@database MTG_CARD_K.guide @author "Tom de Ruyter" @$VER: MTG.guide 1.0 (25.01.96) @node MAIN "Card Rulings & Descriptions - K" - - * - * - K - * - * - - @{" Karakas " link KARAK} @{" Karma " link KARMA} @{" Karplusan Yeti " link KARPL} @{" Kasimir the Lone Wolf " link KASIM} @{" Keepers of the Faith " link KEEPE} @{" Kei Takahashi " link KEITA} @{" Keldon Warlord " link KELDO} @{" Khabal Ghoul " link KHABA} @{" Killer Bees " link KILLE} @{" King Suleiman " link KINGS} @{" Kird Ape " link KIRDA} @{" Kismet " link KISME} @{" Kjeldoran Dead " link KJDEA} @{" Kjeldoran Elite Guard " link KJELI} @{" Kjeldoran Guard " link KJGUA} @{" Kjeldoran Royal Guard " link KJROY} @{" Knights of the Thorn " link KNIGH} @{" Knowledge Vault " link KNOWL} @{" Kobold Drill Sergeant " link KOBDR} @{" Kobold Overlord " link KOBOV} @{" Kobolds of Kher Keep " link KOBOF} @{" Kobold Taskmaster " link KOBTA} @{" Kormus Bell " link KORMU} @{" Koskun Falls " link KOSFA} @{" Koskun Keep " link KOSKE} @{" Krovikan Fetish " link KROVF} @{" Krovikan Vampire " link KROVV} @{" Kry Shield " link KRYSH} @{" Kudzu " link KUDZU} @endnode ##-- @node KARAK "Karakas" Karakas: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KARMA "Karma" Karma: Info: Color=XX Type=XX Cost=XX XX(XX) Is considered one source of white damage and the damage comes in one packet. [Aahz 07/29/94] Amount of damage is locked in when effect is resolved and not when it is announced. [D'Angelo 10/05/95] The text was changed between the Alpha and Beta printings of the Limited Edition. @endnode ##-- @node KARPL "Karplusan Yeti" Karplusan Yeti: He can target himself. [D'Angelo 12/15/95] @endnode ##-- @node KASIM "Kasimir the Lone Wolf" Kasimir the Lone Wolf: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KEEPE "Keepers of the Faith" Keepers of the Faith: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KEITA "Kei Takahashi" Kei Takahashi: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KELDO "Keldon Warlord" Keldon Warlord: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KHABA "Khabal Ghoul" Khabal Ghoul: Info: Color=XX Type=XX Cost=XX XX(XX) Can collect counters for creatures that died during the turn in which it enters play, even if it enters play after they die. [bethmo] @endnode ##-- @node KILLE "Killer Bees" Killer Bees: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KINGS "King Suleiman" King Suleiman: Info: Color=XX Type=XX Cost=XX XX(XX) Can destroy any Djinn or Efreet, including the one in the main set, or any Clone or Doppelganger of one. [bethmo] @endnode ##-- @node KIRDA "Kird Ape" Kird Ape: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KISME "Kismet" Kismet: Info: Color=XX Type=XX Cost=XX XX(XX) Cards enter play tapped. They do not come into play untapped and then immediately tap, therefore they do not trigger any effects due to tapping. [Aahz 06/28/94] Face-down creatures due to Illusionary Mask will come into play tapped and face-down. You choose one player on casting and it only affects that one player. This target is not changed even if this card changes controllers. It becomes useless but stays in play if the target player leaves play. [Duelist Magazine #4, Page 64] As errata to the Legends version of the card, it should read "target player" instead of "opponent". This means you can use it on yourself. [Duelist Magazine #4, Page 64] The Fourth Edition version says this. @endnode ##-- @node KJDEA "Kjeldoran Dead" Kjeldoran Dead: Info: Color=XX Type=XX Cost=XX XX(XX) If there are no creatures in play when he enters play, you have to sacrifice this card. [Duelist Magazine #6, Page 132] @endnode ##-- @node KJELI "Kjeldoran Elite Guard" Kjeldoran Elite Guard: Info: Color=XX Type=XX Cost=XX XX(XX) Can be assigned as a blocker and then have its ability used. [WotC Rules Team 06/15/95] Can be used when opponent is declaring attack and defense. Not just when you are. [Duelist Magazine #7, Page 99] @endnode ##-- @node KJGUA "Kjeldoran Guard" Kjeldoran Guard: Info: Color=XX Type=XX Cost=XX XX(XX) Can be assigned as a blocker and then have its ability used. [WotC Rules Team 06/15/95] Can be used when opponent is declaring attack and defense. Not just when you are. [Duelist Magazine #7, Page 99] @endnode ##-- @node KJROY "Kjeldoran Royal Guard" Kjeldoran Royal Guard: Info: Color=XX Type=XX Cost=XX XX(XX) Only usable on damage from unblocked attacking creatures that is dealt due to the attack. Any damage from effects (even while it is attacking and is unblocked) is not valid. [Duelist Magazine #7, Page 99] @endnode ##-- @node KNIGH "Knights of the Thorn" Knights of the Thorn: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KNOWL "Knowledge Vault" Knowledge Vault: Info: Color=XX Type=XX Cost=XX XX(XX) As errata to the card, it should read "If Knowledge Vault leaves play or your control, put all cards under it in your graveyard." [Duelist Magazine #4, Page 138] Taking a card from the library and placing it under the Vault does not count as drawing a card. [Aahz 08/11/94] The cost to retrieve the cards is "0: Sacrifice Knowledge Vault". The "2,Tap" cost only applies to putting a card under the Vault. [D'Angelo 04/15/94] @endnode ##-- @node KOBDR "Kobold Drill Sergeant" Kobold Drill Sergeant: Info: Color=XX Type=XX Cost=XX XX(XX) He is not a Kobold, so he does not give himself abilities. [Aahz 07/15/94] @endnode ##-- @node KOBOV "Kobold Overlord" Kobold Overlord: Info: Color=XX Type=XX Cost=XX XX(XX) He is not a Kobold, so he does not give himself abilities. [Aahz 07/15/94] @endnode ##-- @node KOBOF "Kobolds of Kher Keep" Kobolds of Kher Keep: Info: Color=XX Type=XX Cost=XX XX(XX) See @{"Crimson Kobolds" link MTG_CARD_C.guide/CKOBO} for rulings. @endnode ##-- @node KOBTA "Kobold Taskmaster" Kobold Taskmaster: Info: Color=XX Type=XX Cost=XX XX(XX) He is not a Kobold, so he does not give himself abilities. [Aahz 07/15/94] @endnode ##-- @node KORMU "Kormus Bell" Kormus Bell: Info: Color=XX Type=XX Cost=XX XX(XX) As errata, the Fourth Edition version of this card should not say "black". The created creatures are colorless. [Duelist Magazine #5, Page 11] See the @{"Animated Lands and Artifacts" link MTG_GEN_RULINGS.guide/TOP_ANIM} entry in the General Rulings for more information. The lands are both lands and creatures at the same time. This does mean lands owned by any and all players. Wrath of God will destroy them without possibility of regeneration. Nevinyrral's Disk and Armageddon will destroy them. With Balance, consider them both as lands and as creatures. Just remove whatever you have to in order to achieve "balance". And yes, this does mean that they get double-counted :-( Animated Swamps are affected by Smoke and Winter Orb. [bethmo] Consecrate Land does not protect the land from being affected by the Bell. [bethmo] @endnode ##-- @node KOSFA "Koskun Falls" Koskun Falls: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KOSKE "Koskun Keep" Koskun Keep: Info: Color=XX Type=XX Cost=XX XX(XX) @endnode ##-- @node KROVF "Krovikan Fetish" Krovikan Fetish: Info: Color=XX Type=XX Cost=XX XX(XX) See the @{"Cantrip" link MTG_GEN_RULINGS.guide/TOP_CANT} entry in the General Rulings for more information. If it is moved to a new creature by something that moves enchantments, the controller of the Fetish get to draw another card. [Duelist Magazine #6, Page 132] You do not get a card if the target becomes illegal before it resolves. [D'Angelo 06/20/95] @endnode ##-- @node KROVV "Krovikan Vampire" Krovikan Vampire: Info: Color=Black Type=Summon Vampire Cost=3BB IA(U1) Text(IA): 3/3 ; At the end of a turn in which any creature is damaged by Krovikan Vampire and put into any graveyard, put that creature directly into play under your control. Treat the creature as though it were just summoned. If you lose control of Krovikan Vampire or Krovikan Vampire leaves play, bury the creature. You do not get the creature back if the creature is not still in the graveyard at the end of the turn. [Aahz 06/10/95] If the creature goes to the graveyard, then leaves the graveyard by some means, then the Vampire effect loses track of it. It will not give you control of the creature even if the creature goes back to the graveyard before the end of the turn. [Aahz 11/21/95] You do get the permanent back if the card that went to the graveyard is no longer a creature. [Aahz 07/12/95] Works no matter how he damages the creature: in combat, in the Arena, or by some other effect. [D'Angelo 08/01/95] The Krovikan Vampire effect remembers who was controlling it when it damaged the creature. At the end of the turn, the creature will come under that player's control. If at that time, the player does not also control the Vampire, the creature is immediately buried again (as per the Vampire's text that you bury the creature if you lose control of the Vampire). [Aahz 11/08/95] @endnode ##-- @node KRYSH "Kry Shield" Kry Shield: Info: Color=XX Type=XX Cost=XX XX(XX) Using the Shield does not undo any damage already dealt this turn. [Aahz 10/21/94] Can be used during upkeep to prevent damage due to not paying a creature's upkeep. [D'Angelo 05/12/95] @endnode ##-- @node KUDZU "Kudzu" Kudzu: Info: Color=XX Type=XX Cost=XX XX(XX) Read this card as "If target land becomes tapped, target land's controller moves Kudzu to another land in play and destroys the previous target. Destroy Kudzu if it has no valid target." This is official errata to the card. [Duelist Magazine #3, Page 79] If the land with Kudzu on it is destroyed by some spell or effect (rather than tapping) Kudzu is placed in the graveyard. [Snark] If a land somehow has both Blight and Kudzu on it, they will both attempt to destroy the land. The Kudzu will move on to another land. The land only needs to be saved once (and not once for each). [Aahz 07/25/94] Yes, you can move it to any other player's land whenever you get to move it. [Card text] Leaves play once there are no lands which it can be placed on. Consecrated lands are protected. [bethmo] Although the person making choices with this spell changes regularly, the "controller" of the enchantment does not change. It is always the caster who is the controller. If it is on a Strip Mine which is used, the Kudzu ability is triggered at the same time the Mine is sacrificed. You have to move the Kudzu to a new land. You do not get to simply bury it. [WotC Rules Team 09/22/95] @endnode