


				              [43m  BOOTUTE  [0m

		             A program developed by George Knight

		               Automatic creation of a Boot Disk


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[33mINTRODUCTION

   Hardly a month goes by without a suggestion for a script to create a
  bootable disk.  There is obviously a demand there!  No doubt there are
  customers out there for a simpler approach because many lack the expertise
  needed to create and execute a script file. Well, for these people, this
  is their lucky day - BootUte has arrived!


[33mHOW IS IT DONE?

   Boot up with your workbench disk and either click on the BootUte icon or
  type BootUte into CLI.  It is important that you use a workbench which has
  all of the files needed on the bootable disk in the expected directories.
  The standard Workbench 1.3 disk has everything you will require unless you
  specify ARP (see below). If you don't know what ARP stands for (NOT air
  raid precautions), don't specify it.

   A window opens showing five buttons across the top, two string gadgets
  beneath, an OK button and a Cancel button.

   The five buttons and their meaning are:-

	1.  DRIVE  This is the drive into which a fresh disk will be
		   placed to be initialised and to receive the files
		   needed to make the disk bootable. When the window is
		   first opened, DF1: is displayed because this will be
		   the choice of those with an external drive. If you have
		   no external drive, buy one or click on the button
		   to change the drive to DF0:

	2.  INIT   Use this option if you want BootUte to format the disk
		   for you. Why not? Keep it simple!

	3.  RAM    Change to YES by clicking if you wish to have a RAM
		   drive. If in doubt, choose YES.

	4.  ARP    Change to YES by clicking if you want to place the arp
		   library on the target disk. The file arp.library must be
		   in the libs directory of the workbench disk if you
		   choose this option.

	5.  PRINT  Change to YES by clicking if you need to be able to print
		   from the disk being created. All of the relevant files
		   (drivers, handlers, etc) on your workbench will be copied.


   The upper string gadget is used to specify the name to be attached to the
  bootable disk. Call it what you will or something better.

   The lower string gadget has the command to appear first in the startup
  sequence.  If you leave LoadWB as the command string, after your disk boots
  up, you will get a disk icon just waiting to be clicked. If you want to
  boot immediately into a program without seeing the disk icon, enter the
  name of that program here.  An EndCLI command will be placed automatically
  after this command. To enter a name into either of these string gadgets,
  activate the gadget by clicking within the appropriate box, press
  right-Amiga and X to clear and type in the name.

   Click on OK to begin the action. Click on Cancel if you have cold feet.

   BootUte first copies all of the files needed from your SYS: disk
  (Workbench) to RAM:.  If any of the files needed is missing a message will
  appear identifying the file concerned and you may either continue (and copy
  the missing file later if you really want it) or cancel and start again
  when the missing file reappears.

   When this phase is complete, a message appears asking for a blank or
  unwanted disk to be placed in the drive you specified earlier.  Insert a
  disk and press OK.  A warning re files being overwritten is displayed and a
  click on OK starts disk initialization. BootUte does the rest.

						[3mGeorge Knight
						1 Audie Pde
						Berkeley Vale 2259
						NSW  Australia



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