(c) Cameron W. Rogers, 1994.
All Rights (in all media) Reserved.


                        RESIDUE
                        =======


TIME: 0000 Hours.  DATE: 01/01/2020

New Years Eve. You're in your flop on the northern fringe of the Night City 
Combat Zone. The room is dark, lit only with the vaguest of 
opalescent striations from the broken blinds that hang
awkwardly over the square hole in the wall you call a 
window. You lie here, almost mesmerised by the slow drip of 
water through the plaster on the roof. Beside you on this 
foam slab lies Svetlana. She used to be a government paid 
actress for propaganda films back in the SovBlock. Before 
she migrated here and started living in places like this.
   Before she met you.
   Svetlana is so innocent, so naive, it makes you wonder 
how she managed to survive this long. You guess being a 
drop-dead beauty has a lot to do with it. Basic male CZ 
attitude. Dont kill it if you can screw it.
   Course you know a lot of CZoners who would argue with this, too.
   She's asleep now. Dreaming about someplace else.
   You dont know why you keep her. You dont need her. She's slow, she's weak, 
and she blindly accepts anything you say or do.
   In the back of your mind, a part that rarely sees 
daylight, you know why: Svetlana represents your last 
chance at being a functioning human being. She's the only 
human thing left in your life. She is your mind's last 
attempt to save itself from the Machine.
   When she goes, Wilson Crombie goes with her; all that'll 
be left is a thin tracery of something that used to be 
Wilson Crombie. Nothing tangible, just a reminder; a 
memory; a place where a human being used to be.
   Residue.
   That's all you are now.

   The arm flexes; servos whine and a great, lubricant-
slick piston pulls back with a subdued, hissing complaint 
as you pull your sweater over your head, down over the dull 
sheen of your metal torso.
   You were proud of your meat-body once. You put a lot of work into it.
   Now you wonder what all the fuss was about. The man you 
are now could tear the man you were limb from limb and not 
break a sweat.
   The magic of the Machine.
   It's good to be alive.

   You need money. You tell yourself it's to buy food, to 
keep Svetlana happy. Thats what people do. You're people...
a person. So that's what you'll do. Earn a wage. To buy 
food.
   You're lying.
   The Machine wants to be whole. It's got a body now, and a strong,powerful 
arm (a Soviet knockoff of the design used by the Moscow 
Spetsnaz),but it needs to be whole. Legs, eyes, a means to 
defend itself.
   You head north, wondering what Svetlana likes to eat. 
You suppose you knew once.

   There is a guy at the Slammer by the name of Slick Leroy 
Jones. Slick Leroy likes his name, even though he's 
Japanese and cant speak English for shit.
   "Hey my man!", he screams above the speedmetal. "You be 
plenty lucky my man! Slickie chickie be lookin' fo' yo' 
bod!"
   The Machine would like to kill Leroy. He is a dickhead.
   You move through the crowd to the bar. You notice people moving away 
quickly from your left hand side.
   The Machine gets respect.
   The Slammer is a booster bar on the Upper East Side, 
near the harbour. It plays mainly hard core punk and some 
speedmetal. Tonight there's a live band behind the 
razorwire: Napalm Feeder. The place is fairly sedate 
tonight. No brawls, no shootings. You imagine it'll pick up 
later though.
   You get to the bar. Leroy lounges there in jeans and a band shirt, trying 
to look like part of the crowd. His black hair is done like 
a goddamn powder puff which he flicks back and plays with 
three 3 inch nails.
   "What do you mean?", you ask. You hate talking to people like this.
   "Slickie chickie my man. Built, like _stacked_. You 
know?" He does this thing with his hands like watermelons 
are growing on his chest.
   "Who is she?"
   "Wants _you_, my man!" He sits back and grins, wedging a toothpick
 between his teeth.
   The Machine almost acts out a fantasy.
   "Where is she?"
   Leroy jerks a thumb and you're moving.
   Leroy's right. She looks good, but totally out of place. 
Anybody who has the audacity to walk into a pit like the 
Slammer in a suit either has plenty of balls or absolutely 
no brains.
  As you get closer you see two gangboys sprawled out on 
the sawdust floor at her feet.
   You go with balls.
   She sees you coming and acknowledges you with a nod.
   "Have a seat, Crombie."
   _Crombie_. Somehow it's like a breath of fresh air.
   The arm grabs a seat and spins it round. You straddle it.
      "Dont talk,", she says. "Just listen. My name's Kestral. Ive been a 
wetworks op for the last decade and my CV's longer than 
you'd believe. To cut a long story short Im sick of 
working, and Im sick of killing strangers for a living. But 
I still gotta make a living so Ive got a deal for you. Me 
and a few friends are starting a co-operative, a loose 
organisation of professionals. We find work for you, 
provide backup,insurance and so on, and in return we net a 
20% cut of whatever you make.
   "I have no love of the corporations and have been jerked 
around and done over by them enough to make me never work 
for them ever again. With our syndicate running as blocker 
for you, it gives you some kind of insurance against that 
ever happening to you.
   "To begin with we can offer you a month's medical 
coverage, and a limited network of backup operatives. It's 
a fledgeling organisation,but we hope to be operating in 
force before the end of the year.
   "We have a job going for someone with your 
qualifications at the moment, if you're interested. Simple 
courier mission really. Pays about $4000.
   "Im also planning to have a 'Runner going blocker for 
you, maybe someone else as backup. Depends how our little 
recruiting drive goes.
  "So, what do you say Crombie? Four-grand, in the hand. 
Minus $800 for us, of course."
   It is cash. Kestral watches you think. She's got blonde 
hair cut military-style, and those spiked gloves really 
clash with the suit.
   Just your type really.
   Then, before you can give your reply, there is the 
muffled sound of gunfire from outside the main door of the 
club and one of the bouncers comes staggering in, clutching 
the right side of his chest. Then a group of figures burst 
in, waving guns and screaming.
   Yellow and black leather. Piranhas.
   "Friends of yours?", Kestral asks.
   There are four. Average build, probably kevlared. All 
are carrying pumpguns. The eye kicks in and the room 
plunges into black, every human being now nothing more than 
a roiling collection of reds, yellows and oranges. In some 
places the hot colours change to blues. Cyberwear.
   One of the gangers has an arm. That's about the only severe stuff they 
have. The scene switches back to normal Hi-Res vision, then 
you switch to targeting and the Colt comes online; waiting 
for you to give the word.
   "Everybody shut up!!", one of them screams. A woman with 
short, curly hair dyed yellow. "We want Suds! Where are you 
Joliet?"
   Suds Joliet runs the place. You havent seen him. There 
are about 15 people in here at the moment. You can see 
Leroy sitting frozen, a cheap beer in one hand.
   Suds has always done right by you. He could be out the back. The entrance 
area is slightly raised with the four Piranhas spaced out 
evenly on it. Four pillars support the roof through out the 
room. You are on the far side of the room from the gang. 
There is a glass window behind you that looks out over the 
harbour. The bar is ten meters to your right. There is a 
wide room filled with steel tables and chairs between you 
and them, some with people at them. About 40 meters in all.
   The gangers look ready to pop someone if someone doesnt speak up.
   Leroy does.
   "S. . . Suds is out back, homies!"
   The yellow haired woman grins.
   "Thanks. . . 'homie'."
   And raises the shotgun.
   It's your move.
   The woman with the yellow hair raises the short-stocked 
pumpgun and levels it at Leroy, who lets out a short shriek 
and scrambles up against the bar, trying to flip himself 
over it.
   Your gun comes online, the target sight sweeping across 
the floor and up the body of the Piranha with the arm. It's 
always the same when the booster kicks in. You dont speed 
up, everyone else just freezes in their tracks.
   By the time the Piranha with the arm has seen the ruby flash of the laser 
sight, a .454 caliber slug has destroyed the right side of 
his head and thrown him up against the wall. Yellow Hair 
has time to gasp before the Colt fires three times more. 
One slug strikes her in the left knee. She stumbles, but 
doesnt fall. Whatever she's wearing seems to be pretty 
resilient. The second shot strikes her in the groin and she 
staggers backward. The third shot strikes her in the same 
place. She's down and bleeding.
   You decide to squeeze off one more shot and catch the third Piranha, a kid 
with red hair, in the right shin. The leg breaks apart just 
below the knee and the kid drops like a sack of cement.
   The remaining piranha, a Chinese girl with ratty blonde 
hair, looks at you and makes a decision.
   She's out the door.
   3.3 seconds.
   5 shell casings on the floor.
   2 dead. 1 wounded.
   People go back to their drinks.
   Kestral visibly relaxes as you reholster the gun, 19 shells left in
the clip.
   "You're fast.", she says. "I like that. In fact, I like 
it too much to waste it on any dinky courier mission. Ive 
got something a little more credible lined up that I was 
thinking of saving for myself, but then I think you'll fit 
the bill just nicely.
   "I tell you what. Why dont you have a drink on me and we'll wait for the 
others to show. When they do, I'll outline the plan for 
you, and if you like it, it's yours."
   "Only if you lower the cut.", you say.
   Kestral is silent for a moment.
   "How much were you thinking, exactly?"
   On the other side of the room, a couple of the barstaff 
have started clearing away the bodies. Yellow Hair starts 
screaming when she's moved and she gets slugged out.
   "10 percent.", your voice a dark mumble.
   More silence.
   "That's quite a hunk."
   You give a subdued nod.
   "Im quite a guy."
   "But not worth the price. There's a million like you out 
there. And you need the work more than I need you. The way 
I see it, you dont have a choice. Just wait til the others get here, then hear
me out. 
You dont like it,you can leave."
   A knot is forming in your gut. You know she's right. The 
Machine needs itself. And that costs money.
   You yell an order and the drink is there inside of a minute.
   The Machine gets respect.


TIME 0030 Hours

   Fifteen minutes later a skinny guy dressed in urban 
cammo walks through the door. Kestral motions him over. 
He's South American or something, so that long blue hair 
just doesnt gel.
   You can tell he's looking at you. Looking at the Arm.
   "Slam", Kestral says. "This is Residue. You two will be working together."
   You turn and look at him, kicking in the targeting scope for effect.
   "'Allo.", you say.

   Kestral lays out the plan for you, without giving too much away.
   "The deal is this. Me and a few friends have formed a 
partnership. We're in the business of hiring out talent, 
like yourselves. In return for finding you work the 
organisation gets a 20% cut. We have a small fund at 
present to cover your medical expenses and so on. TTI 
coverage is standard.
   Now, I have a job lined up that should be just right for 
the proper mix of brains and unleashed violence. It 
involves a little personnel retrieval for the World News 
Service. I estimate the run to take anywhere between a day 
and a week. If you pull this off WNS has agreed to cough up 
a reward to the extent of $8000 for each of you, $4000 for 
the organsiation.
   "Now, our rates are not subject to negotiation and," she says looking 
pointedly at Slam. "as your friend Residue here knows, our 
rates are not open to negotiation. Wage increases and so 
forth will be granted once your standing within the 
syndicate has been field proven.
   "It's a simple snatch 'n grab boys. Do you want it or not?"

   You have sat. You have listened. You have played with your yo-yo.
The guy next to you, Slam, is pretty quiet. Seems to be listening intently.
   Kestral finishes laying it out, and now he speaks up. 
Trying to play the businessman.
   "Lady, if I'm gonna be working for you I'll need a little in advance. To 
cover expenses, you understand. The software I'm running
right now wouldn't cut butter, you know what I'm saying? I 
need something seriously technical,and maybe a roomsweeper 
to back up the meatside. Now, considering that I dont know 
you", he risks a sidelong glance in your direction. "Or
your little playmate here, I do not consider that to be an 
unreasonable request. In short, you get what you pay for."
   He looks around the room, then dead-back at her.
   "What are you willing to pay for, lady?"
   Kestral eyes him levelly. You just fiddle with your yo-
yo. Like you're pulling the wings off a fly.
   She is about to speak, when you take the opportunity to 
state your case. You want an advance.
   "Me too."
   Kestral now looks at you both.
   "Look boys, the standard advance is $1500 and that's 
what you'll get. No more, no less. And if any of you get it 
into your heads to bombshell with the cash, I feel it only 
fair to let you know that you will be making enemies of 
people who used to kill Peruvian mountain geurillas with 
nothing more than fingernails and a grin. You read me?"
   Slam sounds strangled. Lady must have scared him. "Sure."
   You snort and go back to the yo-yo.
   "Then that's all. You'll find the money in your 
accounts. The job itself is fairly standard. The World News 
Service has a member of its personnel that's gone missing.
They want him back. It's that simple. His name is Ranier. 
Jean Ranier. Maybe you've heard of him. He's a WNS field 
agent,done a few big stories over the years." You know the 
name. One of the local star reporters.

(continued)

... yet I cannot scream for I have no voice...

From: Coyote@f201.n640.z3.fidonet.org (Coyote)
Date: 13 Dec 94 15:06:02 
Newsgroups: alt.cyberpunk.chatsubo
Subject: Residue (2)

(c) Cameron W. Rogers, 1994.
All Rights (in all media) Reserved.


                        RESIDUE
                        =======

   Kestral reaches inside her jacket and pulls out a manilla envelope. She
opens it and slides 2 photos across the table, 1 for each 
of you. Basically it's just a a black and white blowup of 
the guy.
   Good looking, mid-thirties. That's him alright.
   "You're to report to WNS tower in Corporate Plaza 
tomorrow morning at 8 am, sharp. They'll have someone there 
to fully debrief you and let you go through his things. And try to
dress appropriately, hmm?" She makes a pointed look at you and that
radiation logo sweater of yours.
   She looks at her watch. "I have to get going. Before I 
leave, is there anything you need to know?"
   The kid starts talking again. "Yeah. What happened out 
the front there?" He jerks a thumb over to the brain-
splattered doorway. The one the TTI crew is exiting 
through. You smile a little, but no one sees you.
   3.3 seconds. Never even got out of your goddamned chair.
   You feel her looking at you, and wonder if Svetlana's 
worth it. "Your friend here gave me an impromptu display of 
his ability under stress. Not too bad either."
   Then she looks back to the kid, all business. "So, you'll take it?"
   "Sure.", he says.
   She looks at you. "What about you, Wilson?"
   _Wilson. . ._ Your mother used to call you that. Back 
when having a mother mattered.
   You look at her from under that blonde-indigo fringe, 
then stand, trying to force your mother's face and voice 
from rebounding around inside your head, her name 
ricocheting off the walls of your skull.
   The hand unfurls with an audible hydraulic hiss and the 
yo-yo drops,suspended by string. The hand gives a servo
whine as it jerks almost imperceptibly and the yo-yo rolls
back up.
   "Yeah. I'll do it."
   And you walk out of the bar.

   The hall outside is cooler than the body heat of the 
Slammer. 2 guys in dusters brush past you, headed for the 
bar. Crewcut blonde beefcakes in corporate issue T-shirts 
and jeans. Even without the Thermograph you can tell 
they're carrying shotguns under the coats.
   Militech Crushers. Dinky as scatterguns go, but could do some serious 
damage to someone at close enough range.
   You watch them head down the narrow hall. They seem 
preoccuppied with getting their weapons to sit right 
beneath their coats, so they dont see Slam's face in the 
small, plexiglass window that rests in the centre of the 
doorway. And because they dont see his face, they dont see 
the undeniable expression of stunned horror that 
immediately settles upon it. You see him spin, scanning the 
barroom for a way out.
   The gunmen are 8 feet from the door and closing.
   Do you care?


TIME: 0055 Hours  DATE: 01/01/2020

In the dusty hallway you watch the two men head for the 
door, the muffled thudding of speedmetal still audible as a 
pattern of bass throbbing through the reinforced metal door.
   You size them up, clicking from Thermograph (world flashes black, two 
amorphous heat blotches writhing in your vision) to 
targeting (11.4 meters to target, Land Speed: 0.9 kmph). If 
you're quiet you could do that kid a favour and waste 'em 
right here. The only other person in the hall is Tiny, the 
bouncer by the grill at the entranceway, about 10 meters 
further away. You dont think he'd care if you popped a 
coupla strangers.
   Particularly strangers as clean and nice looking as these boys.
   A decision is made and the pistol whipped from the back 
of your jeans. The laser sight kicks in at the press of a 
thumb stud, a solid ruby beam flashing out to lock onto the 
rear guy's head. 
   Something must have clicked for him, 'cos he turns, eyes 
wide as he screams to his partner.
   "Shooter!"
   The Machine curses you for thinking like a vegetable.
   The two ronin spin in the corridor, bending at the knees 
as coats pirhouette wide, revealing their scatterguns held 
fast in velcroed breakaway holsters. But it's not the 
scatterguns they go for. 
   Reflexively their hands lash for the bulky looking 
automatics holstered beneath their left armpits and draw 
them out in the blink of an eye, pre-smarted at the cuff, 
twin beams of laser light flashing out to slash up the 
hallway murk with their dancing incarnadine glow.
   And they fire.
   The first one gets anxious and looses a shot into the 
wall a few feet away from you.
   The second one actually manages to get his scope centered before firing, 
and a slug slams into the Arm with a pyrotechnic eruption 
of sparks, and a dying, echoing whine.
   Heh.
   Now they notice the gleam beneath the sweater, and their faces drop.
   You love it when that happens.
   The gun kicks three times.
   The first guy's head is reduced to a torrent as he's 
thrown back, slack bodied, to slump awkwardly to the floor, 
laser-light waving spastically.
   You swing the Armalite toward the second one and fire, a slug striking him 
in the left hand, shattering it. He retains a hold on his 
weapon,desperately trying to bring it to bear as you 
release another. The second shot slams into the region of 
his left pectoral and sends him staggering back as a 
bloodless hole is ripped in the front of his coat.
   You're getting mad. He should be down by now. Another 
half-second and he'll manage a shot.
   He does.
   The shot deflects from the rim of your gun, forcing a 
flash of sparks up into your eyes. Before you know what's 
happened you've dropped the gun and he's firing.
   He fires twice. The first slams full into the left side 
of your chest. A sizeable hole is ripped into the fabric of 
your sweater, and a small, lightly smoking char mark is 
left on your chestplate.
   You're getting mad. The guy turns and runs into the 
Slammer as you stoop to pick up your gun and decide to cut 
your losses.
   Let the kid take care of himself.
   Then the whole hallway turns into a shrieking, blazing 
tunnel filled with the unmistakable whine of flying lead as 
every single individual in the Slammer opens up on the poor
schmuck who just opened the door. You hurl yourself to the 
ground as a handful of flying metal shrieks past your head 
and chews into the plasterwork all around. Your ears are 
ringing and the lead just keeps on coming. After a while 
you're sure you've gone totally deaf.
   Then, after a seeming eternity, all goes quiet. Blue 
smoke roils all around you and the air is thick with the 
pungent odour of cordite.
   You check yourself. You took a succession of hits to the 
back, none of which penetrated your torso plate.
   Carefully, cautiously, you pick yourself up and hobble 
out the door. You forget using the wall for support after 
it caves in at first touch.
   And you dont even bother to look behind you. You know 
there'll be nothing left to see.


    Your gang, Maelstrom, have a patch of turf in Old 
Downtown that covers three blocks. You live in the Zone cos 
you know that sooner or later the Solo community you share 
the turf with is gonna get pissed and try to kick you out.
   You dont wanna be asleep in the middle of it when that happens.
   You stride out the front door of the Slammer, bound for 
the alleyway between Meadowcreek Pines (a crapped out 
apartment complex) and Guevarra's (a Mexican restaurant. A 
coupla ex-CIA agents deal weapons out the back door. Your 
buddies were planning on making a buy tonight). This block 
is just south of McCartney Stadium.
   You walk the 12 blocks to Guevarra's, strangely unmolested by the Night 
City wildlife. You are walking across the massive, flat 
expanse of the Stadium's gigantic open air carpark 
(listening to the arm go through a test-sequence, flexing 
fingers, servos clicking) when you see the light of a 
barrel-fire, and your buddies gathered around it.
   You stride up to them, a broad-shouldered negro named 
Flatbed slams you in the shoulder. A typical greeting. You 
do likewise.
   "Decided to hang with us tonight, huh?"
   You nod, fixated by the flame dancing in old fuel drum.
   "You seen Svet'?", you ask.
   You know the others are looking at each other. Not 
obviously. It's a ripple that passes almost telepathically. 
They've been wondering for a while now, wondering why 
you're still with her. Wondering if you've lost your touch.
   Anyone else would have passed her around and dumped her 
by now. Possibly hospitalised her.
   "Yeah. She's over at Golden State with Viz." Flatbed 
gestures with a worn looking open-frame cyberarm. Golden 
State is a rundown dive where the local boosters hock 
whatever trinkets they've managed to lift from those
they've smoked. You can find almost anything in there, if
you know where to look.
   As your gaze wanders over to the single-story building wedged between 
Guevarra's and the apartments, you can see her walking out 
the door with Viz. Viz is a Mexican. Ex-border trooper for 
a government long since replaced. Sort of lost the plot 
after immigration caught her and deported her, which meant 
she got sent to a string of women's camps along the 
Venezualan border, planting shit for the government.
   Apparently she was raped something like four hundred 
times by about fifty different guards that toured through 
the place at three month intervals.
   She finally got out, though.
   "Hey, punjeho.", Viz slams Flatbed in the back. "I got it. See?"
   Viz holds up her prize: a holographic keyring bearing 
the visage of the Right Reverend L. John Wayne, 
Televangelist Extrodanaire. Viz watches him all the time 
through store windows. That guy makes more cash in one day 
through donations from whitebrained people like Viz than 
you do through a year of robberies.
   You'll never understand it. Every second thing Viz says has something to 
do with L. John Wayne and what he says about this and that.
   You put it out of your head as you feel Svetlana slip 
her hand around your waist, approaching from the meat-side, 
as always.
   "Dont question it.", she murmurs. "She's happy with it 
and that's all that counts."
   Whenever she talks like that, you feel your eyes sting, 
occasionally water, and you dont know why.
   It's dark. There is the night, there is the fire, and there is your gang.
   Over the licking of the flames, and the occasional whirr 
of a servo, you can hear Viz sigh.

   The night was a calm one, with nothing untoward 
happening. Viz walks with you and Svet back into the Zone. 
She still dresses like a goddamn geurilla, does Viz. Cammo 
pants, khaki singlet, stomper boots, red bandanna, spiked 
up crew cut. Of course now she's got that gold hoop through 
her eyebrow but other than that you dont think she's ever left Mexico behind.


TIME: 0755  DATE: 01/01/2020

   Like any modern metropolis, Night City is always in a state of flux.
Over the years, most neighborhoods and districts wend their way through a
tortuous cycle, alternating between fashion and disrepair. But one area
stands as an exception. It is all landscaped plazas and sculpted
architecture. There are no cracks in the sidewalks, the streetlights always
work, and there is always a police officer on duty, even if he doesnt
draw his salary from City Hall. From these wide, orderly streets rise
skyscrapers, lofty and serene in the early morning light, seperate from
the chaos that is most of the urban ground level, spearing daggerlike
through the grey smog above.
   Welcome to Corporate Center.
   The battered cab winds it's way into this hub of towering concrete
and mirrored glass, like a beetle moving among a herd of sleeping
elephants. You get no further than a half block when a squad car bearing the
distinctive IBM logo approaches. You notice the tracking railguns on the
side of the IBM bulding to your right and the machineguns from Raven Microcyb
to your left all casually swing to bear on your puny little vehicle.
   The two corporate cops in the squad car hail your cabbie to a stop
and demand to know what your business is in here. The Machine grinds
its teeth and explains that you've got a job with WNS, stroking the
butt of your gun.
   There is a delay as they check your story with their vehicle computer.
The passenger side door of the security car opens and a guard in black and
white composite armor gets out, a large, particularly Russian looking
weapon held in white-gloved hands.
   He peers down at you through a shaded visor. "You got ID?"
   You don't.
   "I have to be there by 8. I'm freelancing on a short-term for
WNS, arranged through a middleman named Kestral. Check it out, then
leave."
   He looks from you to your cabbie, a rather pudgy immigrant who is, by
now, sweating copiously.
   The cop looks back to you.
   "Come with me." He opens the door.
   "Hey. That'll be $45, pal.", the cabbie says.
   You get out and toss a few crumpled notes onto the worn vinyl of
the back seat. Then you follow the cop back to his car, amazed that
he's turned his back on you. The only thing stopping you from
popping these plateheads is your location. Security Central. The
lair of the Enemy. Instinct over Anger.
   He opens the rear door for you and you get in.
   You ain't never been in no squad car like this before. It's cool, it's
clean, the upholstery is in one piece. . . it's even got an ashtray for
chrissakes. You are seperated from the 2 cops by a mesh grille and a plate
of bullet-resistant plasteel.
   "We're taking you into holding until your story can be properly
verified. In the event of no provable right being evident you will be
kept indefinitely, pending trial by automated jury for corporate
trespass. Do you have anything to say at this time?"
   Half an hour ago you were on your face in the Zone.
   You don't say anything. God those buildings are big.


TIME: 0805    DATE: 01/01/2020

   Your holding cell door hisses open and 2 more IBM cops lead you out.
You are led to some kind of bizarre militant secretarial pool and
stopped in front of a large monitor. The monitor shows a studious faced
red-head maybe 45. She looks to her left and the view changes. Kestral
comes into view.
   "Yeah, that's him. Sorry about this. Standard security procedure
I'm afraid. I did tell you to wear something a little more appropriate."
She looks to her right, presumably to the red-head. "Blade Syndicate
accepts full responsibility for this individual."
   The screen turns to static before going dead. One of the cops leads
you by the arm and out into the central plaza.
   "Okay. You want the sort of small rectangular building on the exact
opposite side of this plaza, okay? You cant miss it: white stone, black
windows. It's got a WNS sign in the upper left corner of it. Go straight
to the building and do not deviate from the road. IBM accepts no
responsibility for any injury occurred through unlawful trespass on
neighbouring grounds. Is everything I have just explained clear to you?"
   You nod mutely, wondering if his mother used to mix steroids with
his raisin bran as a kid.

... Reality is not a fun place to be.  

From: Coyote@f201.n640.z3.fidonet.org (Coyote)
Date: 13 Dec 94 15:29:34 
Newsgroups: alt.cyberpunk.chatsubo
Subject: Residue (3)

(c) Cameron W. Rogers, 1994.
All Rights (in all media) Reserved.


                        RESIDUE
                        =======


   You walk around the concourse to the flipside of the plaza. There's 
the building, just like robo-goon described it. You move across the lawn
wondering how the receptionist is going to handle your machete.
   WNS security is at the door, as well as patrols roving the grounds.
You move past the guards and into the massive expanse of the reception
area. It's all laid out in hideously expensive looking Italian marble. The
receptionist is on the very far side of the room, behind a gold-gilded,
marble reception area. About thirty meters ahead, and against the
left wall (all of which is black glass) is a news stand run by some smiling
old guy. Looking at him you kind of get the impression he was told to
smile or he'd be shot. So he's smiling.  Beside this is a double pair of
glass doors with gold push-handles. Lettering on the doors read WNS COMPANY
SHOP, which apparently sells all the latest newsfaxes, screamsheets and
newsdeck downloads.
   Fascinating.
   They also sell coffee and bagels at "prices you wont believe".
   The receptionist stands there, smiling, smiling, smiling and says:
   "Are you sure you have the right building?"
   You smile back at her and say: "Yes. I'm expected." and place the 
machete on the countertop for effect. It seems to do the trick.
   "Name please?", she asks, voice cracking slightly.
   You widen the smile.
   "Residue."

   You are instructed to enter the elevator bays to your right. The
receptionist does the rest, ferrying you up to floor 33. The News Pit.
   The doors *ding* open on a sprawling den of desks, paper, computer
terminals and reporters screaming at each other. there is a huge 
videoboard dominating the opposite wall, displaying clips of the 
latest news footage from such garden spots as Honduras and Bora Bora,
flashing occasionally to layouts of satellite uplinks to receiver
stations around the world.
   Waiting for you is the studious faced red-head in a grim looking 
suit. Reminds you of the old hag who taught you Euro History back in
the Merrill, Akusaga & Finch arcology in Liverpool, just before your
family bombed and hit the roads.
   "'Residue', is it?", her voice all disdain. Trace of an accent. Polish.
She looks you over. "I've seen worse. You at least could pass for some 
kind of war correspondent", gesturing to the cammo. "With a haircut maybe.
Your friend's late. Where is he?"
   You're about to say you have no idea, when you hear the elevator chime.


TIME: 0815 Hours.   DATE: 01/01/2020

   The red-head, who's name turns out to be Markowicz, leads you to her
office, away from the noise and chaos of the Pit. The office is basically
a fogged glass box in the corner of the room, but it dims the sound
somewhat.
   "Take a seat, gentlemen." She crosses to behind her desk. Slam
pulls up a seat, while you backtrack and lean against the door. Markowicz
seems diffident. "Now, as Ms. Kestral no doubt informed you, we have a 
member of our personnel missing. The standard amount WNS is willing to 
pay for the return of an absent employee is 10% of his total net worth, no 
more. In this case it is $20,000, $4000 of which goes to the business of Ms.
Kestral and her friends. You both have photographs of Mr. Ranier. We at
WNS feel that he was onto something just prior to his disappearance. If
he did have anything, we want that as well. Theft, copying, duplication,
sale, transmission or any action whatsoever which fails to result in the
World News Service being the sole owner of said material will result in
a law suit being filed against you, with a view to the maximum possible
penalty for both data theft and breach of contract. Now, with that in mind
I would like you to return Mr. Ranier to the WNS stable, post haste.
   "Im not really sure what I can tell you to help you find him, so I'll
simply give you what we have. All of our operatives have a partner, a
'backup', if you will. These are almost always less experienced than the
agent himself, but it's a good way to get stringers the experience they
need. Jean's partner was a Korean lad nicknamed Tank. His real name eludes 
me. I believe he's out in the Pit at the moment if you wish to speak to him.
   "Jean also had a Netrunner as backup, down in the sublevel Dispatch pit.
They call her Skyhigh. Dark woman. African, I think. Never had much cause
to talk to her personally.
   "He was one of our better agents. He reported to me directly with 
whatever he was working on, but lately his behaviour had become more and
more erratic. The other workers are inclined to put it down to the
eccentricity of a born journalisitic genius. I was inclined to call it
bullshit. Ranier was a self-indulgent little prick who too often got
his way by pretending he was indispensable. I needed results from the man
and he was going down fast. I suspected drug use, but never raised the issue.
Never had a chance, before he disappeared."
   She folds her hands in front of her, collecting her thoughts.
   "His paranoia was peaking, he was terrified that he had made so many
enemies over the years that it was just a matter of time before they, or one
of their friends or family finally got him. He was unravelling at an
amazing rate. He even kept a small missile-launcher in his camera for
the love of God. I seriously think he needs help."
   At this point there is a knock at the office door. You stand aside
and a young, dark-skinned boy bursts in, panting. "Ms. Markowicz. . ."
   He stops short, seeing the company in the room.
   "Speak up, Frank. What is it?"
   "Uh. . . it's Mr. Ranier, Ms. Markowicz. They found his van. In an alley
behind the Hotel Yamagumi in Japantown. The police have taped the area off.
They say they'll get a forensics team down there in an hour or so to go over
it, take samples and stuff."
   Markowicz nods and smiles slightly. "Thank you, Frank."
   Frank nods and leaves quietly.
   Markowicz returns her attention to you. "Well gentlemen. There you
have it. Any questions, or can I leave you to your duties?"
   Slam speaks first.
   "Do you have the addresses and phone numbers of his
partner and netrunner? I think it may be of help."
   Markowicz sighs and leans forward. She picks up a phone. 
"Markowicz here. Get me the current addresses and contact 
numbers for Tank and Skyhigh would you." A pause. "I'm not 
sure. Check aliases." She hangs up.
   "Anything else?"
   "Yes.", he replies. "What's this netrunner's icon."
   His sole response is a blank stare.
   You hear Slam sigh, suffering the woman.
   "What does she look like in the Net?"
   "It'll be in the file.", she says. "Along with her home phone number."
   He leans back and settles, obviously done.
   Your turn.
   "Can you get the forensics evidence from the cops?", you ask.
   "From what?"
   "The van they found."
   Markowicz sighs and leans back again. "I dont know if you heard Frank just 
then, but a forensics team wont be at the site for an hour 
or so. If you want dibs, I'd get there before ten. But I 
didn't say that." She smiles ingratiatingly.
   She's making fun of you. Treating you like an idiot. The 
Machine surfaces and glares out your eyes, looking at her, 
face to face.
   She sees it.
   The smile slips and dies in a heartbeat.
   "Anything else?", she asks.
   Slam stands up and heads for the door, oblivious to it all.
   He smiles at you and says, "Come on Refuse, let's blow this joint."
   It's then that he turns back to flash his grin at Markowicz, this
little man obviously pleased at his ability to rattle the animal's
cage, that the arm lashes out with a split-second hydraulic 
scream, wood flying apart like balsa as your balled piston 
of a fist tears through it, destroying a large section of
wall and blocking your path. He stumbles back, but before 
he's out of range, your meat hand locks onto the back of 
his throat and shoves his face up an inch from yours and 
the voice of the Machine hisses in his face.
   "You owe me, and I don't forget. I didn't have to take out those
guys in the hallway last night. If I need it, you cover
my ass. You don't, you won't live to wish you had."
   Then it tosses him to the floor. By the time he gets up
you're standing out in the Pit, looking around, the hand 
flexing through a test pattern.
   The door creaks and falls off it's hinges, glass pane 
smashing as it hits the floor.
   "I'll take the partner. You take the 'runner."
   A security team materialises and Markowicz waves them 
away, yelling: "And get me someone from Maintenance!"


TIME: 0845     DATE: 01/01/2020

Tank is a Korean male with the build of a guy who works out a lot. He dresses 
in a well-worn leather jacket with a patch on the back, 
like a Tibetan painting. 2 guys, faces like demons, one 
with 6 arms running toward some kind of pogoda or 
something. They're both carrying weird-looking swords,
tusks poking up past their noses. His pants are leather and 
clasped in silver straight up the sides. Beneath the jacket 
is a web-vest. Pristine white hi-tops are on his feet and a 
thread-thin walkman is around his neck. His short hair is 
spiked into a wild crest. He's wearing mirrorshades and 
fingerless gloves, those white basketball shoes propped up 
on his desk near the terminal, fingers locked behind his 
head as he looks at you from behind those shades.
   "Yeah, I was just the guy who filled out the forms after Jean hauled it 
all in, y'know? Sounds cruddy, but it wasnt so bad. Good 
experience,watching how he got away with it all. I know for 
a fact that he never stayed in one particular place. He had 
a circuit of 2 or 3 hotels he drifted around in.
   "Man, sometimes he'd just disappear for weeks. That's 
probably what he's done now. No big fuss."


TIME: 0915     DATE: 01/01/2020

   You meet Slam in the elevator.
   "What did she tell you?", your voice is low, eyes fixed 
on the door, or somewhere beyond.
   "Ranier just told her that he was going underground for 
a while. I didnt get much more than that. What about you?" 
   You tell him.


TIME: 0945     DATE: 01/01/2020

   The alleyway behind the Yamagumi could be an alleyway anywhere in the 
City. Its wedged between The Imperial Bank, a prestigious
looking building, and the Nakagumi Business Plaza.
   Ranier's van is a standard looking WNS news van. White 
with a red logo on the side. There's POLICE LINE - DO NOT 
CROSS tape strung across the alleyway. A single beat cop 
stands around, waiting for the forensics team to show up.
   Slam walks down the alley toward him, and you figure you 
may as well follow.
   "Hey!", the cop is moving toward you. He's wearing standard-issue patrol 
armor and helmet. He unclips his hip- holstered Armalite .44. "You can't
come down here! Gawan! Beat it!"
   Slam holds up a roll of cash and the cop shuts up.
   "You bribing me?", the cop asks.
   "I dont know. Am I?"
   The cop gives a look like 'Dont waste my time', then waves you off.
   "Get outta here before I book ya, alright? I'm in no mood
for this horse-shit. Okay? Beat it."
   Slam sighs and pockets the roll in his light and dark 
grey mottled jacket. "Come on.", he mutters. "Hey. You know 
anyone who might know anything?"
   The cop has turned and walked back to his post.
   The alleyway is empty from you to him, aside from loose trash.
   The black armor-clad cop turns on his heel and walks back to the van.
For a brief moment you consider the wisdom of attacking a fully armed
and armoured patrolman.
   Then the Machine spits upon your petty qualms and spurs you to
action. Silently you creep forward, swift and purposeful, eyes locked
onto the nape of the man's neck; unsuspecting and vulnerable.
   You are soundless as you rapidly close the distance between yourself
and this man. But today luck isnt with you.
   Sunlight gleams off the brutish quicksilver detail of your Arm,
flashing into the officer's face as it is reflected back at him from the
rear window of the parked van. You hear him gasp and he spins, the
Armalite flying free of it's holster and four shots roar out, shattering
the relative stillness of the alleyway.
   The first one passes between your legs to kick up sparks from the
alley floor behind you. The second passes inches from your left side.
The third slams into the right side of your chest, tearing a great hole
in the sweater, but leaving you unharmed. The fourth flies crazy and
ricochets off the alley wall.
  The Arm is up in an instant, servos whining, the cop's eyes widening
in terror beneeath his visor. Then there is a great hydraulic scream and
twenty pounds of superchromed Soviet steel smashes square into the
middle of the cop's face. He is lifted off the alley floor with the
force of the blow and carried backward, saved by his helmet. As his feet
hit the floor once more, he stumbles backward, firing madly, desperate for
escape. The gun blazes and you feel the familiar heat of supersonic lead
fly past you, hear it squeal off the surrounding brickwork.
   And then, amidst the roar and the light, the world explodes.
   Pain tears at your face, kicking your head back. Something hard and
fast and powerful gouges your cheek, knocking you senseless. For a
moment you cannot see and all you know is pain. There is something in
your eyes. You draw a hand across your face and it comes away bloody.
You can see the cop on the ground, his visor twisted from the Arm's
impact, gasping in panic as he fumbles for a fresh clip, babbling
nonsense into his helmet mike.
   But no one is coming to help this man.
   The Arm reaches down, closing around the his throat; and, as every
servo locks the Hand closed, the cop's head pops free of his shoulders.

You move to the van and open the driver side door. Slam appears, running
down an adjacent alleyway. Looks like he tried to sneak around and
approach the van from the rear while you kept the cop busy. He sees the
body of the cop and turns a little green. He opens the door and gets in.
   "Interesting", he says. "Living thermonuclear device. . . hair
trigger too. Just wondering if the word 'overkill' ever occurred to you
to describe your lifestyle."
   SouthAm dribblespeak. Pisses you off.
   You turn and look at him, the targeter drawing a bead on his
forehead. You make sure he sees it.

   You decide to take the van into the Zone. The area in which you
finally wind up isnt really Maelstrom territory, but it is the only one
with a still functioning DataTerm, and Slam had to make a few calls.
   He's out there now, looking nervous and wondering when the
neighborhood is gonna start playing Sidewalk Sniper. You figure you may
as well take this time to take a look through the van, so you climb in
the back and start rummaging around.
   There's a lot of stuff that grabs your attention.
   Velcroed under the driver-side seat is an old-style .357 Desert Eagle.
It's a bulky automatic pistol that's been rechambered for 12mm caseless.
   In the glove compartment is a small ziploc bag with a few capsules in
it. You're not really sure what they are.
   There's a worn old suitcase in the back of the van which holds a
change of clothes. In the pocket of a jacket is $32 in change and a
business card. It is a pastel shade of pink and, in black flowing
script, it reads:

                  THE NEW CHURCH OF CHRIST THE SAVIOR
                    'There is no monopoly on Love.'
                      - The Rev. L. John Wayne.
                          Transmitting daily
                       Studio C, Colonial Studios
                           Night City, Calif.

   There is a rack welded to the inside wall of the van which holds a
video camera, currently jacked into a charger which must run off the
van's battery. Below this is a yellow crate with two 3 hour tapes in it.
Both have been relabelled so often it is now impossible to tell what is
on them without actually watching them.

(continued)

... Jesus saves. He passes to Moses. He shoots! HE SCORES!  

From: Coyote@f201.n640.z3.fidonet.org (Coyote)
Date: 13 Dec 94 15:39:30 
Newsgroups: alt.cyberpunk.chatsubo
Subject: Residue (4)

(c) Cameron W. Rogers, 1994.
All Rights (in all media) Reserved.


                        RESIDUE
                        =======


Then the van door opens and Slam piles in, eager and relieved to be off
the street.
 "Okay", he says. "I made a few calls and it looks like Ranier made a
career out of pissing people off. Mafia, corporates, the government, you
name it. He's got more enemies than most people have molecules.
   "And, it turns out he's got a girlfriend over in Little Italy. Woman
by the name of Sarina Skiv. Works at Guido's Fashion Trim over on 1st."



TIME: 1015   DATE: 01/01/2020

Slam suggests that checking out the girlfriend might be the best course of
action to begin with. As he gets comfortable you pulls out the videos
and business card, proffering them to him.
   "Found these in the back.", you say. "L.John Wayne is a televangelist
preacher. People send him money from their accounts 'n stuff.
Makes more money in one show than I'd make in a decade. Sells people
what they wanna 'ear. Biggest rip off artist in the country. Got 'is own
line of merchandise 'n all. Hologram keyrings 'n stuff."
   Slam examines the card, then moves on to the tapes, turning them over
in his hands. He puts them into an inside pocket in his jacket, and it's
about then that you notice a look forming on his face, like gears
turning in his head. He's looking at you, checking your wounds with an
degree of concern that can only be forced.
   But you do look pretty bad, and in a distant part of your mind you
know you're hurting.
   "That wound looks pretty bad,", Slam says. "I know a little first aid,
perhaps I could fix it up a little." He shifts in his seat to get a better
look, and you snap your blood-caked face toward hiu, targeting reticule
flashing suddenly in the depths of one hollow eye.
   He freezes and slowly raises his hands palms-up, before sliding back
into his seat.
   You turn the key and the engine kicks over. Before long you've
cleared the Zone and are headed back into the City. You're passing
through Studio City and up into the Old Downtown area when Slam finally
breaks the silence.
   "Look it looks like we're going to be working together for a while, we
should at least get things personal enough so I can have a joke or two
without getting my face ripped off. And what happens if one of us finds
a clue by accident that has to be followed up straight away and we can't
contact the other person for backup? You I need for the physical and you
need me for the net :info and such like.", he sighs. "So how about you and
me at least start being socialable perhaps have a drink after this
interview perhaps, at that bar where you removed several incompetents from
the gene pool. Sound good, huh?"
   You don't say anything for a moment, wondering if in fact you need to
say anything at all. It's not like this little rodent actually means
anything to you. He's just another decker refugee from SouthAm.
   He means nothing.
   "We'll see how thirsty I get."
   And that's that.
   You're cruising past a place called Rose, Dahlia & Flora's Creations
when the chatter starts again. You dont like this guy. You dont know his
motivations, or for that matter care. All you care about is. . .
something.
   In comparison to that, people dont even rate a close second.
   "So, whereabouts you live anyway? You don't look like the corpzoner
type."
   You don't look at him. "I'd be an idiot to tell you."
   "Well, okay. What do you do for fun then?"
   You've had enough. Now you're getting mad. Part of you is getting
mad. Part of you is getting. . .
   You turn and look at him. You can tell he wishes you weren't. There's
a grin on your face that says - 'Guess'.
   *Part of you is getting. . .*
   Then the grin falters and you look back to the street, trying to
remember how to think for yourself.
   *Part of you is getting. . .*
   "I feed the Machine.", the answer is a litany. "And I have no problem with
that."
   *Jealous*
   The Machine turns and looks at him through infra-red eyes, a manic grimace
flashing briefly across it's/your face.
   "He has no problem with that.", it says.
   You need no-one. No-one but It.
   The Machine flushes with pleasure to see the decker refugee turn sick
with the knowledge of it all. Inside you, it's howling.

=========================================================================

The four installments you just read were extrapolations from a game
of CP run by myself. Any feedback would be appreciated, and if the
response is positive I'll post the rest.


Cam.

... Sometimes I miss my Mom. . . then I reload.
