SOLUTION FOR CHRONO QUEST Chrono Quest by Psygnosis is one of the best adventure games that I have played. Without alot of help by friends on GENIE, we may not have completed this game. Special thanks go to Dan for his final help with the guard in the future (where I was stuck for over a week). This solution is explicit in detail. DO NOT read this if you don't want to ruin the game for you. THE CHATEAU Drop letter. Get punchcard from urn (behind chair). E (Library). Get ornamental sphere (in bookcase). W. Put sphere on stair post. U. Get key from statue. Use key on chest; get gloves. Look under rug (lower right corner) then get punchcard. NE. Look under bed; get rope & grapple. Open night stand drawer; get paper with series of numbers. Get punchcard under pillow. SW, D, W, N (Kitchen). Look at cabinet. Use paper (with numbers on it) to open safe. Get lighter (money is not needed). Get bottle. Drop wine; drop paper. S, E. Light lighter (you will die if you go NE without light). NE, U, E (chapel). Get candle (left side of picture). Get punchcard from bible. Light candle. Light lighter (which turns it off). W, D, D, E (work room). Drop portrait (you will need this later but not now. This is a good storage place). Open desk drawer; get fuses. Look at mirror; press switch. (DO NOT go N or you will die without the sphere). W, U, SW. Get sphere. NE, D, E, N (time machine). Push lever. Use fuses in fuse panel. (For fun you can turn [not push] the Atari on to see the red pants - they are not needed). Push lever. Drop candle (the candle will stay lit as long as you keep it here at the chateau. If you take it with you in time it will go out. This way you can go back to look for something if needed, which you won't if you follow this walkthru). U (shows time panel). Push OH button. Use punchcard in slot. (Sometimes it doesn't work the first time. Repeat those 2 last steps again.) The punchcards are arranged in the order they were picked up. From right to left they are: Prehistory [in urn], Egypt [under rug], Mexico [under pillow], India [in Bible]. Save before going in time. If you get the wrong card, load your saved game and try again. I played with 6 data save disks (1 for chateau, 4 for time zones, and 1 for future). That way you can back up to try something new without repeating everything. Time is of essence. You need to complete Mexico by 1300. I completed the Chateau by 12:35, India by 12:40, Egypt by 12:45, Prehistory by 12:48, and Mexico by 12:52. When you select the clock the time will advance by 2 minutes. I completed the Chateau, saved the game, looked at the clock (which said 12:37), then reloaded the saved game so I was back at 12:35. Remember that everytime you look at the clock it advances 2 minutes. Let's continue the game. INDIA (you must have glove and bottle) U. Press OH button. Use punchcard in slot. W, N. Use glove on hand (if you don't use glove you will get leprosy); take paper. S, SE, NE, NE. Give paper to Mahouts. N. Put bottle in marble pond. S, U, SW, SW, NW, N. Give water; take key. S, E, N. Use key on door, N. Get letter; get punchcard. S, W, W. Get scroll. (Once you get the scroll you must leave immediately or you will be killed.) E, E, U. Press OH button. Drop letter (you only needed it to get scroll); drop bottle. At this point I saved my game on the India save disk. If you are following this walkthru exactly, you may only want to use 1 save disk. EGYPT (You must have scroll, and rope & grapple) U. Press OH button. Use punchcard in slot. NE, N, N. Look bushes (left of door); get amulet. Look at scroll (directions for opening door). Push Top, Top Left, Top Right, Top Right. N. Use amulet on snakes. N. Look at painting. W. Use rope on hole in roof. U. Get punchcard. Push levers 2, 3, 4, and 5 down. Look inside coffin. Take ring. Push all levers back up (or you will die). D, N. Turn torch (one on right). D, S, S, SW. Drop scroll. U. Press OH button. PREHISTORY (You must have lighter) U. Press OH button. Use punchcard in slot. E. Get bone; dry grass; rock. NE, E. Put dry grass on wood. Use lighter on wood; get stick from flame (you need this burning stick or you will die in the cave). E, S. Look at skull; get punchcard. Look at painting on left side of wall (this tells you need to be at the temple in Mexico by 13:00). N, W, SW, W, W. Drop stick; drop lighter. U. Press OH button. MEXICO (You must have glove, ring, and bone) U. Press OH button. Use punchcard in slot. E, E. Get necklace from stump. NW, NW, NE, E. Look at statue. Turn ball (not push); get key. SW, W, SW, SW. Give necklace to warrior (he will draw a map which you must follow from the 3 pillars). NE, NE, NW (now at 3 pillars - time to follow map). NE, NE, NE, N, N, NW, NW, NE, E. Use glove on pit. Use ring on hole. Save game (you should have arrived by 13:00. Check clock. If it is an even number, i.e. 12:52, just continue clicking clock until it reaches 13:00. If it is an odd number, you must wait awhile until the clock clicks on an even number then continue clicking the clock until 13:00. If you arrive after 13:00 you can just click on the clock 24 hours [a lot of clicking and tiring but it can be done] until you get to 13:00 again.) Use bone on slot (right side of door). U. Use key on safe. Get punchcard. D, W, SW, SE, SE, S, S, SW, SW, SW, SE, E, E, SW, SW, U. Press OH button. FUTURE (You must have portrait, stone, and glove) S. Get portrait. N, U. Press OH button. Use punchcard in slot. Press console button. Use stone on guards nose (it must be his nose or you will die). Get uniform (which also gets key); get gun. Use uniform. N. (From this point you can go to the Control Room but it's not necessary to complete the game. W, W, N. Open door under monitor; get torch. S, E, E.) E, E, S. Press red button on floor panel next to stool. Look at floor panel (it will show you the engine room with a red X on the fuse box). N, N, N, W. Open fuse box. Use glove on fuses. E, S, S. Use key on box next to door on right. You will be in a green room. When you click the door will open and Richard will be there. If you don't have the portrait he will appear as a beggar and then run away. If you have the portrait, the game is over. When the picture of Bogey appears, press ALT HELP to print out the picture to prove you have completed the game.