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                    /******************************************\
                     *>                                      <*
                     *>        Diplomacy for the Amiga       <*
                     *>              Version 1.0             <*
                     *> Copyright (c) 1988 by Steven Douthat <*
                     *>        Imported by TARKUS TEAM       <*
                    \******************************************/
     
     
     The game of diplomacy is played  in  years  consisting  of  three seasons:
     Spring Fall and Winter.  The Spring  and  Fall  turns are when the players
     issue orders for movement of their existing units (armies and fleets).  In
     the Winter turn, supply center owners
     
     HOW TO ISSUE ORDERS (Spring and Fall turns)
     
     There are three possible orders for each  unit on the board: hold, move or
     support. In addition, fleets have  a  fourth  option,  "convoy" of an army
     from one coast to another.  In general, orders are issued by selecting the
     provinces involved.  This is  done   the  province  and  clicking the left
     mouse button. Each order requires 3 provinces: 
        the province containing the unit being ordered, 
        the province containing the unit that is moving, 
        and the destination province.
     Clicking on these three provinces is usually  enough to fully describe the
     order.  
     
        HOLD: click three times on the province containing the unit.
              (remember to click on the NAME of the province)
     
        MOVE: click twice on the province containing the unit to move;
              click the province where the unit is going.
     
     SUPPORT: click the province containing the unit providing the support;
              click the province containing the unit receiving the support;
              if the supporting unit is a fleet in the water and the supported 
              unit is an army on the coast, then a requester will ask you to 
              select between "support" or "convoy"; select "support";
              click the province where the supported unit is going/staying.
     
      CONVOY: same as SUPPORT but select "convoy" at requester.  Note that a 
              convoy order is not  valid  unless  the  unit  being  convoyed is
     ordered
              to move to the same province.
     
     A text representation of the order will  be constructed in the upper right
     message area as each order  is  input.   The  entire list of orders can be
     viewed on-screen  or  printed  out  at  any  time  during  order  entry by
     selecting the proper item on the "orders" me
     
     When all orders have been entered correctly,  a click on the end gadget in
     the lower right corner will signal the  computer to resolve the orders.  A
     requester will ask where to print the results of the orders.  Sending this
     list to the printer ("print") is
     
     After the order results have  been  listed,  the  map is adjusted based on
     these 
     results and all required retreats,  if  any,  are announced.  The computer
     will 
     then request the destinations for each  retreating unit.  The "end" gadget
     can be used to order a unit to disband.  
     
     ADJUSTING UNITS (Winter turn)
     
     At the end of the Fall turn, the computer will automatically adjust supply
     ownership.  Then the numbers  of  supplies  owned  will be compared to the
     number of units deployed for each power.   Build or disband orders will be
     requested from each power as requir
     
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     THE MENU
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     GAME MENU
        These commands affect the entire game and can be used anytime.
     
        TO BACK - sends game screen behind workbench,etc to allow multitasking 
                  control
     
            NEW - restarts game at Spring 1901 (or whatever configuration is 
                  specified in Data/new.data)
     
            OLD - loads previously saved game (requires entry of name of game 
                  file)
     
           SAVE - saves current game configuration in file on disk for later 
                  retrieval using OLD command
     
           QUIT - closes game screen and returns to workbench/CLI
     
     STATUS MENU
        These commands list the year and current supply ownership
     
          PRINT - output list  to  printer;  includes  list  of  units for each
     power;
                  this is handy to produce worksheet for writing orders during 
                  diplomacy period
     
           VIEW - show list on screen
     
     ORDERS MENU
        These commands list all units by power and their current order.  This 
        menu is only active during order entry.
     
          PRINT - output list to printer
     
           VIEW - show list on screen
     
     ADJUST MENU
        These commands give the user raw power to adjust the game to any
        configuration.  Although the game has  been play-tested and is believed
     to
        follow the rules accurately in resolving  orders, gamemasters can chose
     to
        over-ride the decisions and adjust the map to what they believe is 
        correct.
     
           UNIT  -  build/change/disband  a  unit;  the  unit  in  the province
     selected 
                  is replaced by the unit built
     
         SUPPLY - change/eliminate ownership of a supply province
     
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     KNOWN BUGS/LIMITATIONS
     --------------------------------------------------------------------------
     
     If the game is quit when  the  top  edge  of  the  map is displayed in the
     display window, computer memory will be  corrupted.  The result of this is
     almost always a fatal software  system  error when a subsequent program is
     run.  The cause for this is unknown, bu
     
     
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     PLANNED REVISIONS
     --------------------------------------------------------------------------
     
     A computer opponent who will play  any  country or countries independently
     or as a team.  This will allow  for  a  one-player  game of World War I or
     variant thereof.  
     
     More elaborate file requester for  saving  and retrieving files.  One that
     lists files in current directory and allows movement through directories.
     
     Mapmaking utility to aid in the creation of other maps to use in game.  By
     the way, the map.data file was created with Deluxe Paint and is a standard
     IFF file (8 color, hires, 1000 x 400 pixels).  If anyone improves upon the
     artwork, please send me a copy
     
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        Diplomacy is Copyright (c) 1976 Avalon Hill Game Company
        Diplomacy for the Amiga is Copyright (c) 1989 Steven Douthat
        Deluxe Paint is a trademark of Electronic Arts
        Amiga and AmigaDOS are trademarks of Commodore-Amiga, Inc.
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