2COMMODORE LAUNCHES THE CD321 By Stuart Menges After months of speculation, Commodore finally announced its newest Amiga - a console machine with 32-bit graphics - to British press and retailers. The "Amiga CD32" promises to be the world's first 32-bit home multimedia console: It should be on UK dealer's shelves by the time you read this (US buyers will have to wait until Autumn.) The CD32 retails at 300 (about $450) and is basically a keyboardless Amiga 1200; it has 2MB of chip RAM and a 14 MHz 68EC020 processor. The machine however, instead of a floppy drive (AmigaDOS is in ROM, with enhancements allowing CD-ROM use). The machine has a hand-held, 11-button game controller with connectors for mice, joysticks, an optional keyboard, a TV set/ composite monitor and video expansion. And finally, CD32's custom chip set has been modified to allow faster hardware-based pixel manipulation. The new unit is compatible with CDTV and CBM's A590 drive. With the addition of an MPEG-standard Full Motion Video Card (due to sell for about $300), the CD32 will play VideoCD industry-standard discs. Software developers attending the launch were enthusiastic for the new machine, and Commodore expects more than 70 titles to be available by Christmas. Programmers seemed determined to take full advantage of the CD32's mass storage and graphic capabilities. Still, the first releases will be standard-Amiga game conversions. They include "Robocod", "Pinball Fantasies" and "Nick Faldo's Golf"; all feature CD soundtracks, freeing up the Amiga's four sound channels for in-game effects. Other games are being custom-developed for the machine's capabilities, including "Microcosm" (a shoot'em-up with over 44,000 frames of animation) and cutesy strategy game, "Diggers". With a concept similar to the classics "Rockford" and "Lemmings", "Diggers" shows off the advantage of mass storage with over a million screens on 34 levels. Even with all this games development, Commodore will be looking to market the machine as a multiuse box, citing video games as only part of the story. Unlike cartridge-based rivals such as Sega and Nintendo, Commodore does not have official licenses that can curtail development. David Pleasance, Managing Director of Commodore UK, said that the CD32 is "destined to be the most significant product that Commodore has ever produced." Ironically, Pleasance's statement is also reflective of the current market: Amiga sales are dwindling and consoles are rising steadily in popularity. At the very least, Commodore's timing is right; as recent as June, Sega told the British Press that it could not produce a 32-bit machine at the right price. Certainly, the CD32's powerful graphics will give 16-bit consoles a run for the money. Expectations are high for the success of the CD32 - so let the games begin!