
                                [42m AMIGADRIVE [0m

                   [3m The MegaDrive Emulator For The Amiga [0m



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    It's taken long enough to evolve..  infact over 6 months intensive
  programming has finally seen the first release of the "AmigaDrive
  emulator".

   Considering the Megadrive and Amiga contain a very similar architecture -
  it was only a matter of time before this emulator appeared.

   I mean, considering the Amiga can emulate IBM's, MAC's, C64's, BBC's,
  Spectrums, QL's etc....  most with completely different processors, the
  Megadrive one seems simple in comparison.  (Although it certainly isn't!)

   The real surprise is that no other attempt has been made in the time of
  the Megadrive's release.


[33m                                 INTRODUCTION
                                 ------------
[0m
   First off, we won't bore you with the technical specifications of this
  emulator, but will highlight the main objectives and features of this
  software...

   * TO BRING THE MEGADRIVE WORLD TO THE AMIGA - FOR UNDER £100!

   * TO RUN MEGADRIVE CARTRIDGES FROM FLOPPY OR HARD DISK DRIVE.

   * TO RUN MEGA-CD GAMES VIA ANY CD-ROM DEVICE, AND THE FORTHCOMING A570
  CD-ROM INTERFACE FROM COMMODORE.

   * TO ALLOW YOU TO SAVE/LOAD AND EDIT GAMES, IN MUCH THE SAME WAY AS THE
  "SUPER MAGIC DRIVE" BACK-UP SYSTEM ALREADY AVAILABLE ALLOWS.

   * TO RUN SOFTWARE AS FAST AS POSSIBLE ON AN AMIGA MACHINE..  AN AMIGA 500
  REACHES APPROX 60-65% SPEED.. A 68030 CAN ATTAIN 95% OR MORE.

   PLUS -- THIS EMULATOR IS TOTALLY BRITISH CODED! NO HONG KONG STUFF HERE!!
  :-)


    [33m                              EMULATION
                                  ---------
[0m
   THE 68000 CODE IS OF COURSE EMULATED (?) WITH THE AMIGAS OWN 68000
  PROCESSOR.

   THE Z80 IS ALSO EMULATED BY THE 68000.  (Naturally there is therefore a
  slow down, especially when attempting to run Mega-CD games and SCALING).


   THE MEGADRIVES SOUND IS EMULATED AS FOLLOWS:

   THE "CHIP MUSIC" CHANNELS ARE SPLIT IN THE SAME WAY AS OTHER MUSIC
  PROGRAMS WORK, SUCH AS "OKTALYZER", "TFMX", "STARTREKKER" ETC, BUT EVEN
  MORE SO AS ONLY THE FIRST 2 CHANNELS ARE 'SPLIT' THIS WAY.  A SLIGHT LOSS
  IN QUALITY OBVIOUSLY OCCURS.  THE REMAINING 2 "SAMPLE" CHANNELS WORK AS
  NORMAL WITH THE OTHER TWO AMIGA SOUND CHANNELS.

   One drawback is that the sound quality is reduced even more than the music
  programs mentioned above, as to keep enough processor time for the other
  emulation.  However if you have heard the Megadrives sound quality, you
  will know that the samples are pretty poor anyway.  Blame Commodore for not
  having a 8 or 16 channel sound chip!!


   THE MEGADRIVES 64 COLOURS ARE OBTAINED BY UTILISING THE AMIGAS HALF BRITE
  MODE.  (THIS WILL THEREFORE LOOK TOTALLY WRONG ON AN AMIGA 1000)
  UNFORTUNATELY, WITH THE WAY THE PALETTE WORKS, SOME COLOURS WILL NOT APPEAR
  CORRECT.  YOU CAN OPT FOR HAM MODE SCREEN EMULATION WHICH WILL GIVE THE
  CORRECT PALETTES - FRINGING WILL BE MINIMISED BY CONTINUOUSLY ADJUSTING THE
  PALETTE ON EACH SCAN-LINE, (LIKE NEWTEK'S DYNAMIC HI-RES & ASDG'S HAM-8
  MODES)

   NB: THIS IS NOT POSSIBLE ON THE 68000 VERSION.  INFACT EVEN WITH THE 680X0
  VERSION, ANYTHING BELOW A 25MHZ 68030 WILL PROBABLY STRAIN TO DO THIS AT
  ANY GOOD SPEED.  ESPECIALLY CONSIDERING THE HARDWARES LIMITATION ON SCREEN
  UPDATING.  WE BELIEVE THE EHB OPTION IS MORE THAN SATISFACTORY ANYWAY.

   THE MEGA-CD'S SCALING/ROTATION CAPABILITY MEANS THE EMULATOR WILL SLOW
  DOWN *QUITE CONSIDERABLY* WITHOUT AN ACCELERATOR.  THEREFORE A FASTER
  PROCESSOR IS THOROUGHLY RECOMMENDED, IF NOT VITAL.


    [33m                          MEGA-CD OPERATION
                              -----------------
[0m
   As is probably already known, the current Mega-CD units have special
  protection to stop you being able to run say a Japanese CD on an
  European/UK Megadrive.  We have overcome this, by automatically detecting
  which country of origin the CD is from (by reading the CD header
  information like the Mega-CD)..  and switching the Amigadrive to that
  country, that is Japanese, American or European.  We have found this to be
  pretty much successful.

   We will be releasing update "modules" for any game that still fails to
  run.

   The CD-Rom options have been tested on Philips and Goldstar CD-Rom units,
  and we are writing the routines to work with the forthcoming A570 (formally
  the A690) CD drive.  Until the A570 is released we cannot ensure its 100%
  compatibilty, but it is expected to be launched before the final version of
  the Mega-CD software is released.

   We also hope to get the software to work with the Xetec CD-Rom system in
  the near future.

   The software for running the Mega-CD is sold separate to the main package
  and will be sold for £75 Including VAT.


    [33m                         MINIMUM REQUIREMENTS
                             --------------------
[0m
   To run the AmigaDrive emulator, you will need the following:

   AMIGA COMPUTER (!) WITH 1.5 MEGS OF RAM. (KS1.2 or above) FAT AGNUS (THE
  MACHINE MUST RUN IN 60HZ [NTSC] MODE)

   AN AMIGA 500 WILL BE NEEDED IF USING THE A570 OPTION.  ALL AMIGAS : A
  PHILIPS OR GOLDSTAR CD-ROM UNIT FOR RUNNING MEGA-CD SOFTWARE.

   The following are thoroughly recommended:

   Faster processor; 68020/30/40 (almost vital for running Mega-CD games) and
  maths co-pro for mathematical work (Scaling/rotation)

   Hard Drive; to store games.



    [33m                          RUNNING THE GAMES
                              -----------------
[0m
   The games can be run from disk, but of course firstly need to be converted
  from cartridge format to disk.

   We will be supplying our own adaptor to allow you to transfer the ROM data
  to the Amiga via Parallel.  This will be sold at approximately £20
  including VAT.

   You can alternatively make your own adaptor, which will consist more or
  less of an IC socket, parallel cable and little else.  The requirements
  will be made available to the public domain as it becomes available, and
  can be built for approx £5.

   You can also directly run the cartridge with the adaptor, without saving
  to disk (if you have just a floppy system for instance.)

   Once the game is put on disk, a menu system allows you to load the games
  from floppy or hard disk (using a fully windowed environment) and execute
  them.  A monitor is included on the professional version of the emulator
  and you can save the game at any point (like an Action Replay).

   It is also possible to also modify the games with cheat modes etc..  with
  our built in "cheat mode finder" option, similar to that used in Datel's
  "Action Replay" for the Megadrive and the forthcoming "Game Genie".

   The professional version of the AmigaDrive will also let you code your own
  Megadrive software.  However the official documentation is only given to
  authorised Sega developers, and so you will have to become one, or get
  friendly with someone who is!  ..  or learn by trial and error!



    [33m                         THE DEVELOPMENT TEAM
                             --------------------
[0m
   'AmigaDrive'  : Matt Francis
   Coding          Simon Colgrave
                   Howard Mansell

   Amiga         : Devpac 3.01
   Configuration   Amiga 3000 25MHz - with installed KS2.04 ROM
                   9 Megs 32bit RAM
                   Goldstar CD-Rom drive + adaptor

   Testing       : J. Morris
                   P. Turner
                   L. Costa
                   K. Wilson
                   M. Hudson
                   L. Lirpa

   Special thanks: Advance Console Entertainment For the loan of the Mega-CD
  unit.


    [33m                              COPYRIGHT
                                  ---------
[0m
   The AmigaDrive, Megadrive emulator is designed and produced by Advanced
  Emulation Ltd, and remains our copyright (C) 1991/2.  All Rights Reserved.
  Although the main software is commerical, and we will supply the adaptors
  ready made, the diagrams are released to the public domain.

   Sega(TM) is a trademark of Sega Enterprises Ltd, Japan.  NB: This Emulator
  is NOT approved by Sega.


    [33m                        ESTIMATED RELEASE DATE
                            ----------------------
[0m
   The AMIGA-Drive Emulator should be available from May 1st 1992, and will
  come complete with main AmigaDrive software, consisting of normal 68000
  version and enhanced 680X0 6888X version.

   Distribution will be made direct from Advanced Emulation Ltd.  Trade
  enquiries welcome.


    [33m                                 COST
                                     ----
[0m
   The AmigaDrive software will be sold for £99.  The Professional version
  will be sold for £150.

   The Mega-CD software will be sold for £75 - please note, as stated in the
  text above, an accelerator with maths co-processor is recommended, as the
  standard 68000 is trying to run TWO 68000 processors in parallel!

   The Cartridge adaptor is £20.  But the diagrams will be made public domain
  if you wish to build your own.

   These prices include VAT, but ARE NOT finalised.  Full details will be
  available later in April.


    [33m                         FUTURE DEVELOPMENTS
                             -------------------
[0m
   A future version may very well be as a hardware version, with separate
  versions for the A500, A600 and A1500-3000 series.

   We are also closely looking at a Super Nintendo emulator, although this
  will be virtually impossible to do through software, and will almost
  definately be hardware.


    [33m                               EPILOGUE
                                   --------                                 _
         [0m                                                                _ //
  Thank you for reading! and remember... "Only Amiga makes it possible.  \X/


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