CRUNCHERS ******* AN ADDENDUM by Guy Pond  Ed: Guy looks at the utility called "PP" which sits on your Workbench  and makes all PowerPacked files (ie any files crunched with the  PowerPacker utility) transparent to the system - the upshot being that  you get the advantage of saved space without the drawbacks of needing  special programs to run the files. See also "Essential_Utes" in this  drawer for more along these lines by Ron Coney.  ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## In issue 23 of Megadisc is an article entitled CRUNCHERS. This closed by recommending the use of Turbo Imploder (Fish 422) for crunching executables and Power Packer (Fish 253) for crunching data files.I must say I find this arrangement quite satisfactory, especially now. Why especially now? Power Packed data files can normally only be viewed with specially written programmes such as ppshow for pictures or ppmore for text. Now this is all well and good but what about all those application data files (that is data files utilised by specific programmes such as Deluxe Music scores or DPaint brushes and pictures). Are not these the real users of space on floppy disk or hard disk? Wouldn't it be great if these could be crunched and the programme could still read them? That's where the "especially now" comes in. On Fish 515 is a programme called PP (The Power Packer Patcher) Version 1.0 written by Michael Berg. This little beauty patches the system so that it reads Power Packed data files as normal DOS files. Power Packed text can be loaded into your favourite text viewer or even a text editor because the operating system reads the file normally through PP. On the Workbench I have packed (icon).info files, font files, Basic files and iconx scripts all of which operate normally with PP running. The following programmes all seem to have no problems utilising crunched data files with PP running: DMCS DELUXE VIDEO DELUXE PAINT III DELUXE PRINT II DELUXE PHOTO LAB DISNEY ANIM.STUDIO KINDWORDS PERFECT SOUND Some average space savings are-Icons 70% -DPrintII LoRes 30% IconGroups 40% -DPaintIII LoRes 15% -Anim.Stud. Morgue 40% -DMCS Music 60% Instruments 20%  DRAWBACKS Yes there are a few-- Doesn't work on WB 2. Files take slightly longer to load (I have found this delay to be only a second or two). With PP running Power Packer cannot tell if it has already packed a data file or not. If a packed file is changed and saved (eg.editing text)it saves unpacked. This is easily avoided by not packing files that are written to regularly. If PP is not running, Power Packed icons will not be recognised. If the disk is not write-protected the info file in the root directory is written to so that next time the directory is opened with PP running the icons will still not appear as the info file says they aren't there. This is easily fixed. Just copy any directory info file to the root directory overwriting the existng one.  SETTING UP The documentation isn't all that great but after some fiddling I got the programme running properly. In the PP directory of the Fish disk you will find -PP -PP.info -PP.o -ppbase.h -Power Packer Library -All the docs Place -Power Packer Library in the LIBS: directory -PP.o & ppbase.h in the root directory -PP & PP.info wherever eg.System: directory -A command calling on PP early in your Startup Sequence(in mine it comes just under addbuffers). -Reboot In conclusion if you are into crunching to save disk space this programme along with Imploder and Power Packer should be all you need.  ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ## 25 ##