CRUISE FOR A CORPSE A SOLUTION by Mitchell Hopping 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39 The game takes place on a modernised 19th century sailing ship and starts with you, Inspector Raoul Dusentier, regaining consciousness in the study of the owner and business tycoon, Niklos Karaboudjan. Before you were rendered unconscious by a blow to the head you had seen a body on the floor. The body is no longer there. The time is 8:00am. There is a spilt ashtray on the floor. A piece of crumpled paper is to be seen amongst the butts. Begin the investigation. Take the piece of paper, unfold and read it. The time advances to 8:10. Go to the Smoking Lounge off the Bar and meet Tom Logan. Ask him about himself. He tells you he is a solicitor who looks after Niklos' business affairs. The time advances to 8:20. Leave Tom and go to the bar. Show the piece of paper you found in the study to the barman. He will give you a mass (prayer) book belonging to Father Fabiani, one of the passengers. The time advances to 8:30. There is a letter from the Bishop in the prayer book. Take it and read it. Walk (if you use the map the clue may not work) to Father Fabiani's cabin. Near his bed is a suitcase. Pull it out, examine it and open it. You find it to be full of gaming implements. The time advances to 8:40. Go to Daphne's cabin where you find Julio having a tiff with Daphne. The time advances to 9:00. Now go to the Bar where you will see Suzanne sitting. Speak to her about Julio, his family and his cars. The time advances to 9:10. Next door, in the Smoking room, you find a piece of paper on the floor. The time advances to 9:20. The paper is a receipt made out to Mr. Logan for the purchase of a Kartier bracelet costing $3,000. Visit the Dining room and meet Father Fabiani. You give him his prayer book and the time advances to 9:30. Go to Tom's cabin and ask him about Suzanne and her friendship with Fabiani. Also ask him about Fabiani's suitcase and his vice. He will tell you that Fabiani loses money gambling. The time advances to 9:40. Pop next door to the cabin you share with Julio and question Julio about Suzanne and Fabiani's friendship, Suzanne's invitation and her relationship with Niklos. The time advances to 9:50. Go to the Dining room and speak to Fabiani about Niklos and Suzanne's relationship and their dispute. The time advances to 10:00. Duck back to your own cabin. Julio is no longer there and you find a key on the floor. The time advances to 10:10. Carry the key to Niklos Karaboudjan's study and insert it in the keyhole of the desk. Open the jewel case and examine the bracelet's clasp. You find the initials "RVJ" and the time advances to 10:20. You also find a Thank You note in the desk. Take it. The time advances to 10:30. Return to the Dining room. Look in the drawer in the corner of the room and take the engagement invitations you find there. The time advances to 10:40. Walk up to the port side of the main deck so as to to approach the stairway to the upper deck. You see Tom and Rebecca being affectionate on the upper deck. They see you approaching and move off. The time advances to 10:50. Go down to the mermaid and speak to Dick about himself. The time advances to 11:00. Now go to the Laundry and search the nearest laundry basket. You find a bathrobe with the initials "DK" and in one of the pockets you find a necklace. Open the locket and find a photograph of a woman. The time advances to 11:10. Revisit Dick at the mermaid and ask him about the necklace and about Agnes. He tells you that Agnes is his mother. The time advances to 11:20. Call on Fabiani in his cabin. If you don't knock before entering you will have to go out and try again. Ask him about the Thank You note. The time advances to 11:30. Return to your own cabin and ask Julio about Fabiani's Bell Tower restoration and charity event. The time advances to 11:40. Next go to the cabin Suzanne shares with Daphne and find Suzanne dead drunk on her bed. Open her wardrobe and search her cosmetic case. You find and take a prescription. The time advances to 11:50. You can try to read the prescription. It's time to visit the Bar again. Take a bottle of whiskey and a glass from the bar. The time advances to 12:00. You are not inclined to drink the whiskey. Now go to the upper deck and find Suzanne in need of a drink. You give her one and she brightens up no end. The time advances to 12:10. Ask her about the prescription and Agnes' illness. The time advances to 12:20. Visit the toilet next to Rebecca Karaboudjan's cabin and take the soap. You will find a use for it in due course. Go to Hector's cabin and ask him about Agnes' illness, her accommodation at Niklos' and her death. Go back to the upper deck and ask Suzanne about Agnes' death and her will. Your next stop is Fabiani's cabin. Ask him about Agnes' will and her son. Fabiani will tell you about Agnes' susceptibility to her piano teacher and tell you that her son and heir is none other than Dick Schmock. The time advances to 12:30. Walk along the deck to Rebecca Karaboudjan's cabin and look in the porthole. You will see Rebecca having a heated discussion with someone, probably Tom, and hear her say she will kill Dick. The time advances to 12:40. Nip back to Daphne's cabin and go in. Search her wardrobe and in a pile of laundry you will find an envelope containing a newspaper clipping about an automobile accident in which the young woman driver was killed. The dead woman's husband was Niklos Karaboudjan. The time advances to 12:50. Return to Fabiani's cabin, now unoccupied, and search his wardrobe. At the bottom of the wardrobe you find and take a pocket watch. The time advances to 1:00. Leaving Fabiani's cabin you come upon Julio. Ask him about the watch and he tells you of Fabiani's losses at cards, which losses included the subject pocket watch. The time advances to 1:10. Go to Rebecca's cabin and ask her about herself. This step may not be essential but is a wise precaution because the clues (time movements) do not always happen the same way. Next, go to the upper deck where you will meet Rose. Ask her about herself. The time advances to 1:20. Speak to Daphne in her cabin. Ask her about Rose and Rose's relationship with her husband Tom. The time advances to 1:30. Nip down to the Laundry and take the small key which you find in the pot. Next, go to the Bar where you will encounter Suzanne. Ask her about Rose and Rose's grief. Now go to the Dining room and ask Fabiani about Rose's grief and Raphael Lambert. Fabiani will tell a torrid tale about Rose's one time fiance, Raphael, being drunk and in poor company in a brothel. At this scandalous news the time advances to 1:40. Go to Niklos' study and interrupt Hector's cleaning to ask him about Fabiani. Specifically about the poker game and Niklos and Fabiani's dispute. The time advances to 1:50. This clue does not always work either. It may be necessary to go off and speak to all and sundry and then return to the study and again ask about the poker game. It is this question which causes the time to advance. On the upper deck, in Rose's knitting bag, you will find an advertisement for hand guns. After Rose ticks you off for going through her bag, the time advances to 2:00. Ask her about the advertisement and she reveals that her husband, Tom, collects guns. The time advances to 2:10. Tom's cabin is now unlocked and unoccupied. Go there and search the sheets in the wardrobe. You will find a letter about Raphael Lambert. The time advances to 2:20. Return to the upper deck and watch Suzanne having a narrow escape from a watery grave. The time leaps to 2:50. Suzanne asks you to go to her cabin for her cosmetic case. Arriving at Suzanne's cabin, you find it has been ransacked. The time advances to 3:10. There is no apparent reason for these leaps in time. Open the music box which you find on the floor and examine it. Insert the small key in the appropriate hole and wind the music box. Block the ballerina's movement and turn the key. A drawer slides out from the base of the box. Take the sheet of paper from the drawer. The time advances to 3:30. Go to the Bar. A member of the ship's company will call you out of there and take you to where Rebecca is threatening to shoot Dick. She is interrupted before she can carry out her threat by Daphne, who throws her purse, knocking a double barrelled derringer out of Rebecca's hand. Pick up the purse. The time advances to 3:50. Carry the purse to Daphne's cabin and return it to her. Ask her about Agnes' will. The time advances to 4:00. Take a couple of turns around the main deck and Rose, Fabiani, Rebecca and Daphne will each call you aside to make accusations against other passengers. The time advances to 4:10. Dick is still to be found at the mermaid. Ask him about Tom and Rebecca's plot. The time advances to 4:20. Back in your own cabin you find a note from Hector telling you that he is waiting for you in his cabin. The time advances to 4:30. You go to Hector's cabin and find him breathing his last. He tells you that the corpse was not Niklos and then dies. The time advances to 4:40. It is now time to go to the Kitchen. Take the can opener from the table in the middle of the room and open the hatch in the floor nearby. Go down into the hold and take the crowbar. Use it to prise up the loose floorboard and take the reel of film. Use the crowbar to open a crate, take a tin from it and use the can opener to open the tin. The time advances to 4:50. Go to the hall outside Karaboudjan's study and save the game. Use the crowbar to remove the planks from the door. Restart the game and take the screwdriver from the drum outside Hector's cabin. The time advances to 5:00. Now go to the Smoking room, pull out the projector and examine it. Put the reel of film on the projector, clicking on the body of the projector and not on the reel holder. Use the screwdriver to take out the screws, press the on-switch to make sure the lights work, replace the screws and start the projector. You watch a short film of a ventriloquist and the time moves to 5:10. You will find Daphne at the mermaid. She gives you a note from Suzanne. The time advances to 5:20. Suzanne is on the floor of her cabin, dead. Examine her body and find the initials "NK" scratched into the floor. The time advances to 5:30. Captain Simon Vanmuller's cabin is now unlocked. Go there and take Karaboudjan's technical manual from the bookcase. The time advances to 5:40. Take the manual to Karaboudjan's study and examine the books between the book-ends. Put the manual with them and rearrange them into the order "INCAL". The time advances to 5:50. A doorway appears in the office wall. Save the game and go through the doorway. Restore the game and throw the soap through the doorway. The time advances to 6:00. Go through the doorway and search the Mafioso near the dressing table. You find and read a Mafia contract. The time advances to 6:10. On your way out take the puppet, the only bright spot in the room. The time advances to 6:20. Take the puppet to the Smoking room and show it to Daphne. Her memory is stimulated and she recalls violent events. The time advances to 6:30. The boat is about to berth. You instruct the Captain to gather everyone together so you can reveal the murderer. Before revealing the name of the killer, save the game. Now accuse each of the passengers. The game ends as each individual passenger is accused and arrested. You will need to restore it each time. For six of the seven passengers you have lingering doubts as they are taken away. You are left with no doubt when you accuse Dick, the real guilty party, because he confesses all. Following Dick's arrest, the game gives a short epilogue about the future of all the passengers including yourself, Raoul Dusentier. Mitchel Hopping April 1994. 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39 +-+ 39