"Personal Paint 6.4 - 2. Tutorial" 2. Tutorial 2.1 Exploring Personal Paint 2.2 Gradient Fill 2.3 Line Pattern 2.4 Combining Text Editing, Image Processing and Stencils 2.5 Color Reduction and Remapping 2.6 Color Merge 2. Tutorial Thank you for choosing Personal Paint. Before you start working with the program, please make a work copy of the disks and put the originals in a safe place. Section 1.6 explains how to make a backup copy. Make sure that the original names are used for the new disks. If necessary, rename the copies (Workbench Rename command) to remove prefixes like "Copy of " (including leading and trailing space characters) which may have been added to the disk name by the copying program. Don't forget to double-click on the PPaint.man icon on the program disk to read about possible recent additions to this manual. Different national versions of Personal Paint may be covered by different program registration policies. PPaint.man may contain more specific information on this topic. Before installing the program, configure the program disk by double-clicking on the selected language-icon (English, Deutsch, Italiano, etc.) This procedure will move and rename some files on the disk, without deleting any data. The effects of this can be changed at any time by reconfiguring the disk. The disk must be write-enabled (the write-protect tab should cover the small hole on the corner of the disk). Section 1.12 contains more information on the configuration procedure. Automatic hard disk installation is very simple, and is described in section 1.13.1. It can be activated by double-clicking on the InstallPPaint icon. It is possible to select where to install the program, to create a drawer if it does not exist already, and to decide which modules of the program to install. Installation and configuration may not work properly if incompatible AmigaDOS replacement programs have been installed (section 1.13.1 has more on command programs like the ARP tools). If you don't have a hard disk, you might want to format one or more new disks and reserve them for data edited with Personal Paint. You should not save your work to Personal Paint's disks, since these are quite full. Also, do not overwrite or delete any existing files on these disks, unless this is done on copies of the disks. Generally, changing any such files in Chapter 2- Tutorial 33 a way which is not explicitly suggested in this manual may have undesired effects. Once you start working with the program, remember to frequently save your work during each session, and make periodical backup copies of the entire disks. This will protect your work from mistakes, power failures, software errors and disk read/write problems. 2.1 Exploring Personal Paint Personal Paint may be best explored by browsing through this manual and through the program user interface. The Table of Contents is very detailed and, like the manual, was designed in order to make things easy to find. Chapter 1 contains a general technical introduction to Personal Paint and the Amiga environment. Chapter 3 describes the main screen elements, while Chapters 4 to 8 are structured after the program menus. Chapters 9 and 10 are respectively dedicated to utilities and problem solving. Error messages, keyboard shortcuts and other details are described in the Appendices. Whenever something is not completely covered in one single section, or if there are related sections which may be of interest, there are explicit cross-references. Since it is easier to study something after having already experimented a little bit with the subject, it may be useful to read the manual in more depth after having worked for some time with the program. Personal Paint is not dangerous to use: most program requesters can be displayed to see what they do, and terminated by selecting the Cancel gadget; painting and image processing operations can be undone; warning messages are displayed whenever there is a risk of overwriting or losing some data. Only remember never to work directly on the original program disks, use the copies instead. The tools which appear on the bar on the left of the screen can be selected either with the left or the right mouse button, in their upper or lower half. The right mouse button usually activates an options requester associated with the tool. The upper and lower halves of the tool may be selected to specify the unfilled or filled mode. You should try out all tools in all possible combinations (left/right mouse button and upper/lower half). Clicking with the right mouse button on the little number which appears among the predefined brushes pops up a little menu with numbers from one to nine. This means that up to nine different brushes can be used. The current number indicates which custom brush you want to use. Most painting and image processing functions make use of the current foreground and background color. These can be selected from the palette which is displayed on the screen with the left and right mouse button, respectively. Chapter 2- Tutorial 34 Again, left and right mouse buttons have different effects when painting. The right mouse button usually clears the selected (or underlying) area using the background color. If quality is preferred over speed, the Floyd-Steinberg Color Remapping and Color Average Resize should be activated and saved with the default settings (respectively sections 8.7, 8.15 and 8.2). If available RAM is very limited, you should close the Workbench screen, and use only one environment and a single brush (sections 8.16 and 10.1). Screen modes with higher resolution and more colors require proportionally more memory (sections 1.3.2, 4.5 and 4.11). If you don't know whether you have a lot of usable RAM, or just very little, check with the Memory Information command (section 4.11), and study the results after reading sections 1.3.2 and 10.1. Before painting on a blank screen, you must choose an appropriate screen mode, page size and color palette (section 4.5). On Original and Enhanced Chip Set Amigas, low resolution screens (320 by 200) in 32 or 64 colors are normally preferred for paintings with plenty of colors. Higher resolutions limit the maximum number of colors, and are therefore used with palettes of up to 16 different colors. Advanced Graphics Architecture Amigas can work in up to 256 colors in most video modes. When you select a new screen mode with the requester described in section 4.5, don't forget to set the page size (usually the same as the screen size) and the maximum number of colors. Setting the highest possible values is not necessarily the best choice, especially if there is not much RAM to work with. Personal Paint offers many original features which you might not expect to find in similar programs. You can start impressing image processing operations with a click on a tool (section 3.1.4), use the GIF file standard to read thousands of 256-color images which are available, grab screens from other Amiga programs (section 4.4), output to PostScript devices adding interesting effects (section 4.3.3), merge different images into one (and creating one common color palette - section 7.6), reduce the number of colors used by an image (section 7.7) and much, much more. If you want to see some examples of what you can do by combining different operations, just go on and read the following sections. 2.2 Gradient Fill This example will show you what you can do with Personal Paint's special fill and line modes. Choose a high resolution screen format with 16 colors (Project/Image Format menu - section 4.5). A standard PAL or NTSC high resolution mode will do. If you are not annoyed by interlace mode, select an interlaced screen. Chapter 2- Tutorial 35 Display the color palette requester (Color/Edit Palette menu - section 7.1.3). The requester also appears if you press
. Click on the first
color in the row of colors displayed at the top of the requester. Make
that color white by setting the R, G and B sliders appropriately (all
sliders to the right). If white looks too bright on your monitor, move the
Brightness knob to 80% to obtain a light gray. Then go to the second color
and make it black (the three sliders should be moved to the extreme left).
Now pick the next color (color position 02) and make it dark green (set H,
S and B respectively to 137, 100 and 46). Jump to position 08 and set that
color to light green (HSB = 82, 61, 86). Set color 09 to dark red (HSB =0,
100, 66) and color 15 to pink (HSB = 11, 33, 100).
Now you need to create the intermediate shades of green and red. To do
so, click on dark green, select Create HSV Range (the gadget with a II
over the range symbol - section 7.1.3.6), and click on light green. Now
there should be a smooth transition of colors between dark green and light
green. Repeat the process with red: select dark red, click on the Create
Range gadget and then select pink. If everything goes well, you can select
Proceed, to confirm the changes. Otherwise, repeat the above steps.
In the color palette below the tool bar, click on black with the left
mouse button, and on white (or gray) with the right button. This will set
the foreground and background colors. Clear the image, if it is not
already empty, by selecting the Clear tool (section 3.1.9).
Select the smallest predefined brush (the first). You may also do this
by typing <.> on the keyboard. Select the Empty Rectangle tool by clicking
on the top half of the rectangle image with the left mouse button. Draw a
large box, almost as large as the screen, by clicking and dragging with
the left mouse button. If the box does not look like you would like it to,
select the Undo tool (section 3.1.10), or type .
Pick the largest of the round brushes. Make it even larger by typing
<+> half a dozen times (use the plus sign which appears on the
alphanumerical keyboard, not the one on the numeric keypad).
*** See Fig 2-1 ***
Select the continuous freehand drawing mode by clicking on the top
Chapter 2- Tutorial 36
half of the tool with the left mouse button. Move the pointer inside the
box which you have created, click on the left mouse button and move the
mouse to draw something like a snail, a worm, or an S-like shape. Release
the mouse button when you have finished. Again, select Undo if you would
like to try again.
Now click on the fill tool using the right mouse button. The Area
Settings requester should appear. Select the Manual Gradient Mode (section
3.1.2.2.2) by clicking on the Gradient Mode symbol until the four boxes
crossed by an arrow appear. Click on the Gradient Type gadget until the
Shape symbol is selected (a circle containing four arrows should appear).
If you see the correct symbols, select Proceed. The Gradient Fill symbol
should appear on the title bar.
Now select pink as the foreground color, and dark red as the background
color (by respectively selecting the colors in the palette with the left
and right mouse button). Move the mouse pointer over any point which is
inside the box, but not over the curved shape. The mouse pointer should be
displayed using the Fill symbol. Click on the left mouse button. This will
take a few seconds. The background of the box should be filled with smooth
shades of red. Now select light green (it should be just over red in the
palette) and dark green as the foreground and background color. Fill the
black shape inside the box as you have just done for the background. You
should now see something like a green snail lying on a red cushion. If you
wish, you can obtain different variations by exchanging red and green, or
light and dark colors.
*** See Fig 2-2 ***
If you want to experiment more applying the same techniques, you can
select the Filled Freehand tool (use the left mouse button to click on the
lower half of the gadget) and draw a heart-like shape. The heart will be
softly shaded using the colors from the current foreground to the
background color.
Did you expect that you could create similar effects with Personal
Paint and just a few mouse clicks? If you are looking for more surprises,
just go on reading.
Chapter 2- Tutorial 37
2.3 Line Pattern
For this short example you can use the same screen, image format and
colors of the previous example. You will see how you can draw lines
composed of color cycles from a sequence of palette colors.
Select white (or gray) as the current background color (right mouse
button) and clear the image with the Clear tool.
Click on the Filled Rectangle tool (lower half of the rectangle image)
using the right mouse button. This will display the Area Settings
requester. Click on the Gradient Type gadget until the Horizontal Gradient
symbol appears (a two-headed arrow completely contained in a circle).
While the requester is displayed, you can choose some colors in the screen
color palette. Select dark red as the foreground color (use the left mouse
button) and pink as the background color (right mouse button). You will
see how the Gradient box changes to show a smooth transition of red.
Select Proceed.
Paint a long, horizontal filled rectangle by dragging the mouse on the
screen (left mouse button held down). It should automatically be filled
with the colors from dark red to pink. Now click once on the Define Brush
tool. Select a horizontal stripe inside the rectangle which contains all
gradations of red. Then click on the Line tool using the right mouse
button. The Line Settings requester will appear. Cycle the Line Type
gadget until Colored Pattern appears. Then click on the gadget
corresponding to the first brush (assuming that this is the brush you have
already defined). This will create a line pattern which uses the colors
that appear on the topmost line of the brush. Click on Proceed to remove
the requester. The Line Pattern symbol will appear on the title bar.
Now select the large, round, predefined brush, and start drawing some
lines or freehand curves of different lengths. You will notice that the
path is made up of all the colors in the range which was originally
enclosed by the brush. You may try several variations by redefining the
color palette with different color spreads. By selecting the shaded brush,
applying Brush/Rotate/Horizontal Flip and pasting the new brush to the
left or right of the original pattern, you can create "ping-pong" color
transitions (with colors softly changing back and forth).
2.4 Combining Text Editing, Image Processing and Stencils
You could start this session using the same screen mode, page size and
color palette selected for the previous examples.
Select light green as the current background color (right mouse button)
and clear the image with the Clear tool.
Chapter 2- Tutorial 38
Click on the Text tool (section 3.1.3) with the right mouse button.
This will display the Font Selection requester. If you have many fonts, it
will take the operating system a few seconds to scan through all of them.
Personal Paint will then show you all the fonts which are available. Click
on "Topaz 9 oetf". This is a standard ROM-font which should be available
on all systems. (If you have a better font, use it.) In the Font
Attributes text gadget, change the 9 to 20, append an 's' after the other
characters and press