default volume of this sample.
        Repeat/start    The beginning offset of the repeat of this sample.
                        Press Amiga-R to activate this gadget.
        Repeat/len      The length of the repeat of this sample.
******** Block
        Move to:
        <=              Move to previous block. Key: Shift-curs. up
        =>              Move to next block.     Key: Shift-curs. down
        |<=             Move to first block.    Key: Alt-curs. up
        =>|             Move to last block.     Key: Alt-curs. down
        New block       Create a new block to the end of the song.
        New here        Create a new block and insert it here. Also
                        updates the psl, so that song won't change.
        Del this        Deletes this block. Doesn't ask "Are you sure?",
                        so be careful.
        Del last        Deletes the last block.
        4, 8, 12, 16    The number of tracks in this block. Usually 4.
                        You can use tracks 4 - 15 with MIDI-devices.
                        Only 4 tracks can be visible. If there are more
                        tracks in this block, you can use Ctrl-cursor r/l
                        to change the displayed tracks.
                        If you change the number of the tracks e.g. from
                        16 to 4, the music in tracks 4 - 15 will be
                        DESTROYED!!!!
        Copy track      Copy this track (track under cursor to buffer).
                        Key: Amiga-C
        Cut track       Copy this track to buffer and clear it.
                        Key: Amiga-X
        Paste track     Copy from buffer to this track.
                        Key: Amiga-V
        Swap track      Swap the contents of the buffer and this track.
        ... block       Same as ^^ these ^^, but affects all tracks.

******** Edit
        Tracks on 1-16  Switches track(s) off/on
                        Key: 1 - 9 (pad) and Shift-1 - 8 (pad)
        Get quick note  Gets note and numbers of the note under cursor.
                        Then you can insert this note simply be pressing
                        Shift-0 - 9 (no keypad). You can select which
                        quick note (0 - 9) to take with the arrow gadgets.
                        Key: Shift-Ctrl-0 - 9 (no keypad) gets the note
        Get: L.Fx, R.Fx When you click L.Fx MED gets the three rightmost
                        numbers of the note. When you now enter notes
                        with left Alt held down, these numbers will be
                        inserted with the new notes. R.Fx is the same
                        thing except that it's for right Alt.
        Auto-Advance    This is a switch that allows you to disable/enable
                        the automatic line advancing after you have entered
                        new note or number.     Key: Ctrl-A
        Kybd octaves    Because only about 2.5 octaves fit in the keyboard,
                        you can use these gadgets to select which octaves
                        are used. Octaves 4 and 5 are only used with
                        3- or 5-octave IFF-instruments and MIDI-devices.
                        Key: F1 - F4
        Edit            Editing on/off. Key: Esc
        2×space         Double space when entering notes. Prevents your
                        Del-finger from cramps.
                        Key: ~` (the key under Esc)
******** Misc.
        Colors          There's a color requester, which you can use to
                        set the screen colors. The colors will be saved
                        when you save the song.
        Reset           Reset the colors.
        Undo            Set the colors to those, which were used when
                        you selected this module.
        Jumping         NO:     Turns Topi off (for serious persons)
                        8th:    Topi jumps every eighth note.
                        Sample: You choose the samples that make Topi jump.
                        These are saved with songs.

The  following  options  are  so  serious,  that you have to confirm them by
clicking OK!-gadget after selection:

        New song        Clears everything.
        Leave samples   Clears everything, except samples.
        Quit MED        Hui!!!

******** MIDI
        MIDI active     Allocates the serial port and turns MIDI on.
                        If you can't select the gadget, the serial port is
                        allocated by some other program.
        Input active    When this gadget is selected, you can enter notes
                        with your MIDI-device (keyboard, for example).
                        Remember to turn editing on!!
        MIDI: Yes!!!    This sample is now a MIDI-instrument, and will be
                        played through MIDI.
        MIDI: N         This sample is an Amiga sample, that is played
                        through Amiga audio channels (only tracks 0 - 3).
        Midi channel    Selects the midi channel, where the notes of
                        this instrument will be pushed.
        Midi preset #   Selects the preset number of this instrument.
                        0 = don't change preset.
******** Transpose
        Song            Transpose this song one octave/halfstep up/down
        Block           Transpose this block one oct/halfstep up/down
        Track           Transpose this track one oct/halfstep up/down
        Play transpose  Transpose the playing, don't affect the notes.
        Expand          Expands this block by creating a new block after
                        this one and doubling the spaces between the notes.
        Shrink          The opposite of the previous command. Gets every
                        other note from this and next block and put them
                        to this block.
        S:All           Transposing affect all samples.
        S:Only this     Transposing (except play transpose) affect only
                        this sample.

********  There  are  also  few  gadgets  below the module.  They are always
visible  so  you  can  easily check if editing, 2×space is on, which are the
current keyboard octaves and which tracks are on.  You can also turn editing
and  2×space  on/off  with  these  gadgets  and  mouse.   Here  is also some
strategic information:

                N: 02/03  B: 00/01  S: 1  D: 1/1
                   |  |      |  |      |     | |
the position in the|  |      |  |   sample   | how many screenfuls of tracks
playing seq list___|  |      |  |            |
                      |      |  |            which screen is visible
  how many blocks in psl     |  |
                             |  the number of the last block
the number of the current block

Files
-----
Files-module contains a quite standard-looking file requester, which you can
use  for  loading/saving.   MED  loads  of course the songs made with itself
(both  V1.12/V2.00) and songs made with old 16-sample SoundTrackers.  If you
want to import a packer SoundTracker2.3/2.4-song to MED, you have to save it
as a SoundTracker-module in SoundTracker.  Then you can load the module with
ST  MOD-gadget.   This  version  2.00  of  MED packs the songs.  The packing
routine is not very intelligent.  Unlike SoundTrackers' packer or most other
packers,  MED  doesn't  for example search repeating patterns.  In any case,
MED usually packs more powerfully than SoundTracker.

Samples
-------
In  this  version  there can be up to 31 samples (instruments) in memory (if
you  have  the  memory).   They're numbered 1 - V.  You can define a default
volume  for  each  sample  (0 - 64).  You can also define repeat/rep.length,
which  I  now  try  to explain:  Repeat means that when you play a note with
some  instrument,  the note will play forever, until you play a new note.  A
picture tells more than 1000 words:

        the beginning                                              the end
        v                                                                v
Sample: | This part is played only once  | This part is looped forever | |

        \__________repeat_______________/ \________repeat length______/

"Repeat"  is  the length of the part which is played only once (attack part)
in bytes.  "Repeat length" is the length of the part which is played forever
(also in bytes).

Loading samples
---------------
MED  loads  both  raw  samples  and  IFF-samples.   MED  now supports 5- and
3-octave  IFF-samples.   To make sample loading more handy, MED loads during
startup    a    list,    which    contains    the    paths    and   possibly
repeat/rep.length-information  of the samples.  Repeat/rep.len is not needed
with  IFF-instruments,  because they already contain this information.  It's
possible  to  edit  this  file  with  text editor (like MicroEMACS).  A very
powerful way to add file names is:  "list >>MED_paths ST-03:  quick nohead",
for example.  Then you have to use an editor to add the path names.

The  name  of  the  file is "MED_paths" and it can be located in the current
directory  when  MED  starts  or in S:-directory.  Here's the format of this
file:

This is the dir name followed by the samples in it.  First *, then dir name.
vv   *Music:instruments/  ;use  slash  (/)  after  directory  name  Aligator
AnalogString    Asia::480/5362    ;if    you   want   repeat/rep.len-values:
name::repeat/rep.len  BassDrum1  ;don't  use  extra  spaces  before or after
filenames!!!  ...  WowBass *dh0:music/sampledinstr/Samples1/ Sample1 Sample2
*ST-01:  Aligator ...  WowBass

Filter
------
There's  normally  a  low-pass  filter  in  all Amigas to reduce distortion.
Luckily  it's  possible  to  turn  the  filter  off in Amiga 500/2000.  With
Filter-gadget  of  "Playing"-module  you can change the state of the filter.
When  the  gadget is selected (and power-led bright), the filter is on.  MED
defaults  the  filter  off  automatically, because the sound will be usually
much better.

Tempo
-----
You  can  change  the  playing  speed with Tempo-gadget in "Playing"-module.
Tempos  01  -  0A correspond to SoundTracker tempos.  Tempos 0B - F0 are MED
tempos.

Cutting and copying blocks of music
-----------------------------------
With MED's block copying functions, you can copy blocks, tracks and lines at
a  time.   You  can  copy  tracks  with  copying gadgets of Block-module, or
Amiga-X/C/V  -keys.   You  can  copy  blocks only with the gadgets of Block-
module.   Copying rectangular regions is possible only with keyboard.  First
move  the  cursor  to  the  upper  left  corner of the rectangle and mark by
pressing  Ctrl-M.   The  move  the  cursor  to  the  opposite  corner of the
rectangle and cut it by pressing Ctrl-X or copy it by pressing Ctrl-C.  When
you  have  cut or copied the rectangle, you can paste it by pressing Ctrl-V.
Example:  You want to copy lines 10 - 20 from tracks 0 and 1 to tracks 2 and
         3 beginning from line 0.
         1) Move the cursor to line 10 track 0, press Ctrl-M.
         2) Move the cursor to line 20 track 1, press Ctrl-C.
         3) Move the cursor to line 0 track 2.
         4) Press Ctrl-V.

MIDI
----
The  using  of  MIDI-instruments is one of the new features of V2.00.  Using
the  MIDI-instruments  is  quite  similar  to  using Amiga samples.  You can
define  some  instruments  to  MIDI-instruments.   Then  MED will feed notes
played  with  these instruments to the MIDI-device.  You also have to select
the channel you want the notes go.  You can also define the preset number of
MIDI-instrument.   You  can  use  the  MIDI-instruments the same way you use
Amiga sounds, except you can use them in all tracks.  In tracks 0 - 3, where
you  can  also  use Amiga sounds, you can freely mix MIDI- and Amiga-sounds.
It's  possible  to enter notes (including Amiga samples) with external MIDI-
device instead of Amiga's keyboard.

Topi
----
In reality, Topi is my cousin.  I named the mouse pointer after him (believe
or  not,  but  he  likes it!!!).  You can make him jump a) every 8th note b)
with  samples.  If the case is a), choose "8th" of Misc-module.  If the case
is  b) choose "Sample" of the same module.  Serious persons can choose "NO".
If  you  chose  b),  you  have to choose the samples that cause the jumping.
This  is  done  by choosing "Jump!!" in Samples-module for every sample that
you  want  to  make  jump.   (I mean the mouse pointer, but my English is so
awful..:-)

Panic stop
----------
It's  possible to create a song that will eat all of the processing power of
the  Amiga  (set tempo to 240 and fill a block with notes + FF3).  You can't
even  move the mouse then.  This will never happen in normal use.  There's a
way  to escape from this lockup.  Hold both mousebuttons about 6 - 7 seconds
down and the playing will stop.

*****************************************
********* C O M M A N D S ***************
*****************************************

You  can  use  the  numbers  next to each note to produce effects or control
playing.  The format of one note is:

        C-2 4C23
            ^|||
sample number|||
   command---^||
              data byte (more information about the command)

If  the  command  and  the data byte are zeros, nothing special will happen.
Here's the list of all commands recognized by MED.  Many of the commands are
similar to SoundTracker.

---------------------------- Arpeggio (0) ------------------------------
You  can  use arpeggio to simulate chords or to produce interesting effects.
The arpeggio is done by changing the pitch of the note rapidly (6 times in a
note).   In  one  chord there can be three different notes.  The first if of
course the lowest note in the example D-2.  The next is four half steps from
the  lowest note (F#2) and the third is 7 half steps (A-2).  So, this is the
normal major chord.

        D-2 4047

This command doesn't work with MIDI-instruments.

--------------------------- Slide up (1) ------------------------------
With  this  command,  you  can create smooth slides.  The command raises the
frequency  of  the note by decreasing the period, which is used by the Amiga
audio  hardware.   The  period will be decreased 6 * databyte steps.  If you
have  chosen the sliding 5 in Playing-module, the period will be decreased 5
*  databyte.   For example:  C-3 2103 decreases the period 3 * 6 = 18 steps.
Here's a table of periods of the notes:
                Octave
Note      1       2       3
C       856     428     214
C#      808     404     202
D       762     381     190
D#      720     360     180
E       678     339     170
F       640     320     160
F#      604     302     151
G       570     285     143
G#      538     269     135
A       508     254     127
A#      480     240     120
H       453     226     113

How to do smooth slides?
Maybe  you  want  to create a smooth slide from A-2 to F-3.  A-2's period is
254,  F-3's  160.   So,  you'll  have  to decrease the period 254 - 160 = 94
steps.   Because  the  command  will  decrease  the period 6 * databyte, the
databyte  has to be 94 / 6 = 15.666666...  = appx.  16.  If you wanted to do
the  slide  in  one note (fast), the databyte should be 10, because 16 = hex
10.
                        Or slower:
        A-2 2110        A-2 2108        A-2 2104
                        --- 0108        --- 0104
                                        --- 0104
                                        --- 0104

With MIDI-instruments:
When the note before this command is played through MIDI, the meaning of the
command will change a bit.  It turns the pitch bender up 48 * databyte.  The
pitch  bender will stay in the new position.  You can reset the pitch bender
with databyte 0, e.g.  --- 0100.

--------------------------- Slide down (2) ----------------------------
This is exactly like Slide up except this slides down.  Works with MIDI.

--------------------------- Vibrato (3) -------------------------------
This is a quite simple implementation of vibrato:  the period of the note is
changed  two  times  in a note.  The databyte is the vibrato depth.  Doesn't
work with MIDI.

--------------------------- Volume (C) --------------------------------
With  this command you can 1) control the volume of played note or 2) change
the volume of already played note.  The databyte is BCD-number (00 - 64).

Example 1, control the volume of played note

        C-3 5C30        F#4 KC64

Example 2, change the volume of already played note

        C-3 5000        F#4 K000
        --- 0C30        --- 0C64

Only example 1 works with MIDI-instruments.

---------------------------- Crescendo, Decrescendo (D) -----------------
Command D can increase or decrease the volume of the note.

   crescendo--v         decrescendo----v
        C-2 1D50                C-2 1D03

The  first number of the databyte is the amount of crescendo (divided by 6).
If this is zero, the second number is used for decrescendo (diminuendo).

Example:        crescendo       decrescendo
                E-1 2000        E-1 2000
                --- 0D20        --- 0D02
                --- 0D20        --- 0D02

This command doesn't work with MIDI-instruments.

---------------------------- Filter (E) ---------------------------------
This  command  can  be  used  to  switch the low-pass filter on/off.  If the
databyte is zero, filter off.  If the databyte is one, filter on.
        off             on
        --- 0E00        --- 0E01

---------------------------- Tempo etc. (F) -----------------------------
This  command  can change the speed of playing.  The speed is changed if the
databyte is 01 - F0 (hex).  Tempos 01 - 0A are SoundTracker-compatible.

        Example:        --- 0F06 normal SoundTracker tempo
                        --- 0FF0 the highest possible tempo (240 = hex F0)
                        --- 0F24 tempo 36 ($24 = 36)

If  the  databyte  is zero, the playing will continue from the next block in
the  sequence  list,  or  the beginning of this block if you are playing the
block.

                --- 0F00

Other features:
Especially  with  rhythm  instruments  (hihat,  bassdrum...)  it's sometimes
useful  to  have  a  bit faster patterns.  This can be done by Expanding the
block  (Transpose-module)  and  doubling the tempo.  These commands can also
offer some help:

        C-3 4FF1        play this note twice during one note

        D-2 DFF2        play this note in the second half of this note

        E-4 JFF3        play this note three times during the note

Useful  can  also be the command FFF, which will turn off the previous note.
It's  possible  to  do  this also with C00-command, but FFF works with MIDI-
instruments too.  So I recommend using it.

        D-2 G000
        --- 0FFF        note off

The last command is FFE, which is needed quite rarely.  It stops the playing
of the song.  So, you can create a song which is played only once.

        --- 0FFE        the end.

-----------******** Keyboard shortcuts ********------------

        Cursor up               Cursor up
        Cursor down             Cursor down
        Cursor right            Cursor right
        Cursor left             Cursor left
-- then a bit more complex ones
        DEL                     Delete note or number under cursor
        Shift-DEL               Delete the note and the numbers
        Shift-Cursor up         Previous block
        Shift-Cursor down       Next block
        Shift-Cursor left       Previous sample
        Shift-Cursor right      Next sample
        Alt-Cursor up           First block
        Alt-Cursor down         Last block
        Alt-Cursor left         Cursor over previous track
        Alt-Cursor right        Cursor over next track
        Alt-Shift-Cursor right  Sample F or V
        Alt-Shift-Cursor left   Sample 1 or G
        Ctrl-Cursor left        Previous screen
        Ctrl-Cursor right       Next screen (if over four tracks)
        Space bar               Stop playing
        Shift-Space             Continue song
        Alt-Space               Continue block
        Shift-Alt-Space         Play song
        Esc                     Editing on/off
        ~                       Double space on/off
        F1 - F4                 Select keyboard octaves 1+2 - 4+5.
        F6 - F10                Cursor to line 0, 16, 32, 48, 63
        Ctrl-F1 - F6, F8, F9    Select module
        Ctrl-5, Ctrl-6          Sliding 5 or 6
        Ctrl-A                  Automatic advance on/off
        Ctrl-R                  Revert filename
        Ctrl-M                  Set mark for copying/cutting regions
        Ctrl-Shift-0 - 9        Get quick note 0 - 9
        Amiga-L                 Load song
        Amiga-J                 Topi on/off for this sample
        Amiga-X/C/V             Cut/copy/paste track
        Amiga-P                 Play song (Shift-Alt-Space)
        Amiga-I                 Activate sample name -gadget.
        Shift-Amiga-I           Clear and activate sample name -gadget
        Amiga-R                 Activate repeat -gadget (in Samples-module)
        Shift-0 - 9             Put quick note 0 - 9

Numeric keypad:
        1 - 9, Shift-1 - 8      Tracks on/off
        Ctrl-8                  Scroll the playing sequence list up
        Ctrl-2                  Scroll the playing sequence list down
        Ctrl-4                  Decrease the block number of the psl
        Ctrl-6                  Increase the block number of the psl
        Ctrl-7                  Move to the beginning of the psl
        Ctrl-1                  Move to the end of the psl
        Ctrl-5                  Insert this block to the psl
        Ctrl-0                  Insert number 0 to the psl
        Ctrl-.                  Delete the block number from the psl

Then  it's  time  for  the final words.  First, MED V2.00 is a public domain
program.   You  may  copy  it  freely.  MED V2.00 is written in C (Lattice C
V5.04)  and  the  most important routines (play routine, screen updating) in
assembler  (A68k,  Fish  #186).  MED supports multitasking.  By the way, you
can  use  the  right mouse button to show the title bar, hide these colorful
equalizers,  and  stop screen updating while you use other programs.  If you
have  some  complaints,  bug  reports, or just want to say "hello", write to
me...  Please indicate the version of MED you're using.

        Teijo Kinnunen
        Oksantie 19
        SF-86300  OULAINEN
        FINLAND

P.S.    Thanks to all who sent me letters, ideas and disks!!!
P.S.2   Sorry for my bad English and these obscure, non-informative
        instructions.
