mppunchflag dc.w 0 inventory ds.w _invsize dc.w 0,0 invno ds.w _invsize invpos dc.w 0 winchflag dc.w 0 talkcount dc.w 0 talkflag dc.w 0 turnflag dc.w 0 turncount dc.w 0 turned dc.w 0 pausecount dc.w 0 speakflag dc.w 0 speakmenu dc.w 0 dospeakflag dc.w 0 stfadeflag dc.w 0 speakqadr dc.w 0 speakaadr dc.w 0 buildtextflag dc.w 0 rndseed dc.w 0 standcount dc.w 0 absmanxold dc.l 0 absmanyold dc.l 0 boatflag dc.w 0 boatrideflag dc.w 0 ropedownflag dc.w 0 ropedowncount dc.w 0 ropexpos dc.w 0 ropeypos dc.w 0 ropeystartpos dc.w 0 ropeblk dc.l 0 ropestartblk dc.l 0 ropeadr dc.l 0 ropeoldadr dc.l 0 ropeflag dc.w 0 ropeanimpos dc.w 0 ropeanimcount dc.w 0 newposflag dc.w 0 monitorflag dc.w 0 monpos dc.l 0 shift dc.w 0 alt dc.w 0 inpbuf ds.b 16 monitorfont incbin "game:gfx/others/monitor-font.bmp" normpalette oldrpos dc.w -2 ;------------------------------------------------ ;------------------------------------------------ include "includes:sin512x32768.i" ;------------------------------------------------ include "game:includes/colors_lev2.i" ;------------------------------------------------ bplsettab dc.l 0 scolcount dc.w 0 ;------------------------------------------------ ;------------------------------------------------ include "game:includes/text_lev2.i" ;------------------------------------------------ include "game:includes/blocktabs_lev2.i" ;------------------------------------------------ rndtab include "includes:rnd256x256.i" ;------------------------------------------------ roomtab2 dcb.w 4*64+1,-1 roomtab dcb.w 8*64+1,-1 roomtabi dcb.w 8*64+1,-1 ; dc.w 0*16,1*16,25*16,13*16,80,136,0*16,1*16 ; dc.w 0*16,1*16,25*16,13*16,13*16+80,136,6*16,1*16 ; dc.w 0,0,16,10 ; XPos Front,YPos Front,Ebene Front,Raum Front ; XPos Rück, YPos Rück, Ebene Rück, Raum Rück doortab dcb.w 8*64+1,-1 ; dc.w 38,14,0,0,5,9,1,0 ; dc.w -1 ;------------------------------------------------ ;------------------------------------------------ end IFEQ _todisk ds.b $80000-end ENDC _mainprgofs equ (_loaderofs-(end-start))-512 _tabofs equ _mainprgofs-$4d00 _skycols2 equ _sprite-(skycolsend-skycols2) _skycols1 equ _sprite-(skycolsend-skycols1)